Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
13L G40.2 AllWeNeedIsLove vs BombsAway(allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 5 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
1 armour moved from Bryansk to Rostov
1 fighter moved from Western Ukraine to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Rostov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Tambov to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,4,5,4,6,5
Italians collect 10 PUs (4 lost to blockades); end with 15 PUs totalTerritory Summary for Italians :
Western Germany : 1 infantry
Romania : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 fighter
Western Ukraine : 1 flagProduction/PUs Summary :
Germans : 47 / 61
Russians : 23 / 29
Japanese : 53 / 63
Americans : 55 / 72
Chinese : 16 / 17
British : 33 / 38
UK_Pacific : 5 / 5
Italians : 14 / 15
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry and 3 tactical_bombers moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
5 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd
1 fighter moved from Bessarabia to Russia
2 bombers and 2 fighters moved from Bryansk to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Archangel
Germans attack with 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
2 bombers and 3 fighters moved from Russia to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
10 artilleries moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Volgograd
10 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
7 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Archangel to Novgorod
2 tactical_bombers moved from Archangel to Bryansk
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 2.
3 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2,1,4,6,4
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 aaGuns
EDIT: Adding units owned by Germans to Archangel: 2 aaGuns
EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
EDIT: Adding units owned by Germans to Bryansk: 1 tactical_bomber
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 factory_major
Albania : 2 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 9 armour, 15 artilleries, 2 bombers, 4 fighters, 22 infantry, 19 mech_infantrys and 4 tactical_bombers
Rostov : 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Archangel : 1 flag, 2 aaGuns and 1 mech_infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 3 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 7 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
127 Sea Zone : 1 submarine
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 52 / 58
Russians : 18 / 29
Japanese : 49 / 63
Americans : 55 / 72
Chinese : 16 / 17
British : 33 / 38
UK_Pacific : 5 / 5
Italians : 14 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i made some noncombat move edits
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Finland to Novgorod
Russians take Novgorod from Germans
5 infantry moved from Buryatia to SakhaCombat - Russians
Battle in Sakha
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
4 artilleries, 2 fighters, 57 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Samara
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Finland to Karelia
1 mech_infantry moved from Chahar to Shensi
2 armour moved from Suiyuyan to ShensiPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 mech_infantrys moved from French Indo China to Kiangsi
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from French Indo China to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Burma to India
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
5 artilleries and 5 infantry moved from Shan State to 37 Sea Zone
5 artilleries, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 infantry, 6 submarines and 5 transports moved from 37 Sea Zone to 42 Sea Zone
5 artilleries and 5 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from Shan State to India
2 bombers moved from Shan State to Kiangsi
1 tactical_bomber moved from Shantung to Jehol
1 fighter moved from Shantung to KiangsuCombat - Japanese
Battle in Kiangsu
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 submarines and 5 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 submarines and 5 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Java, round 2 : 4/12 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kiangsi, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
6 mech_infantrys moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from India to Shan State
2 bombers moved from Kiangsi to Shan State
2 fighters and 1 tactical_bomber moved from Kiangsu to Shantung
2 fighters and 2 tactical_bombers moved from Jehol to Shantung
5 destroyers moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
2 destroyers and 2 submarines placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Shantung: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 aaGun, 1 armour, 4 fighters, 6 infantry and 3 tactical_bombers
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag, 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 9 mech_infantrys
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Shan State : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
Burma : 1 flag, 2 artilleries and 2 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag, 5 artilleries and 5 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 5 transports
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
19 Sea Zone : 5 destroyers and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 3 submarinesProduction/PUs Summary :
Germans : 50 / 58
Russians : 21 / 24
Japanese : 63 / 78
Americans : 55 / 72
Chinese : 8 / 17
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 14 / 15
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i made another noncombat move edit.
i am getting sloppy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Scotland to Western Germany
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Southern France
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in PhilippinesNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 armour moved from Tunisia to Tobruk
2 mech_infantrys moved from Morocco to Tunisia
3 bombers moved from Malta to Persia
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Norway
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 artillery, 3 bombers and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
1 artillery moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to AnhwePlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,1,5
Chinese collect 11 PUs (3 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour moved from British Somaliland to 76 Sea Zone
1 armour and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
2 aaGuns, 2 artilleries and 11 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Finland to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Egypt to IraqPlace Units - British
1 artillery and 2 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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i made another noncombat move edit.
i am getting sloppyYes, feel free to miss some moves here or there :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Ukraine to Southern Italy
2 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Romania to Greater Southern Germany
1 infantry moved from Western Germany to FrancePlace Units - Italians
1 mech_infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,4,3,3,3,5
Italians collect 6 PUs (8 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
France : 1 infantry
Greater Southern Germany : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 armour and 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 58
Russians : 21 / 24
Japanese : 55 / 78
Americans : 65 / 90
Chinese : 14 / 13
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 14 / 9
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 armour moved from Ukraine to Caucasus
2 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
4 mech_infantrys moved from Rostov to Caucasus
4 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Western Ukraine to Russia
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Russia
5 armour moved from Bryansk to Russia
15 artilleries and 22 infantry moved from Bryansk to Russia
2 bombers moved from Bryansk to Novgorod
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
7 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 bombers and 3 infantry
British defend with 1 fighter; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Normandy Bordeaux, round 2 : 4/7 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans , 1 fighter owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 5 armour, 15 artilleries, 23 infantry and 12 mech_infantrys
Russians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 15 artilleries, 23 infantry and 12 mech_infantrys in Russia, round 2 : 19/55 hits
Russians roll dice for 3 aaGuns, 1 artillery and 6 infantry in Russia, round 2 : 4/7 hits
6 infantry owned by the Russians , 4 infantry owned by the Germans , 1 artillery owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 15 artilleries, 19 infantry and 12 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 4 infantry
Casualties for Russians: 3 aaGuns, 1 artillery and 6 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 5 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 5 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 6/20 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
3 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to France
2 aaGuns moved from Archangel to Novgorod
2 bombers moved from Novgorod to Western Germany
1 aaGun moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Novgorod
7 mech_infantrys moved from Bryansk to RussiaPlace Units - Germans
1 artillery placed in France
3 mech_infantrys placed in Ukraine
2 infantry placed in France
4 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4,4,2,3,1
Germans collect 51 PUs (4 lost to blockades); end with 75 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour, 8 infantry and 4 mech_infantrys
Germany : 1 factory_major and 5 mech_infantrys
Holland Belgium : 1 artillery and 1 infantry
Albania : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 1 aaGun, 4 fighters and 4 tactical_bombers
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 5 armour, 15 artilleries, 1 factory_minor, 19 infantry and 19 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 5 armour and 12 mech_infantrys
Smolensk : 1 flag
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
127 Sea Zone : 1 submarine
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 55 / 95
Russians : 13 / 0
Japanese : 55 / 78
Americans : 60 / 90
Chinese : 14 / 13
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 14 / 9
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
4 artilleries, 56 infantry and 1 mech_infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
5 infantry moved from Sakha to Amur
Russians take Amur from Japanese
2 fighters and 1 tactical_bomber moved from Samara to Persia
2 armour and 1 mech_infantry moved from Shensi to AnhweCombat - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Karelia to FinlandTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 2 artilleries, 2 destroyers, 8 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
5 artilleries and 5 infantry moved from Java to 42 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
5 artilleries and 5 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from Shantung to Kiangsu
2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
2 mech_infantrys moved from Yunnan to Szechwan
3 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to HunanCombat - Japanese
Battle in Western Australia
Battle in Hunan
Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/7 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 4/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Western Australia from ANZAC, taking Hunan from Chinese with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kiangsu
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 1/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 3 : 2/5 hits
Chinese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Shantung
2 mech_infantrys moved from Kiangsi to Shantung
2 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
1 infantry moved from India to Burma
2 mech_infantrys moved from Malaya to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to Shan State
2 fighters and 1 tactical_bomber moved from Kweichow to Shan State
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea ZonePlace Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 3 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 aaGun, 1 armour, 2 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 7 mech_infantrys
Hunan : 1 flag, 2 mech_infantrys
Shan State : 1 flag, 2 bombers, 4 fighters and 3 tactical_bombers
Burma : 1 flag, 2 artilleries and 3 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag, 5 artilleries and 5 infantry
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer
19 Sea Zone : 5 destroyers and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers and 4 submarines
56 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 5 transports
West India : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 95
Russians : 17 / 0
Japanese : 61 / 71
Americans : 60 / 90
Chinese : 10 / 13
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 14 / 9
ANZAC : 9 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
bump
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bump
this is the 3rd bump.
don’t worry, i do not plan on bumping to victory. unless you consider bumping off victory cities, then i do plan on bumping to victory.
i do not plan on bumping a 4th time unless it is the end of the league year.
i hope you return to finish this game, i look forward to continuing our fun match.





