XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch
-
guess no one wants to play us dutch. cow and veq have been stalling for a month. now it looks like hank and love are taking lessons from cow. sheesh.
I literally walked in the door 15 minutes ago from a 2 day vacation to find 4 pages already on this thread. (When I left we were playing a completely different game!)
Give me a little bit of time to (a) unpack (b) feed my child © talk to my partner before proceeding with this game.
You know that we are fast players. The reality is that I go back to work tomorrow, and my turns may be a bit slower than usual. This should mean it might take me an extra day every now and then, so be prepared.
Can we please keep this thread to a minimal number of posts? I couldn’t even read past the 2nd page today and I don’t want to be spending an hour every day looking through ramblings to find an actual turn. Even better, if you have a question throughout the game, please PM me/us.
To be honest, I don’t know if we have settled on a bid yet. I will call my partner right now and we will figure out what we are going to do.
Thank you for your patience, I know everyone is eager to get the the finals but we have been playing XDAP for a long time now, a few minutes / hours / days won’t kill us.
(P.S. If you are terminally ill and the wait will kill you, I am sorry)
-
guess no one wants to play us dutch. cow and veq have been stalling for a month. now it looks like hank and love are taking lessons from cow. sheesh.
I literally walked in the door 15 minutes ago from a 2 day vacation to find 4 pages already on this thread. (When I left we were playing a completely different game!)
Give me a little bit of time to (a) unpack (b) feed my child © talk to my partner before proceeding with this game.
You know that we are fast players. The reality is that I go back to work tomorrow, and my turns may be a bit slower than usual. This should mean it might take me an extra day every now and then, so be prepared.
Can we please keep this thread to a minimal number of posts? I couldn’t even read past the 2nd page today and I don’t want to be spending an hour every day looking through ramblings to find an actual turn. Even better, if you have a question throughout the game, please PM me/us.
To be honest, I don’t know if we have settled on a bid yet. I will call my partner right now and we will figure out what we are going to do.
Thank you for your patience, I know everyone is eager to get the the finals but we have been playing XDAP for a long time now, a few minutes / hours / days won’t kill us.
(P.S. If you are terminally ill and the wait will kill you, I am sorry)
Hank, every breath could literally be our last. I just want to destroy cow b4 that time.
I agree we minimally post to thread once game starts… I dont see this as a cow type game.
Cheers
-
Prime time baby!! Official start of fall. The air will turn crisp soon and the blood will run hot and freely. May the dice be fair and may the best team win. Whichever wins has a winner take all 1 game final against cow and there is zero chance either of us wiould lose that game so that always makes me smile.
Cheers… lets rock.
-
Challenge flag on or off and your bid hank. That is where we are at. Bid is descending for your right to have allies at the stated bid amount (just like league). Current bid is bomber + 30 bor TeamBoldDutch.
-
bor = for. The rest is mostly gameplay clarifications.
-
What time zones u guys in?
-
Challenge flag on or off and your bid hank. That is where we are at. Bid is descending for your right to have allies at the stated bid amount (just like league). Current bid is bomber + 30 bor TeamBoldDutch.
OK, thanks for the cliff notes! Still waiting to hear back from my partner.
What time zones u guys in?
Eastern. Both in Southern Ontario.
-
i have already started the first bid and stated why a typical auction is superior to a reverse auction. instead of accepting or declining you proposed that we use an inferior method of a reverse auction. you have not given a reason why a reverse auction is logical or even ONE advantage of the a reverse auction.
you have stated that the reverse auction has always been used, but that is not a reason and a major deterrent to progress.
Stall stall stall
to prevent you from stalling this any longer and to prevent this sure to be fun game from getting off on the wrong foot. i will use your preferred method of inferior bidding system. but before we proceed with the friendly game i will be an ass and hammer home the point of why this method is flawed.
we will decline your offer. we will counter with the offer of us taking the axis +500ipc.
you can now accept and the game commences. or you can decline and lower the bid.i also like your idea of starting a new thread once the game commences. this thread will still be useful for referencing the rules we have agreed to and our game thread can be kept on topic and clean.
We have been bidding that way all year long in the league and it works just fine. Hold off on the jedi mind tricks until g1 has at least been posted :roll:
http://www.youtube.com/watch?v=2lFkP1so6mE
http://www.youtube.com/watch?v=YI-JC6w_EqcBidding down is the way it has always been done on A&A.org…. and I am pretty sure the way it has been done this entire tournament.
