@nikola1975 As much as I want to…I have to keep the ftrs down. No scramble.
13L G40 2nd Ed Jennifer (Axis) vs MrRoboto (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Libya to Tunisia
1 infantry moved from Algeria to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 infantry moved from Algeria to Morocco
Italians take Morocco from FrenchCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 bomber and 3 infantry
French defend with 2 infantry
Italians win, taking Tunisia from French with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 cruiser and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 bomber moved from Tunisia to Southern Italy
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Albania to Yugoslavia
1 armour moved from Northern Italy to Slovakia Hungary
5 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 40
Japanese : 38 / 58
Americans : 52 / 77
Chinese : 9 / 15
British : 31 / 31
UK_Pacific : 10 / 6
Italians : 12 / 17
ANZAC : 19 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 98 Sea Zone
5 bombers, 1 fighter and 1 tactical_bomber moved from Algeria to 98 Sea Zone
6 armour and 3 mech_infantrys moved from Slovakia Hungary to Baltic States
Germans take Eastern Poland from Russians
Germans take Baltic States from Russians
3 artilleries and 14 infantry moved from Poland to Baltic States
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 98 Sea Zone
5 bombers, 1 fighter and 1 tactical_bomber moved from Algeria to 98 Sea Zone
6 armour and 3 mech_infantrys moved from Slovakia Hungary to Baltic States
Germans take Eastern Poland from Russians
Germans take Baltic States from Russians
3 artilleries and 14 infantry moved from Poland to Baltic States
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to MaltaCombat - Germans
Battle in 98 Sea Zone
Germans attack with 6 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 battleship, 1 cruiser, 2 destroyers and 2 submarines
2 submarines owned by the British Submerged
Germans win with 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
Battle in MaltaNon Combat Move - Germans
3 armour moved from Greece to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
3 aaGuns moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Germany to Poland
3 artilleries and 6 infantry moved from Slovakia Hungary to Poland
3 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
1 fighter and 2 tactical_bombers moved from Algeria to Southern Italy
6 bombers moved from 98 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Western Germany
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
6 infantry moved from Finland to NorwayPlace Units - Germans
3 artilleries and 4 infantry placed in Germany
1 bomber and 2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Okay, the British navy is being absolutely ridiculous.
If you want, there should be 3 aircraft shot down and those would be fighter, tactical and strategic. So the fighter/tactical I flew to W. Germany would have stayed on the carrier instead to replace the ones I expected to be lost.
but 3 destroyers, cruiser and battleship should have gotten 2 or 3 hits at least.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Finland, round 2 : 4/11 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 infantry moved from Manchuria to Amur
1 aaGun and 2 infantry moved from Manchuria to Jehol
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Bessarabia
5 infantry moved from Russia to Bryansk
3 infantry moved from Belarus to Smolensk
2 aaGuns, 2 artilleries and 10 infantry moved from Belarus to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
3 artilleries placed in Ukraine
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsProduction/PUs Summary :
Germans : 46 / 53
Russians : 39 / 42
Japanese : 37 / 58
Americans : 52 / 77
Chinese : 10 / 15
British : 31 / 31
UK_Pacific : 10 / 6
Italians : 12 / 17
ANZAC : 19 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thank you. This time I took the offer.
I fear it’s not helping much though, since you get a small edge in almost every battle and that’s adding up a lot.
