@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
MR.S VS. MR.G Strait up
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to TunisiaNon Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to PhilippinesPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Suiyuyan
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.833
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to 36 Sea Zone
2 infantry moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Scotland to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to 36 Sea Zone
2 infantry moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Scotland to United KingdomCombat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries and 1 infantry
Germans defend with 1 tactical_bomber; Italians defend with 3 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
British roll dice for 1 armour, 2 artilleries and 1 infantry in Egypt, round 2 : 2/4 hits
Italians roll dice for 3 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/7 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits
Italians roll dice for 3 armour and 1 tactical_bomber in Egypt, round 3 : 3/4 hits
1 armour owned by the British , 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt
Italians win with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour, 2 artilleries and 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangsi
British attack with 1 armour, 1 fighter and 5 infantry
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 fighter and 5 infantry in Kwangsi, round 2 : 3/7 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Removing units owned by British from 81 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from Kwangsi to YunnanPlace Units - British
1 transport placed in 106 Sea Zone
1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,4,5
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 4 infantryDice Statistics:
Total
1 was rolled 7 times
2 was rolled 14 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 3 times
Average roll : 3.255
Median : 3.000
Variance : 1.580
Standard Deviation : 1.257
Total rolls : 51Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.786
Median : 2.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Italians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
Sorry about the edit…forgot all about the Pac. side
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 armour moved from Egypt to Trans-Jordan
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Tunisia
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 battleship moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Libya to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 armour moved from Egypt to Trans-Jordan
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Tunisia
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 battleship moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Libya to TunisiaCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 bomber and 4 infantry
French defend with 1 infantry; Americans defend with 1 armour
Italians win, taking Tunisia from French with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in 81 Sea Zone
Italians attack with 2 fighters
British defend with 1 cruiser and 1 transport
Italians win with 2 fighters remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transportNon Combat Move - Italians
2 fighters moved from 81 Sea Zone to Egypt
1 bomber moved from Tunisia to Egypt
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to GibraltarPlace Units - Italians
1 factory_minor placed in Egypt
1 armour and 1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from Queensland to New South WalesNon Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
2 cruisers moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 armour moved from Norway to 113 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 119 Sea Zone
1 armour moved from 119 Sea Zone to Scotland
2 infantry moved from 119 Sea Zone to Scotland
1 armour moved from 119 Sea Zone to Scotland -
do you want to scramble
-
No scramble in 110
War game at my place as usual -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
2 cruisers moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 armour moved from Norway to 113 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 119 Sea Zone
1 armour moved from 119 Sea Zone to Scotland
2 infantry moved from 119 Sea Zone to Scotland
1 armour moved from 119 Sea Zone to ScotlandCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 cruisers, 1 destroyer and 2 fighters
British defend with 2 destroyers, 1 submarine and 1 transport
Germans win with 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 29
Casualties for British: 2 destroyers, 1 submarine and 1 transport
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 2 armour and 2 infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy BordeauxPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour, 3 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 armour, 3 artilleries and 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
2 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Vyborg to Finland
6 infantry moved from Karelia to Finland
5 infantry moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 armour moved from Novgorod to Baltic States
2 artilleries and 7 infantry moved from Belarus to Eastern Poland
3 artilleries and 10 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
1 artillery and 5 infantry moved from Ukraine to Bessarabia
1 armour moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 infantry moved from Volgograd to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Vyborg to Finland
6 infantry moved from Karelia to Finland
5 infantry moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 armour moved from Novgorod to Baltic States
2 artilleries and 7 infantry moved from Belarus to Eastern Poland
3 artilleries and 10 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
1 artillery and 5 infantry moved from Ukraine to Bessarabia
1 armour moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 5 artilleries, 17 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour, 5 artilleries, 17 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/25 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 fighter and 2 infantry
Russians roll dice for 1 armour and 1 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
1 armour owned by the Russians retreated to Hopei
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 3 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 8 infantry
Russians roll dice for 3 fighters, 9 infantry and 1 tactical_bomber in Finland, round 2 : 4/13 hits
Germans roll dice for 1 artillery and 8 infantry in Finland, round 2 : 1/9 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland
Russians roll dice for 3 fighters, 8 infantry and 1 tactical_bomber in Finland, round 3 : 3/12 hits
Germans roll dice for 1 artillery and 4 infantry in Finland, round 3 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Finland, round 4 : 2/10 hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 4 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 3 infantry
Battle in 119 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 transports
2 transports owned by the Germans lost in 119 Sea Zone
Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Russians win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Bessarabia
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 armour, 2 artilleries and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Baltic States, round 2 : 1/8 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Baltic States, round 3 : 4/8 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Finland to Novgorod
1 artillery moved from Novgorod to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery moved from Volgograd to Rostov
1 artillery moved from Russia to Bryansk
1 armour moved from Russia to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery placed in Volgograd
1 infantry placed in Volgograd
1 armour and 1 artillery placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsDice Statistics:
Total
1 was rolled 17 times
2 was rolled 17 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 21 times
6 was rolled 28 times
Average roll : 3.797
Median : 4.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 118Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.885
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 26Russians Combat
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 16 times
6 was rolled 20 times
Average roll : 3.730
Median : 4.000
Variance : 0.511
Standard Deviation : 0.715
Total rolls : 89 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
3 armour moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
2 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Anhwe to Suiyuyan
1 fighter moved from Kwangtung to Kweichow
1 tactical_bomber moved from Kwangtung to Hunan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
3 armour moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
2 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Anhwe to Suiyuyan
1 fighter moved from Kwangtung to Kweichow
1 tactical_bomber moved from Kwangtung to HunanCombat - Japanese
Battle in Kwangsi
Japanese attack with 3 armour and 1 bomber
British defend with 1 armour and 4 infantry
Chinese win with 1 armour and 2 infantry remaining. Battle score for attacker is -24
Casualties for Japanese: 3 armour and 1 bomber
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Hunan
Japanese attack with 2 armour and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 artillery and 3 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Suiyuyan to Kiangsu
1 aaGun moved from Amur to ManchuriaPlace Units - Japanese
3 armour placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total





