@axis-dominion said in L25 PTV axis-dominion (+15) vs 666:
isn’t that the 2nd destroyer you’ve fed that sub in 100? you’re making this too easy my friend
oh nevermind, i posted this before reading your explanation lol ok i see now
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Manchuria
1 artillery and 3 infantry moved from Marianas to 22 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Queensland to 44 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 22 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 26 Sea Zone to 6 Sea Zone
scramble and kamikazee orders for SZ6?
I don’t think planes to Manchuria is legal, where do they land? I don’t think you can land in Russia until Russia is at war with European Axis, at least TripleA won’t allow it.
Sorry, just saw that you moved the carrier from outside hawaii to Japan.
In that case 4 kamikaze on the carrier 1 on each destroyer. No scramble.
Also, there’s a carrier by the Carolines that can move up during NCM. I don’t think the planes in Manchuria have enough to make it to SZ6 anyway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Manchuria
1 artillery and 3 infantry moved from Marianas to 22 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Queensland to 44 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 22 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,3,3,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Battle in Manchuria
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 4 infantry
Americans win, taking Korea from Japanese, taking Manchuria from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 4 infantry
Casualties for Americans: 1 fighter and 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in 6 Sea Zone and were removed
1 carrier and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 22 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from Queensland to 19 Sea Zone
1 bomber moved from 44 Sea Zone to New Guinea
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Wake Island
1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French Central Africa to French Equatorial Africa
Place Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Western United States
Americans undo move 1.
Americans undo move 2.
1 carrier placed in 10 Sea Zone
Americans undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter placed in 101 Sea Zone
Americans undo move 2.
Americans undo move 3.
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 76 Sea Zone to India
2 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 82 Sea Zone to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from West India to India
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to 76 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 77 Sea Zone
1 infantry moved from United Kingdom to Scotland
Non Combat Move - British
2 infantry moved from 79 Sea Zone to West India
Place Units - British
1 factory_minor placed in Iraq
2 armour and 1 fighter placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
Hmm, that 20 % chance on Washington is very tempting.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Central America
1 artillery moved from 89 Sea Zone to West Indies
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Southern France to Northern Italy
1 bomber moved from Southern France to Southern Italy
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
Combat - Italians
Battle in Central America
Battle in West Indies
Non Combat Move - Italians
2 aaGuns moved from Southern France to Northern Italy
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 tactical_bomber placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Turn Complete - French
I edited in the UK taking Northwest persia. forgot during my NCM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 bomber moved from Gibraltar to Western Germany
Combat - Germans
Battle in Southeast Mexico
Non Combat Move - Germans
3 armour and 4 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from France to Western Germany
6 armour moved from Romania to Poland
7 mech_infantrys moved from Slovakia Hungary to Poland
1 armour and 3 mech_infantrys moved from Germany to Poland
3 aaGuns, 13 artilleries and 11 infantry moved from Slovakia Hungary to Poland
2 submarines moved from 112 Sea Zone to 105 Sea Zone
Place Units - Germans
1 submarine placed in 105 Sea Zone
3 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Russians
Russians buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 2 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Russians
3 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 artillery moved from Karelia to Finland
2 armour moved from Karelia to Finland
4 infantry moved from Novgorod to Baltic States
6 infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Baltic States
1 armour moved from Caucasus to Iraq
Combat - Russians
Battle in Finland
Russians attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians win, taking Finland from Germans with 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Finland to Novgorod
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour and 2 infantry placed in Novgorod
2 fighters and 1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 39 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kansu to Shensi
1 armour moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Manchuria
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 submarines moved from 39 Sea Zone to 79 Sea Zone
Combat - Japanese
Battle in 79 Sea Zone
Japanese attack with 2 submarines
French defend with 1 destroyer; British defend with 1 transport
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Japanese: 1 destroyer, 2 fighters and 1 submarine
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 51
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry; Americans defend with 1 artillery and 2 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Japan
1 bomber moved from Manchuria to Japan
1 bomber moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
1 tactical_bomber moved from Manchuria to Jehol
1 artillery and 5 infantry moved from Anhwe to Jehol
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
For some weird reason I thought Russia couldn’t attack until next round. Oh well we’ll see what Germany can do now, at least Japan is looking smashing.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
1 fighter moved from 10 Sea Zone to Central America
2 infantry moved from Central United States to Southeast Mexico
2 mech_infantrys moved from Eastern United States to Southeast Mexico
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Wake Island to Caroline Islands
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from New Guinea to Caroline Islands
1 armour and 1 infantry moved from Korea to Amur
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 carrier moved from 7 Sea Zone to 9 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - Americans
Battle in Central America
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Central America from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central America: 1 infantry
EDIT: Turning off Edit Mode
Battle in Southeast Mexico
Americans attack with 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans win, taking Southeast Mexico from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 armour, 2 bombers and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 bombers moved from Caroline Islands to New Guinea
1 bomber moved from United Kingdom to Novgorod
1 fighter moved from Central America to 64 Sea Zone
Place Units - Americans
4 infantry placed in Central United States
4 infantry placed in Eastern United States
1 fighter placed in Central United States
1 fighter placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,2,5,1,6,4,2,1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,1,1,1,1,4,1,5,4,5
Americans collect 49 PUs (5 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Adding units owned by Chinese to Sikang: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
20 infantry moved from India to Burma
2 transports moved from 71 Sea Zone to 79 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 79 Sea Zone
3 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Ukraine
1 bomber and 3 fighters moved from Scotland to Novgorod
1 fighter moved from United Kingdom to Scotland
1 artillery moved from Northwest Persia to Caucasus
3 fighters and 1 tactical_bomber moved from India to Szechwan
Combat - British
Battle in 79 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
British win, taking 79 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Szechwan
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Burma
British attack with 20 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 19 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
2 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Szechwan to Kansu
Place Units - British
1 fighter placed in United Kingdom
1 fighter placed in Egypt
2 submarines placed in 81 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry