13L G40.2 AllWeNeedIsLove vs BombsAway(allies +9)

  • 24 13

    Assumed no scramble in sz 112.

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 4 PUs;
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Trans-Jordan to Egypt
                2 tactical_bombers moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
                      British take Ethiopia from Italians
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to British Somaliland

    Combat - British
                Battle in British Somaliland
                    British attack with 1 armour, 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Italians defend with 1 artillery and 1 harbour
                    British win, taking Egypt from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                2 fighters moved from Egypt to Persia
                2 tactical_bombers moved from Egypt to Persia
                1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Northwest Persia
                1 fighter moved from Kenya to Persia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 aaGuns, 2 artilleries and 11 infantry moved from India to West India
                1 fighter and 1 tactical_bomber moved from Russia to Persia
                1 fighter moved from United Kingdom to Finland
                1 submarine moved from 99 Sea Zone to 97 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 armour and 1 mech_infantry placed in Persia
                2 transports placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • TripleA

    @BombsAway:

    Assumed no scramble in sz 112.

    good assumption.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Tambov
                1 armour moved from Bryansk to Rostov
                1 fighter moved from Western Ukraine to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                    Italians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Rostov
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Tambov to Ukraine
                2 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Northern Italy to Romania
                3 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,4,5,4,6,5
                Italians collect 10 PUs (4 lost to blockades); end with 15 PUs total

    Territory Summary for Italians :

    Western Germany : 1 infantry
        Romania : 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 fighter
        Western Ukraine : 1 flag

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 23 / 29
        Japanese : 53 / 63
        Americans : 55 / 72
        Chinese : 16 / 17
        British : 33 / 38
        UK_Pacific : 5 / 5
        Italians : 14 / 15
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry and 3 tactical_bombers moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                5 mech_infantrys moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd
                1 fighter moved from Bessarabia to Russia
                2 bombers and 2 fighters moved from Bryansk to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Archangel
                    Germans attack with 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  3/7 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
                2 bombers and 3 fighters moved from Russia to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                10 artilleries moved from Western Ukraine to Bryansk
                4 mech_infantrys moved from Bryansk to Rostov
                2 mech_infantrys moved from Bryansk to Volgograd
                10 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
                7 mech_infantrys moved from Novgorod to Bryansk
                1 tactical_bomber moved from Archangel to Novgorod
                2 tactical_bombers moved from Archangel to Bryansk
                1 submarine moved from 125 Sea Zone to 127 Sea Zone

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                3 infantry placed in Novgorod
                Germans undo move 2.
                3 bombers and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2,1,4,6,4
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 aaGuns
                EDIT: Adding units owned by Germans to Archangel: 2 aaGuns
                EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Bryansk: 1 tactical_bomber
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 artillery
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 10 infantry
        Germany : 1 factory_major
        Albania : 2 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 9 armour, 15 artilleries, 2 bombers, 4 fighters, 22 infantry, 19 mech_infantrys and 4 tactical_bombers
        Rostov : 1 fighter, 4 mech_infantrys and 1 tactical_bomber
        Archangel : 1 flag, 2 aaGuns and 1 mech_infantry
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 3 mech_infantrys
        Volgograd : 1 flag, 1 factory_minor and 7 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        127 Sea Zone : 1 submarine
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 18 / 29
        Japanese : 49 / 63
        Americans : 55 / 72
        Chinese : 16 / 17
        British : 33 / 38
        UK_Pacific : 5 / 5
        Italians : 14 / 15
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i made some noncombat move edits

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 7 damage on 7 factory_majors; Remaining resources: 22 PUs;
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Finland to Novgorod
                      Russians take Novgorod from Germans
                5 infantry moved from Buryatia to Sakha

    Combat - Russians
                Battle in Sakha
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sakha from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                4 artilleries, 2 fighters, 57 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Samara
                1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Finland to Karelia
                1 mech_infantry moved from Chahar to Shensi
                2 armour moved from Suiyuyan to Shensi

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 5 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                2 mech_infantrys moved from French Indo China to Kiangsi
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from French Indo China to Hunan
                      Japanese take Hunan from Chinese
                2 infantry moved from Burma to India
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shantung to Jehol
                1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
                5 artilleries and 5 infantry moved from Shan State to 37 Sea Zone
                5 artilleries, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 infantry, 6 submarines and 5 transports moved from 37 Sea Zone to 42 Sea Zone
                5 artilleries and 5 infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from Shan State to India
                2 bombers moved from Shan State to Kiangsi
                1 tactical_bomber moved from Shantung to Jehol
                1 fighter moved from Shantung to Kiangsu

