i guess it is best to hash out all the details before we finish the bidding.
would you guys like to play with tech?
i would like to play with noncombat move edits. we are usually even more lenient and sometimes allow other obvious edits such as combat walk ins on a one off basis, so please feel free to ask.
at first blush i do not like your one time lowluck roll option. it might change how we make attacks knowing that you can always reroll a battle in lowluck you can bring in less force to key battles.
i might be interested in another similar metheod or allow the one time reroll for the defender only. i will talk to hank and see what he thinks about 1 time lowluck rerolls.
however, i would like to play lowluck for the whole game if you guys and hank would agree.
if there is an illegal combat that arises throughout the game(could be due to lack of rules knowledge or just a mouse slip) i suggest that the opposing team can do one of two things. either play the the turn legit, or keep the illegal move.
1. tell the offending team to keep the illegal move as is and play on.
2. go back to the moment/roll of the actual error and redo the combat from that point ignoring all other dice that rolled after the illegal move.
this allows the non-offending team to pick what is best for their side.
do you agree to use this method for resolving any potential errors? i hope that there will be no errors but you never know.