G40L Infrastructure vs Karl7(Allies+9)

  • 19 13

    KARL!!!

    FIGHT!!!


  • The IPC shift should have been 24.22 it was 33.  It wasnt as bad as it seemed.  Round 1, I hit 1 less than i should, you hit 2 less than you should and then second rd you hit 1 more than should.  I’m kinda up a ftr…


  • SO the IPC shift was only around 9 not the 30 to trigger the rule.

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    ok.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                6 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Caucasus
                2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Bryansk to Belarus
                2 infantry moved from Rostov to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 harbour and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Szechwan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 harbour and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Szechwan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 :  1/5 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 4 :  2/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 9 fighters and 7 tactical_bombers
                    Chinese defend with 1 fighter and 9 infantry
                        Japanese roll dice for 2 bombers, 9 fighters and 7 tactical_bombers in Szechwan, round 2 :  8/18 hits
                        Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 2 :  3/10 hits
                        8 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in Szechwan, round 3 :  11/15 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  2/2 hits
                        1 fighter owned by the Chinese , 1 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is -13
                    Casualties for Japanese: 5 fighters
                    Casualties for Chinese: 1 fighter and 9 infantry

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to 36 Sea Zone
                2 bombers, 4 fighters and 7 tactical_bombers moved from Szechwan to Kwangsi
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Chahar to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Hopei
                1 aaGun moved from Jehol to Anhwe
                3 infantry moved from Jehol to Anhwe
                1 armour moved from Korea to Jehol
                1 infantry moved from Korea to Manchuria
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                4 infantry placed in Japan
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs


  • japan los an extra ftr to make up for it…

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 fighter placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 fighters and 4 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Malta to 93 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                2 fighters moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from Malta to 96 Sea Zone
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to British Somaliland
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 cruiser and 1 transport
                    Italians win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 cruiser
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in British Somaliland
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from Shan State to Malaya
                3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to India
                2 infantry moved from Rhodesia to Tanganyika Territory

    Place Units - British
                2 fighters and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,3,3,4,6,5
                British collect 18 PUs (11 lost to blockades); end with 20 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
                1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
                1 armour moved from Northern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 3 :  2/3 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter
                Battle in Normandy Bordeaux
                    Italians attack with 2 armour, 2 artilleries and 4 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 :  0/8 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 3 :  2/7 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from French with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Algeria
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
                1 aaGun moved from Yugoslavia to Romania
                2 infantry moved from Bulgaria to Romania
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Southern France to Normandy Bordeaux
                2 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Southern France
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Sumatra to India
                1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to South Australia
                1 infantry moved from Dutch New Guinea to New Guinea
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to 88 Sea Zone
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to Turkey
                3 armour and 4 infantry moved from Greece to Turkey
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Sweden
                1 artillery and 3 infantry moved from Norway to Sweden
                7 infantry moved from Finland to Sweden
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Sweden
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Sweden


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to 88 Sea Zone
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to Turkey
                3 armour and 4 infantry moved from Greece to Turkey
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 artillery and 3 infantry moved from Norway to Sweden
                7 infantry moved from Finland to Sweden
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Sweden
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone


  • please use 2nd one. Â

    do you scramble?

  • 22 20 19 18 17 16 15 14 12

    no


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to 88 Sea Zone
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to Turkey
                3 armour and 4 infantry moved from Greece to Turkey
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 artillery and 3 infantry moved from Norway to Sweden
                7 infantry moved from Finland to Sweden
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Sweden
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 88 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 88 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Turkey
                    Germans attack with 3 armour, 2 bombers, 1 fighter and 4 infantry
                    Neutral_True defend with 8 infantry
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter and 4 infantry in Turkey, round 2 :  2/10 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  1/8 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Turkey
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter and 3 infantry in Turkey, round 3 :  3/9 hits
                        Neutral_True roll dice for 6 infantry in Turkey, round 3 :  2/6 hits
                        2 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Turkey
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter and 1 infantry in Turkey, round 4 :  2/7 hits
                        Neutral_True roll dice for 3 infantry in Turkey, round 4 :  0/3 hits
                        2 infantry owned by the Neutral_True lost in Turkey
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter and 1 infantry in Turkey, round 5 :  3/7 hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 5 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    Germans win, taking Turkey from Neutral_True with 3 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter, 2 submarines and 2 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Sweden
                    Germans attack with 1 armour, 2 artilleries and 12 infantry
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 12 infantry in Sweden, round 2 :  1/15 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 2 :  2/6 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Sweden, round 3 :  2/13 hits
                        Neutral_True roll dice for 5 infantry in Sweden, round 3 :  3/5 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Sweden, round 4 :  3/10 hits
                        Neutral_True roll dice for 3 infantry in Sweden, round 4 :  2/3 hits
                        2 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
                    Germans win, taking Sweden from Neutral_True with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 7 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Germans
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                3 armour and 3 mech_infantrys moved from Yugoslavia to Greece
                1 fighter moved from Turkey to Greece
                2 artilleries and 6 infantry moved from Bulgaria to Greece
                2 armour moved from Yugoslavia to Greece
                1 aaGun, 2 artilleries and 12 infantry moved from Poland to Slovakia Hungary
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                2 aaGuns moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to Germany
                1 artillery and 3 infantry moved from Germany to Poland
                2 artilleries moved from Germany to Slovakia Hungary
                2 bombers moved from Turkey to Southern Italy

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 fighter and 2 infantry placed in Western Germany
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 9 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                4 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Bryansk
                1 fighter moved from Novgorod to Russia
                1 infantry moved from Buryatia to Ulaanbaatar
                      Russians take Ulaanbaatar from Mongolians
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Caucasus to Volgograd
                1 tactical_bomber moved from Novgorod to Russia

    Place Units - Russians
                1 armour and 2 infantry placed in Volgograd
                3 infantry placed in Ukraine
                1 armour and 2 infantry placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

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