No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries moved from Malta to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
2 fighters and 1 tactical_bomber moved from Malta to Northern Italy
1 bomber moved from Malta to Northern Italy
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Kweichow
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Northern Italy
British attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 3 mech_infantrys
British roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 2/3 hits
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/8 hits
Italians roll dice for 3 mech_infantrys in Northern Italy, round 2 : 1/3 hits
1 infantry owned by the British and 3 mech_infantrys owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 3 mech_infantrys
Battle in Hunan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - British
1 aaGun moved from Yunnan to Szechwan
2 aaGuns moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry
Production/PUs Summary :
Germans : 43 / 48
Russians : 46 / 66
Japanese : 55 / 60
Americans : 55 / 76
Chinese : 6 / 3
British : 25 / 0
UK_Pacific : 7 / 9
Italians : 6 / 15
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery moved from Slovakia Hungary to Eastern Poland
1 armour, 2 infantry and 1 mech_infantry moved from Poland to Eastern Poland
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys in Yugoslavia, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Yugoslavia, round 3 : 4/5 hits
Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Slovakia Hungary to Eastern Poland
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,4,6,2,6,1
Italians collect 3 PUs (6 lost to blockades); end with 9 PUs total
Territory Summary for Italians :
Tunisia : 1 flag
Libya : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Production/PUs Summary :
Germans : 43 / 48
Russians : 43 / 66
Japanese : 55 / 60
Americans : 55 / 76
Chinese : 6 / 3
British : 25 / 0
UK_Pacific : 7 / 9
Italians : 9 / 9
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 15 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 battleship moved from 62 Sea Zone to 46 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 1 battleship
Japanese defend with 1 destroyer
ANZAC win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Non Combat Move - ANZAC
1 infantry moved from Siam to Shan State
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
ANZAC collect 16 PUs (3 lost to blockades); end with 31 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Production/PUs Summary :
Germans : 43 / 48
Russians : 43 / 66
Japanese : 49 / 60
Americans : 57 / 76
Chinese : 6 / 3
British : 25 / 0
UK_Pacific : 7 / 9
Italians : 9 / 9
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 43 / 48
Russians : 43 / 66
Japanese : 49 / 60
Americans : 57 / 76
Chinese : 6 / 3
British : 25 / 0
UK_Pacific : 7 / 9
Italians : 9 / 9
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 112 Sea Zone to 114 Sea Zone
4 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Norway to 112 Sea Zone
6 armour moved from Norway to Karelia
Germans take Finland from Russians
1 armour and 3 mech_infantrys moved from Germany to Baltic States
3 mech_infantrys moved from Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
2 mech_infantrys moved from Slovakia Hungary to Bulgaria
3 bombers moved from Western Germany to Bulgaria
1 tactical_bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Belarus
1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
4 artilleries and 6 infantry moved from Slovakia Hungary to Romania
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 armour, 5 artilleries, 1 carrier, 1 cruiser, 1 fighter, 9 infantry, 1 tactical_bomber and 9 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour, 5 artilleries and 9 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from Slovakia Hungary to Bulgaria
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 cruiser
Germans roll dice for 3 submarines in 114 Sea Zone, round 2 : 0/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 2 submarines in 114 Sea Zone, round 3 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 submarine in 114 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 0
Casualties for Germans: 2 submarines
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Romania
Germans attack with 4 artilleries and 6 infantry
Russians defend with 6 infantry
Germans roll dice for 4 artilleries and 6 infantry in Romania, round 2 : 4/10 hits
Russians roll dice for 6 infantry in Romania, round 2 : 1/6 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 4 artilleries and 5 infantry in Romania, round 3 : 5/9 hits
Russians roll dice for 2 infantry in Romania, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 6 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 0/5 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 4 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 6 armour
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 6 armour in Karelia, round 2 : 2/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Karelia, round 2 : 3/3 hits
1 infantry owned by the Russians , 3 armour owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans roll dice for 3 armour in Karelia, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Karelia, round 3 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 armour remaining. Battle score for attacker is -13
Casualties for Germans: 4 armour
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Novgorod
Germans attack with 2 armour, 5 artilleries and 9 infantry
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits
Germans roll dice for 2 armour, 5 artilleries and 9 infantry in Novgorod, round 2 : 7/16 hits
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 5/10 hits
3 infantry owned by the Russians , 1 armour owned by the Russians , 5 infantry owned by the Germans , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Russians lost in Novgorod
Germans roll dice for 2 armour, 5 artilleries and 4 infantry in Novgorod, round 3 : 3/11 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits
1 tactical_bomber owned by the Russians , 1 infantry owned by the Germans , 2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 36
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 1 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Bulgaria
Germans attack with 3 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 bombers and 3 mech_infantrys in Bulgaria, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/3 hits
2 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Northern Italy
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 2/5 hits
British roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 0/3 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Northern Italy
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northern Italy, round 3 : 1/5 hits
British roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northern Italy
Germans win, taking Northern Italy from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
3 bombers moved from Bulgaria to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 9 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in United Kingdom
3 artilleries placed in France
1 armour and 5 mech_infantrys placed in Western Germany
Germans undo move 3.
3 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,3,4,6,5,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Romania : 4 artilleries and 5 infantry
Germany : 1 armour, 1 factory_major and 2 mech_infantrys
Northern Italy : 2 mech_infantrys
Belarus : 1 flag, 1 armour
Karelia : 1 flag, 2 armour
Baltic States : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 3 aaGuns, 9 artilleries, 1 bomber, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 mech_infantrys
Greece : 1 flag
114 Sea Zone : 1 submarine
127 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 62
Russians : 32 / 66
Japanese : 49 / 60
Americans : 57 / 76
Chinese : 6 / 3
British : 21 / 0
UK_Pacific : 7 / 9
Italians : 13 / 9
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 artillery moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 artillery moved from Bryansk to Belarus
3 artilleries and 8 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 2 artilleries and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 artilleries and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery
Battle in Romania
Russians attack with 4 artilleries and 9 infantry
Germans defend with 4 artilleries and 5 infantry
Russians roll dice for 4 artilleries and 9 infantry in Romania, round 2 : 6/13 hits
Germans roll dice for 4 artilleries and 5 infantry in Romania, round 2 : 1/9 hits
1 infantry owned by the Russians , 5 infantry owned by the Germans and 1 artillery owned by the Germans lost in Romania
Russians roll dice for 4 artilleries and 8 infantry in Romania, round 3 : 3/12 hits
Germans roll dice for 3 artilleries in Romania, round 3 : 1/3 hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 4 artilleries and 5 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
4 aaGuns, 2 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Belarus to Russia
1 bomber moved from Novosibirsk to Russia
1 armour moved from Russia to Urals
3 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
5 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Production/PUs Summary :
Germans : 50 / 62
Russians : 36 / 47
Japanese : 49 / 60
Americans : 57 / 76
Chinese : 6 / 3
British : 21 / 0
UK_Pacific : 7 / 9
Italians : 13 / 9
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Sikang to Szechwan
3 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to India
2 infantry moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 6 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
3 artilleries and 6 infantry moved from 39 Sea Zone to India
5 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 4 infantry
AA fire in Szechwan : 0/3 hits
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 5/9 hits
Chinese roll dice for 1 aaGun, 2 artilleries and 4 infantry in Szechwan, round 2 : 2/6 hits
4 infantry owned by the British , 1 infantry owned by the Japanese , 1 aaGun owned by the British and 1 artillery owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 2 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
British defend with 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in India, round 2 : 8/17 hits
UK_Pacific roll dice for 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/13 hits
5 infantry owned by the British , 4 infantry owned by the Japanese , 2 artilleries owned by the British and 3 mech_infantrys owned by the British lost in India
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 3 : 7/13 hits
UK_Pacific roll dice for 2 fighters and 1 tactical_bomber in India, round 3 : 3/3 hits
1 tactical_bomber owned by the British , 1 infantry owned by the Japanese , 2 fighters owned by the British and 2 artilleries owned by the Japanese lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for British: 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Malaya
5 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Japanese collect 52 PUs (2 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour and 2 tactical_bombers
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag, 1 infantry
Yenisey : 1 flag, 1 mech_infantry
Amur : 1 flag
Timguska : 1 flag
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 5 fighters, 3 infantry and 2 tactical_bombers
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 5 transports
6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 50 / 62
Russians : 34 / 47
Japanese : 54 / 66
Americans : 57 / 76
Chinese : 6 / 3
British : 21 / 0
UK_Pacific : 4 / 0
Italians : 13 / 9
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 3 carriers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 cruiser moved from 22 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 108 Sea Zone
1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 108 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
4 fighters and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Manchuria
Battle in Kwangtung
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 1/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Manchuria from Japanese, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in United Kingdom
Americans attack with 1 armour, 1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in United Kingdom, round 2 : 3/12 hits
Germans roll dice for 4 artilleries and 5 infantry in United Kingdom, round 2 : 4/9 hits
1 mech_infantry owned by the Americans , 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 5/8 hits
Germans roll dice for 4 artilleries and 2 infantry in United Kingdom, round 3 : 1/6 hits
1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 3 artilleries owned by the Germans lost in United Kingdom
Americans roll dice for 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber in United Kingdom, round 4 : 2/7 hits
Germans roll dice for 1 artillery in United Kingdom, round 4 : 0/1 hits
