Thanks for the heads up.
Entek +11 Allies VS dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Queensland to Malaya
1 fighter moved from Shan State to India
1 infantry moved from Northern Territory to Western Australia
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
India : 1 fighter
Malaya : 2 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 37
Japanese : 50 / 53
Americans : 52 / 72
Chinese : 6 / 8
British : 31 / 31
UK_Pacific : 14 / 10
Italians : 13 / 13
ANZAC : 10 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 3 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 37
Japanese : 50 / 53
Americans : 52 / 72
Chinese : 6 / 8
British : 31 / 31
UK_Pacific : 14 / 10
Italians : 13 / 13
ANZAC : 10 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Western Germany to 113 Sea Zone
2 armour moved from Germany to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to United Kingdom
2 armour moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
4 infantry moved from 110 Sea Zone to United Kingdom -
scramble orders
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Scramble both fighters!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Western Germany to 113 Sea Zone
2 armour moved from Germany to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to United Kingdom
2 armour moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
4 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 2 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 2 fighters, 5 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 artillery moved from Western Germany to Germany
1 armour moved from Germany to Poland
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 mech_infantry moved from Southern France to Normandy Bordeaux
2 bombers moved from United Kingdom to Holland BelgiumPlace Units - Germans
1 airfield placed in Holland Belgium
3 armour and 5 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
You didn’t scramble the fighters?
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I can do that over again I read it wrong. im sorry about that
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now I remember. yes I did scramble. they will only go on land. I did it twice. not sure what else to do. you try and see what I mean
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It works for me, just make sure you hit max or the little up arrow before hitting scramble!
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Let’s not keep those dice rolls ;) I just wanted to show you that it was possible :D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Western Germany to 113 Sea Zone
2 armour moved from Germany to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to United Kingdom
2 armour moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
4 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles to create a battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 destroyer and 4 transports
British defend with 2 fighters
Units damaged: 1 carrier owned by the Germans
4 transports owned by the Germans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans retreated to 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Battle in United Kingdom
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
British winBritish win with 2 fighters remaining with 1 aaGun, 1 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 4 aaGuns
2 bombers owned by the Germans , 2 tactical_bombers owned by the Germans and 2 fighters owned by the Germans retreated
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
2 tactical_bombers moved from United Kingdom to Holland BelgiumPlace Units - Germans
1 airfield placed in Holland Belgium
3 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
6 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Olgiy to Kansu
6 infantry moved from Yenisey to Timguska
2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Yenisey : 2 aaGuns and 6 infantry
Timguska : 6 infantry
Buryatia : 6 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 4 infantry
Tsagaan Olom : 1 flag
Belarus : 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Karelia : 1 infantry
Baltic States : 1 infantry
Vyborg : 1 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 9 infantry
Ukraine : 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Ukraine : 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Caucasus : 1 armour, 2 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 34
Japanese : 50 / 53
Americans : 52 / 72
Chinese : 6 / 8
British : 31 / 31
UK_Pacific : 14 / 10
Italians : 13 / 13
ANZAC : 10 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Siberia to Sakha
1 artillery moved from Siberia to Sakha
3 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
1 artillery moved from Hopei to Kweichow
2 fighters moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 2 Sea Zone
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Shan State
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Malaya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Siberia to Sakha
1 artillery moved from Siberia to Sakha
3 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
1 artillery moved from Hopei to Kweichow
2 fighters moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 2 Sea Zone
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Shan State
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to MalayaCombat - Japanese
Battle in Shan State
Japanese attack with 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Alaska
Battle in Sakha
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese win, taking Alaska from Americans, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 fighters; British defend with 1 harbour and 3 infantry
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for British: 3 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Celebes: 1 infantry
EDIT: Changing ownership of Celebes from Dutch to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Chahar to Suiyuyan
2 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Burma to Anhwe
1 tactical_bomber moved from Shan State to Anhwe
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
2 bombers moved from Malaya to Yunnan
2 infantry moved from Soviet Far East to Siberia
1 battleship and 1 carrier moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
hey there kind person. I forgot to save so I did my battles over again. the second time around I didn’t do as well. it all turned out about the same. the reason I did it over again is because I moved so much stuff I wouldn’t no where to begain. well the marti dice will show you if you want to check. well you have a great day. wayne 8-)
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you no, I have to tell ya. I am so disappointed in my self. for one I didn’t think about the planes being able to hit my boats with Germany. I was thinking that the planes were scrambling on my planes. not sure why I was thinking that. then I didn’t think of landing my pieces off my transport. I don’t no if theres a rule on retreats with that though. in another game I was in a navel battle and I gave my order of loss. saved my 2 planes and he retreated from the battle. and ive used that move myself. well the whole german battle with uk messed me up but I still think you and I have a pretty good game going. still up in the air. you have a great day. peace
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you no, I have to tell ya. I am so disappointed in my self. for one I didn’t think about the planes being able to hit my boats with Germany. I was thinking that the planes were scrambling on my planes. not sure why I was thinking that. then I didn’t think of landing my pieces off my transport. I don’t no if theres a rule on retreats with that though. in another game I was in a navel battle and I gave my order of loss. saved my 2 planes and he retreated from the battle. and ive used that move myself. well the whole german battle with uk messed me up but I still think you and I have a pretty good game going. still up in the air. you have a great day. peace
If you want to do a mulligan and redo that German turn I wouldn’t mind. If not we can keep going.
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na im good. its just learning. but there is 1 thing. do you no if I have to keep my troops on the transport being that I retreated from England.
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If they were retreated from a naval battle after an attempted amphibious assault, yes they have to stay on the transports. Also your planes would have to survive a round of battle before retreating, but I think you know that bit.