@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 1 factory_minor; Remaining resources: 19 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: British takes Persia from Neutral_Allies
EDIT: Turning off Edit Mode
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
EDIT: 1 infantry moved from Eastern Persia to Persia
EDIT: 3 aaGuns moved from Burma to India
EDIT: 5 infantry moved from Burma to India
EDIT: 2 fighters and 1 tactical_bomber moved from Yunnan to India
EDIT: British undo move 8.
EDIT: 4 infantry moved from Burma to India
EDIT: British undo move 9.
EDIT: 3 infantry moved from Burma to India
EDIT: 2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 destroyer and 1 transport moved from 88 Sea Zone to 101 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 52 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
you can edit your chinese move, then.
It happens, to misclick when you actually wanted to retreat.
China without the fighter is heavy - so it’s not problem if you edit the game so that the last attack round didnt happen
Wouldn’t it be easier to simply add the fighter. The last round nothing happened except the death of that fighter.
Yeah that’s what I meant. I didn’t look at your Chinese move, so I didn’t know if you killed anything last round.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 1 factory_minor; Remaining resources: 19 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: British takes Persia from Neutral_Allies
EDIT: Turning off Edit Mode
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
EDIT: 1 infantry moved from Eastern Persia to Persia
EDIT: 3 aaGuns moved from Burma to India
EDIT: 5 infantry moved from Burma to India
EDIT: 2 fighters and 1 tactical_bomber moved from Yunnan to India
EDIT: British undo move 8.
EDIT: 4 infantry moved from Burma to India
EDIT: British undo move 9.
EDIT: 3 infantry moved from Burma to India
EDIT: 2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 destroyer and 1 transport moved from 88 Sea Zone to 101 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 52 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
I edited the fighter and reposted the UK turn so the edit also shows up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the French lost in Morocco
Italians roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 3 : 3/5 hits
French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 armour and 4 infantry moved from Bulgaria to Romania
2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 3 infantry moved from Libya to Tobruk
1 artillery moved from Tunisia to Libya
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 5
British : 33 / 52
UK_Pacific : 17 / 16
Italians : 15 / 30
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 14 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 32 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 14 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 32 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by ANZAC to 52 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
EDIT: Giving bonus movement to units
Non Combat Move - French
EDIT: Cleaning up after movement phases
EDIT: 1 infantry moved from French Central Africa to French Equatorial Africa
EDIT: 1 infantry moved from Trans-Jordan to Egypt
EDIT: 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
EDIT: French undo move 3.
EDIT: 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
EDIT: Giving bonus movement to units
EDIT: 1 infantry moved from Gibraltar to 91 Sea Zone
EDIT: 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
EDIT: 1 infantry moved from 82 Sea Zone to Gold Coast
Combat - Germans
EDIT: Battle in Gold Coast
EDIT: Germans takes Gold Coast from British
EDIT: Recording Battle Statistics
Non Combat Move - Germans
EDIT: Cleaning up after movement phases
EDIT: 4 submarines moved from 112 Sea Zone to 109 Sea Zone
EDIT: 4 artilleries and 7 infantry moved from Germany to Poland
EDIT: 4 armour, 2 artilleries and 10 infantry moved from Slovakia Hungary to Romania
EDIT: 2 bombers moved from Western Germany to Southern Italy
EDIT: 3 infantry moved from Western Germany to Germany
EDIT: 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France
EDIT: 1 mech_infantry moved from France to Western Germany
EDIT: 1 artillery moved from Southern France to Northern Italy
EDIT: 3 armour moved from Southern France to Yugoslavia
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
3 submarines placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 5
British : 32 / 52
UK_Pacific : 17 / 16
Italians : 15 / 30
ANZAC : 18 / 42
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 3 infantry placed in Russia
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 19 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kweichow to Shensi
1 artillery moved from Hopei to Shensi
2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Siam to Shan State
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Anhwe to Kansu
1 bomber moved from Kwangsi to Shensi
4 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Java
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 bomber moved from Kansu to Kweichow
1 aaGun and 7 infantry moved from Anhwe to Kweichow
1 armour moved from Jehol to Kweichow
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 fighters moved from Kwangsi to Kiangsi
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 73 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 54 / 83
Americans : 52 / 52
Chinese : 3 / 5
British : 32 / 52
UK_Pacific : 6 / 16
Italians : 15 / 30
ANZAC : 10 / 42
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to Central United States
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
49 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier and 2 fighters
54 Sea Zone : 1 destroyer
Central United States : 1 factory_minor, 1 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 54 / 83
Americans : 52 / 77
Chinese : 3 / 5
British : 32 / 52
UK_Pacific : 6 / 16
Italians : 15 / 30
ANZAC : 10 / 42
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Szechwan to Sikang
5 infantry moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Himalayas
Chinese undo move 1.
1 infantry placed in Himalayas
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 carriers, 2 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
2 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to Shan State
2 infantry moved from Burma to Shan State
Combat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 artillery and 2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - British
2 carriers placed in 98 Sea Zone
1 tactical_bomber placed in 98 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,5,2,2,1,1,2
British collect 26 PUs (8 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
4 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,3,4,6,4,2,1,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 4 artilleries
Territory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 1 aaGun, 1 artillery and 2 infantry
India : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 4 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 armour and 1 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer and 1 transport
71 Sea Zone : 2 transports
Brazil : 1 flag, 4 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Suriname : 1 flag
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 52 / 83
Americans : 52 / 77
Chinese : 4 / 12
British : 34 / 29
UK_Pacific : 7 / 6
Italians : 15 / 30
ANZAC : 10 / 42
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3,371
Median : 3,000
Variance : 1,147
Standard Deviation : 1,071
Total rolls : 35
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3,400
Median : 3,000
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10
Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,333
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3,400
Median : 3,000
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10
British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,083
Median : 2,000
Variance : 1,273
Standard Deviation : 1,128
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Italians
Italians buy 5 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Baltic States
Italians take Eastern Poland from Russians
Italians take Baltic States from Russians
1 armour, 1 artillery and 5 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Bulgaria to Romania
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Southern France to Southern Italy
1 artillery moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
Place Units - Italians
5 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 carriers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 transport moved from 52 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
3 fighters moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
2 carriers placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
62 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 35 / 37
Japanese : 52 / 83
Americans : 52 / 77
Chinese : 4 / 12
British : 34 / 29
UK_Pacific : 7 / 6
Italians : 17 / 27
ANZAC : 10 / 10
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 1 carrier and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Nigeria
Combat - Germans
Battle in Nigeria
Non Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
3 submarines moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
6 aaGuns, 7 artilleries and 21 infantry moved from Poland to Baltic States
4 armour, 2 artilleries and 10 infantry moved from Romania to Bessarabia
3 armour moved from Yugoslavia to Bessarabia
5 artilleries and 8 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from France to Western Germany
1 artillery moved from Northern Italy to Yugoslavia
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Germans
1 carrier placed in 93 Sea Zone
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Production/PUs Summary :
Germans : 45 / 55
Russians : 35 / 37
Japanese : 52 / 83
Americans : 52 / 77
Chinese : 4 / 12
British : 33 / 29
UK_Pacific : 7 / 6
Italians : 17 / 27
ANZAC : 10 / 10
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0