Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
13L G40.2 AllWeNeedIsLove vs BombsAway(allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
2 artilleries and 8 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to HopeiPlace Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Iraq to Egypt
2 fighters and 2 tactical_bombers moved from Persia to Egypt
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 cruiser moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter, 2 infantry and 3 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Egypt
British attack with 1 armour, 2 fighters and 2 tactical_bombers
Italians defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 fighter moved from Anglo Egyptian Sudan to Kenya
2 fighters moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Kweichow to Hopei
2 aaGuns and 3 infantry moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Finland to RussiaPlace Units - British
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Romania to Bryansk
2 armour moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour and 1 harbour
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 fighter
Russians defend with 2 artilleries
Italians roll dice for 2 armour and 1 fighter in Bryansk, round 2 : 1/3 hits
Russians roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits
1 artillery owned by the Russians lost in Bryansk
Italians roll dice for 2 armour and 1 fighter in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleriesNon Combat Move - Italians
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Bessarabia to Western UkrainePlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
5 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Egypt : 1 flag, 1 artillery and 1 harbour
Northern Italy : 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Bryansk : 1 flag, 2 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 fighter and 2 infantry
97 Sea Zone : 1 destroyer
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 60
Russians : 27 / 34
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Purchase Units
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move
Giving bonus movement to unitsNon Combat Move
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Alexandria to EgyptCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 artillery and 1 harbour
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_Allies
1 infantry moved from Libya to Tobruk
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Western Ukraine to Tambov
2 bombers and 2 fighters moved from Western Ukraine to Tambov
2 fighters and 1 tactical_bomber moved from Southern Italy to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to UkraineCombat - Germans
Battle in Tambov
Germans attack with 2 bombers, 2 fighters and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Tambov, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia
2 bombers and 2 fighters moved from Tambov to Bryansk
9 armour, 5 artilleries and 21 infantry moved from Western Ukraine to Bryansk
1 aaGun, 10 artilleries and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Western Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Poland to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
3 tactical_bombers moved from Norway to Novgorod
6 infantry moved from Norway to Finland
2 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Yugoslavia to Albania
1 submarine moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 fighter, 6 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Poland : 3 mech_infantrys
Germany : 1 factory_major
Albania : 2 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 9 armour, 5 artilleries, 2 bombers, 2 fighters, 24 infantry and 8 mech_infantrys
Archangel : 1 flag, 1 infantry
Eastern Poland : 10 mech_infantrys
Bessarabia : 2 fighters and 1 tactical_bomber
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 5 mech_infantrys
Western Ukraine : 1 aaGun and 10 artilleries
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 8 mech_infantrys and 3 tactical_bombers
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 54 / 61
Russians : 21 / 34
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 7 infantry and 2 mech_infantrys moved from Karelia to Finland
2 mech_infantrys moved from Samara to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Volgograd to Tambov
5 infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Kweichow to Chahar
Chinese take Chahar from Japanese
2 armour moved from Kweichow to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Finland
Russians attack with 1 artillery, 7 infantry and 2 mech_infantrys
Germans defend with 7 infantry
Russians win, taking Finland from Germans with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 7 infantry
Casualties for Russians: 6 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Buryatia
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Russia
1 fighter moved from Archangel to Russia
1 aaGun moved from Karelia to Finland
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - Russians
1 mech_infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
Russia and India feeling the heat.
