@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Burma to Shan State
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 cruiser moved from 103 Sea Zone to 106 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
3 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 2 infantry moved from Germany to 113 Sea Zone
1 bomber moved from Western Germany to Finland
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Finland
2 bombers moved from Baltic States to Russia
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 infantry and 3 tactical_bombers moved from Baltic States to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 submarine moved from 105 Sea Zone to 87 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
3 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 2 infantry moved from Germany to 113 Sea Zone
1 bomber moved from Western Germany to Finland
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Finland
2 bombers moved from Baltic States to Russia
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 infantry and 3 tactical_bombers moved from Baltic States to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 submarine moved from 105 Sea Zone to 87 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Belarus
Germans attack with 3 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 4 tactical_bombers in Belarus, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 armour
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Finland, round 2 : 2/5 hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Novgorod
Non Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 bomber moved from Russia to Western Ukraine
1 aaGun, 2 artilleries and 6 infantry moved from Bessarabia to Western Ukraine
1 aaGun and 3 armour moved from Eastern Poland to Western Ukraine
6 armour and 13 mech_infantrys moved from Baltic States to Western Ukraine
3 tactical_bombers moved from Belarus to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 infantry moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Eastern Poland
4 artilleries and 2 infantry moved from Germany to Poland
1 aaGun and 2 infantry moved from France to Western Germany
1 tactical_bomber moved from Belarus to Baltic States
Place Units - Germans
1 fighter placed in Western Germany
1 submarine placed in 105 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Poland : 4 artilleries and 2 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major, 5 infantry and 3 mech_infantrys
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 1 tactical_bomber
Vyborg : 1 flag
Eastern Poland : 1 flag, 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 aaGuns, 9 armour, 2 artilleries, 1 bomber, 6 infantry, 14 mech_infantrys and 3 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
87 Sea Zone : 1 submarine
109 Sea Zone : 1 submarine
115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 2 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 59
Russians : 23 / 35
Japanese : 49 / 54
Americans : 52 / 73
Chinese : 9 / 11
British : 33 / 26
UK_Pacific : 14 / 11
Italians : 18 / 28
ANZAC : 10 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 32 PUs;
Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 artillery and 1 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter and 2 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
2 aaGuns, 1 armour and 2 mech_infantrys moved from Smolensk to Bryansk
2 aaGuns, 2 artilleries and 2 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Bryansk
3 artilleries and 7 infantry moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Samara
2 aaGuns and 20 infantry moved from Yenisey to Timguska
Place Units - Russians
1 fighter, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Kwangsi to Chahar
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Central Mongolia to Chahar
3 mech_infantrys moved from Kiangsu to Anhwe
2 fighters and 3 tactical_bombers moved from Kwangsi to Anhwe
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
Combat - Japanese
Battle in Chahar
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Anhwe, round 2 : 2/8 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
2 bombers moved from Chahar to Kiangsu
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 artillery and 8 infantry moved from Ulaanbaatar to Central Mongolia
1 mech_infantry moved from Soviet Far East to Amur
2 battleships, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 aaGun moved from Korea to Amur
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Kwangsi : 1 flag, 1 artillery and 2 infantry
Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Hunan : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag, 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun and 1 mech_infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Java : 1 flag, 1 artillery
41 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 4 submarines, 3 tactical_bombers and 1 transport
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, 1 artillery and 8 infantry
6 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 45 / 59
Russians : 26 / 27
Japanese : 54 / 54
Americans : 52 / 73
Chinese : 5 / 11
British : 33 / 26
UK_Pacific : 14 / 11
Italians : 18 / 28
ANZAC : 10 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 bombers moved from Shan State to Queensland
1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 9 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 fighter moved from Eastern United States to 10 Sea Zone
Place Units - Americans
1 carrier, 5 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to Anhwe
3 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 mech_infantrys
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to Anhwe
3 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 mech_infantrys
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
Combat - British
Battle in Kwangsi
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Kwangsi from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 mech_infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
retreated to 109 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to Gibraltar
2 fighters moved from 109 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 3 mech_infantrys moved from Egypt to Iraq
3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 mech_infantrys moved from Belgian Congo to Egypt
1 submarine moved from 71 Sea Zone to 81 Sea Zone
10 infantry moved from India to Burma
2 mech_infantrys moved from India to Yunnan
3 aaGuns, 1 artillery and 11 infantry moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
Place Units - British
1 factory_minor placed in Persia
1 destroyer and 1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
4 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Yugoslavia
1 aaGun moved from France to Northern Italy
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Morocco : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Western Ukraine : 4 infantry
Bulgaria : 1 flag, 1 artillery and 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
Yugoslavia : 1 armour
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 59
Russians : 26 / 27
Japanese : 45 / 54
Americans : 52 / 73
Chinese : 11 / 18
British : 33 / 36
UK_Pacific : 17 / 13
Italians : 18 / 23
ANZAC : 10 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from Shan State to Yunnan
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Ukraine to Russia
1 submarine moved from 87 Sea Zone to 85 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 infantry and 3 tactical_bombers moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Baltic States to Ukraine
1 artillery and 1 infantry moved from Baltic States to Novgorod
Intercept Moscow?
No intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Ukraine to Russia
1 submarine moved from 87 Sea Zone to 85 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 infantry and 3 tactical_bombers moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Baltic States to Ukraine
1 artillery and 1 infantry moved from Baltic States to Novgorod
Combat - Germans
Air Battle in Russia
Germans attacks with 1 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in Ukraine
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry and 4 tactical_bombers in Ukraine, round 2 : 4/6 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 0/2 hits
Germans roll dice for 4 artilleries and 4 infantry in Novgorod, round 2 : 2/8 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
4 tactical_bombers moved from Ukraine to Western Ukraine
1 bomber moved from Russia to Western Ukraine
4 artilleries and 2 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Poland
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
3 infantry placed in France
3 mech_infantrys placed in Western Germany
2 infantry placed in Western Germany
1 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
6 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Poland : 3 infantry
Germany : 1 factory_major and 5 mech_infantrys
Denmark : 1 aaGun and 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 4 artilleries, 2 infantry and 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 aaGuns, 9 armour, 2 artilleries, 1 bomber, 4 infantry, 19 mech_infantrys and 4 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Smolensk : 1 flag, 1 mech_infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
85 Sea Zone : 1 submarine
109 Sea Zone : 2 submarines
115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 62
Russians : 19 / 27
Japanese : 41 / 54
Americans : 52 / 73
Chinese : 11 / 18
British : 33 / 36
UK_Pacific : 17 / 13
Italians : 18 / 23
ANZAC : 17 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 22 PUs;
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 1 infantry moved from Vologda to Smolensk
1 fighter moved from Bryansk to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Archangel to Bryansk
6 infantry and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Samara to Russia
2 aaGuns and 1 artillery moved from Vologda to Russia
2 infantry moved from Timguska to Yenisey
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 bombers and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Kiangsu to Hunan
1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shantung to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 33 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
1 artillery moved from Central Mongolia to Dzavhan
7 infantry moved from Central Mongolia to Suiyuyan
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Amur to Yakut S.S.R.
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 2 mech_infantrys
Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 7 infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun
Yakut S.S.R. : 1 flag, 1 infantry and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
41 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers
Dzavhan : 1 flag, 1 artillery and 1 infantry
25 Sea Zone : 1 destroyer and 1 submarine
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
54 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 48 / 62
Russians : 23 / 23
Japanese : 46 / 46
Americans : 52 / 73
Chinese : 6 / 18
British : 33 / 36
UK_Pacific : 17 / 13
Italians : 18 / 23
ANZAC : 17 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
Americans take 54 Sea Zone from Japanese
2 bombers moved from Queensland to 33 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Algeria
Combat - Americans
Battle in Borneo
Battle in Algeria
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Borneo from Japanese, taking Algeria from Italians with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 33 Sea Zone
Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 bombers moved from 33 Sea Zone to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 9 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
Place Units - Americans
4 bombers and 1 infantry placed in Western United States
2 artilleries placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs