XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch

  • TripleA

    @seththenewb:

    You know Bold, sometimes you remind me of a crazy psycho ex-GF I have. Your clingy rating is through the roof.  :-P

    20 pages and 285 comments later, BEST POST EVER!!


  • And no, that’s not a comparison that you want. She wasn’t serial killer crazy, but let’s just say I regretted her having a key to my place for a bit.

  • '12

    @Hank13:

    @seththenewb:

    You know Bold, sometimes you remind me of a crazy psycho ex-GF I have. Your clingy rating is through the roof.� :-P

    20 pages and 285 comments later, BEST POST EVER!!

    not even close to the best post ever.  but very very funny  :-D

    COW MUST DIE.

  • TripleA

    By the way Japan 3 coming soon. I don’t need any ool or scramble orders, so I’m just going to go ahead with it.


  • @Hank13:

    @seththenewb:

    You know Bold, sometimes you remind me of a crazy psycho ex-GF I have. Your clingy rating is through the roof.� :-P

    20 pages and 285 comments later, BEST POST EVER!!

    I honestly tried reading the all the comments and stuff . .  for the first 4 pages and then I got really busy and didn’t have time for it all. Just way too much.  :-D

    @Boldfresh:

    @Hank13:

    @seththenewb:

    You know Bold, sometimes you remind me of a crazy psycho ex-GF I have. Your clingy rating is through the roof.� :-P

    20 pages and 285 comments later, BEST POST EVER!!

    not even close to the best post ever.  but very very funny  :-D

    COW MUST DIE.

    I think he means for this thread. 8-)

  • '12

    @seththenewb:

    And no, that’s not a comparison that you want. She wasn’t serial killer crazy, but let’s just say I regretted her having a key to my place for a bit.

    then there is another parallel to this game.  allweneedishank is going to regret having run into the BoldDutch gatling gun.

    and for the record SETH i knew well in advance the level of painstaking detail allweneed goes to in this game and am trying to help him through his issues with having to wait for casualty choices and such.  I know you are just joking most likely, but in case you missed their objections to waiting for casualty choices, scrambles etc, i’m just making myself available to ease their pain.   8-)

  • '12

    @seththenewb:

    @Hank13:

    @seththenewb:

    You know Bold, sometimes you remind me of a crazy psycho ex-GF I have. Your clingy rating is through the roof.� :-P

    20 pages and 285 comments later, BEST POST EVER!!

    I honestly tried reading the all the comments and stuff . .  for the first 4 pages and then I got really busy and didn’t have time for it all. Just way too much.  :-D

    @Boldfresh:

    @Hank13:

    @seththenewb:

    You know Bold, sometimes you remind me of a crazy psycho ex-GF I have. Your clingy rating is through the roof.� :-P

    20 pages and 285 comments later, BEST POST EVER!!

    not even close to the best post ever.  but very very funny  :-D

    COW MUST DIE.

    I think he means for this thread. 8-)

    for this thread, it’s still not the best post ever.  this is the best post of the thread:

    Quote from: Boldfresh on August 31, 2013, 10:40:39 pm
    Give a live bid allweneed…  this is ridiculous.  Show garg rhe respect.
    http://www.youtube.com/watch?v=gx4jn77VKlQ

    perfectly on point - i threw lobbed it in and allweneed knocked it out of the park.  :-D

  • '12

    @Gamerman01:

    Bold’s date night apparently consists of posting to A&A.org regularly and continuously throughout.

    Sexy!

    this was my second favorite post.  so right now you are #3 seth.  not bad for a 20 page thread.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 4 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                2 bombers and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                3 infantry moved from Kwangtung to 20 Sea Zone
                3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                4 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                6 infantry moved from 42 Sea Zone to Java
                1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
                    Americans defend with 1 carrier and 1 fighter
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 :  2/3 hits
                        1 carrier owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 fighter in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Americans: 1 carrier and 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports in 42 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers, 1 submarine and 2 tactical_bombers
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from French with 2 bombers, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 artillery and 7 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 7 infantry in Java, round 2 :  3/8 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Kwangtung to French Indo China
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Korea
                3 infantry moved from Manchuria to Korea
                3 infantry moved from Anhwe to Kweichow
                1 aaGun moved from Anhwe to Kweichow
                1 fighter and 2 tactical_bombers moved from Yunnan to Kweichow
                2 bombers moved from 37 Sea Zone to Kweichow
                2 tactical_bombers moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                4 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 58 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 fighter and 7 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Szechwan : 1 flag, 2 artilleries and 4 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 armour, 1 infantry and 2 tactical_bombers
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 7 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 35
        Japanese : 57 / 58
        Americans : 52 / 72
        Chinese : 3 / 6
        British : 31 / 37
        UK_Pacific : 10 / 10
        Italians : 11 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA '11 '10

    This is nothing guys…

    You should hear the voicemails I get from Bold.

