@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L G40 Vold vs dawgoneit (Allies +12)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 cruiser and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Algeria to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 battleshipNon Combat Move - British
2 fighters moved from 92 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Morocco
2 aaGuns moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Siam to Shan State
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 airfield placed in Morocco
1 cruiser and 1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4,2,2,4,3,3,5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 bomber and 2 fighters moved from Tobruk to Southern Italy
1 fighter moved from Gibraltar to Southern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Shan State to YunnanNon Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 armour moved from New South Wales to Queensland
1 infantry moved from South Australia to Western Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Eire to ScotlandCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 artilleries, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 5 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
3 artilleries, 1 carrier, 3 destroyers, 5 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
4 bombers and 1 fighter moved from Holland Belgium to United Kingdom
1 bomber and 3 tactical_bombers moved from Western Germany to United Kingdom
2 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Eastern Poland
1 tactical_bomber moved from Southern Italy to BessarabiaCombat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Baltic States
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 3 artilleries, 5 bombers, 2 fighters, 5 infantry and 3 tactical_bombers
French defend with 1 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry; Americans defend with 1 infantry and 1 mech_infantry
5 bombers owned by the Germans and 3 tactical_bombers owned by the Germans retreated
British win with 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 3 artilleries, 2 fighters and 5 infantry
Casualties for French: 1 infantry
Casualties for British: 5 aaGuns, 2 bombers and 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
5 bombers and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from Bessarabia to Romania
1 fighter moved from Eastern Poland to Slovakia Hungary
5 infantry moved from Slovakia Hungary to RomaniaPlace Units - Germans
1 transport placed in 112 Sea Zone
Germans undo move 1.
3 artilleries and 7 infantry placed in Germany
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Romania: 2 armour
EDIT: Removing units owned by Germans from Greece: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Karelia to Finland
Russians take Finland from Germans
5 infantry moved from Vyborg to Finland
1 artillery moved from Vyborg to Finland
1 armour moved from Novgorod to Finland
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Belarus to Baltic States
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to BessarabiaCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 2 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 armour moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Belarus
1 fighter moved from Baltic States to Belarus
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
2 aaGuns and 5 infantry moved from Yenisey to Timguska
5 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Novosibirsk to Kansu
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Karelia to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 5 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 carrier, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
2 submarines moved from 55 Sea Zone to 46 Sea Zone
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 armour and 2 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 5 infantry moved from Hopei to Kweichow
1 tactical_bomber moved from Kwangsi to KweichowCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 carrier, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 carrier, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New Guinea
Battle in Kweichow
Japanese attack with 1 artillery, 5 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking New Guinea from ANZAC, taking Kweichow from Chinese with 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Hawaiian Islands
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kwangsi to Japan
1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 armour and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea ZonePlace Units - Japanese
5 destroyers placed in 6 Sea Zone
1 armour and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from India to Hunan
1 fighter moved from India to Shensi
1 artillery and 2 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 8 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
4 fighters moved from 10 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone -
scramble orders please
-
no scramble, but 3 kamikazes on each carrier please.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from India to Hunan
1 fighter moved from India to Shensi
1 artillery and 2 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 8 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
4 fighters moved from 10 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 1,4,1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,1,6
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 49
Casualties for Japanese: 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 destroyers and 2 submarines
Battle in Korea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in Shantung
Battle in Hunan
Americans attack with 1 fighter
Japanese defend with 1 infantry
Japanese win, taking Shantung from Japanese with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Shensi
Americans attack with 1 fighter
Japanese defend with 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
4 fighters could not land in 6 Sea Zone and were removed
1 carrier moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Shensi to KansuPlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 1.
2 destroyers and 2 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 armour and 5 infantry placed in Eastern United States
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Shantung
1 artillery and 1 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 cruiser and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
3 fighters moved from Morocco to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
3 fighters moved from Morocco to 110 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer
British win, taking 109 Sea Zone from Germans with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
British attack with 3 fighters
Germans defend with 1 carrier, 1 destroyer, 2 tactical_bombers and 4 transports
British win with 1 fighter remaining. Battle score for attacker is 54
Casualties for Germans: 1 carrier, 1 destroyer, 2 tactical_bombers and 4 transports
Casualties for British: 2 fightersNon Combat Move - British
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 aaGuns moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
4 infantry moved from India to Burma
1 infantry moved from India to Burma
2 artilleries moved from India to Burma
8 infantry moved from India to Burma
1 aaGun moved from India to BurmaPlace Units - British
3 armour placed in Union of South Africa
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 5 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Italians take 97 Sea Zone from French
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Malta
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 transport
British defend with 1 destroyer
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 95 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Malta
Italians attack with 1 bomber and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to Southern Italy
1 artillery moved from Libya to Tobruk
1 armour and 1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Wake Island
1 bomber moved from New South Wales to Wake Island
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Northern Territory to Western Australia
1 armour moved from Queensland to New South WalesPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French





