That Java operation ended up hugely expensive for you
SouL (Axis) v. andul (Allies +10)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Novosibirsk
2 fighters and 1 tactical_bomber moved from Hopei to Novosibirsk
1 transport moved from 55 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 mech_infantry moved from Western Australia to Northern Territory
2 infantry moved from Guam to 21 Sea Zone
1 bomber moved from Dutch New Guinea to Northern Territory
2 fighters moved from 55 Sea Zone to Northern Territory
2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 bomber and 2 fighters moved from Philippines to Northern Territory
2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Timguska to Urals
2 armour and 2 mech_infantrys moved from Kansu to Urals
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 submarine moved from 55 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in Urals
Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Urals, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caroline Islands
Japanese attack with 4 infantry and 2 mech_infantrys
ANZAC defend with 2 artilleries and 3 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 4 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/6 hits
Americans roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 2 : 0/5 hits
1 infantry owned by the ANZAC lost in Caroline Islands
Japanese roll dice for 4 infantry and 2 mech_infantrys in Caroline Islands, round 3 : 1/6 hits
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 1/4 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Caroline Islands
Japanese roll dice for 3 infantry and 2 mech_infantrys in Caroline Islands, round 4 : 0/5 hits
Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 4 : 2/3 hits
2 infantry owned by the Japanese lost in Caroline Islands
Japanese roll dice for 1 infantry and 2 mech_infantrys in Caroline Islands, round 5 : 2/3 hits
Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 5 : 1/3 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese roll dice for 2 mech_infantrys in Caroline Islands, round 6 : 0/2 hits
Americans roll dice for 1 artillery in Caroline Islands, round 6 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Caroline Islands, round 7 : 0/2 hits
Americans roll dice for 1 artillery in Caroline Islands, round 7 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Caroline Islands
Japanese roll dice for 1 mech_infantry in Caroline Islands, round 8 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 8 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Caroline Islands, round 9 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 9 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Caroline Islands, round 10 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 10 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Caroline Islands, round 11 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 11 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Caroline Islands, round 12 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 12 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Caroline Islands, round 13 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 13 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Caroline Islands
Americans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 4 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 artillery and 3 infantry
Battle in Queensland
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese win, taking Queensland from ANZAC, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Northern Territory
Japanese attack with 2 bombers, 4 fighters and 1 mech_infantry
ANZAC defend with 3 armour
Japanese roll dice for 2 bombers, 4 fighters and 1 mech_infantry in Northern Territory, round 2 : 1/7 hits
ANZAC roll dice for 3 armour in Northern Territory, round 2 : 1/3 hits
1 armour owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Northern Territory
Japanese roll dice for 2 bombers and 4 fighters in Northern Territory, round 3 : 1/6 hits
ANZAC roll dice for 2 armour in Northern Territory, round 3 : 2/2 hits
1 armour owned by the ANZAC and 2 fighters owned by the Japanese lost in Northern Territory
Japanese roll dice for 2 bombers and 2 fighters in Northern Territory, round 4 : 2/4 hits
ANZAC roll dice for 1 armour in Northern Territory, round 4 : 1/1 hits
1 armour owned by the ANZAC and 1 fighter owned by the Japanese lost in Northern Territory
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -16
Casualties for Japanese: 3 fighters and 1 mech_infantry
Casualties for ANZAC: 3 armour
Battle in Novosibirsk
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Novosibirsk to Kansu
1 artillery moved from Sikang to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
2 infantry moved from Hopei to Shensi
2 infantry moved from Jehol to Chahar
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
1 destroyer moved from 21 Sea Zone to 45 Sea Zone
1 carrier moved from 21 Sea Zone to 33 Sea Zone
1 battleship and 1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 cruiser moved from 55 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 56 Sea Zone to 37 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
2 carriers moved from 55 Sea Zone to 37 Sea Zone
2 bombers and 1 fighter moved from Northern Territory to Western Australia
1 fighter and 1 tactical_bomber moved from Japan to Hopei
1 bomber moved from Japan to PhilippinesPlace Units - Japanese
1 factory_minor placed in Malaya
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery, 1 bomber, 4 infantry and 1 tactical_bomber placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 80 PUs; end with 81 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 fighters and 2 tactical_bombers
Kiangsu : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 3 artilleries and 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour and 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hopei : 1 flag, 1 fighter and 1 tactical_bomber
