13L Whackamatt (Axis) vs. PGMatt (Allies +11)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                2 bombers moved from Eastern United States to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  7/13 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 2 :  7/12 hits
                        2 submarines owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Americans , 3 carriers owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 2 bombers, 1 cruiser, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 :  7/10 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 3 :  4/8 hits
                        3 fighters owned by the Americans , 1 cruiser owned by the Japanese , 3 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans and 3 fighters owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 :  4/6 hits
                        Japanese roll dice for 1 battleship and 2 transports in 26 Sea Zone, round 4 :  0/1 hits
                        2 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
                    Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
                    Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 2 submarines

    Non Combat Move - Americans
                2 bombers, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 cruiser moved from 106 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
        Midway : 1 airfield, 2 bombers, 2 fighters and 1 tactical_bomber
        26 Sea Zone : 1 flag, 1 battleship
        10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports
        Central United States : 2 aaGuns, 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        French West Africa : 1 artillery and 1 infantry
        87 Sea Zone : 1 transport
        109 Sea Zone : 1 cruiser
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 49
        Russians : 36 / 41
        Japanese : 51 / 57
        Americans : 51 / 66
        Chinese : 6 / 15
        British : 28 / 34
        UK_Pacific : 10 / 14
        Italians : 13 / 12
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    i know you’re excited about the US victory, but uh…UK’s turn?  lol

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 carrier, 1 cruiser and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Malta to Trans-Jordan
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Eire to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Trans-Jordan
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 cruiser in Trans-Jordan, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 :  0/5 hits
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 3 :  3/4 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - British
                2 fighters moved from Trans-Jordan to Egypt
                1 fighter moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 aaGun moved from Burma to India
                2 aaGuns and 6 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                2 fighters moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                2 infantry placed in United Kingdom
                1 carrier and 1 cruiser placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Malaya : 1 harbour and 3 infantry
        43 Sea Zone : 1 flag, 1 destroyer
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 carrier and 2 fighters
        81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 36 / 41
        Japanese : 50 / 57
        Americans : 51 / 66
        Chinese : 7 / 13
        British : 34 / 34
        UK_Pacific : 10 / 10
        Italians : 12 / 12
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 2 infantry
                    French win with no units remaining. Battle score for attacker is -1
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries, 1 bomber and 1 fighter
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from British with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Northern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                4 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern France: 2 aaGuns
                EDIT: Adding units owned by Italians to Normandy Bordeaux: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,3,4,5
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total

  • '16

    @Whackamatt:

    i know you’re excited about the US victory, but uh…UK’s turn?  lol

    Yeah, my daughter demanded me!

    I dunno if I’m excited about it or not.  Clearly I liked the battle or I would not have engaged it, but it went so much better than planned.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 49 Sea Zone to 26 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 36 / 41
        Japanese : 50 / 57
        Americans : 51 / 66
        Chinese : 7 / 13
        British : 32 / 34
        UK_Pacific : 10 / 10
        Italians : 14 / 11
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 1 infantry
        97 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 36 / 41
        Japanese : 50 / 57
        Americans : 51 / 66
        Chinese : 7 / 13
        British : 32 / 34
        UK_Pacific : 10 / 10
        Italians : 14 / 11
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 artilleries moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 fighter and 1 tactical_bomber moved from Romania to Novgorod
                1 bomber moved from Western Germany to Novgorod
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                2 armour moved from France to Normandy Bordeaux
                2 mech_infantrys moved from France to Normandy Bordeaux
                3 armour moved from Germany to Eastern Poland
                4 artilleries and 4 infantry moved from Romania to Bessarabia
                1 armour moved from France to Holland Belgium

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 artilleries, 1 bomber, 4 fighters, 7 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
                    Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Holland Belgium from British with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from Finland to Karelia
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Baltic States
                1 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria

    Place Units - Germans
                3 armour placed in Romania
                1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Denmark: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,4,3,3
                Germans collect 43 PUs (4 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from Persia to Northwest Persia
                1 aaGun, 2 artilleries and 7 infantry moved from Ukraine to Bryansk
                1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Russia to Kazakhstan
                2 aaGuns and 16 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                1 artillery, 3 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Kazakhstan : 2 mech_infantrys
        Bryansk : 2 aaGuns, 5 artilleries and 15 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 3 infantry and 4 mech_infantrys
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 3 mech_infantrys
        80 Sea Zone : 1 infantry
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 33 / 38
        Japanese : 50 / 57
        Americans : 51 / 66
        Chinese : 7 / 13
        British : 29 / 34
        UK_Pacific : 10 / 10
        Italians : 14 / 11
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hunan to Kweichow
                2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 destroyers moved from 6 Sea Zone to 26 Sea Zone
                3 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
                1 battleship moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                2 bombers moved from Hunan to 43 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    British defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 26 Sea Zone
                    Japanese attack with 2 destroyers, 3 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship
                    Japanese win, taking 26 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 battleship
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Sumatra

    Non Combat Move - Japanese
                1 infantry moved from Kwangtung to Kwangsi
                3 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Hunan to 6 Sea Zone
                3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                1 aaGun and 5 infantry moved from Jehol to Manchuria
                4 infantry moved from Korea to Manchuria
                3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from 43 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 factory_minor and 3 infantry placed in Kiangsu
                Japanese undo move 2.
                1 factory_minor placed in Shantung
                3 infantry placed in Kiangsu
                Japanese undo move 2.
                1 factory_minor placed in Kwangtung
                Japanese undo move 3.
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 carriers, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers, 2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
                2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

  • '16

    Do you wish to scramble z26?

  • '19 '18

    Hey PGMatt :-)
    Just dropping in, to remind you, we have a game as well g

    Good luck to you 2.

  • '20 '18 '17 '15

    n o

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 carriers, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers, 2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
                2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 2 bombers, 4 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 2 bombers, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                2 bombers moved from 26 Sea Zone to Western United States
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from French West Africa to French Central Africa
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                2 carriers, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 2 submarines
        10 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
        Central United States : 2 aaGuns, 1 factory_major and 1 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        French Central Africa : 1 artillery and 1 infantry
        French West Africa : 2 infantry
        87 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier
        Brazil : 1 flag
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 33 / 38
        Japanese : 58 / 72
        Americans : 51 / 66
        Chinese : 4 / 13
        British : 29 / 34
        UK_Pacific : 9 / 10
        Italians : 14 / 11
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Yunnan : 3 artilleries, 1 fighter and 13 infantry
        Kweichow : 4 infantry
        Szechwan : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 33 / 38
        Japanese : 57 / 72
        Americans : 51 / 66
        Chinese : 5 / 11
        British : 29 / 34
        UK_Pacific : 9 / 10
        Italians : 14 / 11
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 armour and 3 mech_infantrys moved from India to Shan State
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Shensi

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 armour and 3 mech_infantrys moved from India to Shan State
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Shensi

    Combat - British
                Battle in Shensi
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  3/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        British roll dice for 1 cruiser in Alexandria, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  2/8 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  1/5 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 3 :  5/7 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 :  2/3 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 artillery owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Shan State
                    British attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 3 mech_infantrys in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour and 1 artillery
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 2 :  0/2 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                        British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 :  0/4 hits
                        Germans roll dice for 1 armour in Holland Belgium, round 3 :  0/1 hits
                        British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 4 :  2/4 hits
                        Germans roll dice for 1 armour in Holland Belgium, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 artillery
                Battle in Normandy Bordeaux
                    British attack with 2 infantry
                    Germans defend with 2 armour and 2 mech_infantrys; Italians defend with 2 aaGuns, 2 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  1/2 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Italians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 :  3/6 hits
                        2 infantry owned by the British and 1 aaGun owned by the Italians lost in Normandy Bordeaux
                    Italians win with 1 aaGun, 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British
                2 fighters moved from Holland Belgium to United Kingdom
                2 fighters moved from 97 Sea Zone to 110 Sea Zone
                2 fighters moved from Alexandria to 97 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters and 1 tactical_bomber moved from Shensi to Yunnan

    Place Units - British
                1 transport placed in 106 Sea Zone
                3 artilleries and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Shensi : 1 mech_infantry
        Yunnan : 2 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber
        Shan State : 1 armour and 2 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Malaya : 1 harbour and 3 infantry
        French Indo China : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 armour, 1 artillery and 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 2 infantry
        Holland Belgium : 1 flag, 2 infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 transport
        106 Sea Zone : 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 carrier and 2 fighters
        98 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 38
        Japanese : 53 / 72
        Americans : 51 / 66
        Chinese : 6 / 11
        British : 32 / 37
        UK_Pacific : 12 / 12
        Italians : 14 / 11
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    I took an Italian AA gun in Normandy; feel free to swap it back if you want a different casualty.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Northern Italy to Holland Belgium
                1 bomber moved from Southern Italy to 76 Sea Zone

    Combat - Italians
                Battle in 76 Sea Zone
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry; British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 infantry
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Italians attack with 2 artilleries and 1 fighter
                    British defend with 2 infantry
                    Italians win, taking Holland Belgium from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Northern Italy
                1 bomber moved from 76 Sea Zone to Italian Somaliland

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,4,1,3
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total

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