I’m not certain my last NCM was legal, sub to sz 97.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 bomber moved from French Indo China to India
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 6 fighters and 6 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in Hunan, round 2 : 9/13 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits
1 artillery owned by the Chinese , 1 tactical_bomber owned by the Japanese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hunan
Japanese win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.Non Combat Move - Japanese
2 artilleries and 3 infantry moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
3 fighters moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 aaGun, 1 armour and 2 infantry moved from Jehol to Shantung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Amur to Manchuria
1 fighter moved from Philippines to Shantung
3 fighters and 3 tactical_bombers moved from Hunan to Shantung
1 bomber, 2 fighters and 2 tactical_bombers moved from Hunan to Shan State
1 bomber moved from India to Shan StatePlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
4 infantry placed in Japan
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 aaGun, 1 armour, 4 fighters, 4 infantry and 3 tactical_bombers
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantry
Shan State : 1 flag, 5 artilleries, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
Burma : 1 flag, 2 artilleries, 4 infantry and 6 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 5 transports
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 5 destroyers, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 50 / 61
Russians : 25 / 29
Japanese : 58 / 63
Americans : 52 / 72
Chinese : 11 / 16
British : 30 / 37
UK_Pacific : 5 / 6
Italians : 15 / 25
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Morocco to 98 Sea Zone
2 bombers moved from Morocco to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 bomber moved from Morocco to 112 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Norway
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 97 Sea Zone
Russians loiter and taunt with ; Americans attack with 2 bombers and 2 submarines
Italians defend with 1 destroyer
Americans win, taking 97 Sea Zone from Neutral with 2 bombers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
2 bombers moved from 97 Sea Zone to Malta
1 bomber moved from 98 Sea Zone to Malta
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 112 Sea Zone to Scotland
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 bombers moved from Western United States to Queensland
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
Assumed no scramble in sz 112.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Hopei to ShensiPlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Trans-Jordan to Egypt
2 tactical_bombers moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Kenya to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to British SomalilandCombat - British
Battle in British Somaliland
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 artillery and 1 harbour
British win, taking Egypt from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
2 fighters moved from Egypt to Persia
2 tactical_bombers moved from Egypt to Persia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Northwest Persia
1 fighter moved from Kenya to Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 aaGuns, 2 artilleries and 11 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Russia to Persia
1 fighter moved from United Kingdom to Finland
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
2 armour and 1 mech_infantry placed in Persia
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 mech_infantry -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 5 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
1 armour moved from Bryansk to Rostov
1 fighter moved from Western Ukraine to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Rostov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Tambov to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,4,5,4,6,5
Italians collect 10 PUs (4 lost to blockades); end with 15 PUs totalTerritory Summary for Italians :
Western Germany : 1 infantry
Romania : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 fighter
Western Ukraine : 1 flagProduction/PUs Summary :
Germans : 47 / 61
Russians : 23 / 29
Japanese : 53 / 63
Americans : 55 / 72
Chinese : 16 / 17
British : 33 / 38
UK_Pacific : 5 / 5
Italians : 14 / 15
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry and 3 tactical_bombers moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
5 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd
1 fighter moved from Bessarabia to Russia
2 bombers and 2 fighters moved from Bryansk to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Archangel
Germans attack with 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
2 bombers and 3 fighters moved from Russia to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
10 artilleries moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Volgograd
10 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
7 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Archangel to Novgorod
2 tactical_bombers moved from Archangel to Bryansk
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 2.
3 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2,1,4,6,4
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 aaGuns
EDIT: Adding units owned by Germans to Archangel: 2 aaGuns
EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
EDIT: Adding units owned by Germans to Bryansk: 1 tactical_bomber
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 factory_major
Albania : 2 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 9 armour, 15 artilleries, 2 bombers, 4 fighters, 22 infantry, 19 mech_infantrys and 4 tactical_bombers
Rostov : 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Archangel : 1 flag, 2 aaGuns and 1 mech_infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 3 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 7 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
127 Sea Zone : 1 submarine
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 52 / 58
Russians : 18 / 29
Japanese : 49 / 63
Americans : 55 / 72
Chinese : 16 / 17
British : 33 / 38
UK_Pacific : 5 / 5
Italians : 14 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i made some noncombat move edits
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Finland to Novgorod
Russians take Novgorod from Germans
5 infantry moved from Buryatia to SakhaCombat - Russians
Battle in Sakha
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
4 artilleries, 2 fighters, 57 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Samara
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Finland to Karelia
1 mech_infantry moved from Chahar to Shensi
2 armour moved from Suiyuyan to ShensiPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs





