@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Production/PUs Summary :
Germans : 41 / 53
Russians : 34 / 42
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 8 / 8
British : 26 / 30
UK_Pacific : 15 / 11
Italians : 22 / 18
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Combat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 1/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Production/PUs Summary :
Germans : 41 / 53
Russians : 34 / 42
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 8 / 8
British : 26 / 30
UK_Pacific : 15 / 11
Italians : 22 / 18
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
scramble moscow?
no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 armour, 5 artilleries and 13 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
3 bombers moved from Eastern Poland to Russia
13 armour, 4 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Bryansk
1 tactical_bomber moved from 114 Sea Zone to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Western Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans winRussians win with no units remaining, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Bryansk
Germans attack with 16 armour, 5 artilleries, 4 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 6 artilleries, 30 infantry and 1 mech_infantry
Germans win, taking Bryansk from Russians with 13 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 3 armour, 5 artilleries, 13 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 30 infantry and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Norway
1 artillery moved from Normandy Bordeaux to France
1 armour, 1 artillery and 4 mech_infantrys moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
2 bombers moved from Russia to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in France
2 armour, 1 artillery and 2 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Average TUV swing 17 =(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 15 damage on 15 factory_majors; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Central Mongolia to Chahar
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
17 infantry moved from Ulaanbaatar to Buryatia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Buryatia
Russians attack with 17 infantry
Japanese defend with 1 armour and 6 infantry
Russians roll dice for 17 infantry in Buryatia, round 2 : 3/17 hits
Japanese roll dice for 1 armour and 6 infantry in Buryatia, round 2 : 1/7 hits
1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Buryatia
Russians roll dice for 16 infantry in Buryatia, round 3 : 3/16 hits
Japanese roll dice for 1 armour and 3 infantry in Buryatia, round 3 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Buryatia
Russians roll dice for 15 infantry in Buryatia, round 4 : 3/15 hits
Japanese roll dice for 1 armour in Buryatia, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 15 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour and 6 infantry
Casualties for Russians: 2 infantry
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber
Germans defend with 13 armour
Russians roll dice for 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/14 hits
Germans roll dice for 13 armour in Bryansk, round 2 : 7/13 hits
7 infantry owned by the Russians and 6 armour owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/7 hits
Germans roll dice for 7 armour in Bryansk, round 3 : 5/7 hits
3 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 3 armour owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 4 armour remaining. Battle score for attacker is 9
Casualties for Germans: 9 armour
Casualties for Russians: 1 artillery, 10 infantry and 1 tactical_bomber
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
1 aaGun moved from Vologda to Russia
2 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Ulaanbaatar to Buryatia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 artillery
EDIT: Changing ownership of Norway from Germans to Russians
EDIT: Adding units owned by Russians to Norway: 2 artilleries and 3 infantry
EDIT: Removing units owned by Russians from Finland: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Russians collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 45 / 59
Russians : 32 / 39
Japanese : 39 / 46
Americans : 52 / 77
Chinese : 9 / 8
British : 26 / 30
UK_Pacific : 15 / 11
Italians : 22 / 18
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I was still a bit frustrated about that Bryansk battle, that’s why I forgot to attack Norway.
I rolled it in another file with Marti dice server and edited the result here.
I hope that’s ok and you don’t mind.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
4 infantry moved from Jehol to Chahar
1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
2 bombers moved from Kwangsi to Shan State
1 artillery moved from Manchuria to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
5 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
Combat - Japanese
Battle in Chahar
Japanese attack with 4 infantry
Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers, 8 fighters, 2 infantry and 6 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win with 2 bombers, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Aleutian Islands
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Amur
Russians win, taking Aleutian Islands from Americans with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
1 artillery moved from Kwangtung to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
2 bombers, 8 fighters and 6 tactical_bombers moved from Shan State to Kwangsi
2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 5 transports moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Japan
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
I didn’t see dice for the Norway battle, but it turned out as expected so no biggie. A small on like that can be rolled in forum too.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in 23 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking Southern France from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Production/PUs Summary :
Germans : 45 / 59
Russians : 32 / 39
Japanese : 40 / 40
Americans : 55 / 75
Chinese : 8 / 8
British : 26 / 30
UK_Pacific : 15 / 11
Italians : 19 / 18
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - British
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
2 artilleries and 2 infantry moved from Yunnan to Kweichow
2 artilleries moved from India to Burma
1 aaGun moved from Burma to India
1 infantry moved from Burma to India
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Rhodesia to Belgian Congo
1 submarine moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to Southern France
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 submarines and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 27 PUs total
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,5,2,3,2,1
UK_Pacific collect 11 PUs (6 lost to blockades); end with 14 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer
Production/PUs Summary :
Germans : 45 / 59
Russians : 32 / 39
Japanese : 35 / 40
Americans : 55 / 75
Chinese : 11 / 16
British : 26 / 27
UK_Pacific : 17 / 14
Italians : 19 / 18
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 4 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 bomber moved from Egypt to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
British defend with 1 armour, 2 artilleries, 2 fighters and 3 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
retreated to Southern France
Americans win with 2 armour, 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is -26
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 4 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Northern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Trans-Jordan: 2 artilleries and 5 infantry
EDIT: Removing units owned by Italians from Egypt: 2 artilleries and 5 infantry
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in Egypt
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Yugoslavia: 1 armour
EDIT: Removing units owned by Italians from Greece: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,1,2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
Italians collect 5 PUs (15 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries, 2 infantry and 1 tactical_bomber moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
3 armour and 4 mech_infantrys moved from Western Germany to Southern France
4 armour moved from Bryansk to Russia
4 fighters and 3 tactical_bombers moved from Eastern Poland to Russia
2 bombers moved from Novgorod to Russia
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Russia
Germans attack with 4 armour, 2 bombers, 4 fighters and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 9 infantry
Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 4 armour
Casualties for Russians: 1 aaGun, 2 fighters and 9 infantry
Battle in Southern France
Germans attack with 3 armour, 2 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 2 artilleries, 2 fighters and 3 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 3 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 2 artilleries, 2 fighters and 3 infantry
Casualties for Americans: 1 armour and 1 artillery
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Finland from Russians to Germans
EDIT: Adding units owned by Germans to Finland: 4 infantry
EDIT: Removing units owned by Germans from Karelia: 3 infantry
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Russia from Russians to Germans
EDIT: Removing units owned by Germans from Russia: 1 fighter
EDIT: Adding units owned by Germans to Russia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 112 Sea Zone
4 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
3 aaGuns and 1 infantry moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 2 tactical_bombers moved from Southern France to Western Germany
2 bombers, 3 fighters and 3 tactical_bombers moved from Russia to Bryansk
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
2 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 destroyer, 1 fighter and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,2,4,5,2,3
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 39 to 0
EDIT: Changing PUs for Germans from 63 to 102
EDIT: Turning off Edit Mode
I miscounted my land losses when taking Russia - I pulled all of the land on accident! The edits were mainly to fix that mess - I’m pretty sure I got it right (with 39 changing hands), but there may be behind the scenes things that have to occur when a capital falls, so if you see anything weird point it out.
V
That battle in Bryansk really had huge, bad consequences for me =(
I can’t load the game. Whenever I try to load it, there is an error.
I pulled it down and got an error when I opened it too, but it’s one that I see a lot. I closed the error console and the file worked file after that.
Try that, if you can’t get past the error I’ll edit the results into the last version.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - Russians
2 artilleries and 3 infantry moved from Norway to Finland
2 infantry moved from Tambov to Rostov
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 2 artilleries and 3 infantry
Germans defend with 4 infantry
2 artilleries owned by the Russians retreated to Norway
Germans win with 4 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Rostov
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
2 aaGuns and 14 infantry moved from Buryatia to Amur
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 infantry moved from Chahar to Anhwe
2 infantry moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
Combat - Japanese
Battle in Anhwe
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Korea to Japan
2 artilleries moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
2 bombers moved from 6 Sea Zone to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
10 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total