Axisplaya (allies +11) vs Hank (axis)

  • '10

    Here, use this file.

    I have moved another inf in NCM

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 destroyers, 2 submarines and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 submarines moved from 37 Sea Zone to 42 Sea Zone
                4 fighters and 4 tactical_bombers moved from 37 Sea Zone to Java
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Shan State to India
                1 infantry moved from Burma to India
                1 fighter and 2 tactical_bombers moved from Yunnan to India
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery moved from Tsinghai to Kazakhstan
                3 fighters moved from Malaya to 42 Sea Zone
                1 bomber moved from Malaya to 35 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters, 2 submarines and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Java, round 2 :  8/10 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in India
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 artillery and 1 harbour; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery in India, round 2 :  0/1 hits
                        1 artillery owned by the British lost in India
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from India to Burma
                1 aaGun, 2 armour, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 bomber moved from Shan State to Malaya
                2 infantry and 2 mech_infantrys moved from Shan State to Burma
                3 mech_infantrys moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from Kweichow to Malaya
                1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Chahar to Jehol
                1 artillery moved from Suiyuyan to Kansu
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Malaya
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                3 fighters moved from 42 Sea Zone to Malaya
                4 fighters and 4 tactical_bombers moved from Java to 37 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 37 Sea Zone
                1 destroyer and 2 submarines placed in 36 Sea Zone
                2 transports placed in 6 Sea Zone
                2 artilleries placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour and 3 infantry
        Burma : 1 flag, 1 aaGun, 2 armour, 1 fighter, 4 infantry, 6 mech_infantrys and 2 tactical_bombers
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Kazakhstan : 1 flag, 1 artillery and 1 mech_infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 submarines and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 3 transports
        36 Sea Zone : 1 destroyer and 2 submarines
        35 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 2 transports
        55 Sea Zone : 1 destroyer
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 24 / 28
        Japanese : 67 / 84
        Americans : 55 / 80
        Chinese : 0 / 8
        British : 29 / 30
        UK_Pacific : 2 / 0
        Italians : 18 / 23
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 6 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from Libya to 96 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                3 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone
                5 bombers moved from Queensland to India
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    Italians defend with 1 destroyer and 1 transport
                    Americans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry
                    Italians defend with 1 airfield, 1 artillery and 1 harbour
                    Americans win, taking Gibraltar from Italians with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in India
                    Americans attack with 5 bombers
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans win with 3 bombers remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 bombers

    Non Combat Move - Americans
                3 bombers moved from India to West India
                4 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Central United States
                1 artillery and 3 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Libya to Alexandria
                      British take Tobruk from Italians
                      British take Alexandria from Italians
                1 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                1 infantry moved from West India to India
                      UK_Pacific take India from Japanese
                1 fighter moved from Persia to Russia

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
                    Italians defend with 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
                    British win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Caucasus
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Caucasus to Persia
                2 artilleries moved from Libya to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 infantry moved from Libya to 96 Sea Zone
                1 infantry moved from Libya to Tobruk
                1 aaGun, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar

    Place Units - British
                1 armour, 1 fighter and 1 mech_infantry placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 2 fighters
                    Russians defend with 1 armour
                        Italians roll dice for 1 bomber and 2 fighters in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Rostov
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Rostov to Bryansk
                2 artilleries and 2 infantry moved from Northern Italy to France
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries and 2 infantry
        Northern Italy : 1 factory_major, 6 infantry and 3 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry
        Bryansk : 1 bomber and 2 fighters
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 26 / 28
        Japanese : 64 / 84
        Americans : 55 / 78
        Chinese : 0 / 8
        British : 31 / 34
        UK_Pacific : 5 / 5
        Italians : 16 / 17
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Northern Territory to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bryansk to Tambov
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Rostov from Russians
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Caucasus
                3 fighters and 3 tactical_bombers moved from Bryansk to Tambov
                1 bomber and 1 tactical_bomber moved from Bryansk to Volgograd
                1 bomber and 1 tactical_bomber moved from Bryansk to Caucasus
                1 bomber moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 :  3/6 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Tambov
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 :  5/8 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 armour
                        Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 :  3/5 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 bomber and 2 tactical_bombers moved from Caucasus to Bryansk
                2 bombers and 2 tactical_bombers moved from Volgograd to Bryansk
                3 fighters and 3 tactical_bombers moved from Tambov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Bryansk to Caucasus

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Germany : 1 factory_major and 10 mech_infantrys
        Belarus : 1 flag, 2 artilleries and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 9 armour, 18 artilleries, 3 bombers, 3 fighters, 18 infantry, 26 mech_infantrys and 7 tactical_bombers
        Rostov : 1 flag
        Archangel : 1 flag
        Eastern Poland : 10 mech_infantrys
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 1 armour and 3 mech_infantrys
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 19 / 28
        Japanese : 64 / 84
        Americans : 55 / 78
        Chinese : 0 / 8
        British : 31 / 34
        UK_Pacific : 5 / 5
        Italians : 16 / 17
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 27 PUs;
                Russians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters moved from Russia to Volgograd
                2 mech_infantrys moved from Russia to Volgograd
                3 armour moved from Russia to Kazakhstan
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 3 armour
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Russians win, taking Kazakhstan from Japanese with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia

    Place Units - Russians
                1 fighter, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                Russians collect 21 PUs (2 lost to blockades); end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 6 armour, 3 destroyers and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 4 carriers, 1 cruiser, 4 fighters, 1 submarine, 4 tactical_bombers and 3 transports moved from 37 Sea Zone to 35 Sea Zone
                4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Philippines
                1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                2 bombers moved from Malaya to India
                1 fighter, 2 infantry and 2 tactical_bombers moved from Burma to India

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
                    Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Philippines, round 2 :  4/12 hits
                        Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 :  0/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in India
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in India, round 2 :  1/7 hits
                        UK_Pacific roll dice for 1 infantry in India, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 2 tactical_bombers moved from India to Burma
                2 bombers moved from Burma to Malaya
                3 armour and 3 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Kansu to Suiyuyan
                1 infantry moved from Jehol to Anhwe
                4 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                3 destroyers and 4 submarines placed in 6 Sea Zone
                3 armour placed in French Indo China
                3 armour placed in Malaya

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 5 armour, 1 fighter, 5 infantry, 6 mech_infantrys and 2 tactical_bombers
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 submarines, 4 tactical_bombers and 6 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers and 4 submarines
        55 Sea Zone : 1 destroyer
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 23 / 24
        Japanese : 68 / 83
        Americans : 53 / 78
        Chinese : 0 / 8
        British : 31 / 34
        UK_Pacific : 2 / 0
        Italians : 16 / 17
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 4 destroyers, 1 fighter and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
                3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                2 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 55 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Normandy Bordeaux from Germans with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                3 bombers moved from West India to Russia

    Place Units - Americans
                4 destroyers and 4 submarines placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Persia to Caucasus
                1 fighter moved from Russia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 3 mech_infantrys
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for British: 1 armour, 1 fighter and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Caucasus to Persia
                1 armour and 5 mech_infantrys moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Alexandria to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                2 mech_infantrys moved from Belgian Congo to Egypt

