@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to South Australia
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Territory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 2 infantry
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 36 / 37
Japanese : 50 / 59
Americans : 52 / 72
Chinese : 8 / 14
British : 29 / 28
UK_Pacific : 12 / 12
Italians : 21 / 33
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Gold Coast : 1 infantry
United Kingdom : 2 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 42 / 52
Russians : 36 / 37
Japanese : 50 / 59
Americans : 52 / 72
Chinese : 8 / 14
British : 29 / 28
UK_Pacific : 12 / 12
Italians : 21 / 33
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 87 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 91 Sea Zone to 96 Sea Zone
2 bombers and 1 fighter moved from Algeria to 96 Sea Zone
8 armour, 4 artilleries, 19 infantry and 4 mech_infantrys moved from Poland to Baltic States
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
I assume full scramble in 109 as there is no reason you shouldn’t scramble. I also assume you want planes to be hit last in the battle at 96. I also guess this is the most logical OOL: Carrier 1 hit, destroyer, Carrier 2nd hit, cruiser x3, tactical bomber, fighter. If you disagree we can always reroll the battle.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 87 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 91 Sea Zone to 96 Sea Zone
2 bombers and 1 fighter moved from Algeria to 96 Sea Zone
8 armour, 4 artilleries, 19 infantry and 4 mech_infantrys moved from Poland to Baltic States
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
Combat - Germans
Germans creates battle in territory 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Baltic States
Germans attack with 8 armour, 4 artilleries, 19 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 8 armour, 4 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 87 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 96 Sea Zone
Germans attack with 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers
British defend with 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Germans
Germans win with 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 103
Casualties for British: 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 3 fighters
British win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
2 bombers moved from 96 Sea Zone to Southern Italy
2 fighters moved from 91 Sea Zone to Southern Italy
7 infantry moved from Finland to Norway
4 infantry moved from Slovakia Hungary to Poland
10 infantry moved from Germany to Poland
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Western Germany to Germany
1 infantry moved from Northern Italy to Southern Italy
Place Units - Germans
3 infantry placed in Norway
1 artillery, 3 fighters and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
rofl. Battle score for attacker is 103 :evil:
Ow if you attack my transports and you get the option to submerge them, please choose that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
6 artilleries and 16 infantry moved from Karelia to Finland
Russians take Finland from Germans
3 armour moved from Novgorod to Finland
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
2 artilleries and 4 infantry moved from Ukraine to Bryansk
2 aaGuns moved from Novgorod to Archangel
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 aaGuns and 18 infantry moved from Yenisey to Dzavhan
2 mech_infantrys moved from Turkmenistan to Persia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Rostov
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Novgorod
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Territory Summary for Russians :
Kansu : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 2 aaGuns and 18 infantry
Central Mongolia : 1 flag, 4 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 9 artilleries, 17 infantry and 2 mech_infantrys
Rostov : 1 infantry
Archangel : 2 aaGuns
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 4 infantry and 1 tactical_bomber
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Turkmenistan : 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
Persia : 2 mech_infantrys
115 Sea Zone : 1 submarine
Finland : 1 flag, 3 armour, 6 artilleries and 16 infantry
Production/PUs Summary :
Germans : 42 / 46
Russians : 36 / 44
Japanese : 50 / 59
Americans : 52 / 72
Chinese : 8 / 14
British : 29 / 28
UK_Pacific : 12 / 12
Italians : 21 / 33
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to French Indo China
2 bombers moved from Paulau Island to French Indo China
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Malaya
3 carriers moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Malaya
2 fighters and 2 tactical_bombers moved from Kiangsi to Kweichow
1 infantry moved from Kwangsi to French Indo China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to French Indo China
2 bombers moved from Paulau Island to French Indo China
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Malaya
3 carriers moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Malaya
2 fighters and 2 tactical_bombers moved from Kiangsi to Kweichow
1 infantry moved from Kwangsi to French Indo China
Combat - Japanese
Battle in French Indo China
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Malaya to 37 Sea Zone
2 bombers moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 armour moved from Anhwe to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
3 artilleries moved from Kiangsi to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
3 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Chahar to Hopei
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Buyant-Uhaa
5 infantry moved from Manchuria to Buyant-Uhaa
1 aaGun moved from Manchuria to Buyant-Uhaa
3 fighters moved from Japan to Manchuria
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 34 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from 36 Sea Zone to Kwangsi
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Place Units - Japanese
1 factory_minor placed in Shantung
1 harbour placed in Hainan
2 artilleries and 1 infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 infantry placed in Japan
Japanese undo move 5.