It is not an “opposite bid”. You are saying “I will take the Allies if you give me ‘X’ to spend with the Allies prior to the open”. The other side says, “No, I will take the Allies if you give me Y to spend with the Allies prior to the open.” etc., etc. That is a bid, because the process assumes a disadvantage for the Allies. Not all auctions bid up. For example, some mortgage auctions bid down due to a certain encumbrace or deficiency/liability of the property.
our games have used an ordinary auction bid. i have done some looking and see that there are rare auctions that are reverse auction.
do you think a reverse auction makes more sense for axis and allies? if so please explain.
to recap i will give some of the reasons why ordinary auctions make the most sense
- if both opponents feel one side is stronger than NO bid is needed and we both get the side we want
- it is quicker and more efficient.
- there is no consensus as to which side is favoured.(there have been league games with experienced opponents that had allies as favoured side. there has also been an xdap game that had a bid for the axis.)
- the game will be as close to original setup as bids will be the smallest ipc that either side thinks is fair. reverse auctions have bids that are the largest ipc that either side thinks is fair.
these are just the ones that came to my mind there might be more.
-
so where are we here? what is your bid?
-
I haven’t read my partner’s post (there are a lot of words), but I believe he is saying we will bid, you can then counter with a lower bid or accept and start the game.
Our real bid is: Allies, Russian bomber + 9 IPCs
Additional answers:
– no tech– we are willingly to say yes to low-luck re-rolls for offensive or defensive rolls at no cost.
- the entire battle must be re-rolled
- how many re-rolls do you want - 1,2 or 3, per team? It doesn’t matter to us. -
-
i have already started the first bid and stated why a typical auction is superior to a reverse auction. instead of accepting or declining you proposed that we use an inferior method of a reverse auction. you have not given a reason why a reverse auction is logical or even ONE advantage of the a reverse auction.
you have stated that the reverse auction� has always been used, but that is not a reason and a major deterrent to progress.
Stall stall stall
to prevent you from stalling this any longer and to prevent this sure to be fun game from getting off on the wrong foot. i will use your preferred method of inferior bidding system. but before we proceed with the friendly game i will be an ass and hammer home the point of why this method is flawed.
we will decline your offer. we will counter with the offer of us taking the axis +500ipc.
you can now accept and the game commences. or you can decline and lower the bid.i also like your idea of starting a new thread once the game commences. this thread will still be useful for referencing the rules we have agreed to and our game thread can be kept on topic and clean.
We have been bidding that way all year long in the league and it works just fine.� Hold off on the jedi mind tricks until g1 has at least been posted� :roll:
http://www.youtube.com/watch?v=2lFkP1so6mE
http://www.youtube.com/watch?v=YI-JC6w_EqcBidding down is the way it has always been done on A&A.org…. and I am pretty sure the way it has been done this entire tournament.
It is not an “opposite bid”.� You are saying “I will take the Allies if you give me ‘X’ to spend with the Allies prior to the open”.� The other side says, “No, I will take the Allies if you give me Y to spend with the Allies prior to the open.” etc., etc.� That is a bid, because the process assumes a disadvantage for the Allies. Not all auctions bid up.� For example, some mortgage auctions bid down due to a certain encumbrace or deficiency/liability of the property.
our games have used an ordinary auction bid. i have done some looking and see that there are rare auctions that are reverse auction.
do you think a reverse auction makes more sense for axis and allies? if so please explain.
to recap i will give some of the reasons why ordinary auctions make the most sense
- if both opponents feel one side is stronger than NO bid is needed and we both get the side we want
- it is quicker and more efficient.
- there is no consensus as to which side is favoured.(there have been league games with experienced opponents that had allies as favoured side. there has also been an xdap game that had a bid for the axis.)
- the game will be as close to original setup as bids will be the smallest ipc that either side thinks is fair. reverse auctions have bids that are the largest ipc that either side thinks is fair.
these are just the ones that came to my mind there might be more.
i am central time zone, dutch is mountain standard time
you probably missed it in all the posts but what i said was, this is how it is done on axisandallies.org and how it is done in the league, the league you have played 20+ games in. why does what the original setup is matter at all? we bid, we place we play. bidding is just a fun and fair way to choose sides.
let’s ROCK
-
i have already started the first bid and stated why a typical auction is superior to a reverse auction. instead of accepting or declining you proposed that we use an inferior method of a reverse auction. you have not given a reason why a reverse auction is logical or even ONE advantage of the a reverse auction.
you have stated that the reverse auction� has always been used, but that is not a reason and a major deterrent to progress.
Stall stall stall
to prevent you from stalling this any longer and to prevent this sure to be fun game from getting off on the wrong foot. i will use your preferred method of inferior bidding system. but before we proceed with the friendly game i will be an ass and hammer home the point of why this method is flawed.
we will decline your offer. we will counter with the offer of us taking the axis +500ipc.
you can now accept and the game commences. or you can decline and lower the bid.i also like your idea of starting a new thread once the game commences. this thread will still be useful for referencing the rules we have agreed to and our game thread can be kept on topic and clean.
We have been bidding that way all year long in the league and it works just fine.� Hold off on the jedi mind tricks until g1 has at least been posted� :roll:
http://www.youtube.com/watch?v=2lFkP1so6mE
http://www.youtube.com/watch?v=YI-JC6w_EqcBidding down is the way it has always been done on A&A.org…. and I am pretty sure the way it has been done this entire tournament.
It is not an “opposite bid”.� You are saying “I will take the Allies if you give me ‘X’ to spend with the Allies prior to the open”.� The other side says, “No, I will take the Allies if you give me Y to spend with the Allies prior to the open.” etc., etc.� That is a bid, because the process assumes a disadvantage for the Allies. Not all auctions bid up.� For example, some mortgage auctions bid down due to a certain encumbrace or deficiency/liability of the property.
our games have used an ordinary auction bid. i have done some looking and see that there are rare auctions that are reverse auction.
do you think a reverse auction makes more sense for axis and allies? if so please explain.
to recap i will give some of the reasons why ordinary auctions make the most sense
- if both opponents feel one side is stronger than NO bid is needed and we both get the side we want
- it is quicker and more efficient.
- there is no consensus as to which side is favoured.(there have been league games with experienced opponents that had allies as favoured side. there has also been an xdap game that had a bid for the axis.)
- the game will be as close to original setup as bids will be the smallest ipc that either side thinks is fair. reverse auctions have bids that are the largest ipc that either side thinks is fair.
these are just the ones that came to my mind there might be more.
i am central time zone, dutch is mountain standard time
you probably missed it in all the posts but what i said was, this is how it is done on axisandallies.org and how it is done in the league, the league you have played 20+ games in. why does what the original setup is matter at all? we bid, we place we play. bidding is just a fun and fair way to choose sides.
let’s ROCK
So would you like to counter our bid, or are we the allies?
-
oops sorry i just saw hank’s reply lol
-
I haven’t read my partner’s post (there are a lot of words), but I believe he is saying we will bid, you can then counter with a lower bid or accept and start the game.
Our real bid is: Allies, Russian bomber + 9 IPCs
Additional answers:
– no tech– we are willingly to say yes to low-luck re-rolls for offensive or defensive rolls at no cost.
- the entire battle must be re-rolled
- how many re-rolls do you want - 1,2 or 3, per team? It doesn’t matter to us.why don’t we say one each. once we have each used one, either team can propose the creation of a second. if the other team ratifies we can proceed ad nauseam. if the other team refuses, then a coin flip can decide if the new round of LL rerolls will be allowed. always 1 for 1 though of course and if the other team never uses theirs, there is only 1 in the entire game. what do you think?
so placement is per league rules except for 1 unit per territory limit right?
-
why don’t we say one each. once we have each used one, either team can propose the creation of a second. if the other team ratifies we can proceed ad nauseam. if the other team refuses, then a coin flip can decide if the new round of LL rerolls will be allowed. always 1 for 1 though of course and if the other team never uses theirs, there is only 1 in the entire game. what do you think?
Yep, sounds fine.
so placement is per league rules except for 1 unit per territory limit right?
Agreed. (Just to clarify - 1 unit/territory; placement must go into a territory owned by that power; water units must be placed where there are existing water units).
-
I haven’t read my partner’s post (there are a lot of words), but I believe he is saying we will bid, you can then counter with a lower bid or accept and start the game.
