@axis-dominion said in L25 PTV Stucifer (X+11) vs Axis-Dominion (L):
greece was insane lol
At least I cleared it out. Better than Italy IRL 😅
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to United Kingdom
1 artillery moved from Poland to Eastern Poland
1 armour moved from Western Germany to Southern France
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to United Kingdom
1 artillery moved from Poland to Eastern Poland
1 armour moved from Western Germany to Southern France
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in United Kingdom causes 8 damage total. Damaged units is as follows: factory_major = 6, airfield = 2
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Denmark
2 fighters moved from Western Germany to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
2 artilleries moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from Bessarabia to Slovakia Hungary
Place Units - Germans
1 destroyer and 1 transport placed in 93 Sea Zone
1 armour, 3 artilleries and 4 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 14 times
6 was rolled 1 times
Average roll : 3.700
Median : 4.500
Variance : 3.655
Standard Deviation : 1.912
Total rolls : 30
Null / Other
3 was rolled 1 times
5 was rolled 5 times
Average roll : 4.667
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 6
Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.067
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15
British Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
3 was rolled 1 times
5 was rolled 5 times
Average roll : 4.667
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 6
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
3 artilleries and 1 mech_infantry moved from Karelia to Finland
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
Combat - Russians
Battle in Finland
Russians attack with 1 armour, 3 artilleries and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 armour, 1 artillery and 2 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Karelia to Novgorod
6 infantry moved from Bryansk to Belarus
8 infantry moved from Russia to Smolensk
2 fighters moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 3 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 battleship moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Shensi to Kansu
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
2 infantry moved from Kiangsi to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour and 1 mech_infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 2 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Manchuria to Amur
1 bomber moved from Manchuria to Kansu
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 carriers and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
General S.A., it looks like you sent me a half-finished play as it loads at the point of the mega-Japanese assault upon all points of the compass. Unless it’s scramble orders, but not seeing any……
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 3 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 battleship moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Shensi to Kansu
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
2 infantry moved from Kiangsi to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour and 1 mech_infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 2 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Manchuria to Amur
1 bomber moved from Manchuria to Kansu
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Siam
Japanese attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Siam from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 3 fighters; British defend with 2 aaGuns, 3 artilleries and 12 infantry
Chinese win with 1 aaGun, 3 artilleries, 3 fighters and 12 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 1 aaGun
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for ANZAC: 1 transport
Casualties for British: 1 destroyer
Battle in 27 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kansu
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 8 infantry
Japanese win, taking Kansu from Chinese with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for Chinese: 8 infantry
Battle in Alaska
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Alaska from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 3 infantry
Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Amur to Kiangsu
1 tactical_bomber moved from Amur to Manchuria
1 fighter moved from Amur to Jehol
1 bomber moved from Kansu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 fighter moved from Suiyuyan to Chahar
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Sorry about that. That was when the regulars showed up for the table top version.
Tanks
S.A.
No apologies necessary, especially when the All-Mighty board game is in play. That’s awesome……
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 fighters moved from Western United States to 2 Sea Zone
1 tactical_bomber moved from Western United States to 2 Sea Zone
1 destroyer moved from 64 Sea Zone to 12 Sea Zone
1 bomber moved from Eastern United States to 2 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 bomber and 1 fighter
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 2 Sea Zone to British Columbia
1 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 armour moved from Central United States to British Columbia
3 mech_infantrys moved from Central United States to British Columbia
1 carrier, 2 cruisers, 2 fighters, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3,1,6,2,6,1,4
Americans collect 47 PUs (1 lost to blockades); end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
Game History
Round: 4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British repair 3 damage on 3 factory_majors; Remaining resources: 18 PUs;
British buy 3 armour; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
3 armour, 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
3 artilleries and 10 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 3 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 fighter, 2 infantry and 1 tactical_bomber
British win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 1 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 infantry moved from Eastern Persia to Persia
3 artilleries and 4 infantry moved from Burma to Yunnan
7 infantry moved from India to Burma
1 aaGun moved from Yunnan to Kwangsi
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Kwangsi to Burma
Place Units - British
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
5 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,4,2
UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 5 artilleries and 2 infantry
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
1 destroyer moved from 92 Sea Zone to 102 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 99 Sea Zone to 95 Sea Zone
3 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
1 destroyer moved from 92 Sea Zone to 102 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 99 Sea Zone to 95 Sea Zone
3 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in West Indies
Non Combat Move - Italians
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Dice Statistics:
Total
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Yunnan to Kwangsi
1 fighter moved from Western Australia to Yunnan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to Quebec
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to 106 Sea Zone
1 fighter moved from Gibraltar to France
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Poland
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to Baltic States
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Germany
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to Quebec
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to 106 Sea Zone
1 fighter moved from Gibraltar to France
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Poland
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to Baltic States
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Quebec
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Quebec from British, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Germans
1 bomber moved from Novgorod to Germany
1 tactical_bomber moved from Baltic States to Poland
1 bomber moved from Ukraine to Romania
1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 armour moved from 98 Sea Zone to Egypt
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 armour, 1 artillery and 7 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.583
Median : 4.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 24
Null / Other
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Game History
Round: 5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians repair 9 damage on 9 factory_minors; Remaining resources: 37 PUs;
Russians buy 6 armour; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery moved from Finland to Norway
Russians take Norway from Germans
3 artilleries moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 armour, 1 artillery and 7 infantry moved from Belarus to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine
1 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
2 artilleries moved from Finland to Karelia
8 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Rostov
7 artilleries and 7 infantry moved from Ukraine to Bessarabia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
2 artilleries and 4 infantry moved from Russia to Bryansk
2 infantry moved from Buyant-Uhaa to Jehol
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Dzavhan
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery and 7 infantry
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 2 infantry
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 fighter
Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 7 artilleries and 7 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 7 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 3 artilleries and 1 infantry
Germans defend with 1 aaGun, 1 artillery and 3 infantry
Russians win, taking Baltic States from Germans with 2 artilleries remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 aaGun moved from Ukraine to Bessarabia
Place Units - Russians
3 armour placed in Ukraine
3 armour placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries moved from Kansu to Timguska
1 armour moved from Volgograd to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 12 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 12 Sea Zone
1 destroyer moved from 26 Sea Zone to 9 Sea Zone
1 transport moved from 26 Sea Zone to 23 Sea Zone
1 transport moved from 26 Sea Zone to 24 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Chahar to Kwangsi
1 bomber and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 bomber moved from Suiyuyan to Kwangsi
1 tactical_bomber moved from Suiyuyan to Timguska
1 armour moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 mech_infantry moved from Siam to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Caroline Islands to 62 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 62 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries moved from Kansu to Timguska
1 armour moved from Volgograd to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 12 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 12 Sea Zone
1 destroyer moved from 26 Sea Zone to 9 Sea Zone
1 transport moved from 26 Sea Zone to 23 Sea Zone
1 transport moved from 26 Sea Zone to 24 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Chahar to Kwangsi
1 bomber and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 bomber moved from Suiyuyan to Kwangsi
1 tactical_bomber moved from Suiyuyan to Timguska
1 armour moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 mech_infantry moved from Siam to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Caroline Islands to 62 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 62 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
Combat - Japanese
Battle in Jehol
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 2 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 3 fighters; British defend with 1 aaGun, 3 artilleries and 9 infantry
AA fire in Kwangsi : 0/3 hits
Japanese roll dice for 2 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/12 hits
Chinese roll dice for 1 aaGun, 3 artilleries, 3 fighters and 9 infantry in Kwangsi, round 2 : 6/15 hits
7 infantry owned by the British , 2 armour owned by the Japanese , 1 fighter owned by the Japanese , 1 aaGun owned by the British and 3 mech_infantrys owned by the Japanese lost in Kwangsi
retreated to Kwangsi
Chinese win with 3 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 armour, 1 fighter and 3 mech_infantrys
Casualties for British: 1 aaGun and 7 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Java
Battle in Rostov
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Rostov, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 armour owned by the Japanese lost in Rostov
Russians win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in French Indo China
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in French Indo China, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 mech_infantry in French Indo China, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 mech_infantry in French Indo China, round 4 : 0/2 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 fighter in French Indo China, round 5 : 0/1 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 5 : 1/1 hits
1 fighter owned by the Japanese lost in French Indo China
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 fighter and 1 mech_infantry
Battle in 12 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 12 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 12 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Timguska
Japanese attack with 2 artilleries and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 artilleries and 1 tactical_bomber in Timguska, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits
1 artillery owned by the Japanese lost in Timguska
Japanese roll dice for 1 artillery and 1 tactical_bomber in Timguska, round 3 : 1/2 hits
Russians roll dice for 2 infantry in Timguska, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Timguska
Japanese roll dice for 1 tactical_bomber in Timguska, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 artilleries
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Timguska to Suiyuyan
1 tactical_bomber moved from Jehol to Kiangsu
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to Kiangsu
2 bombers moved from Kwangsi to Kiangsu
2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 12 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Caroline Islands to Kiangsu
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.492
Median : 4.000
Variance : 0.297
Standard Deviation : 0.545
Total rolls : 65
Japanese Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.576
Median : 4.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 33
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.571
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
British Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
UK_Pacific Combat
2 was rolled 2 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Americans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.750
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16