13L G40 2nd Ed Jennifer (Axis) vs MrRoboto (Allies +15)

  • 18 17 16 11 Mod

    @MrRoboto:

    If you want to keep the tac in norway in place of a ftr, just edit it.

    I did trade for the tactical.  Just to let you know.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 7 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 8 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 8 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/3 hits
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  2/2 hits
                        Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 :  2/8 hits
                        Japanese roll dice for 1 aaGun, 1 bomber and 2 infantry in Caroline Islands, round 2 :  2/3 hits
                        1 mech_infantry owned by the Americans , 2 infantry owned by the Japanese , 1 bomber owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 aaGun, 1 bomber and 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 34 Sea Zone to 43 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 90 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 90 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                3 submarines moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Americans
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 destroyers and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 47 / 56
        Russians : 36 / 45
        Japanese : 43 / 43
        Americans : 54 / 76
        Chinese : 3 / 12
        British : 31 / 30
        UK_Pacific : 14 / 14
        Italians : 11 / 16
        ANZAC : 19 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Gibraltar to 93 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 93 Sea Zone
                    British attack with 2 fighters; Americans loiter and taunt with
                    Germans defend with 1 cruiser and 4 transports
                        British roll dice for 2 fighters in 93 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 cruiser and 4 transports in 93 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Germans lost in 93 Sea Zone
                        4 transports owned by the Germans lost in 93 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 2 fighters remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 cruiser and 4 transports

    Non Combat Move - British
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 artillery moved from Burma to Shan State
                1 infantry moved from Yunnan to Shan State
                7 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                3 aaGuns, 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber moved from Yunnan to Kweichow
                2 infantry moved from India to Burma

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 fighter placed in United Kingdom
                2 submarines placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
                British collect 28 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 47 / 56
        Russians : 36 / 45
        Japanese : 39 / 43
        Americans : 54 / 76
        Chinese : 7 / 13
        British : 31 / 29
        UK_Pacific : 14 / 14
        Italians : 11 / 16
        ANZAC : 19 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Libya to 92 Sea Zone
                3 transports moved from 95 Sea Zone to 96 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 3 transports moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar

  • 18 17 16 11 Mod

    Holding for scramble orders.

    FIG, STRAT, CRUISER vs possible 3 fighters - and give me order of loss too.

  • 19 18

    no scramble.
    mech first, inf, french fighter, uk fighters

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Libya to 92 Sea Zone
                3 transports moved from 95 Sea Zone to 96 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 3 transports moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 2 artilleries and 3 infantry
                    French defend with 1 fighter; British defend with 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 28
                    Casualties for French: 1 fighter
                    Casualties for British: 2 fighters, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 bomber moved from 92 Sea Zone to Southern Italy
                4 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Algeria to Tunisia

    Place Units - Italians
                1 armour placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 18 17 16 11 Mod

    It’s going to cost me the Italian fleet (and I use that term VERY loosely) but at least there are more British and French planes at the bottom of the sea.  And the Americans are locked out for at least one more day….

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Romania to Eastern Poland
                1 armour moved from Novgorod to Finland
                      Germans take Karelia from Russians
                      Germans take Finland from Russians
                5 armour, 3 artilleries, 14 infantry and 3 mech_infantrys moved from Novgorod to Belarus
                5 artilleries and 10 infantry moved from Baltic States to Belarus

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Romania to Eastern Poland
                1 armour moved from Novgorod to Finland
                      Germans take Karelia from Russians
                      Germans take Finland from Russians
                5 armour, 3 artilleries, 14 infantry and 3 mech_infantrys moved from Novgorod to Belarus
                5 artilleries and 10 infantry moved from Baltic States to Belarus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Germans attack with 5 armour, 8 artilleries, 24 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 5 armour, 8 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Novgorod
                1 fighter and 1 tactical_bomber moved from Norway to Novgorod
                6 bombers moved from Southern France to Novgorod
                1 armour moved from Western Germany to Southern France
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                3 artilleries and 4 infantry moved from Poland to Baltic States
                3 armour moved from Romania to Belarus
                1 infantry moved from Bulgaria to Romania
                2 artilleries and 3 infantry moved from Germany to Poland
                5 armour moved from Germany to Baltic States

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                7 armour and 1 mech_infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 1 armour, 3 artilleries and 4 infantry
                EDIT: Adding units owned by Germans to France: 1 armour, 3 artilleries and 4 infantry
                EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
                EDIT: Adding units owned by Germans to Germany: 3 aaGuns
                EDIT: Removing units owned by Germans from Poland: 2 artilleries and 3 infantry
                EDIT: Removing units owned by Germans from Novgorod: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Germany: 3 aaGuns
                EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,6,5,1,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • 18 17 16 11 Mod

    I apologize, I had a SNAFU with the NCMs because I forgot to purchase a destroyer I had planned on.  So I had to repeal orders to move to Poland and redirect those troops to W. Germany instead.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 artillery moved from Bessarabia to Eastern Poland
                7 artilleries and 11 infantry moved from Bessarabia to Romania

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 3 :  3/5 hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Russians attack with 7 artilleries and 11 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 7 artilleries and 11 infantry in Romania, round 2 :  6/18 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 7 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                3 artilleries and 10 infantry moved from Smolensk to Russia
                2 aaGuns, 2 artilleries and 18 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Rostov
                2 aaGuns moved from Bessarabia to Ukraine

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                3 infantry placed in Volgograd
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 35 / 41
        Japanese : 39 / 43
        Americans : 54 / 76
        Chinese : 7 / 13
        British : 31 / 29
        UK_Pacific : 14 / 14
        Italians : 11 / 21
        ANZAC : 19 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    I also forgot a NCM. please use this file

  • 19 18

    bump

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour and 2 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 43 Sea Zone
                1 cruiser moved from 20 Sea Zone to 43 Sea Zone
                1 armour and 2 infantry moved from 43 Sea Zone to Borneo
                1 armour and 2 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 44 Sea Zone
                1 armour and 2 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                5 artilleries and 3 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kwangtung to Kwangsi
                3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour and 2 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 43 Sea Zone
                1 cruiser moved from 20 Sea Zone to 43 Sea Zone
                1 armour and 2 infantry moved from 43 Sea Zone to Borneo
                1 armour and 2 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 44 Sea Zone
                1 armour and 2 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                5 artilleries and 3 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kwangtung to Kwangsi
                3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Sumatra
                Battle in Borneo
                    Japanese attack with 1 armour and 2 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Sumatra from ANZAC, taking Borneo from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 armour and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
                3 armour and 1 artillery moved from Kiangsi to Kwangtung
                1 aaGun moved from Hopei to Chahar
                2 fighters and 2 tactical_bombers moved from Hopei to Kwangtung
                1 infantry moved from Sakha to Amur
                3 artilleries and 4 infantry moved from Manchuria to Jehol
                2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                2 destroyers placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4
                Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

  • 18 17 16 11 Mod

    still cant get tripleA to work on my tower, but oh well, I do have the laptop.  Sorry for the delay, had to unpack enough after move to find my laptop again.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Queensland to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 cruiser and 3 transports
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Italians: 1 cruiser and 3 transports
                Battle in Normandy Bordeaux
                    Americans attack with 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 airfield, 1 armour, 2 artilleries and 1 harbour
                    Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 armour and 2 artilleries
                    Casualties for Americans: 1 infantry
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 cruiser and 2 transports
                    Americans win, taking 43 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 cruiser and 2 transports

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 transport moved from 33 Sea Zone to 30 Sea Zone
                1 transport moved from 30 Sea Zone to 27 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from 43 Sea Zone to Yunnan
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 carriers and 4 destroyers moved from 91 Sea Zone to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer and 4 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 artilleries and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Morocco to Algeria
                      British take Algeria from Italians
                1 armour moved from Algeria to Morocco
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - British
                Battle in Sumatra
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns, 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber moved from Kweichow to Anhwe
                2 artilleries and 10 infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 destroyer and 2 fighters placed in 110 Sea Zone
                British undo move 1.
                2 fighters placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,2
                British collect 28 PUs (4 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                2 transports placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in 39 Sea Zone change ownership: 2 transports

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 32 / 41
        Japanese : 52 / 60
        Americans : 53 / 73
        Chinese : 8 / 14
        British : 32 / 29
        UK_Pacific : 14 / 14
        Italians : 10 / 21
        ANZAC : 11 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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