Tsinghai : 1 flag, 1 artillery and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag, 2 infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag, 2 bombers and 1 fighter
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers and 1 transport
39 Sea Zone : 1 submarine
26 Sea Zone : 1 submarine
1 Sea Zone : 1 submarine
6 Sea Zone : 2 transports
54 Sea Zone : 1 transport
62 Sea Zone : 1 flag, 1 submarine
Urals : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys
Turkmenistan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 55
Russians : 23 / 25
Japanese : 80 / 86
Americans : 50 / 67
Chinese : 0 / 2
British : 34 / 33
UK_Pacific : 5 / 6
Italians : 15 / 23
ANZAC : 8 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 4 infantry and 5 transports; Remaining resources: 8 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 45 Sea Zone
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 6 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 64 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry and 3 transports moved from 64 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 101 Sea Zone to Eastern United StatesPlace Units - Americans
5 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2
Americans collect 48 PUs (2 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
Game History
Round: 8
Purchase Units - British
British buy 1 bomber and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Egypt to 98 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Iraq to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Iraq to EgyptCombat - British
Battle in Italian Somaliland
Battle in 92 Sea Zone
British attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Italians defend with 1 cruiser and 1 destroyer
Units damaged: 2 battleships owned by the British
British win, taking Italian Somaliland from Italians with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in GibraltarNon Combat Move - British
Place Units - British
1 bomber placed in Union of South Africa
3 transports placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,2
British collect 33 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Eastern Poland to Belarus
1 bomber and 2 fighters moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Belarus, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 fighters moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 armour and 2 mech_infantrys moved from Southern France to Southern Italy
1 artillery and 2 infantry moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Greater Southern Germany to Southern Italy
2 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
2 fighters moved from Eastern Poland to Bessarabia
2 infantry moved from Holland Belgium to 110 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 aaGun moved from Western Germany to Northern Italy
1 artillery moved from Bulgaria to Romania
2 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
3 infantry placed in Southern Italy
1 mech_infantry placed in Southern France
1 artillery and 2 infantry placed in Northern Italy
Italians undo move 3.
Italians undo move 1.
1 artillery and 5 infantry placed in Northern Italy
Italians undo move 2.
1 artillery and 2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Malta : 1 flag
Morocco : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Romania : 1 artillery and 2 infantry
Poland : 2 infantry
Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 11 infantry and 3 mech_infantrys
Belarus : 1 flag, 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Greece : 1 flag, 1 airfield
114 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 2 transports
Yugoslavia : 2 infantryProduction/PUs Summary :
Germans : 43 / 55
Russians : 22 / 25
Japanese : 80 / 86
Americans : 50 / 76
Chinese : 0 / 2
British : 34 / 33
UK_Pacific : 5 / 2
Italians : 16 / 16
ANZAC : 8 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from New South Wales to Western Australia
1 armour moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
2 armour moved from New South Wales to Queensland
1 fighter moved from Brazil to 92 Sea ZoneCombat - ANZAC
Battle in Queensland
ANZAC attack with 2 armour
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 armour
Battle in Western Australia
ANZAC attack with 4 fighters
Japanese defend with 2 bombers and 1 fighter
ANZAC win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 2 bombers and 1 fighter
Casualties for ANZAC: 2 fighters
Battle in South Australia
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking South Australia from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Western Australia to New South WalesPlace Units - ANZAC
2 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs total -
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Libya to Tunisia
1 infantry moved from Tunisia to AlgeriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 10 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 6 infantry moved from Karelia to Novgorod
1 artillery and 3 infantry moved from Baltic States to Novgorod
1 infantry moved from Norway to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western UkraineCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries and 10 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Novgorod, round 2 : 4/13 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Bessarabia
1 fighter moved from Eastern Poland to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
3 aaGuns, 8 armour, 4 artilleries, 48 infantry and 3 mech_infantrys moved from Eastern Poland to Bessarabia
8 infantry moved from Poland to Eastern Poland
9 infantry moved from Germany to Poland
1 infantry moved from Norway to Finland
4 infantry moved from France to Northern ItalyPlace Units - Germans
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
3 infantry placed in France
1 artillery and 7 infantry placed in Germany
Germans undo move 2.
Germans undo move 2.
Germans undo move 1.
3 infantry placed in France
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 1.
1 infantry placed in Normandy Bordeaux
2 infantry and 1 tactical_bomber placed in FranceTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 6 infantry and 1 tactical_bomber
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 9 infantry
Germany : 1 aaGun, 1 armour, 1 artillery, 1 factory_major, 7 infantry and 1 mech_infantry
Northern Italy : 4 infantry
Southern Italy : 5 fighters, 1 mech_infantry and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 8 infantry
Bessarabia : 3 aaGuns, 8 armour, 4 artilleries, 2 bombers, 49 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
125 Sea Zone : 1 destroyer
Bulgaria : 1 flag
115 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 18 / 25
Japanese : 79 / 86
Americans : 50 / 76
Chinese : 0 / 2
British : 34 / 33
UK_Pacific : 5 / 2
Italians : 16 / 16
ANZAC : 9 / 6
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 13 infantry moved from Archangel to Novgorod
1 bomber moved from Ukraine to Novgorod
1 fighter moved from Ukraine to Novgorod
1 tactical_bomber moved from Ukraine to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 2 artilleries and 9 infantry
Casualties for Russians: 10 infantryNon Combat Move - Russians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 infantry moved from Russia to Bryansk
2 infantry moved from Samara to VolgogradPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
I bought something I couldn’t place (factory upgrade). By rule, the money is refunded; AAA doesn’t do that. It keeps the unit in production until next turn. I don’t think I’ll ever be able to place it so I am not worried I’ll do it by accident. I gave myself the 20 IPCs and conceded the mistake in the purchase phase.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 factory_upgrade, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 armour and 2 mech_infantrys moved from Urals to Archangel
Japanese take Nenetsia from Russians
2 fighters and 1 tactical_bomber moved from Kansu to Archangel
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Caroline Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Archangel
Japanese attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 6/7 hits
Russians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits
1 infantry owned by the Russians , 1 bomber owned by the Russians , 1 tactical_bomber owned by the Russians , 1 armour owned by the Japanese , 1 fighter owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Archangel
Japanese win, taking Archangel from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Wake IslandNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 33 Sea Zone
2 transports moved from 33 Sea Zone to 18 Sea Zone
1 transport moved from 33 Sea Zone to 18 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 1 mech_infantry moved from Kansu to Novosibirsk
1 artillery and 1 mech_infantry moved from Tsinghai to Novosibirsk
2 infantry moved from Shensi to Tsinghai
1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Urals to Novosibirsk
2 infantry moved from Chahar to Suiyuyan
1 bomber moved from Japan to Tsinghai
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 tactical_bomber moved from Japan to Kwangsi
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 bomber moved from Philippines to Tsinghai
2 fighters and 1 tactical_bomber moved from Archangel to BelarusPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
2 armour, 3 infantry and 2 mech_infantrys placed in Japan
Japanese undo move 3.
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 factory_minor
EDIT: Adding units owned by Japanese to Malaya: 1 factory_major
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 factory_major
EDIT: Adding units owned by Japanese to Malaya: 1 factory_minor
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 86 to 106
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 fighters and 3 tactical_bombers
Kiangsu : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 3 artilleries and 3 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 4 armour and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
Western Australia : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 infantry and 1 mech_infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
31 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 battleship, 2 carriers and 2 cruisers
39 Sea Zone : 1 submarine
26 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
18 Sea Zone : 3 transports
1 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
62 Sea Zone : 1 flag, 1 submarine
Belarus : 2 fighters and 1 tactical_bomber
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Archangel : 1 flag, 1 armour
Novosibirsk : 1 flag, 2 artilleries, 2 infantry and 2 mech_infantrys
Turkmenistan : 1 flagProduction/PUs Summary :
Germans : 45 / 57
Russians : 18 / 20
Japanese : 81 / 106
Americans : 50 / 76
Chinese : 0 / 2
British : 34 / 33
UK_Pacific : 5 / 2
Italians : 16 / 16
ANZAC : 9 / 6
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yup, no problem with the factory situation Soul……
-
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 6 PUs;Combat Move - Americans
1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in MoroccoNon Combat Move - Americans
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
7 fighters moved from 91 Sea Zone to Gibraltar
7 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour and 4 artilleries moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 4 artilleries, 1 carrier, 1 fighter, 8 infantry, 3 mech_infantrys and 8 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries, 8 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,2
Americans collect 48 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
2 units repaired.
1 infantry moved from Gibraltar to 92 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
3 armour moved from Egypt to 81 Sea Zone
3 armour, 3 infantry and 3 transports moved from 81 Sea Zone to 99 Sea Zone
3 armour and 3 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Union of South Africa to Egypt
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in GreeceNon Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 airfield placed in Gibraltar
2 artilleries and 1 infantry placed in Egypt
British undo move 2.
3 artilleries placed in Egypt
British undo move 2.
2 artilleries and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,2
British collect 35 PUs (1 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total -
2 inf, 2 support shots that weren’t rolled in novo for the italians only battle
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 2)1@3: (5)1@4: (1) -
That’ll make it 2 hits a side.
round 2
a
Rolls: 2@1 1@4; Total Hits: 02@1: (4, 2)1@4: (5)
d
Rolls: 2@2; Total Hits: 12@2: (6, 1) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Belarus to Novgorod
1 bomber moved from Southern Italy to Novgorod
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea ZoneCombat - Italians
Battle in Novgorod
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Novgorod
retreated to Novgorod
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 115 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Italians to 115 Sea Zone: 1 transport
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Italians to Belarus: 2 infantry
EDIT: Removing units owned by Italians from Belarus: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Novgorod to Belarus
1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from Romania to Bessarabia
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern France to Southern Italy
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 mech_infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Romania : 2 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 18 infantry and 4 mech_infantrys
Belarus : 1 flag, 1 bomber and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
115 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 45 / 57
Russians : 18 / 20
Japanese : 81 / 106
Americans : 51 / 74
Chinese : 0 / 2
British : 36 / 35
UK_Pacific : 5 / 4
Italians : 13 / 13
ANZAC : 9 / 6
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 armour moved from Western Australia to South Australia
1 mech_infantry moved from New South Wales to Queensland
ANZAC take Queensland from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 99 Sea Zone to GreecePlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,6,4,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total -
1 Destroyer moved from Sea Zone 98 to Sea Zone 99
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 6 PUs;Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Bessarabia to Novgorod
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Bessarabia to Bryansk
1 infantry moved from Western Ukraine to BryanskCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Novgorod, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
7 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Northern Italy to Southern Italy
2 bombers moved from Novgorod to Bessarabia
6 infantry moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Normandy Bordeaux to France
1 tactical_bomber moved from France to Southern ItalyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in France
1 armour, 7 infantry and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 48 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 9 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 aaGun, 1 armour, 1 factory_major, 13 infantry and 2 mech_infantrys
Southern Italy : 5 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour and 2 infantry
Vyborg : 1 flag
Eastern Poland : 1 armour, 9 infantry and 1 mech_infantry
Bessarabia : 3 aaGuns, 7 armour, 4 artilleries, 2 bombers, 56 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
125 Sea Zone : 1 destroyer
Bulgaria : 1 flag
115 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 64
Russians : 15 / 20
Japanese : 78 / 106
Americans : 51 / 74
Chinese : 0 / 2
British : 36 / 35
UK_Pacific : 5 / 4
Italians : 13 / 13
ANZAC : 12 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
7 armour, 12 artilleries, 1 fighter, 37 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
7 infantry moved from Volgograd to TambovCombat - Russians
Battle in Bryansk
Russians attack with 7 armour, 12 artilleries, 1 fighter, 37 infantry and 10 mech_infantrys
Germans defend with 1 armour and 2 infantry
Russians win, taking Bryansk from Germans with 7 armour, 12 artilleries, 1 fighter, 36 infantry and 10 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Ukraine to Bryansk
1 fighter moved from Bryansk to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total





