@Booper said in L25 PTV Booper (X+13) v Simon33(L):
Can I ask how you do the move units in Edit mode? I could not figure out what you’re clicking to allow that. I always have to do the remove and add back…
“Perform move and other actions”
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 battleship, 2 carriers and 1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 submarine and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
5 fighters and 5 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kiangsu to Yunnan
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 8 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 1 artillery and 8 infantry
Battle in Guam
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
4 infantry moved from Korea to Manchuria
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to Hunan
1 bomber, 2 fighters and 3 tactical_bombers moved from Burma to Hunan
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from Hunan to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
2 fighters moved from 12 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in 32 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 32 Sea Zone, round 2 : 3/5 hits
2 fighters owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 32 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 32 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship in 32 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 41
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
Casualties for Americans: 2 fighters and 1 tactical_bomber
Non Combat Move - Americans
1 carrier moved from 12 Sea Zone to 30 Sea Zone
1 fighter moved from 32 Sea Zone to 30 Sea Zone
1 bomber moved from 32 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 battleship moved from 12 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to Suriname
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 42 / 42
Americans : 52 / 72
Chinese : 5 / 15
British : 27 / 31
UK_Pacific : 12 / 14
Italians : 10 / 10
ANZAC : 10 / 18
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 40 / 42
Americans : 52 / 72
Chinese : 7 / 7
British : 27 / 31
UK_Pacific : 12 / 14
Italians : 10 / 10
ANZAC : 10 / 18
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - British
British repair 5 damage on 5 factory_minors; Remaining resources: 26 PUs;
British buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from India to 38 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from India to Burma
2 fighters and 2 infantry moved from United Kingdom to Scotland
1 artillery and 2 infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the British lost in Scotland
British roll dice for 2 fighters and 1 infantry in Scotland, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Scotland, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
retreated to Scotland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 38 Sea Zone
British attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 38 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 cruiser in 38 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 38 Sea Zone, round 3 : 3/3 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the British , 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 38 Sea Zone
retreated to 38 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is -33
Casualties for Japanese: 1 destroyer
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - British
1 fighter moved from 38 Sea Zone to India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 mech_infantry moved from Ethiopia to Egypt
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Eastern Persia to West India
2 fighters moved from Scotland to United Kingdom
Place Units - British
1 armour and 2 fighters placed in Egypt
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Place Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 7
British : 27 / 27
UK_Pacific : 18 / 18
Italians : 10 / 10
ANZAC : 10 / 18
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 fighter moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 fighter moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Algeria to Libya
1 bomber moved from Algeria to Libya
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Welp. That’s it for me I have to go to bed. It’s been real fun see ya tomorrow
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Malaya to Shan State
3 fighters moved from Queensland to Shan State
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 7
British : 27 / 27
UK_Pacific : 18 / 18
Italians : 11 / 16
ANZAC : 10 / 23
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - French
1 fighter moved from United Kingdom to 111 Sea Zone
Combat - French
Battle in 111 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - French
1 fighter moved from 111 Sea Zone to United Kingdom
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 7
British : 27 / 27
UK_Pacific : 18 / 18
Italians : 11 / 16
ANZAC : 10 / 23
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
2 infantry moved from Norway to Finland
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 armour, 1 artillery and 3 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 5 infantry moved from Romania to Eastern Poland
3 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from France to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Tobruk to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 114 Sea Zone
5 fighters and 5 tactical_bombers moved from Holland Belgium to 114 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
2 infantry moved from Norway to Finland
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 armour, 1 artillery and 3 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 5 infantry moved from Romania to Eastern Poland
3 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from France to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Tobruk to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 114 Sea Zone
5 fighters and 5 tactical_bombers moved from Holland Belgium to 114 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 2 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in 114 Sea Zone
Germans attack with 6 fighters and 6 tactical_bombers
Russians defend with 1 cruiser
Germans win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 10 armour, 3 artilleries, 17 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 10 armour, 3 artilleries, 17 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 fighters and 6 tactical_bombers moved from 114 Sea Zone to Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
4 artilleries moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
2 bombers moved from 91 Sea Zone to Algeria
Place Units - Germans
2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 8 infantry moved from Karelia to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 artilleries and 8 infantry
Germans defend with 7 infantry
Russians roll dice for 2 artilleries and 8 infantry in Finland, round 2 : 2/10 hits
Germans roll dice for 7 infantry in Finland, round 2 : 4/7 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 2 artilleries and 4 infantry in Finland, round 3 : 3/6 hits
Germans roll dice for 5 infantry in Finland, round 3 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 2 artilleries and 2 infantry in Finland, round 4 : 2/4 hits
Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 7 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Russians
4 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Production/PUs Summary :
Germans : 46 / 51
Russians : 39 / 47
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 7
British : 27 / 27
UK_Pacific : 18 / 18
Italians : 11 / 16
ANZAC : 10 / 23
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Hopei to Kweichow
1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
scrambling orders
Yes to Scramble!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Hopei to Kweichow
1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
Combat - Japanese
British scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 submarine
British defend with 1 destroyer, 1 fighter and 1 submarine
1 battleship owned by the Japanese retreated to 38 Sea Zone
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is -18
Casualties for Japanese: 1 cruiser and 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Hopei to Yunnan
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 bomber moved from 45 Sea Zone to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
1 transport moved from 38 Sea Zone to 43 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 20 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
Combat - Americans
Non Combat Move - Americans
1 carrier, 2 destroyers and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 fighter and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
2 transports placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
Americans undo move 2.
2 transports placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 fighter and 2 tactical_bombers placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Production/PUs Summary :
Germans : 46 / 51
Russians : 39 / 47
Japanese : 42 / 42
Americans : 52 / 73
Chinese : 3 / 7
British : 27 / 27
UK_Pacific : 18 / 18
Italians : 11 / 16
ANZAC : 10 / 23
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
1 fighter and 7 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 46 / 51
Russians : 39 / 47
Japanese : 40 / 42
Americans : 52 / 73
Chinese : 5 / 12
British : 27 / 27
UK_Pacific : 18 / 18
Italians : 11 / 16
ANZAC : 10 / 23
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - British
British buy 1 airfield and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Changing ownership of Scotland from Germans to British
EDIT: Adding units owned by British to Scotland: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from India to 38 Sea Zone
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
Combat - British
Battle in 45 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 38 Sea Zone
British attack with 1 fighter and 1 submarine
Japanese defend with 1 battleship
British roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 38 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship in 38 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 98 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer; Italians defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - British
2 fighters moved from 98 Sea Zone to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from West India to India
2 artilleries and 1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 fighter moved from 38 Sea Zone to India
Place Units - British
2 submarines placed in 98 Sea Zone
1 airfield placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
3 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Production/PUs Summary :
Germans : 44 / 51
Russians : 39 / 47
Japanese : 37 / 42
Americans : 52 / 73
Chinese : 5 / 12
British : 29 / 29
UK_Pacific : 21 / 23
Italians : 11 / 16
ANZAC : 10 / 23
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Libya to 81 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British