@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
13L Whackamatt (Axis) vs. PGMatt (Allies +11)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 1
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 cruiser moved from 39 Sea Zone to 76 Sea Zone -
scramble z97?
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@PGMatt:
How do you change the icon in the forum (in this case to a lightbulb) and what is the point of it?
You can only change it when the thread is first created. It’s for aesthetics, some people use it to draw attention to their games to find em easier. Remember it’s for the whole site too, so you can highlight a new strategy you came up with or maybe you have a question.
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For easy spotting. I have several with them now. Hope it doesn’t catch on. :-P
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No scramble
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For easy spotting. I have several with them now. Hope it doesn’t catch on. :-P
Depending on how many games you have active and how active you are, the notify option might be right for you. I started posting a certain icon for my games, but that only helped me on games that I started. But I stopped after finding the notify option.
Another route you can go is to save the URLs for your games in a folder in your browser. And then keep that folder updated as you create new games and finish others. Unfortunately I don’t know of a way to see if there was a response in said thread prior to following the saved link.
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Turn off the auto notify option if you post elsewhere, otherwise it’ll automatically try to track every thread you reply to. :-P
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I just remember my games and look for them everyday. Too many URLs to keep up to date with 8-10 games at a time. I tried for like the first day then quit. Now I just bump a lot. :lol:
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well the good news for you guys is there is an easy way to track your games. Up at the top of the screen is “hello XYZ”. under that is an option “show new replies to your posts”.
This will link any threads you have posted in. As games get compleated they just stop showing up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 4 : 1/1 hits
1 infantry owned by the British lost in Italian Somaliland
British roll dice for 1 artillery in Italian Somaliland, round 5 : 1/1 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 5 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer and 1 transport
British roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 0/5 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the British lost in 97 Sea Zone
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 4 : 0/4 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 5 : 3/4 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for British: 1 bomber and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transportNon Combat Move - British
2 fighters moved from 96 Sea Zone to Malta
1 artillery moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 fighter and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
3 aaGuns and 6 infantry moved from India to Burma
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun and 2 infantry moved from Scotland to United KingdomPlace Units - British
2 artilleries and 2 fighters placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Yunnan : 2 fighters, 2 infantry and 1 tactical_bomber
Burma : 3 aaGuns and 6 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 harbour and 3 infantry
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 2 fighters and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Rhodesia : 2 infantry
Ethiopia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
76 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 40 / 67
Russians : 36 / 41
Japanese : 36 / 36
Americans : 52 / 71
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 14 / 14
Italians : 9 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Trans-Jordan from British, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the British
British win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -50
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
2 fighters owned by the British could not land and were killedNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern France
1 armour and 2 infantry moved from Albania to BulgariaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total -
@PGMatt:
well the good news for you guys is there is an easy way to track your games. Up at the top of the screen is “hello XYZ”. under that is an option “show new replies to your posts”.
This will link any threads you have posted in. As games get compleated they just stop showing up.
Well, dang that is pretty easy way to track things. Thanks!
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      Battle in 97 Sea Zone
        Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
        British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Units damaged: 1 carrier owned by the British
        British win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -50
        Casualties for British: 1 destroyer
        Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarineIt looks like you went max D in this fight. I wouldn’t have put myself into the position to have both my fighters splash in a 50/50 fight for one pip of defense. I’d like to edit this back so that I have my CV and its fighters available.
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That’s fair. Could you edit back in my bomber, as I unitentionally kept attacking when it was the only unit left. Swap out the carrier hit for a something else
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 3 fighters
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
49 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 40 / 67
Russians : 36 / 41
Japanese : 36 / 36
Americans : 52 / 71
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 14 / 14
Italians : 13 / 12
ANZAC : 14 / 24
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Syria to IraqCombat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 3 aaGuns and 1 tactical_bomber
AA fire in Holland Belgium : 0/1 hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 3 aaGuns and 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Holland Belgium
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits
Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 3 : 0/1 hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 4 : 0/3 hits
Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 4 : 0/1 hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 5 : 2/3 hits
Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 5 : 1/1 hits
1 infantry owned by the French and 2 aaGuns owned by the Germans lost in Holland Belgium
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 6 : 2/2 hits
Germans roll dice for 1 tactical_bomber in Holland Belgium, round 6 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
French win with 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 3 aaGuns and 1 tactical_bomber
Casualties for French: 1 artillery and 1 infantry
Battle in Iraq
French attack with 1 infantry
Neutral_Axis defend with 3 infantry
French roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
French roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
French roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits
1 infantry owned by the French lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 1 infantry
Tunisia : 2 infantry
80 Sea Zone : 1 destroyer
97 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 40 / 67
Russians : 36 / 41
Japanese : 36 / 36
Americans : 52 / 71
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 14 / 14
Italians : 13 / 12
ANZAC : 14 / 24
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I put your bomber back in S.Italy, I’m sure it had 5 MPs left if you want it somewhere else.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Eastern Poland
2 artilleries and 9 infantry moved from Poland to Baltic States
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Western Germany to Baltic States
2 artilleries and 3 infantry moved from Yugoslavia to Romania
1 armour and 4 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Romania to Greece
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 2 artilleries, 1 bomber and 9 infantry
Russians defend with 1 artillery and 6 infantry
Germans win, taking Baltic States from Russians with 2 artilleries, 1 bomber and 9 infantry remaining. Battle score for attacker is 22
Casualties for Russians: 1 artillery and 6 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Greece
Germans attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Greece to Romania
1 bomber moved from Baltic States to Western Germany
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Romania
1 artillery and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 armour placed in Germany
1 artillery and 2 infantry placed in Western Germany
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,1,2,6
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Eastern Poland
2 artilleries and 9 infantry moved from Poland to Baltic States
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Western Germany to Baltic States
2 artilleries and 3 infantry moved from Yugoslavia to Romania
1 armour and 4 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Romania to Greece
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 2 artilleries, 1 bomber and 9 infantry
Russians defend with 1 artillery and 6 infantry
Germans win, taking Baltic States from Russians with 2 artilleries, 1 bomber and 9 infantry remaining. Battle score for attacker is 22
Casualties for Russians: 1 artillery and 6 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Greece
Germans attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Greece to Romania
1 bomber moved from Baltic States to Western Germany
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Romania
1 artillery and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 armour placed in Germany
1 artillery and 2 infantry placed in Western Germany
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,1,2,6
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Baltic States
3 artilleries and 6 infantry moved from Novgorod to Baltic States
1 fighter moved from Belarus to Poland
1 armour and 1 mech_infantry moved from Bryansk to Baltic States
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine





