L13 G49 PGMatt (axis) vs Mr.Robot (allies +9)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Novgorod to Karelia
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Novgorod to Belarus
                5 infantry moved from Russia to Bryansk
                2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns and 18 infantry moved from Amur to Buryatia
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 53
        Chinese : 7 / 13
        British : 31 / 37
        UK_Pacific : 17 / 17
        Italians : 13 / 13
        ANZAC : 18 / 19
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 49 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                1 artillery and 3 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Suiyuyan to Shensi
                2 bombers, 7 fighters and 5 tactical_bombers moved from Anhwe to Shensi
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                3 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 3 infantry moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from Korea to Japan

  • 16

    Scramble 54?

  • 19 18

    no scramble

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 49 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                1 artillery and 3 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Suiyuyan to Shensi
                2 bombers, 7 fighters and 5 tactical_bombers moved from Anhwe to Shensi
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                3 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 3 infantry moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from Korea to Japan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry; Chinese defend with 1 artillery, 1 fighter and 8 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Shensi, round 2 :  10/19 hits
                        Chinese roll dice for 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry in Shensi, round 2 :  5/12 hits
                        1 artillery owned by the Chinese , 3 infantry owned by the Japanese , 1 mech_infantry owned by the Russians , 8 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in Shensi, round 3 :  10/14 hits
                        Chinese roll dice for 1 armour and 1 fighter in Shensi, round 3 :  1/2 hits
                        1 fighter owned by the Chinese , 1 armour owned by the Russians and 1 fighter owned by the Japanese lost in Shensi
                    Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 artillery, 1 fighter and 8 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 6 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 :  0/7 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 6 infantry in Kweichow, round 3 :  2/7 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 :  5/6 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 bombers, 6 fighters and 5 tactical_bombers moved from Shensi to Kweichow
                2 infantry moved from Kiangsu to Anhwe
                2 bombers, 6 fighters and 5 tactical_bombers moved from Kweichow to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                10 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 armour, 2 artilleries and 8 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 5 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery and 5 infantry
        Hunan : 1 flag, 2 bombers, 6 fighters and 5 tactical_bombers
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
        French Indo China : 1 flag, 2 artilleries and 10 infantry
        41 Sea Zone : 1 flag, 1 submarine
        49 Sea Zone : 1 destroyer
        36 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
        39 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 38 / 38
        Americans : 52 / 53
        Chinese : 5 / 13
        British : 31 / 37
        UK_Pacific : 14 / 17
        Italians : 13 / 13
        ANZAC : 18 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

  • 19 18

    I only score 3 hits in 54 =(

    OOL please

  • 16

    @MrRoboto:

    I only score 3 hits in 54 =(

    OOL please

    Tip the BB and one CV.  lose a tac.

    That’s about all I can give you now, I’ll have to do some risk assessment after I see how I shoot and what you take as loses.

  • 19 18

    5 more hits.

  • 16

    @MrRoboto:

    5 more hits.

    Take the damaged CV, damage a CV, both fighters, and the tac.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 3 :  1/2 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Italians win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  2/2 hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 :  2/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 54 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  3/9 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 :  3/8 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  5/8 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  3/7 hits
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 cruiser owned by the Americans and 2 fighters owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 1 carrier, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 4 :  3/5 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 54 Sea Zone, round 4 :  0/3 hits
                        1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking 54 Sea Zone from Japanese with 1 carrier, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 58
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 cruiser, 2 destroyers, 1 fighter and 1 submarine

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 38 / 38
        Americans : 52 / 77
        Chinese : 5 / 13
        British : 31 / 37
        UK_Pacific : 14 / 17
        Italians : 13 / 13
        ANZAC : 18 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 5 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Kansu
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 37 / 38
        Americans : 52 / 77
        Chinese : 6 / 13
        British : 31 / 37
        UK_Pacific : 14 / 17
        Italians : 13 / 13
        ANZAC : 18 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 19 18

    Sorry, I forgot to hit the “Post” button after my UK Move.

    But here is the file, at least.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                      Italians take 97 Sea Zone from British

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 92 Sea Zone
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 infantry moved from British Somaliland to Italian Somaliland
                1 armour and 5 infantry moved from Bulgaria to Romania
                1 infantry moved from Albania to Yugoslavia
                1 armour moved from Yugoslavia to Romania

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 2 armour and 5 infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
        Libya : 1 artillery and 1 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        95 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine
        Yugoslavia : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 35 / 38
        Americans : 52 / 77
        Chinese : 6 / 13
        British : 31 / 28
        UK_Pacific : 16 / 11
        Italians : 13 / 13
        ANZAC : 18 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                2 fighters moved from Queensland to 49 Sea Zone
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 49 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 49 Sea Zone to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Shan State to Yunnan

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                ANZAC collect 15 PUs (4 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 34 / 38
        Americans : 52 / 77
        Chinese : 6 / 13
        British : 31 / 28
        UK_Pacific : 16 / 11
        Italians : 13 / 13
        ANZAC : 19 / 25
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 19 18

    french:

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Poland to Eastern Poland
                1 bomber moved from Southern Italy to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                3 artilleries and 14 infantry moved from Poland to Baltic States
                1 armour and 8 mech_infantrys moved from Slovakia Hungary to Baltic States
                1 armour and 1 mech_infantry moved from Germany to Baltic States

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour, 3 artilleries, 14 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 3 artilleries, 14 infantry and 9 mech_infantrys in Baltic States, round 2 :  6/28 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour, 3 artilleries, 14 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Eastern Poland to Western Germany
                1 bomber moved from Eastern Poland to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                4 artilleries and 6 infantry moved from Germany to Poland
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Slovakia Hungary to Romania
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Greece to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                7 armour moved from Greece to Romania
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 fighter placed in Western Germany
                1 submarine placed in 113 Sea Zone
                3 infantry placed in France
                1 armour placed in Germany
                1 artillery and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Morocco : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Romania : 3 aaGuns, 8 armour, 1 infantry and 2 mech_infantrys
        Poland : 4 artilleries and 6 infantry
        Germany : 1 aaGun, 1 armour and 1 factory_major
        Northern Italy : 1 artillery and 3 infantry
        Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
        Baltic States : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 14 infantry and 9 mech_infantrys
        Eastern Poland : 1 flag, 1 infantry
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Bulgaria : 1 artillery and 1 infantry
        109 Sea Zone : 2 submarines
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 35 / 37
        Japanese : 34 / 38
        Americans : 52 / 77
        Chinese : 6 / 13
        British : 31 / 28
        UK_Pacific : 16 / 11
        Italians : 13 / 13
        ANZAC : 19 / 25
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries and 9 infantry moved from Karelia to Finland
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Russians attack with 3 artilleries and 9 infantry
                    Germans defend with 7 infantry
                        Russians roll dice for 3 artilleries and 9 infantry in Finland, round 2 :  4/12 hits
                        Germans roll dice for 7 infantry in Finland, round 2 :  2/7 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland
                        Russians roll dice for 3 artilleries and 7 infantry in Finland, round 3 :  3/10 hits
                        Germans roll dice for 3 infantry in Finland, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
                1 infantry moved from Ukraine to Bessarabia
                2 aaGuns, 4 artilleries and 11 infantry moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk
                3 artilleries moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                1 submarine moved from 110 Sea Zone to 105 Sea Zone

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 40 / 43
        Japanese : 34 / 38
        Americans : 52 / 77
        Chinese : 6 / 13
        British : 31 / 28
        UK_Pacific : 16 / 11
        Italians : 13 / 13
        ANZAC : 19 / 25
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Kwangtung to French Indo China
                2 bombers, 6 fighters and 5 tactical_bombers moved from Hunan to French Indo China

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 2 bombers, 6 fighters, 1 mech_infantry and 5 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 bombers, 6 fighters, 1 mech_infantry and 5 tactical_bombers in French Indo China, round 2 :  9/14 hits
                        UK_Pacific roll dice for 3 infantry in French Indo China, round 2 :  1/3 hits
                        3 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
                    Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                2 bombers, 6 fighters and 5 tactical_bombers moved from French Indo China to Kwangtung
                3 mech_infantrys moved from Kiangsu to Kwangtung
                1 artillery and 3 infantry moved from Kweichow to Anhwe
                5 infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Jehol
                2 artilleries and 8 infantry moved from Korea to Manchuria
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 38 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Jehol : 1 flag, 1 armour and 5 infantry
        Manchuria : 1 flag, 2 artilleries and 8 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery and 5 infantry
        Kwangtung : 1 flag, 2 bombers, 6 fighters, 1 harbour, 3 mech_infantrys and 5 tactical_bombers
        41 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 submarine
        6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 40 / 43
        Japanese : 36 / 38
        Americans : 52 / 77
        Chinese : 4 / 13
        British : 31 / 28
        UK_Pacific : 16 / 11
        Italians : 13 / 13
        ANZAC : 19 / 25
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 6 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 bomber moved from United Kingdom to 119 Sea Zone
                2 fighters moved from 92 Sea Zone to Morocco
                1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans
                Battle in 119 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Morocco
                    Americans attack with 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys
                    Germans defend with 2 infantry
                        Americans roll dice for 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys in Morocco, round 2 :  4/8 hits
                        Germans roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Kiangsu
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 factory_minor and 3 mech_infantrys
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Kiangsu, round 2 :  2/6 hits
                        Japanese roll dice for 3 mech_infantrys in Kiangsu, round 2 :  0/3 hits
                        2 mech_infantrys owned by the Japanese lost in Kiangsu
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Kiangsu, round 3 :  1/6 hits
                        Japanese roll dice for 1 mech_infantry in Kiangsu, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 mech_infantrys
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 54 Sea Zone to 33 Sea Zone
                4 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Morocco to 92 Sea Zone
                1 bomber moved from 119 Sea Zone to Gibraltar

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                1 destroyer and 3 transports placed in 10 Sea Zone
                2 artilleries and 4 infantry placed in Western United States
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 40 / 43
        Japanese : 33 / 38
        Americans : 53 / 78
        Chinese : 7 / 13
        British : 31 / 28
        UK_Pacific : 16 / 11
        Italians : 13 / 13
        ANZAC : 19 / 25
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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