13L Soulblighter (Axis) vs PGMatt (Allies+9)

  • 16

    @Soulblighter:

    Sub remains. It will take the hit from one of the subs if needed. I forgot I also had a submarine there.

    Well, after a round of total whiffs, my fighter got a hit.

    CV, BB, Ft or Tac?

    Soulblighter_1.tsvg


  • tac


  • no scramble when you attack the italian fleet.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter moved from Philippines to 33 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 2 destroyers and 1 fighter in 33 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 33 Sea Zone, round 2 :  1/3 hits
                        2 destroyers owned by the Americans , 1 cruiser owned by the Japanese and 1 cruiser owned by the Americans lost in 33 Sea Zone
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 33 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 battleship and 1 carrier in 33 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 33 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 :  2/2 hits
                        Japanese roll dice for 1 battleship and 1 carrier in 33 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 33 Sea Zone
                    1 submarine owned by the Americans retreated to 32 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 cruiser and 1 tactical_bomber
                    Casualties for Americans: 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
                    1 fighter owned by the Japanese forced to land in Caroline Islands

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 mech_infantry moved from Western United States to Central United States
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 4 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        32 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports
        10 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
        Central United States : 1 armour, 1 factory_major and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        86 Sea Zone : 1 cruiser and 1 transport
        Brazil : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 39 / 39
        Americans : 54 / 79
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 10 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Hunan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 6 infantry in Yunnan, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Yunnan : 10 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 37 / 39
        Americans : 54 / 79
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 10 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians , 1 submarine owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 bomber and 1 fighter moved from 111 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 fighter and 2 infantry moved from Burma to Yunnan
                3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 transport moved from 109 Sea Zone to 92 Sea Zone

    Place Units - British
                2 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
                British collect 29 PUs (1 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 fighters, 2 infantry and 1 tactical_bomber
        Burma : 3 aaGuns, 1 artillery and 6 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour and 3 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 aaGun, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        80 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 37 / 39
        Americans : 54 / 79
        Chinese : 10 / 16
        British : 30 / 36
        UK_Pacific : 10 / 10
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 armour and 2 infantry moved from Albania to Greece
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from 97 Sea Zone to Greece


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 armour and 2 infantry moved from Albania to Greece
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from 97 Sea Zone to Greece

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 artillery and 3 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 17 PUs; end with 20 PUs total

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from New Zealand to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser moved from 63 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese defend with 1 cruiser and 1 destroyer
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 cruiser and 1 destroyer in 45 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser and 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 45 Sea Zone to Dutch New Guinea
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 3 fighters
        46 Sea Zone : 1 transport
        45 Sea Zone : 1 cruiser
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 37 / 39
        Americans : 54 / 79
        Chinese : 10 / 16
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 17 / 20
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from French West Africa to Gold Coast
                1 infantry moved from Algeria to Morocco

    Turn Complete - French

    Territory Summary for French :

    Gold Coast : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Syria : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 37 / 39
        Americans : 54 / 79
        Chinese : 10 / 16
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 17 / 20
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Slovakia Hungary to Poland
                5 infantry moved from Bulgaria to Romania
                3 armour moved from Yugoslavia to Poland
                2 artilleries and 1 infantry moved from Western Germany to Germany
                1 artillery moved from France to Western Germany
                5 armour and 4 mech_infantrys moved from France to Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from Normandy Bordeaux to Western Germany
                1 artillery moved from 112 Sea Zone to Western Germany
                2 fighters moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Southern Italy to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from Norway to Finland

    Place Units - Germans
                2 carriers, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 artilleries and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Romania : 5 infantry
        Poland : 2 aaGuns, 3 armour and 15 infantry
        Germany : 1 aaGun, 5 armour, 2 artilleries, 1 factory_major, 1 infantry and 4 mech_infantrys
        Denmark : 2 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Southern Italy : 1 fighter
        112 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 37 / 39
        Americans : 54 / 79
        Chinese : 10 / 16
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 17 / 20
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 7 infantry moved from Ukraine to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                4 artilleries moved from Russia to Bryansk
                5 infantry moved from Belarus to Novgorod
                2 armour and 2 mech_infantrys moved from Volgograd to Rostov
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                Russians undo move 3.
                3 artilleries placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 18 infantry
        Bryansk : 4 artilleries
        Rostov : 2 armour and 2 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 1 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 3 artilleries and 11 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 17 infantry
        Caucasus : 2 fighters, 2 infantry and 1 tactical_bomber
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 37 / 39
        Americans : 54 / 79
        Chinese : 10 / 16
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 17 / 20
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 factory_minors and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 units repaired.
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Dutch New Guinea
                1 fighter moved from Caroline Islands to Dutch New Guinea
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 carrier moved from 33 Sea Zone to 45 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 20 Sea Zone to 45 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 bomber moved from Kwangsi to 46 Sea Zone
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
                1 armour moved from Kwangtung to Hunan
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Java
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 2 submarines and 2 transports
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Java from Dutch with 1 bomber, 2 carriers, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 :  0/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 4 :  0/4 hits
                        Americans roll dice for 1 infantry in Philippines, round 4 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 5 :  2/4 hits
                        Americans roll dice for 1 infantry in Philippines, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 3 fighters
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 :  2/7 hits
                        Dutch roll dice for 3 fighters in Dutch New Guinea, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Dutch New Guinea
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 :  1/5 hits
                        Dutch roll dice for 1 fighter in Dutch New Guinea, round 3 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from Dutch with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 3 fighters
                Battle in Hunan
                    Japanese attack with 1 armour, 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  4/13 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 tactical_bomber moved from Kwangsi to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 bomber moved from 46 Sea Zone to Paulau Island
                1 bomber moved from 45 Sea Zone to Paulau Island
                1 fighter moved from Kwangsi to Anhwe
                2 fighters and 2 tactical_bombers moved from Kwangsi to Siam

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in Manchuria
                1 armour and 2 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 2 bombers and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Siam : 2 fighters and 2 tactical_bombers
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 10 infantry
        Hunan : 1 flag, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 3 fighters and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        French Indo China : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        45 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        35 Sea Zone : 2 battleships, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 45 / 45
        Americans : 52 / 79
        Chinese : 8 / 16
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 17 / 20
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 13 times
            Average roll : 3,738
            Median : 4,000
            Variance : 0,516
            Standard Deviation : 0,718
            Total rolls : 65

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3,788
            Median : 4,000
            Variance : 0,627
            Standard Deviation : 0,792
            Total rolls : 52

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,833
            Median : 4,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Dutch Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,250
            Median : 4,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4


  • I forgot to ask for 1 ncm.

    I moved: 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary

    It should have been 2 artilleries and 3 infantry and 1 infantry boarding a transport of the italians.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 factory_minors and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 units repaired.
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Dutch New Guinea
                1 fighter moved from Caroline Islands to Dutch New Guinea
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 carrier moved from 33 Sea Zone to 45 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 20 Sea Zone to 45 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 bomber moved from Kwangsi to 46 Sea Zone
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
                1 armour moved from Kwangtung to Hunan
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Java
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 2 submarines and 2 transports
                    ANZAC defend with 1 cruiser
                    Japanese win, taking Java from Dutch with 1 bomber, 2 carriers, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 3 fighters
                    Japanese win, taking Dutch New Guinea from Dutch with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 3 fighters
                Battle in Hunan
                    Japanese attack with 1 armour, 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 tactical_bomber moved from Kwangsi to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 bomber moved from 46 Sea Zone to Paulau Island
                1 bomber moved from 45 Sea Zone to Paulau Island
                1 fighter moved from Kwangsi to Anhwe
                2 fighters and 2 tactical_bombers moved from Kwangsi to Siam

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in Manchuria
                1 armour and 2 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siam: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 2 bombers and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 10 infantry
        Hunan : 1 flag, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 3 fighters and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        French Indo China : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        45 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        35 Sea Zone : 2 battleships, 2 destroyers and 2 transports


  • Also minor edit for the Japanese. The other ncm is still a request.


  • Scramble 3 fighters if you intend to hit my itulian fleet.

  • 16

    @Soulblighter:

    I forgot to ask for 1 ncm.

    I moved: 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary

    It should have been 2 artilleries and 3 infantry and 1 infantry boarding a transport of the italians.

    That should be fine.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Hawaiian Islands to Eastern United States
                2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 32 Sea Zone to 26 Sea Zone
                4 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa

    Place Units - Americans
                2 destroyers placed in 101 Sea Zone
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
        Central United States : 1 armour, 1 factory_major and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        French West Africa : 1 artillery and 1 infantry
        87 Sea Zone : 1 cruiser and 1 transport
        101 Sea Zone : 2 destroyers
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 45 / 45
        Americans : 52 / 72
        Chinese : 8 / 16
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 17 / 20
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                1 infantry placed in Shensi
                1 artillery and 3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 fighter and 10 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Kansu : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 45 / 45
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 17 / 20
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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