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to 87 Sea Zone
2 destroyers moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Battle in 87 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 destroyers in 87 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win, taking Caroline Islands from Japanese with 1 bomber and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 87 Sea Zone to French Central Africa
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
2 infantry moved from Central United States to Western United States
1 armour moved from Eastern United States to Western United States
4 mech_infantrys moved from Eastern United States to Central United States
Place Units - Americans
2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 6 submarines, 2 tactical_bombers and 2 transports
10 Sea Zone : 2 destroyers
Central United States : 2 aaGuns, 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
French Equatorial Africa : 1 artillery and 1 infantry
French Central Africa : 1 bomber and 2 infantry
87 Sea Zone : 2 destroyers
101 Sea Zone : 2 carriers, 1 destroyer and 2 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 42 / 46
Russians : 33 / 44
Japanese : 59 / 64
Americans : 52 / 74
Chinese : 7 / 14
British : 29 / 28
UK_Pacific : 7 / 12
Italians : 21 / 33
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 9 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 9 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 9 infantry in Kweichow, round 2 : 3/11 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
2 artilleries and 3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 artilleries and 2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Suiyuyan : 4 artilleries, 1 fighter and 7 infantry
Kweichow : 1 artillery and 9 infantry
Production/PUs Summary :
Germans : 42 / 46
Russians : 33 / 44
Japanese : 58 / 64
Americans : 52 / 74
Chinese : 8 / 14
British : 29 / 28
UK_Pacific : 7 / 12
Italians : 21 / 33
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
4 infantry moved from Persia to Iraq
1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 bomber moved from Union of South Africa to Iraq
1 bomber moved from United Kingdom to 99 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 3 transports
British roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 3 transports in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
3 transports owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 29
Casualties for Italians: 1 destroyer and 3 transports
Battle in 42 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the British lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in 112 Sea Zone
British attack with 1 fighter
Germans defend with 4 transports
4 transports owned by the Germans lost in 112 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in Iraq
British attack with 1 armour, 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 7 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/12 hits
Italians roll dice for 1 armour, 1 artillery and 7 infantry in Iraq, round 2 : 2/9 hits
2 infantry owned by the British and 4 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 4/10 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 3 : 2/5 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Iraq
1 armour owned by the British and 3 mech_infantrys owned by the British retreated to Persia
Italians win with 1 armour remaining. Battle score for attacker is 13
Casualties for British: 4 infantry
Casualties for Italians: 1 artillery and 7 infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 bomber moved from 99 Sea Zone to Cyprus
2 artilleries and 7 infantry moved from Egypt to Trans-Jordan
4 infantry moved from India to Burma
2 aaGuns, 1 artillery and 5 infantry moved from Yunnan to Burma
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
Place Units - British
3 armour placed in Persia
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3,4,6
British collect 24 PUs (6 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,4,3,3,6,5,1,2,4,2,3,6,1,4,6,4,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 4 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Burma : 2 aaGuns, 1 artillery and 10 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 7 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 bomber
Scotland : 1 airfield, 1 fighter and 4 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 1 armour, 1 artillery and 2 infantry
71 Sea Zone : 1 transport
Persia : 1 flag, 4 armour, 1 bomber, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Production/PUs Summary :
Germans : 42 / 46
Russians : 33 / 44
Japanese : 58 / 64
Americans : 52 / 74
Chinese : 8 / 14
British : 30 / 26
UK_Pacific : 7 / 6
Italians : 20 / 33
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
rofl. Battle score for attacker is 103 :evil:
A couple of days later and I’m still :cry: over this
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 fighter and 3 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 3 infantry moved from Syria to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Syria to Trans-Jordan
1 bomber and 2 fighters moved from Syria to Trans-Jordan
1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry
British defend with 2 artilleries and 7 infantry
Italians win, taking Trans-Jordan from British with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 23
Casualties for British: 2 artilleries and 7 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Alexandria
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Tunisia to Libya
1 battleship, 2 cruisers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
3 transports placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 artillery and 2 infantry moved from South Australia to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,2,2,1,5,2,6,3,5,6,6,1,2,1,6,5,2
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs total
Territory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 42 / 46
Russians : 33 / 44
Japanese : 58 / 64
Americans : 52 / 74
Chinese : 8 / 14
British : 26 / 26
UK_Pacific : 7 / 6
Italians : 24 / 43
ANZAC : 11 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Gold Coast : 1 infantry
United Kingdom : 2 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 42 / 46
Russians : 33 / 44
Japanese : 58 / 64
Americans : 52 / 74
Chinese : 8 / 14
British : 26 / 26
UK_Pacific : 7 / 6
Italians : 24 / 43
ANZAC : 11 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@PGMatt:
rofl. Battle score for attacker is 103 :evil:
A couple of days later and I’m still :cry: over this
It was my bad anyways. I attacked the British while they were drinking tea and were watching ‘Allo Allo’.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour, 4 artilleries, 18 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
2 bombers moved from Southern Italy to Cyprus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour, 4 artilleries, 18 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Southern Italy to Cyprus
Combat - Germans
Battle in Cyprus
Germans attack with 2 bombers
British defend with 1 bomber
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Novgorod
Germans attack with 8 armour, 4 artilleries, 18 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 8 armour, 4 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from Germany to Norway
3 fighters moved from Southern Italy to Norway
3 carriers, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 95 Sea Zone
10 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Romania
3 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
2 aaGuns moved from Poland to Baltic States
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Germany to Poland
2 bombers moved from Cyprus to Western Germany
1 fighter and 3 tactical_bombers moved from 96 Sea Zone to Western Germany
Place Units - Germans
3 artilleries placed in Norway
1 artillery and 8 infantry placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs