I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
Not that it matters anymore, but there was a 1/200 chance that you would survive 3 rounds in Soviet Far East with 2 units or more :roll:
Ready to resign then?
that was a sign of hope ;)
OK, I won’t mind spending 100 on Germany’s next turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Italians
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Germans
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Jehol
4 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Yunnan
1 infantry placed in Sikang
1 infantry placed in Kweichow
1 infantry placed in Szechwan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,1,6,3,2,4,2,6,2,4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
Chinese collect 17 PUs (1 lost to blockades); end with 17 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 17 to 18
EDIT: Turning off Edit Mode
Sorry, forgot to post the US move nor did I save. Was on tilt as 2 bombers lose vs 2 DD AND one TT and one bomber draws vs DD and TT.
Sorry, forgot to post the US move nor did I save. Was on tilt as 2 bombers lose vs 2 DD AND one TT and one bomber draws vs DD and TT.
Sounds like you used up all your luck in Soviet Far east
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British repair 3 damage on 3 factory_majors; Remaining resources: 23 PUs;
British buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to Scotland
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Samara to Iraq
1 infantry moved from Northwest Persia to Caucasus
6 fighters moved from Samara to Caucasus
2 tactical_bombers moved from Samara to Caucasus
1 submarine moved from 81 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
1 fighter moved from Gibraltar to Libya
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
Combat - British
Battle in 96 Sea Zone
British attack with 1 submarine and 1 transport
Italians defend with 1 transport
British win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Scotland
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery and 1 infantry
British win, taking Scotland from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Libya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
British win, taking Libya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Caucasus
British attack with 6 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Iraq
British attack with 1 bomber and 4 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Iraq from Germans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Scotland to United Kingdom
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Libya to Tunisia
1 bomber moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
6 fighters moved from Caucasus to Kazakhstan
2 tactical_bombers moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Samara to Kazakhstan
1 armour moved from Samara to Kazakhstan
Place Units - British
5 infantry placed in United Kingdom
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Turn Complete - UK_Pacific
Sorry, forgot to post the US move nor did I save. Was on tilt as 2 bombers lose vs 2 DD AND one TT and one bomber draws vs DD and TT.
Sounds like you used up all your luck in Soviet Far east
I did!
Bomber on Ceylon is probably dead anyway, no?
And of course since you don’t mention my subs that means they repeatedly missed :-)
But yeah, I am very surprised that 3 bombers are down with loss of 2 destroyers
Still playing?
You subs didn’t miss. You killed my DD in sz109.
however I just realized I overlooked your can opener potential in Japan
Hawai for the grabs!
How annoying that I fall victim to a JP VC victory, too now:(
Seems to be your destiny, to crush with the Germans and make VC victory Hawaii:)
Well, Kiangsu is missing, but taking Hawaii is a big deal.
No, its not, you have TT in place of course, so it seems to be done.
So I have to beg on your leniency to allow to put another DD to sz26 to sz25 and to put the FTR from WUS to Midway. And I could understand if you deny to stop me from stretching that game;)
I did not see that you posted UK, so didn’t know about the 109 result
I will once again allow a late USA noncom move assuming it was unrelated to China and UK
It doesn’t bother me that you thought of it after USA’s turn, if it didn’t affect any subsequent decisions
Thanks a lot! You are of course right. That any such decisions could not have been influenced by any Chinese or UK dice.
Here is the edited file.
Wrong link. This is the right one:
http://www.youtube.com/watch?v=NS3m0-4bM9s
To cheer the troops of JDOW up. :lol:
So according to the title of the track (without checking the lyrics) this sounds ironic? :lol:
Are the Italians ready? :-)
Maybe tonight, I don’t know