  • '12

    ummmm problem in z42.  you took a sub as casualty then did 4 more battles, then edited your sub back in and changed to take damage on battleship.  do you not think that you would need to request this edit which was done after subsequent combat dice were rolled?

  • '12

    @Gargantua:

    This is nothing guys…

    You should hear the voicemails I get from Bold.

    :lol: :lol: :lol: :lol: :lol:

    seth, now you are #4.

  • TripleA

    @Boldfresh:

    ummmm problem in z42.  you took a sub as casualty then did 4 more battles, then edited your sub back in and changed to take damage on battleship.  do you not think that you would need to request this edit which was done after subsequent combat dice were rolled?

    Yep, sorry about that. I should have asked. The edit had nothing to do with the other battles, just a simple mistake by me.

  • '12

    @Hank13:

    @Boldfresh:

    ummmm problem in z42.  you took a sub as casualty then did 4 more battles, then edited your sub back in and changed to take damage on battleship.  do you not think that you would need to request this edit which was done after subsequent combat dice were rolled?

    Yep, sorry about that. I should have asked. The edit had nothing to do with the other battles, just a simple mistake by me.

    the default hit is to the battleship.  which means you had to specifically remove that hit and take the hit on the sub.  if the default was the sub, then i could understand it.  but you made a decision and then rolled more dice.  normally this is the sort of thing that we would give a concession on but since other dice were rolled after a specific decision where you had to deselect the battleship and select the submarine.

  • '12

    to finish the sentence…. i don’t know if this is a precedent we want to set.  are you saying you would allow it?

  • '12

    @Boldfresh:

    to finish the sentence…. i don’t know if this is a precedent we want to set.  are you saying you would allow it?

    i mean, you were taking issue with me changing a buy on a turn where no dice were rolled whatsoever.  don’t you think it’s stretching it to go back after rolling several battles and change a casualty choice?

  • TripleA

    @Boldfresh:

    to finish the sentence…. i don’t know if this is a precedent we want to set.  are you saying you would allow it?

    i agree with bold’s assessment.
    a change of ool after another dice/battle has been rolled is definitely something that should be asked for and not assumed.

    to answer your question, i would allow it if i thought that my opponents change of mind was not due to the dice that were rolled after. if i thought that the ool was wanting to be changed because of the new information/dice i would disallow it.

    so in this case hank13 would rather have kept the sub and damaged the battleship.
    will you allow the edit?

  • '12

    @allweneedislove:

    @Boldfresh:

    to finish the sentence…. i don’t know if this is a precedent we want to set.  are you saying you would allow it?

    i agree with bold’s assessment.
    a change of ool after another dice/battle has been rolled is definitely something that should be asked for and not assumed.

    to answer your question, i would allow it if i thought that my opponents change of mind was not due to the dice that were rolled after. if i thought that the ool was wanting to be changed because of the new information/dice i would disallow it.

    so in this case hank13 would rather have kept the sub and damaged the battleship.
    will you allow the edit?

    There was a navak battle after 42.  Z37.  The results of which I would not call insignificant.  Im rushing home for dinner let me think about it a bit.  Lets see what obama has to say, hes a nobel winner that usually advocates for peace.

  • Liaison TripleA '11 '10

    It’s this simple people. This is a straight up “favour”.

    Hank wants an edit.  Bold and Dutch can be cool and allow it, or give the stiff arm.

    But when stiff arming starts to happen, it usually goes both ways.

    If it was me, I wouldn’t care, and would allow the change “in good faith”.  BD gets to make that determination however.

    No need for 73974389 posts here people.

  • '12

    I am being told that hank used the wrong russia map?

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