13L G40 Gamerman01(allies+10) vs seththenewb(axis) take 2

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    Z35 cwlo 4 FTR

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 bomber moved from India to 35 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 fighter moved from 41 Sea Zone to 43 Sea Zone
                1 fighter moved from 41 Sea Zone to 35 Sea Zone
                3 fighters moved from Queensland to 35 Sea Zone
                1 submarine moved from 15 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 fighter moved from Algeria to Northern Italy
                1 bomber moved from Algeria to Northern Italy
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 armour moved from Greece to Albania
                      Americans take Albania from Italians
                1 armour moved from Albania to Greece
                1 bomber moved from Normandy Bordeaux to Germany
                1 fighter moved from 110 Sea Zone to Northern Italy

    Combat - Americans
                Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4,6,4
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.
                Battle in Northern Italy
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Italians defend with 1 factory_minor and 2 infantry
                    Americans win, taking Northern Italy from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier, 3 destroyers and 1 tactical_bomber
                    EDIT: Removing units owned by Americans from 35 Sea Zone: 2 fighters
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters, 1 tactical_bomber and 2 transports
                    EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
                    EDIT: Removing units owned by Americans from 35 Sea Zone: 2 fighters
                    EDIT: Turning off Edit Mode
                Battle in 35 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Americans winAmericans win, taking 35 Sea Zone from Japanese with 2 bombers, 1 destroyer and 1 submarine remaining, taking 43 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to Midway
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from 35 Sea Zone to New Guinea
                1 bomber moved from 35 Sea Zone to Dutch New Guinea
                1 fighter moved from Northern Italy to Southern France
                1 fighter moved from Northern Italy to Southern France
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 bomber moved from Northern Italy to Southern France
                1 bomber moved from Germany to Southern France
                1 artillery moved from South Australia to Northern Territory
                1 infantry moved from 25 Sea Zone to Midway
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 infantry, 1 submarine and 2 transports moved from 41 Sea Zone to 55 Sea Zone
                1 fighter moved from 43 Sea Zone to 55 Sea Zone
                1 armour moved from 55 Sea Zone to Northern Territory
                1 artillery moved from 55 Sea Zone to Northern Territory
                1 destroyer moved from 63 Sea Zone to 55 Sea Zone
                2 infantry moved from 55 Sea Zone to Northern Territory
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 armour and 4 infantry placed in Central United States
                2 bombers and 3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                COMMENT: 2 FTR on USA CV in 110
                COMMENT: 1 TP in Z25 has 1 USA art, other 2 TP are loaded with UK units

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Just remembered I had changed my USA buy

    Removed 1 bomber and 1 infantry, and added naval base to Midway

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 bomber
                EDIT: Removing units owned by Americans from Central United States: 1 infantry
                EDIT: Adding units owned by Americans to Midway: 1 harbour
                EDIT: Turning off Edit Mode
                British buy 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 bomber moved from India to French Indo China
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 4 damage total.
                Battle in Holland Belgium
                    British attack with 4 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 armour and 2 infantry moved from West India to India
                3 mech_infantrys moved from Eastern Persia to India
                2 armour and 1 mech_infantry moved from Persia to West India
                1 artillery moved from Trans-Jordan to Iraq
                3 fighters moved from Iraq to India
                1 bomber moved from French Indo China to India
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 transport moved from 79 Sea Zone to 77 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Southern France
                1 fighter moved from Holland Belgium to Southern France
                1 aaGun moved from Southern France to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux

    Place Units - British
                2 destroyers and 1 submarine placed in 71 Sea Zone
                1 transport placed in 110 Sea Zone
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Bulgaria
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Americans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in Bulgaria
                    Italians attack with 2 fighters
                    Americans defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Bulgaria to Greater Southern Germany
                1 armour and 1 mech_infantry moved from Western Germany to Greater Southern Germany

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2,2,5,5,4
                Italians collect 1 PU (3 lost to blockades); end with 1 PU total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from Java to 55 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from India: 1 fighter
                EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                COMMENT: 2 ANZ FTR on 1 USA CV in 55
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Romania to Greece
                      Germans take Bulgaria from Americans
                1 mech_infantry moved from Romania to Albania
                      Italians take Albania from Americans
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from France to Northern Italy
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Northern Italy
                2 infantry moved from Belarus to Bryansk
                5 artilleries and 4 infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
                1 fighter and 3 infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Bryansk
                1 artillery moved from Ukraine to Bryansk
                2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                2 fighters and 1 tactical_bomber moved from Ukraine to Rostov

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Greece
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 armour
                    Germans win, taking Greece from Americans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 artilleries
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries
                Battle in Rostov
                    Germans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries and 2 infantry
                    retreated to Rostov
                    Russians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Northern Italy
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Germans win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Smolensk from Russians with 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
                4 mech_infantrys moved from Ukraine to Smolensk
                12 armour moved from Ukraine to Smolensk
                1 bomber moved from Bryansk to Novgorod
                1 bomber moved from Archangel to Novgorod
                1 fighter moved from Archangel to Novgorod
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 armour moved from Romania to Ukraine
                2 fighters moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Germany to Romania
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Germany
                1 fighter moved from Western Germany to Southern Italy
                1 armour moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Germany
                1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 artillery, 1 bomber, 1 fighter and 4 infantry placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,3,4,2,1
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 14 damage on 14 factory_majors; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Sikang to Hopei
                      Chinese take Hopei from Japanese
                1 bomber moved from Russia to Archangel
                2 fighters moved from Volgograd to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 artillery moved from Rostov to Bryansk
                1 armour moved from Russia to Archangel
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Russians creates battle in territory 97 Sea Zone
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking 97 Sea Zone from Italians, taking Bryansk from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 bomber and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 bomber moved from Archangel to Russia
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                4 aaGuns, 5 artilleries and 8 infantry moved from Tambov to Russia
                1 aaGun moved from Vologda to Russia
                1 infantry moved from Russia to Vologda
                2 mech_infantrys moved from Vologda to Russia
                1 armour and 2 mech_infantrys moved from Volgograd to Russia
                1 armour and 2 mech_infantrys moved from Samara to Russia
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 infantry moved from Kazakhstan to Samara

    Place Units - Russians
                6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_minors; Remaining resources: 3 SuicideAttackTokens; 47 PUs;
                Japanese buy 2 destroyers, 8 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Japan to Korea
                3 mech_infantrys moved from Shantung to Hopei
                2 infantry moved from Shan State to Burma
                2 fighters and 1 tactical_bomber moved from Shan State to Burma
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone


  • sz35 (4cv, 2dd, ca, ftr, 2bb, tac vs 2ss, dd)
    A
    DiceRolls: 2@2 2@3 3@4; Total Hits: 52@2: (5, 2)2@3: (3, 3)3@4: (5, 2, 3)


  • D
    DiceRolls: 2@1 1@2; Total Hits: 12@1: (5, 6)1@2: (1)


  • I’ll take a hit on the cv.


  • Sorry, forgot about Korea. Should’ve done that one first.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_minors; Remaining resources: 3 SuicideAttackTokens; 47 PUs;
                Japanese buy 2 destroyers, 8 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Japan to Korea
                3 mech_infantrys moved from Shantung to Hopei
                2 infantry moved from Shan State to Burma
                2 fighters and 1 tactical_bomber moved from Shan State to Burma
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 2 submarines
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Japanese attack with 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Hopei from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                2 mech_infantrys moved from Yunnan to Burma
                1 infantry moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Burma to Shan State
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from Korea to Japan
                2 fighters moved from 37 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Shan State to Yunnan
                1 armour moved from Kweichow to Yunnan

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Shantung
                2 destroyers and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Sent you a PM
    I think you overlooked the naval base in Midway, and I have a question about your edit to the carrier in Z35.


  • I missed the NB, but go ahead.

    As far as the edit . … well look at the previous page and that’ll explain it.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I forgot about the manual rolls you did.

    I would suggest that you delete the units destroyed before clicking for Triple A to roll the battle so that there aren’t two sets of dice.

    Do you remember me buying the naval base?  I wasn’t trying to sneak it in.  But I did change my mind on the buy and edited it in at the end of USA turn.  I would like to know that you at least knew the NB was there at one time, even if you forgot it when doing the J turn.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Seth’s reply by PM

    I didn’t see if during US’s turn. But I remember you changing your buy prior to rolling and also posting the edit. I just failed to follow up on it.

    I must win without guilt  :-)

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