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 aaGun, 2 artilleries and 3 infantry
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun, 2 artilleries and 3 infantry
                EDIT: Removing units owned by British from 92 Sea Zone: 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 3 transports
                EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 3 transports
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 fighters and 1 mech_infantry placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Northern Italy to Romania
                6 infantry moved from Northern Italy to France
                1 artillery and 4 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 armour and 1 mech_infantry placed in Northern Italy
                Italians undo move 1.
                1 submarine placed in 95 Sea Zone
                Italians undo move 2.
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries and 8 infantry
        Romania : 3 mech_infantrys
        Northern Italy : 1 armour, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
        Bryansk : 1 bomber and 2 fighters
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 77
        Russians : 23 / 24
        Japanese : 68 / 83
        Americans : 55 / 75
        Chinese : 0 / 8
        British : 31 / 34
        UK_Pacific : 2 / 0
        Italians : 16 / 17
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                3 fighters moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in Sumatra
                Battle in 46 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 46 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Bryansk to Archangel
                1 infantry moved from Belarus to Smolensk
                1 bomber and 2 tactical_bombers moved from Bryansk to Smolensk
                2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 :  7/12 hits
                        Russians roll dice for 2 mech_infantrys in Volgograd, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 mech_infantrys
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Samara from Russians to Germans
                EDIT: Adding units owned by Germans to Samara: 1 infantry
                EDIT: Removing units owned by Germans from Bryansk: 1 infantry
                EDIT: Turning off Edit Mode
                2 tactical_bombers moved from Archangel to Bryansk
                1 bomber and 2 tactical_bombers moved from Smolensk to Bryansk
                2 artilleries moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 bombers, 3 fighters and 3 tactical_bombers moved from Volgograd to Bryansk
                1 artillery and 1 infantry moved from France to Western Germany
                1 artillery moved from Western Germany to Germany
                1 mech_infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                5 infantry placed in Germany
                2 armour and 1 mech_infantry placed in Ukraine
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                2 artilleries, 5 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 8 infantry and 8 mech_infantrys
        Germany : 1 aaGun, 1 artillery, 1 factory_major, 5 infantry and 6 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 10 armour, 23 artilleries, 3 bombers, 3 fighters, 17 infantry, 33 mech_infantrys and 7 tactical_bombers
        Rostov : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Caucasus : 1 flag
        Samara : 1 flag, 1 infantry
        113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 20 / 24
        Japanese : 64 / 83
        Americans : 55 / 75
        Chinese : 0 / 8
        British : 31 / 34
        UK_Pacific : 2 / 0
        Italians : 16 / 17
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 armour moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                1 armour moved from Caucasus to Northwest Persia
                1 infantry moved from Vologda to Samara
                2 fighters moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 submarine moved from 105 Sea Zone to 92 Sea Zone

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                2 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
                Russians collect 22 PUs (2 lost to blockades); end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs

  • TripleA

    Sorry for the delay, it’s been a crazy week and I can’t seem to get more than 1 game out a night - the problem of having 5 on the go! This one is at the top of the list and I will get it done after work tonight.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 5 damage on 5 factory_minors; Remaining resources: 78 PUs; 6 SuicideAttackTokens;
                Japanese buy 4 artilleries, 2 bombers, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 bombers moved from Malaya to Sumatra
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from Malaya to 41 Sea Zone
                3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Sumatra
                        Japanese roll dice for 1 artillery and 2 bombers in Sumatra, round 3 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 :  6/9 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to India
                1 fighter moved from 41 Sea Zone to India
                2 bombers moved from Sumatra to Malaya
                3 armour moved from Malaya to Yunnan
                3 armour moved from French Indo China to Yunnan
                1 aaGun, 5 armour, 1 fighter, 5 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Burma to India
                1 infantry moved from Kweichow to Shensi
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Anhwe to Kiangsu
                3 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya

    Place Units - Japanese
                1 artillery and 2 infantry placed in India
                2 bombers and 1 infantry placed in Malaya
                3 infantry placed in French Indo China
                3 artilleries and 4 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 4 transports
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 6 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry, 6 mech_infantrys and 2 tactical_bombers
        Malaya : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 4 fighters, 9 submarines, 4 tactical_bombers and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 4 transports
        55 Sea Zone : 1 destroyer
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 75
        Russians : 24 / 25
        Japanese : 66 / 76
        Americans : 55 / 75
        Chinese : 2 / 8
        British : 31 / 34
        UK_Pacific : 2 / 0
        Italians : 16 / 17
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                2 artilleries, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Denmark
                Battle in Celebes
                Battle in Norway
                Battle in 55 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Denmark from Germans, taking Celebes from Japanese, taking Norway from Germans with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Western United States to Queensland
                1 mech_infantry moved from Central United States to Western United States
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
                2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                2 artilleries, 3 bombers, 1 fighter and 2 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

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