Mr. Roboto (allies +9) vs Hank (axis)

  • '19 '18

    Yeah the game is really fun.

    Let’s see what happens after you get Moscow.

    Btw I changed my mind about my purchase half-way through. But that decision wasn’t affected by any battles. I hope you don’t mind. Otherwise, feel free to give me the 2 subs on the westcoast again via edit, instead of the 3 mech in normandy :-)

  • TripleA

    @MrRoboto:

    Yeah the game is really fun.

    Let’s see what happens after you get Moscow.

    Btw I changed my mind about my purchase half-way through. But that decision wasn’t affected by any battles. I hope you don’t mind. Otherwise, feel free to give me the 2 subs on the westcoast again via edit, instead of the 3 mech in normandy :-)

    No problem. It took me forever to figure out the German purchases. I think we have reached a point where one little misstep will tip the game.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 armour moved from Greece to Romania
                      British take Bulgaria from Germans
                      British take Romania from Germans
                1 artillery and 2 infantry moved from Greece to Albania
                      British take Albania from Italians

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Holland Belgium
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
                EDIT: Changing ownership of Libya from Italians to British
                EDIT: Adding units owned by British to Libya: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from Kwangsi: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Anhwe to Kwangtung
                1 mech_infantry moved from Suiyuyan to Anhwe
                1 artillery moved from Tsinghai to Shensi
                1 artillery moved from Kansu to Shensi

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Kwangtung: 1 infantry
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Greece
                3 infantry placed in United Kingdom
                British undo move 2.
                1 submarine placed in 81 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom
                1 transport placed in 106 Sea Zone
                2 infantry placed in Quebec
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Turn Complete - UK_Pacific
                Some Units in Kwangtung change ownership: 1 artillery and 4 infantry

    Production/PUs Summary :

    Germans : 36 / 54
        Russians : 28 / 40
        Japanese : 34 / 40
        Americans : 69 / 92
        Chinese : 22 / 23
        British : 40 / 45
        UK_Pacific : 0 / 0
        Italians : 9 / 5
        ANZAC : 21 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    and btw, no matter who wins - I’d enjoy a second game against you :-)

  • TripleA

    @MrRoboto:

    and btw, no matter who wins - I’d enjoy a second game against you :-)

    Definitely, but I’m going to try a lot harder not to do stupid things in our second game!

  • '19 '18

    my move is on the other page. it’s your turn :-)

  • TripleA

    @MrRoboto:

    my move is on the other page. it’s your turn :-)

    Yep. I’ve already opened it. Apparently you can only neglect your child to play AA for so long before they get upset :)

    Turn coming soon.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Algeria to Libya
                2 fighters and 2 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Bryansk to Vologda
                1 bomber moved from Novgorod to Vologda

    Combat - Italians
                Battle in Vologda
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 armour
                        Italians roll dice for 1 armour and 1 bomber in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Vologda, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Italians lost in Vologda
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 armour
                Battle in Libya
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 2 :  1/2 hits
                        British roll dice for 1 mech_infantry in Libya, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Libya
                    Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Northern Italy, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Southern Italy
                1 artillery and 3 infantry moved from Algeria to Tunisia
                1 bomber moved from Vologda to Novgorod
                1 aaGun moved from Belarus to Novgorod

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4,3,5,6,3
                Italians collect 5 PUs (9 lost to blockades); end with 7 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery and 3 infantry
        Northern Italy : 1 factory_minor and 1 infantry
        Libya : 1 armour
        Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Bryansk : 1 flag
        Eastern Poland : 1 flag
        Novgorod : 1 aaGun and 1 bomber
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 36 / 54
        Russians : 28 / 40
        Japanese : 34 / 40
        Americans : 65 / 92
        Chinese : 22 / 23
        British : 39 / 45
        UK_Pacific : 0 / 0
        Italians : 14 / 7
        ANZAC : 21 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I’m going away for the long weekend and won’t be able to post. After that I’m back at work and my turns will start to slow down a bit.

  • '19 '18

    Ok, but it looks like the game is decided soon, anyways.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Malaya from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 44 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 36 / 54
        Russians : 28 / 40
        Japanese : 31 / 40
        Americans : 65 / 92
        Chinese : 22 / 23
        British : 39 / 45
        UK_Pacific : 0 / 0
        Italians : 14 / 7
        ANZAC : 24 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Production/PUs Summary :

    Germans : 36 / 54
        Russians : 28 / 40
        Japanese : 31 / 40
        Americans : 65 / 92
        Chinese : 22 / 23
        British : 39 / 45
        UK_Pacific : 0 / 0
        Italians : 14 / 7
        ANZAC : 24 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @MrRoboto:

    Ok, but it looks like the game is decided soon, anyways.

    You giving up?

  • '19 '18

    lol no, thats not what i meant.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Romania
                2 mech_infantrys moved from Germany to Romania
                4 mech_infantrys moved from Belarus to Russia
                4 bombers and 3 tactical_bombers moved from Novgorod to Russia
                1 armour moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Russia
                5 armour, 13 artilleries, 17 infantry and 6 mech_infantrys moved from Smolensk to Russia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Romania
                    Germans attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 armour
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Romania, round 2 :  1/3 hits
                        British roll dice for 1 armour in Romania, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Russia
                    Germans attack with 6 armour, 13 artilleries, 4 bombers, 17 infantry, 10 mech_infantrys and 3 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 10 armour, 7 artilleries, 1 bomber, 1 factory_major, 15 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 3 fighters and 1 tactical_bomber
                        AA fire in Russia :  2/7 hits
                        2 tactical_bombers owned by the Germans lost in Russia
                        Germans roll dice for 6 armour, 13 artilleries, 4 bombers, 17 infantry, 10 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  17/51 hits
                        Russians roll dice for 3 aaGuns, 10 armour, 7 artilleries, 1 bomber, 3 fighters, 15 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  18/41 hits
                        1 bomber owned by the Russians , 13 infantry owned by the Russians , 17 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 6 armour, 13 artilleries, 4 bombers, 9 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  12/33 hits
                        Russians roll dice for 10 armour, 7 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 :  16/27 hits
                        2 infantry owned by the Russians , 7 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians , 10 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 6 armour, 3 artilleries, 4 bombers, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  10/17 hits
                        Russians roll dice for 10 armour, 3 fighters and 2 tactical_bombers in Russia, round 4 :  8/15 hits
                        10 armour owned by the Russians , 2 armour owned by the Germans , 3 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 4 armour, 4 bombers and 1 tactical_bomber in Russia, round 5 :  8/9 hits
                        Russians roll dice for 3 fighters and 2 tactical_bombers in Russia, round 5 :  2/5 hits
                        1 tactical_bomber owned by the Russians , 3 fighters owned by the Americans , 2 armour owned by the Germans and 1 tactical_bomber owned by the Americans lost in Russia
                    Germans captures 40PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 armour, 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Germans: 4 armour, 13 artilleries, 17 infantry, 10 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 3 aaGuns, 10 armour, 7 artilleries, 1 bomber, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Americans: 3 fighters and 1 tactical_bomber

    Non Combat Move - Germans
                1 tactical_bomber moved from Russia to Smolensk
                4 bombers moved from Russia to Novgorod
                2 fighters moved from Novgorod to Western Germany
                6 infantry moved from Western Germany to France
                1 fighter moved from Romania to Germany

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                10 infantry placed in Western Germany
                3 artilleries placed in France

    Turn Complete - Germans
                Germans collect 46 PUs; end with 86 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Romania : 1 mech_infantry
        Germany : 1 aaGun, 1 factory_major, 1 fighter and 10 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Russia : 1 flag, 1 airfield, 2 armour and 1 factory_minor
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag, 3 aaGuns and 1 tactical_bomber
        113 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        127 Sea Zone : 1 carrier, 1 cruiser and 9 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 101
        Russians : 24 / 0
        Japanese : 31 / 40
        Americans : 65 / 92
        Chinese : 22 / 23
        British : 33 / 45
        UK_Pacific : 0 / 0
        Italians : 14 / 7
        ANZAC : 24 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                9 artilleries and 14 infantry moved from Western Ukraine to Bryansk
                      Russians take Bryansk from Italians
                3 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns moved from Western Ukraine to Bryansk
                1 armour moved from Egypt to Ethiopia

    Turn Complete - Russians

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Manchuria
                      Japanese take Manchuria from Chinese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Kwangtung
                2 battleships and 2 cruisers moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                1 bomber moved from French Indo China to 42 Sea Zone
                1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 fighter moved from French Indo China to Kwangtung
                1 armour and 1 fighter moved from French Indo China to Szechwan
                1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Kwangsi
                      Japanese take Kwangsi from Chinese

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in Szechwan, round 2 :  1/5 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  1/3 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 armour, 1 artillery and 1 fighter in Szechwan, round 3 :  2/4 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers
                    British defend with 1 armour, 1 artillery and 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 5 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Kwangtung, round 2 :  1/4 hits
                        Japanese roll dice for 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers in Kwangtung, round 2 :  9/18 hits
                        Americans roll dice for 1 armour, 1 artillery and 9 infantry in Kwangtung, round 2 :  7/11 hits
                        4 infantry owned by the British , 2 infantry owned by the Japanese , 2 tactical_bombers owned by the Japanese , 1 artillery owned by the British , 5 infantry owned by the Americans , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery, 1 bomber, 5 fighters and 4 tactical_bombers in Kwangtung, round 3 :  5/11 hits
                        Americans roll dice for 1 armour in Kwangtung, round 3 :  1/1 hits
                        1 armour owned by the British and 1 fighter owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from Americans with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for Japanese: 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Casualties for British: 1 armour, 1 artillery and 4 infantry
                    Casualties for Americans: 5 infantry
                Battle in Malaya
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 :  1/6 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 3 :  2/5 hits
                        ANZAC roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
                1 bomber moved from 42 Sea Zone to French Indo China
                4 fighters and 4 tactical_bombers moved from Kwangtung to 20 Sea Zone
                1 bomber moved from Kwangtung to French Indo China
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                4 carriers and 3 destroyers moved from 36 Sea Zone to 20 Sea Zone
                3 mech_infantrys moved from India to Yunnan
                1 infantry moved from India to Burma
                1 fighter moved from Szechwan to French Indo China
                1 fighter moved from Sakha to Japan

    Place Units - Japanese
                3 mech_infantrys placed in India
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 flag, 1 airfield and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 3 mech_infantrys
        Szechwan : 1 flag, 2 armour and 1 artillery
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 infantry and 2 tactical_bombers
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine and 1 transport
        20 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 tactical_bombers and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 4 transports
        West India : 1 flag

    Production/PUs Summary :

    Germans : 45 / 101
        Russians : 25 / 0
        Japanese : 43 / 48
        Americans : 62 / 92
        Chinese : 17 / 23
        British : 33 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 7
        ANZAC : 21 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Man, that’s two huge battles in a row (Moscow and Kwangtung) that you killed way too many of my guys! I don’t have enough to be throwing them away  :x

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 8 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 bomber and 2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Holland Belgium
                    Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 artillery and 2 infantry
                        Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  4/8 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        2 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Northern Italy
                    Americans attack with 1 bomber and 2 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    Americans win, taking Northern Italy from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry, 4 submarines and 3 transports moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 3 infantry moved from Northern Territory to 55 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 infantry, 4 submarines and 3 transports moved from 55 Sea Zone to 37 Sea Zone
                1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                3 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                6 fighters moved from Western United States to Hawaiian Islands
                3 fighters moved from Holland Belgium to 110 Sea Zone
                2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to 110 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                5 transports moved from 110 Sea Zone to 91 Sea Zone
                4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Normandy Bordeaux to Southern France
                1 bomber moved from Northern Italy to Normandy Bordeaux
                1 aaGun and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 28 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                3 infantry placed in Southern France
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    Production/PUs Summary :

    Germans : 42 / 101
        Russians : 25 / 0
        Japanese : 43 / 48
        Americans : 70 / 95
        Chinese : 17 / 23
        British : 33 / 45
        UK_Pacific : 0 / 0
        Italians : 8 / 7
        ANZAC : 21 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 9 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Albania to Yugoslavia
                      British take Yugoslavia from Italians
                1 mech_infantry moved from Anhwe to Szechwan
                2 artilleries moved from Shensi to Szechwan

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Szechwan
                    British attack with 2 artilleries and 1 mech_infantry
                    Japanese defend with 2 armour and 1 artillery
                        British roll dice for 2 artilleries and 1 mech_infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 2 armour and 1 artillery in Szechwan, round 2 :  1/3 hits
                        1 mech_infantry owned by the British lost in Szechwan
                        British roll dice for 2 artilleries in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 2 armour and 1 artillery in Szechwan, round 3 :  2/3 hits
                        2 artilleries owned by the British lost in Szechwan
                    Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is -12
                    Casualties for British: 2 artilleries and 1 mech_infantry

    Non Combat Move - British
                1 battleship, 2 cruisers, 2 destroyers and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Albania to Bulgaria
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                3 infantry placed in Greece
                3 infantry placed in United Kingdom
                3 submarines placed in 81 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 42 / 101
        Russians : 25 / 0
        Japanese : 43 / 48
        Americans : 70 / 95
        Chinese : 17 / 18
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 6 / 7
        ANZAC : 21 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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