TheMaster42 (Axis) VS. bonusbent (Allies) - G40 2nd, Dice, No Tech, No Bid


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 artilleries, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                2 infantry moved from Shan State to Burma
                1 infantry moved from Shensi to Hopei
                3 infantry moved from Shensi to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from French Indo China to Kansu
                1 fighter moved from French Indo China to Szechwan
                1 bomber moved from Japan to Hopei
                1 infantry moved from Chahar to Hopei

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 transport
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 5 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 5 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                6 infantry moved from Jehol to Shantung
                1 infantry moved from Chahar to Anhwe
                1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                1 bomber moved from Hopei to Shantung
                2 fighters and 1 tactical_bomber moved from Szechwan to Shantung
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Siam to Shan State
                2 artilleries and 1 infantry moved from Shan State to Yunnan
                1 infantry moved from Java to 42 Sea Zone
                1 battleship, 2 carriers, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 battleship, 3 carriers, 1 cruiser and 3 destroyers moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to Japan
                1 bomber moved from Szechwan to Shantung

    Place Units - Japanese
                3 artilleries placed in Shantung
                3 artilleries placed in Japan
                3 infantry placed in French Indo China
                1 armour and 1 mech_infantry placed in Kwangtung
                3 transports placed in 6 Sea Zone
                Japanese undo move 5.
                Japanese undo move 4.
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                1 armour and 2 artilleries placed in French Indo China
                3 artilleries placed in Shantung
                3 transports placed in 20 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
                EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
                EDIT: Adding units owned by Japanese to Chahar: 1 infantry
                EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship, 3 carriers, 1 cruiser and 3 destroyers
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship, 3 carriers, 1 cruiser and 3 destroyers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs


  • Sorry; I had totally fooked up the noncombat move, and had to edit it back.  I’m positive I didn’t goof up, but feel free to double-check.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 carriers, 1 destroyer, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                2 fighters moved from Western United States to 101 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                3 fighters moved from Korea to 6 Sea Zone
                1 bomber moved from Korea to Manchuria
                1 armour and 4 mech_infantrys moved from Western United States to Eastern United States
                1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 infantry moved from Eastern United States to Central United States
                1 aaGun moved from Eastern United States to Central United States

    Place Units - Americans
                2 carriers placed in 6 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 harbour and 1 mech_infantry placed in Korea

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
                      British take Algeria from Italians

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from French Equatorial Africa: 2 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India
                5 infantry moved from Alexandria to Tobruk
                2 fighters moved from Alexandria to Tobruk
                1 tactical_bomber moved from Alexandria to Tobruk
                2 artilleries moved from Alexandria to Tobruk
                2 armour moved from Egypt to Tobruk
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from India to Eastern Persia

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 2 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Egypt
                British undo move 1.
                1 fighter and 1 infantry placed in Egypt
                1 destroyer placed in 81 Sea Zone
                1 destroyer placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry


  • Made a non combat move edit with the US during the UK turn. Forgot to move my infantry in Africa. There was only combat in Asia and the edit wasn´t in any way affected by this.

    If you won´t allow it feel free to edit them back.


  • Naw naw, totally fine.  Hope to make my move tomorrow.


  • :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                3 infantry moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Russia

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 3 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 aaGun, 1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
                1 bomber moved from Russia to Bessarabia

    Place Units - Italians
                3 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from India to French Indo China

    Combat - ANZAC
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 4 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from French Indo China to India
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • The battle of Rostov will be celebrated for many years to come  :-)

    So… the Germans, wonder what you are up to with that navy of yours.


  • Take Central US, of course.  :wink:


  • :roll:

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