G40L Infrastructure vs Karl7(Allies+9)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Buryatia to Sakha
                1 fighter moved from Buryatia to Sakha
                2 infantry moved from Baltic States to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 artillery and 16 infantry moved from Western Ukraine to Eastern Poland
                4 infantry moved from Kazakhstan to Caucasus
                1 armour, 1 artillery, 12 infantry, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Caucasus
                1 fighter moved from Russia to Novgorod
                3 armour, 4 artilleries, 27 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour, 1 artillery, 16 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Caucasus from Germans with 1 armour, 1 artillery, 16 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Sakha
                    Russians attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sakha from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 3 armour, 5 artilleries, 43 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                    Russians win, taking Eastern Poland from Germans with 3 armour, 5 artilleries, 41 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Baltic States to Eastern Poland
                2 infantry moved from Bryansk to Belarus
                2 fighters moved from Novgorod to Belarus
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Samara
                1 fighter moved from Sakha to Buryatia
                1 tactical_bomber moved from Caucasus to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Philippines to 42 Sea Zone
                2 tactical_bombers moved from Philippines to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                2 bombers moved from Szechwan to 42 Sea Zone
                1 destroyer moved from 22 Sea Zone to 45 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 artillery moved from Kansu to Suiyuyan
                1 mech_infantry moved from Szechwan to Suiyuyan
                2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 44 Sea Zone to 42 Sea Zone
                3 artilleries and 3 infantry moved from 42 Sea Zone to Java
                2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Sakha
                1 infantry moved from Amur to Sakha
                1 armour moved from Manchuria to Sakha
                1 fighter moved from Japan to Sakha


  • before i roll i wish to clarify that some attacking navy in sz42 came thru sz37.


  • this could get ugly fast…
    I only got 4 hits (should have got 8)

    ool?

  • 22 20 19 18 17 16 15 14 12

    take out his points an go right up combat value

  • 22 20 19 18 17 16 15 14 12

    KIll?


  • ok when I run the battle calc assuming the losses in the order i wanted which is damage 2batt and a carr, then lose dmged carr, sub, tact, ftr, tact, ftr, tact, ftr, bomb, strat, strat, crz, crz, tact, ftr, carr dmg, carr, batt, batt the total value swing is 43.48ipcs. I wound up winning with only 2 batts left.  The actual total value swing for the rolled battle is 2ipcs.  So i would like to use a $10 lowluck reroll since it is over $30. 
    Does that make sense to you?

  • 22 20 19 18 17 16 15 14 12

    @Infrastructure:

    ok when I run the battle calc assuming the losses in the order i wanted which is damage 2batt and a carr, then lose dmged carr, sub, tact, ftr, tact, ftr, tact, ftr, bomb, strat, strat, crz, crz, tact, ftr, carr dmg, carr, batt, batt the total value swing is 43.48ipcs. I wound up winning with only 2 batts left.  The actual total value swing for the rolled battle is 2ipcs.  So i would like to use a $10 lowluck reroll since it is over $30. 
    Does that make sense to you?

    so I got lucky eh?  ha ha…  :lol:

    too bad I agreed to play without good luck… sigh

    don;t bother on reroll.  You are winning, so only a lucky battle such as that would give me a chance.

    good work

  • 22 20 19 18 17 16 15 14 12

    I’ll post


  • Thank you.
    Good game.
    Do you fancy another?

  • 22 20 19 18 17 16 15 14 12

    @Infrastructure:

    Thank you.
    Good game.
    Do you fancy another?

    Na, I’m winding down my games this league. I’ve had enough I think. 
    I’ll hit you up next season.

    8-)

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