Mr.Roboro +10 allies -VS- dawgoneit

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British
                British creates battle in territory 106 Sea Zone
                British creates battle in territory 97 Sea Zone

    Non Combat Move - British
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Eire to Scotland
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                4 infantry moved from Burma to Yunnan
                2 artilleries and 5 infantry moved from India to Burma

    Place Units - British
                1 transport placed in 81 Sea Zone
                1 destroyer placed in 98 Sea Zone
                1 tactical_bomber placed in Egypt

    Turn Complete - British
                British collect 29 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 destroyers placed in 39 Sea Zone
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2
                UK_Pacific collect 15 PUs (7 lost to blockades); end with 15 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 2 destroyers

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 36 / 42
        Japanese : 35 / 37
        Americans : 53 / 74
        Chinese : 10 / 16
        British : 29 / 32
        UK_Pacific : 22 / 15
        Italians : 10 / 8
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans

    Combat - Italians
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Italians attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians win with 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 destroyer, 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 2 fighters

    Non Combat Move - Italians
                1 tactical_bomber moved from 98 Sea Zone to Libya
                1 mech_infantry moved from Tunisia to Libya
                1 artillery moved from Tunisia to Libya

    Place Units - Italians
                1 artillery and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,1,6,6,3,5
                Italians collect 4 PUs (7 lost to blockades); end with 4 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Morocco to United Kingdom

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Finland to Norway
                1 armour moved from Finland to Norway
                3 armour and 3 mech_infantrys moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                3 armour moved from Archangel to Urals
                1 armour moved from Archangel to Urals
                2 infantry moved from Bessarabia to Western Ukraine
                1 fighter moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Bessarabia to Western Ukraine
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                      Germans take Belarus from Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 armour moved from Novgorod to Vologda
                1 mech_infantry moved from Archangel to Vologda
                1 armour moved from Vyborg to Norway
                1 bomber moved from Eastern Poland to Vologda
                2 armour moved from Archangel to Urals

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 artillery
                    Germans win, taking Norway from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Vologda
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery
                    Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Bryansk
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 aaGuns, 9 artilleries and 12 infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Bryansk to Bessarabia
                1 fighter moved from Bryansk to Bessarabia
                1 infantry moved from Vyborg to Novgorod
                1 bomber moved from Vologda to Novgorod
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux

    Place Units - Germans
                1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany
                2 armour and 1 mech_infantry placed in Novgorod
                1 artillery and 2 infantry placed in Western Germany
                Germans undo move 3.
                1 artillery placed in Southern France
                Germans undo move 2.
                1 infantry placed in Western Germany
                1 infantry and 1 mech_infantry placed in Southern France
                2 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,5,4,6,1
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Kansu to Tsinghai
                1 armour moved from Novosibirsk to Tsinghai
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                4 infantry moved from Manchuria to Korea
                11 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery and 4 infantry moved from Russia to Vologda
                1 artillery and 4 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 :  2/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Tsinghai
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 2 infantry in Tsinghai, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Korea, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Korea, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Korea, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 :  1/4 hits
                        Germans roll dice for 1 armour in Bryansk, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Smolensk, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine
                2 armour moved from Volgograd to Ukraine
                4 mech_infantrys moved from Russia to Ukraine
                1 armour moved from Egypt to Ethiopia
                4 infantry moved from Northwest Persia to Caucasus
                5 artilleries and 5 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Smolensk
                5 artilleries moved from Russia to Smolensk
                3 artilleries and 3 infantry moved from Russia to Smolensk
                1 infantry moved from Central Mongolia to Suiyuyan
                2 aaGuns moved from Manchuria to Jehol

    Place Units - Russians
                3 artilleries placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,4,3,2,6,2
                Russians collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 36 / 39
        Japanese : 27 / 37
        Americans : 52 / 74
        Chinese : 12 / 16
        British : 29 / 32
        UK_Pacific : 22 / 15
        Italians : 11 / 9
        ANZAC : 16 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Chahar to Hopei
                1 bomber moved from Kweichow to Shensi
                1 armour moved from Kiangsu to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Kiangsi
                1 bomber and 1 tactical_bomber moved from Guam to 33 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China


  • I am battling in sz33 I hit with a sub I figured a tip on the battle ship. then I hit two more times. what would you like to do?

  • '19 '18

    Hm. I don’t see a reason, not to tip the carriers.

    next:
    standard - subs, dd, cruiser, tac, fighter, bb

  • '19 '18

    take the ac after tac


  • I lost my dd in the first round of battles and on the second round it wouldn’t let me take the sub with my plane hits that’s why you still have a sub left and 2 tacs gone.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Chahar to Hopei
                1 bomber moved from Kweichow to Shensi
                1 armour moved from Kiangsu to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Kiangsi
                1 bomber and 1 tactical_bomber moved from Guam to 33 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking French Indo China from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 submarine
                    Japanese win with 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 submarine
                Battle in Hopei
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery
                    Chinese defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win with 1 battleship, 2 carriers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is -50
                    Casualties for Japanese: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                    Casualties for Americans: 1 destroyer, 1 submarine and 2 tactical_bombers
                    2 fighters owned by the Americans forced to land in Caroline Islands

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Kiangsi
                1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 infantry moved from Shantung to Kiangsu

    Place Units - Japanese
                1 armour and 2 infantry placed in Kiangsu
                1 cruiser, 1 submarine and 1 transport placed in 6 Sea Zone
                Japanese undo move 2.
                Japanese undo move 1.
                1 cruiser placed in 19 Sea Zone
                1 armour and 1 infantry placed in Kiangsu
                1 infantry placed in Japan
                1 submarine and 1 transport placed in 6 Sea Zone
                Japanese undo move 2.
                Japanese undo move 3.
                1 submarine placed in 20 Sea Zone
                1 transport placed in 6 Sea Zone
                Japanese undo move 2.
                2 infantry placed in Kiangsu
                1 armour placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 7 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry and 2 mech_infantrys moved from Morocco to Algeria
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Queensland to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 battleship and 2 carriers moved from 33 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                3 submarines moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 :  1/4 hits
                    Americans win, taking 6 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    Americans attack with 1 battleship, 2 carriers and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                Battle in Algeria
                    Americans attack with 4 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        Americans roll dice for 4 infantry and 2 mech_infantrys in Algeria, round 2 :  1/6 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Philippines from Japanese, taking Algeria from Italians with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
                        Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  8/12 hits
                        Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  5/9 hits
                        1 mech_infantry owned by the Americans , 5 infantry owned by the Germans , 2 tactical_bombers owned by the Germans , 4 infantry owned by the Americans and 1 fighter owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 :  2/7 hits
                        Germans roll dice for 1 fighter in Normandy Bordeaux, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 fighter owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 2 fighters, 5 infantry and 2 tactical_bombers
                    Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
                Battle in French Indo China
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Indo China, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                    Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 bomber moved from French Indo China to Yunnan
                1 fighter moved from 21 Sea Zone to 36 Sea Zone
                1 fighter moved from Caroline Islands to 36 Sea Zone
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - Americans
                1 submarine and 2 transports placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                2 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 36 / 39
        Japanese : 26 / 30
        Americans : 59 / 84
        Chinese : 11 / 16
        British : 29 / 32
        UK_Pacific : 22 / 15
        Italians : 10 / 9
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 destroyers moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from India to 42 Sea Zone

    Combat - British
                Battle in 42 Sea Zone
                    British attack with 2 destroyers and 1 fighter
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 destroyers and 1 fighter in 42 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone
                    British win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                2 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                4 infantry moved from Yunnan to Hunan
                2 artilleries and 5 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 fighter moved from 42 Sea Zone to Malaya
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 submarine and 1 transport placed in 81 Sea Zone
                2 transports placed in 110 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 23 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 36 / 39
        Japanese : 22 / 30
        Americans : 59 / 84
        Chinese : 15 / 21
        British : 31 / 33
        UK_Pacific : 22 / 23
        Italians : 10 / 9
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 tactical_bomber moved from Libya to 99 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 tactical_bomber moved from Libya to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 tactical_bomber
                    British defend with 1 transport
                    Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 tactical_bomber moved from 99 Sea Zone to Yugoslavia
                1 armour moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,6,4,3,3,4
                Italians collect 4 PUs (6 lost to blockades); end with 4 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs


  • I’m starting to feel the heat.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 36 / 39
        Japanese : 22 / 30
        Americans : 59 / 84
        Chinese : 15 / 21
        British : 31 / 33
        UK_Pacific : 22 / 23
        Italians : 10 / 9
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hey man, I did my battle and forgot to post my move before I pushed done. I have been trying to figure out how to save the game. I have done a ton of stuff but nothing is working. do you have any ideas? 1f not, I will take actual pictures of where my pieces ended up and I will either ask you to edit it for me or I can do it.

  • '19 '18

    Hey,

    you can save the game fairly easy. At the top left corner of the tripleA screen is “file”. you click on it and then there is “save”.

    But since you probably closed tripleA now, there would be another option:

    1.) open my savegame again.
    2.) Redo all your move
    3.) adjust everything according to the Marti dice emails with the edit mode.

    Normandy: you attack with 4 inf, 2 mech, 1 art, 1 tank. one unit is lost.
    Tsinghai: you attack with 2 mech, 2 tanks. one unit lost.
    Vologda: you attack with 1 mech, 5 tanks. only one unit lost  :-(
    Western Ukraine: you kill my inf, lose nothing.

    Ukraine:

    You attack with 13 inf, 10 art, 2 fighter, 2 tac, 1 bomber. I defend with 11 inf, 4 mech, 4 art, 2 tanks, 1 tac, 2 fighter, 4 AAA
    My AAA score 0/5 hits  :-(
    First round: You score 10 hits. I score 14 hits (wow, way over average).

    second round:
    You attack with 9 art, 1 bomber, 2 fighters and 2 tacs and score 7 hits.
    I defend with 5 inf, 4 art, 4 mech, 2 tanks, 2 fighters and 1 tac. I score 9 hits.

    You seem to have retreated.
    Remaining units for the attacker: probably all the planes?
    Remaining units for the defender: 2 art, 4 mech, 2 tanks, 2 fighters, 1 tac.

    Finally convoy:
    Full 3/3 convoy in SZ93 at south france.
    Full 2/2 convoy in SZ 97.

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