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 submarines and 5 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 6 submarines in 42 Sea Zone, round 2 :  1/6 hits
                    Japanese win with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 submarines and 5 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Java, round 2 :  4/12 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Jehol
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Kiangsi, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                3 mech_infantrys moved from Malaya to Yunnan
                6 mech_infantrys moved from Burma to Yunnan
                2 fighters and 2 tactical_bombers moved from India to Shan State
                2 bombers moved from Kiangsi to Shan State
                2 fighters and 1 tactical_bomber moved from Kiangsu to Shantung
                2 fighters and 2 tactical_bombers moved from Jehol to Shantung
                5 destroyers moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Malaya
                2 destroyers and 2 submarines placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 infantry
                EDIT: Adding units owned by Japanese to Shantung: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 aaGun, 1 armour, 4 fighters, 6 infantry and 3 tactical_bombers
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag, 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 9 mech_infantrys
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 1 infantry
        Shan State : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
        Burma : 1 flag, 2 artilleries and 2 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 5 artilleries and 5 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 5 transports
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        19 Sea Zone : 5 destroyers and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 3 submarines

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 21 / 24
        Japanese : 63 / 78
        Americans : 55 / 72
        Chinese : 8 / 17
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 14 / 15
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i made another noncombat move edit.
    i am getting sloppy

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Norway to 112 Sea Zone
                1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Scotland to Western Germany
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Southern France
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Philippines

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 armour moved from Tunisia to Tobruk
                2 mech_infantrys moved from Morocco to Tunisia
                3 bombers moved from Malta to Persia
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 factory_minor placed in Norway
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 artillery, 3 bombers and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                1 infantry moved from Shensi to Kweichow
                1 artillery moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kiangsu
                1 artillery moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Anhwe

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,1,5
                Chinese collect 11 PUs (3 lost to blockades); end with 13 PUs total

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 armour moved from British Somaliland to 76 Sea Zone
                1 armour and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Northwest Persia
                2 aaGuns, 2 artilleries and 11 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter moved from Finland to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

  • 24 13

    @allweneedislove:

    i made another noncombat move edit.
    i am getting sloppy

    Yes, feel free to miss some moves here or there  :wink:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                2 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Romania to Greater Southern Germany
                1 infantry moved from Western Germany to France

    Place Units - Italians
                1 mech_infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,4,3,3,3,5
                Italians collect 6 PUs (8 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    France : 1 infantry
        Greater Southern Germany : 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour and 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 21 / 24
        Japanese : 55 / 78
        Americans : 65 / 90
        Chinese : 14 / 13
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 14 / 9
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                3 bombers moved from Western Germany to Normandy Bordeaux
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Archangel to Novgorod
                1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                2 armour moved from Ukraine to Caucasus
                2 armour moved from Bryansk to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                4 mech_infantrys moved from Rostov to Caucasus
                4 mech_infantrys moved from Volgograd to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Western Ukraine to Russia
                1 infantry moved from Tambov to Russia
                1 mech_infantry moved from Volgograd to Russia
                5 armour moved from Bryansk to Russia
                15 artilleries and 22 infantry moved from Bryansk to Russia
                2 bombers moved from Bryansk to Novgorod
                2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
                7 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Russia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 3 bombers and 3 infantry
                    British defend with 1 fighter; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Normandy Bordeaux, round 2 :  4/7 hits
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Germans , 1 fighter owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Russia
                    Germans attack with 5 armour, 15 artilleries, 23 infantry and 12 mech_infantrys
                    Russians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 6 infantry
                        Germans roll dice for 5 armour, 15 artilleries, 23 infantry and 12 mech_infantrys in Russia, round 2 :  19/55 hits
                        Russians roll dice for 3 aaGuns, 1 artillery and 6 infantry in Russia, round 2 :  4/7 hits
                        6 infantry owned by the Russians , 4 infantry owned by the Germans , 1 artillery owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 5 armour, 15 artilleries, 19 infantry and 12 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 3 aaGuns, 1 artillery and 6 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Novgorod, round 2 :  2/5 hits
                        Russians roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 5 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers
                    French defend with 1 infantry
                        Germans roll dice for 5 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 :  6/20 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 5 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
                3 bombers moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Western Germany to France
                2 aaGuns moved from Archangel to Novgorod
                2 bombers moved from Novgorod to Western Germany
                1 aaGun moved from Ukraine to Rostov
                2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
                2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
                2 mech_infantrys moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Novgorod
                7 mech_infantrys moved from Bryansk to Russia

    Place Units - Germans
                1 artillery placed in France
                3 mech_infantrys placed in Ukraine
                2 infantry placed in France
                4 mech_infantrys placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4,4,2,3,1
                Germans collect 51 PUs (4 lost to blockades); end with 75 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour, 8 infantry and 4 mech_infantrys
        Germany : 1 factory_major and 5 mech_infantrys
        Holland Belgium : 1 artillery and 1 infantry
        Albania : 2 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        Belarus : 1 flag
        Baltic States : 1 flag
        Rostov : 1 aaGun, 4 fighters and 4 tactical_bombers
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield, 5 armour, 15 artilleries, 1 factory_minor, 19 infantry and 19 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 5 armour and 12 mech_infantrys
        Smolensk : 1 flag
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        127 Sea Zone : 1 submarine
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 95
        Russians : 13 / 0
        Japanese : 55 / 78
        Americans : 60 / 90
        Chinese : 14 / 13
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 14 / 9
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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