like always you pull something unusual out of the hat. I like it! Orders are coming up!
13L G40 MrRoboto (Axis) vs Soulblighter (Allies+6) Rematch
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Phew lucky round!
I was playtesting the attacks a couple of times in local mode and got very different results, reaching from horrible to this. It took me forever to decide I really should go ahead with that combat move.
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This is beyond average luck tho.
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We can roll it out with low luck if you want.
I’m also interested in evenly matched games without being favored by luck so heavily.
Do you accept?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 armour, 1 factory_minor and 1 harbour
French win, taking Southern France from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - French
1 fighter moved from Southern France to Normandy Bordeaux
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea ZoneTurn Complete - French
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I’ll just say yes to low luck with that italy turn.
Battle in 97:
Attacker attacks with 1 sub, 1 cruiser, 1 fighterRolling sub:
Rolls: 1@2; Total Hits: 01@2: (5)Remaining power = 6 = 1 hit.
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Defender defends with 1 damaged carrier, 1 cruiser. Power = 5
Rolls: 1@5; Total Hits: 01@5: (6) -
Wow… sorry mate this is staying unlucky for you.
rolling the sub to determine if your cruiser can shoot back.
Rolls: 1@2; Total Hits: 01@2: (6) -
Defender defends with 1 remaining cruiser.
Rolls: 1@3; Total Hits: 11@3: (2) -
Well luck doesn’t change that much. I didn’t realize that you need to declare war in order to fly over a country. Still killing those two tanks seems worth it (kinda).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 9 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
3 armour and 1 artillery moved from France to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Northern Italy to 96 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
2 bombers moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 5/6 hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the French and 1 destroyer owned by the French lost in 96 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits
French roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits
1 fighter owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for French: 1 fighter
Battle in Gibraltar
Battle in Southern France
Germans attack with 3 armour, 1 artillery and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 1 artillery and 1 tactical_bomber in Southern France, round 2 : 3/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Gibraltar from British, taking Southern France from French with 3 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 123 Sea Zone
Germans attack with 3 submarines
British defend with 1 battleship
Germans roll dice for 3 submarines in 123 Sea Zone, round 2 : 2/3 hits
1 battleship owned by the British lost in 123 Sea Zone
Germans win with 3 submarines remaining. Battle score for attacker is 20
Casualties for British: 1 battleshipNon Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
2 bombers moved from 96 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
1 armour and 4 infantry moved from Romania to Slovakia Hungary
3 aaGuns moved from Germany to Poland
1 infantry moved from Western Germany to GermanyPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
3 infantry placed in Western Germany
4 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 31
UK_Pacific : 17 / 17
Italians : 13 / 13
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 armour moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
6 infantry moved from Novgorod to Belarus
3 armour moved from Novgorod to Bryansk
2 armour moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Western Ukraine
2 aaGuns moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 harbour, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 artillery moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to Hopei
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kiangsi to KweichowCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 6/12 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 bomber moved from Hopei to Kwangsi
1 bomber moved from Suiyuyan to Anhwe
1 aaGun and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 armour and 1 infantry moved from Korea to Manchuria
1 armour moved from Manchuria to Jehol
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
2 destroyers moved from 36 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 29 / 31
UK_Pacific : 17 / 17
Italians : 13 / 13
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier and 2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
Chinese fighter died stupidly. I wanted to retreat, but clicked to fast…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 factory_minor; Remaining resources: 19 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Burma to YunnanCombat - British
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: British takes Persia from Neutral_Allies
EDIT: Turning off Edit Mode
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
EDIT: 1 infantry moved from Eastern Persia to Persia
EDIT: 3 aaGuns moved from Burma to India
EDIT: 5 infantry moved from Burma to India
EDIT: 2 fighters and 1 tactical_bomber moved from Yunnan to India
EDIT: British undo move 8.
EDIT: 4 infantry moved from Burma to India
EDIT: British undo move 9.
EDIT: 3 infantry moved from Burma to India
EDIT: 2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 destroyer and 1 transport moved from 88 Sea Zone to 101 Sea ZonePlace Units - British
1 factory_minor placed in EgyptTurn Complete - British
British collect 33 PUs; end with 52 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
you can edit your chinese move, then.
It happens, to misclick when you actually wanted to retreat.China without the fighter is heavy - so it’s not problem if you edit the game so that the last attack round didnt happen
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Wouldn’t it be easier to simply add the fighter. The last round nothing happened except the death of that fighter.
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Yeah that’s what I meant. I didn’t look at your Chinese move, so I didn’t know if you killed anything last round.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 factory_minor; Remaining resources: 19 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Burma to YunnanCombat - British
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: British takes Persia from Neutral_Allies
EDIT: Turning off Edit Mode
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
EDIT: 1 infantry moved from Eastern Persia to Persia
EDIT: 3 aaGuns moved from Burma to India
EDIT: 5 infantry moved from Burma to India
EDIT: 2 fighters and 1 tactical_bomber moved from Yunnan to India
EDIT: British undo move 8.
EDIT: 4 infantry moved from Burma to India
EDIT: British undo move 9.
EDIT: 3 infantry moved from Burma to India
EDIT: 2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 destroyer and 1 transport moved from 88 Sea Zone to 101 Sea ZonePlace Units - British
1 factory_minor placed in EgyptTurn Complete - British
British collect 33 PUs; end with 52 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
EDIT: Turning off Edit Mode -
I edited the fighter and reposted the UK turn so the edit also shows up.