1 artillery owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 4 artilleries and 5 infantry
Casualties for Americans: 3 infantry and 2 mech_infantrys
Non Combat Move - Americans
3 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 submarine moved from 23 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Production/PUs Summary :
Germans : 42 / 62
Russians : 34 / 47
Japanese : 48 / 66
Americans : 62 / 88
Chinese : 9 / 3
British : 27 / 0
UK_Pacific : 4 / 0
Italians : 13 / 9
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry, I forgot to hit post
here is the file
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Italians
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Yugoslavia to Romania
1 bomber and 2 fighters moved from Southern Italy to Romania
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
Combat - Italians
Battle in Romania
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 4 artilleries and 7 infantry
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Romania, round 2 : 5/10 hits
Russians roll dice for 4 artilleries and 7 infantry in Romania, round 2 : 2/11 hits
5 infantry owned by the Russians , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Romania, round 3 : 2/8 hits
Russians roll dice for 4 artilleries and 2 infantry in Romania, round 3 : 2/6 hits
2 infantry owned by the Russians , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Romania
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 fighters in Romania, round 4 : 3/6 hits
Russians roll dice for 4 artilleries in Romania, round 4 : 2/4 hits
1 artillery owned by the Italians , 3 artilleries owned by the Russians and 1 armour owned by the Italians lost in Romania
1 armour owned by the Italians retreated to Eastern Poland
Russians win with 1 artillery remaining. Battle score for attacker is 8
Casualties for Russians: 3 artilleries and 7 infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Romania to Bulgaria
1 bomber moved from Romania to Southern Italy
Place Units - Italians
2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3
Italians collect 3 PUs (9 lost to blockades); end with 4 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_minor
Libya : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
Eastern Poland : 1 flag, 1 aaGun and 1 armour
Bessarabia : 1 flag
Bulgaria : 2 fighters
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 47
Japanese : 40 / 66
Americans : 62 / 88
Chinese : 17 / 9
British : 30 / 35
UK_Pacific : 4 / 0
Italians : 12 / 4
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I realized I forgot to do a combat move as soon as I hit done.
I have no idea how to roll on the forum so I am going to open a new file, edit the results of the Romania combat and do the attack.
Sorry!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Italians
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits
British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
Place Units - Italians
2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3
Italians collect 10 PUs (3 lost to blockades); end with 11 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Italians from 11 to 4
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Bulgaria: 2 fighters
EDIT: Removing units owned by Russians from Romania: 3 artilleries and 7 infantry
EDIT: Removing units owned by Italians from Yugoslavia: 1 armour, 1 artillery and 1 mech_infantry
EDIT: Removing units owned by Italians from Eastern Poland: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Bessarabia from Russians to Italians
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Tunisia : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
Eastern Poland : 1 flag, 1 aaGun and 1 armour
Bessarabia : 1 flag
Bulgaria : 2 fighters
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 47
Japanese : 40 / 66
Americans : 62 / 88
Chinese : 17 / 9
British : 29 / 35
UK_Pacific : 4 / 0
Italians : 13 / 4
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 46 Sea Zone to 34 Sea Zone
1 cruiser moved from 44 Sea Zone to 34 Sea Zone
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
ANZAC collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
2 mech_infantrys moved from Bulgaria to Romania
1 bomber and 1 tactical_bomber moved from Eastern Poland to Romania
9 artilleries, 14 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour, 4 artilleries and 3 infantry moved from Novgorod to Belarus
2 armour moved from Karelia to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 5 armour, 13 artilleries, 17 infantry and 4 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 5 armour, 13 artilleries, 17 infantry and 4 mech_infantrys in Belarus, round 2 : 17/39 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 armour, 13 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Southern France, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Southern France
retreated to Southern France
Americans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Romania
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Romania to Novgorod
3 aaGuns moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
3 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern France to Western Germany
Place Units - Germans
1 fighter and 2 mech_infantrys placed in Novgorod
5 infantry placed in Germany
1 artillery, 7 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Romania : 1 mech_infantry
Poland : 3 mech_infantrys
Germany : 1 factory_major and 5 infantry
Belarus : 1 flag, 3 aaGuns, 5 armour, 13 artilleries, 17 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 1 armour and 2 mech_infantrys
Archangel : 1 flag
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
113 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
127 Sea Zone : 1 carrier, 1 cruiser and 9 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 47 / 55
Russians : 29 / 47
Japanese : 40 / 66
Americans : 60 / 88
Chinese : 17 / 9
British : 29 / 35
UK_Pacific : 4 / 0
Italians : 13 / 4
ANZAC : 19 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
9 artilleries and 12 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 armour moved from Egypt to Ethiopia
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Russia
1 artillery and 2 infantry moved from Volgograd to Tambov
3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Ukraine to Western Ukraine
4 aaGuns moved from Ukraine to Bessarabia
1 infantry moved from Russia to Smolensk
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Production/PUs Summary :
Germans : 46 / 55
Russians : 32 / 44
Japanese : 38 / 66
Americans : 60 / 88
Chinese : 17 / 9
British : 29 / 35
UK_Pacific : 4 / 0
Italians : 13 / 4
ANZAC : 19 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 5 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to 44 Sea Zone
2 tactical_bombers moved from Malaya to Yunnan
4 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 bomber and 1 fighter moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Shan State
1 artillery moved from India to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 aaGuns and 1 infantry
AA fire in Yunnan : 1/6 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/9 hits
Chinese roll dice for 2 aaGuns and 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British and 2 aaGuns owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for British: 2 aaGuns and 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/9 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Shan State to French Indo China
3 fighters and 3 tactical_bombers moved from Shan State to 39 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 mech_infantry placed in India
2 destroyers placed in 39 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 artillery
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Sakha : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 armour, 2 bombers, 1 factory_minor, 4 fighters, 1 mech_infantry and 4 tactical_bombers
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 5 transports
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
West India : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 46 / 55
Russians : 30 / 44
Japanese : 45 / 49
Americans : 60 / 88
Chinese : 16 / 9
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 13 / 4
ANZAC : 19 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 artillery moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Morocco to Normandy Bordeaux
4 fighters and 2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
1 mech_infantry moved from Manchuria to Amur
Russians take Amur from Japanese
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/11 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 transport moved from 109 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Szechwan
1 battleship, 3 carriers and 2 cruisers moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 factory_minor placed in Kwangtung
3 destroyers and 3 submarines placed in 10 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,2,5,5,4,2,5
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Production/PUs Summary :
Germans : 44 / 55
Russians : 31 / 44
Japanese : 41 / 49
Americans : 69 / 91
Chinese : 16 / 9
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 9 / 4
ANZAC : 19 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 artillery moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Anhwe
1 artillery and 4 infantry moved from Hunan to Yunnan
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
Combat - British
Battle in France
British attack with 1 bomber
Germans defend with 1 airfield, 1 artillery and 1 factory_minor
British roll dice for 1 bomber in France, round 2 : 0/1 hits
Germans roll dice for 1 artillery in France, round 2 : 1/1 hits
1 bomber owned by the British lost in France
Germans win with 1 artillery remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in Holland Belgium
Battle in Greece
Battle in Yunnan
British attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 2/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Holland Belgium from Germans, taking Greece from Germans, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Egypt to Tobruk
Place Units - British
2 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Production/PUs Summary :
Germans : 39 / 55
Russians : 31 / 44
Japanese : 34 / 49
Americans : 69 / 91
Chinese : 23 / 17
British : 34 / 41
UK_Pacific : 0 / 0
Italians : 9 / 4
ANZAC : 19 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Bulgaria to Northern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber moved from Southern Italy to Bryansk
1 armour moved from Eastern Poland to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 aaGun moved from Eastern Poland to Belarus
1 bomber moved from Bryansk to Novgorod
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4,5,4,1,1
Italians collect 5 PUs (6 lost to blockades); end with 5 PUs total
Territory Summary for Italians :
Algeria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Tunisia : 1 flag
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Belarus : 1 aaGun
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 flag
Novgorod : 1 bomber
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 39 / 55
Russians : 30 / 44
Japanese : 34 / 49
Americans : 69 / 91
Chinese : 23 / 17
British : 34 / 41
UK_Pacific : 0 / 0
Italians : 11 / 5
ANZAC : 19 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0