Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs13L G40 JapanDOWRound1Fan (Allies+12) v Gamerman01
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Are the Italians ready? :-)
Apparently they were! What a great dice turn for Italy. All the way through the convoy roll
I guess it was perfect except I lost a fighter, but of course clearing that destroyer was major. I assume you didn’t realize I could attack it.Ready to resign now? :-)
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I need to ask about 2 things:
1. Why did you add a US in in sz91?
2. Is it really allowed to move a sub in NCM into hostile seazones containing enemy destroyers? I mean, in case you do it it will be correct as you know all rules. but this somehow sounds wrong to me. Would be a strange exception and with this logic I would expect any ship to move into hostile SZs during NCM?
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Ready to resign now? :-)
Yes!
I overlooked can openers on both sides of the map. Time to resign to save the sz91 fleet from total annihilation.Thanks Gamerman! It was a great pleasure and an honor to play you in my first league game! I learned A LOT during that game.
Regards,
Tobias -
I need to ask about 2 things:
1. Why did you add a US in in sz91?
See previous post. It looked like you deleted 2 and only added one, when editing from Z92
2. Is it really allowed to move a sub in NCM into hostile seazones containing enemy destroyers? I mean, in case you do it it will be correct as you know all rules. but this somehow sounds wrong to me. Would be a strange exception and with this logic I would expect any ship to move into hostile SZs during NCM?
It is legal. This is straight from the mouth of Krieghund. You can noncom subs into a zone with enemy destroyers, but of course not past that zone.
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:-)
Well, you were hanging tough longer than anyone I’ve played all year. Your thoroughness and study will serve you well. It may be a couple of months until I can play you again, but chat any time -
Yes!
I overlooked can openers on both sides of the map. Time to resign to save the sz91 fleet from total annihilation.Thanks Gamerman! It was a great pleasure and an honor to play you in my first league game! I learned A LOT during that game.
Regards,
Tobias:-)
Well, you were hanging tough longer than anyone I’ve played all year. Your thoroughness and study will serve you well. It may be a couple of months until I can play you again, but chat any time -
No worries and good luck for the play offs!





