13L G40 Suprise Attack(allies) VS MagicQ(axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 armour moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 armour moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 tactical_bomber placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.125
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.143
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 artillery moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Burma to Shan State
                3 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Malaya
                1 fighter moved from Burma to Malaya
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 artillery moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Burma to Shan State
                3 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Malaya
                1 fighter moved from Burma to Malaya
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  0/3 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 :  2/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 :  1/2 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Italian Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 110 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Germans lost in 110 Sea Zone
                    British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship

    Non Combat Move - British
                1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 armour, 1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 13 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.488
            Median : 4.000
            Variance : 1.595
            Standard Deviation : 1.263
            Total rolls : 43

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.211
            Median : 3.000
            Variance : 1.056
            Standard Deviation : 1.027
            Total rolls : 19

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.143
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • Sorry about the edit. I forgot to do my U.S. non-coms


  • No problem for the combat move. But I did’t find you edited anything :roll:


  • @MagicQ:

    No problem for the combat move. But I did’t find you edited anything :roll:

    No problem for the non-combat-move edit. But I did’t find you edited anything :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 bomber moved from Northern Italy to 94 Sea Zone
                1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                2 artilleries moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    French defend with 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the Italians
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 4 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 94 Sea Zone to Southern Italy
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 armour and 2 infantry moved from Albania to Bulgaria
                1 armour moved from Bulgaria to Romania
                1 armour moved from Northern Italy to Romania
                2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone

    Non Combat Move - ANZAC
                    Turning on Edit Mode
                    EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
                    EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
                    EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
                    EDIT: Removing units owned by Americans from 54 Sea Zone: 2 infantry and 1 transport
                    EDIT: Adding units owned by Americans to Queensland: 2 infantry
                    EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
                    EDIT: Turning off Edit Mode
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • I must have done it after I posted it because I had to do it again just now
    S.A.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 infantry and 9 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 artilleries moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to 91 Sea Zone
                1 fighter moved from Southern Italy to Normandy Bordeaux
                2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone


  • scramble?


  • No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 infantry and 9 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 artilleries moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to 91 Sea Zone
                1 fighter moved from Southern Italy to Normandy Bordeaux
                2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                5 armour moved from France to Western Germany
                2 aaGuns moved from Holland Belgium to Western Germany
                3 armour moved from Yugoslavia to Western Germany
                5 infantry moved from Bulgaria to Romania
                2 artilleries and 9 infantry moved from Yugoslavia to Romania
                3 artilleries moved from Poland to Germany
                5 infantry moved from Finland to Norway
                1 infantry moved from Poland to Germany
                1 infantry moved from Poland to Germany
                1 bomber moved from 91 Sea Zone to Southern France
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 bomber, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 submarine moved from 106 Sea Zone to 103 Sea Zone

    Place Units - Germans
                9 transports placed in 112 Sea Zone
                1 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                10 infantry moved from Amur to Korea
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Korea
                    Russians attack with 10 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Russians roll dice for 10 infantry in Korea, round 2 :  3/10 hits
                        Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 :  2/2 hits
                        2 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 infantry moved from Sakha to Amur
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Volgograd to Rostov
                1 armour moved from Russia to Bryansk
                1 fighter moved from Russia to Novgorod
                1 infantry moved from Vyborg to Karelia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                1 armour placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,3
                Russians collect 37 PUs (3 lost to blockades); end with 38 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.545
            Median : 2.000
            Variance : 2.190
            Standard Deviation : 1.480
            Total rolls : 22

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

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