Our real bid is: Allies, Russian bomber + 9 IPCs
Additional answers:
– no tech– we are willingly to say yes to low-luck re-rolls for offensive or defensive rolls at no cost.
� � � �- the entire battle must be re-rolled
� � � �- how many re-rolls do you want - 1,2 or 3, per team? It doesn’t matter to us.why don’t we say one each.� once we have each used one, either team can propose the creation of a second.� if the other team ratifies we can proceed ad nauseam.� if the other team refuses, then a coin flip can decide if the new round of LL rerolls will be allowed.� always 1 for 1 though of course and if the other team never uses theirs, there is only 1 in the entire game.� what do you think?
so placement is per league rules except for 1 unit per territory limit right?
oh and the extension to another round of rerolls must occur right after the second team to use their LL reroll occurs. something to consider… how do we do it if there is a big SBR or an amphibious assault. in this case there is a sea battle that precedes the land battle (or multiple land battles) and a possible air battle that precedes possibly multiple AA rolls on multiple targets.
another observation: if a battle is say, inf and arm against an inf, then it cannot be rerolled as a LL battle because LL would be no different than the original roll. a LL reroll can only be used if the second roll could be different than the first roll if it is rolled LL… kinda tough to explain but this removes little dicey battles from the equation and means this only applies to bigger rolls. we can flesh this one out more but maybe you will understand what i’m saying and we can go from there.
finally - does the reroll apply to both attacker and defender? ie, can a defender call for the reroll on an attack against them?
-
why don’t we say one each. once we have each used one, either team can propose the creation of a second. if the other team ratifies we can proceed ad nauseam. if the other team refuses, then a coin flip can decide if the new round of LL rerolls will be allowed. always 1 for 1 though of course and if the other team never uses theirs, there is only 1 in the entire game. what do you think?
Yep, sounds fine.
so placement is per league rules except for 1 unit per territory limit right?
Agreed. (Just to clarify - 1 unit/territory; placement must go into a territory owned by that power; water units must be placed where there are existing water units).
agreed.
let me know your answer on if the defender can call for the reroll of an attackers battle and also what you think of the sbr and amph assault scenarios. i’m thinking the entire two part scenario has to be rerolled. but for example, if there were 4 bombers attacking an IC and a tac attacking an ab (follow me here) and 4 interceptors went up… the air war resolves as attacker hits once and defender hits 3 times - then in the bombings, the IC hits 2 bombers and hits the tac, i think the LL reroll should already include the following as a given: the tac that was hit by AA is dead because the LL roll could not have possibly changed that. the rest gets rerolled LL. make sense? what i’m saying is, i don’t want any dice that are valid and essentially LL in the first place to be rerolled. if we are talking about lowluck that’s the way i think it should be. now, if we are talking about a simple CHALLENGE FLAG which allows for a full luck reroll, then that is different. i think i prefer the LL version? what do you guys say.
-
TeamBoldDutch respectfully submits a bid of bomber + 8 IPC.
-
oh and the extension to another round of rerolls must occur right after the second team to use their LL reroll occurs. something to consider… how do we do it if there is a big SBR or an amphibious assault. in this case there is a sea battle that precedes the land battle (or multiple land battles) and a possible air battle that precedes possibly multiple AA rolls on multiple targets.
I think you pick which battle you would like to re-roll. It is very possible (although hopefully unlikely) to have multiple battles in one turn go bad for you. This could be an argument to start with more than one re-roll.
another observation: if a battle is say, inf and arm against an inf, then it cannot be rerolled as a LL battle because LL would be no different than the original roll. a LL reroll can only be used if the second roll could be different than the first roll if it is rolled LL…. kinda tough to explain but this removes little dicey battles from the equation and means this only applies to bigger rolls. we can flesh this one out more but maybe you will understand what i’m saying and we can go from there.
I don’t think we need to set specific limits on using the re-roll. If your team wants to use it on a battle whose results won’t change in Low luck then go for it :)
finally - does the reroll apply to both attacker and defender? ie, can a defender call for the reroll on an attack against them?
Yes, we think you should be able to use the re-roll as either the attacker or defender.
Sound OK?
Allies +8 for you is the winning bid! Congratulations, that only took 6 pages!!
Suggested Topics