Well it’s just fair I guess. You got diced and lost, so it shall happen to me too.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
2 artilleries and 4 infantry moved from Hopei to Kweichow
3 artilleries and 2 infantry moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Hunan to Jehol
2 armour moved from Korea to Jehol
Japanese take Manchuria from Chinese
3 infantry moved from Korea to Amur
1 bomber moved from Kiangsu to Amur
1 fighter and 2 tactical_bombers moved from Kiangsu to Jehol
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from 20 Sea Zone to Philippines
3 fighters moved from 20 Sea Zone to Philippines
1 fighter moved from Kiangsu to Jehol
1 bomber moved from Kiangsu to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
2 artilleries and 4 infantry moved from Hopei to Kweichow
3 artilleries and 2 infantry moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Hunan to Jehol
2 armour moved from Korea to Jehol
Japanese take Manchuria from Chinese
3 infantry moved from Korea to Amur
1 bomber moved from Kiangsu to Amur
1 fighter and 2 tactical_bombers moved from Kiangsu to Jehol
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from 20 Sea Zone to Philippines
3 fighters moved from 20 Sea Zone to Philippines
1 fighter moved from Kiangsu to Jehol
1 bomber moved from Kiangsu to YunnanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Amur
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 5 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 3 infantry
Japanese win, taking Jehol from Chinese with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
3 fighters moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
3 fighters moved from Kiangsu to Japan
1 aaGun moved from Hunan to Kweichow
1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangtung
1 artillery moved from Kiangsi to Hunan
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Jehol to Kiangsi
1 tactical_bomber moved from Jehol to Kiangsi
1 armour, 3 artilleries and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Amur to JapanPlace Units - Japanese
2 armour, 2 artilleries and 4 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Japanese collect 46 PUs; end with 46 PUs total -
Thank you. This time I took the offer.
I fear it’s not helping much though, since you get a small edge in almost every battle and that’s adding up a lot.
Well it’s just fair I guess. You got diced and lost, so it shall happen to me too.
Yup. That was really the second really ridiculous British naval defense. I mean in both cases the British navy was predicted to lose badly, but not that badly.
Ground battles seem to be going pretty close to normal. I mean they are small battles and it’s not unheard of for 3 infantry to miss all shots or get 2 or even 3 hits. Just too small a sample, you know?
At least Japan’s round was pretty down the road average.
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See, that’s what I mean. 1/9 Infantry and 0/3 AAA. It just adds up horribly.
Not gonna give up yet, though. Let’s see, maybe a miracle will happen somewhere.
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If America attacks SZ 6 for some reason, I scramble 3 fighters. No suicides. You probably wont, but in case you do.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to Dutch New Guinea
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Battle in Borneo
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win, taking Gibraltar from Germans, taking Borneo from Japanese with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from 34 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters and 1 transport placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 46 / 53
Russians : 38 / 42
Japanese : 39 / 46
Americans : 54 / 74
Chinese : 4 / 15
British : 31 / 31
UK_Pacific : 14 / 6
Italians : 11 / 17
ANZAC : 19 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 71 Sea Zone to 79 Sea Zone
2 submarines moved from 98 Sea Zone to 80 Sea Zone
3 aaGuns, 4 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 artillery and 7 infantry moved from India to BurmaPlace Units - British
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 46 / 53
Russians : 38 / 42
Japanese : 37 / 46
Americans : 54 / 74
Chinese : 6 / 12
British : 31 / 30
UK_Pacific : 14 / 14
Italians : 11 / 17
ANZAC : 19 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Morocco
1 bomber moved from Southern Italy to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Morocco
1 bomber moved from Southern Italy to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour and 1 bomber
Americans defend with 1 armour
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Americans: 1 armourNon Combat Move - Italians
1 bomber moved from Morocco to Libya
3 infantry moved from Tunisia to Algeria
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 infantry placed in Northern Italy
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
  Round: 4
    Combat - Americans
        Japanese win, taking Gibraltar from Germans, taking Borneo from Japanese with no units remaining. Battle score for attacker is -2
  ÂJapan, now at war with Germany!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 3 artilleries, 14 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 bomber moved from Western Germany to Gibraltar
5 bombers moved from Southern Italy to Gibraltar
3 artilleries and 3 infantry moved from Tobruk to 96 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 96 Sea Zone to 92 Sea Zone
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Romania to Bessarabia
1 fighter and 2 tactical_bombers moved from Southern Italy to Bessarabia
3 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone -
Scramble in Gibraltar?





