Redpanda Game
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TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Alaska to West Canada Sea Zone
1 battleship moved from West Canada Sea Zone to West US Sea Zone
2 infantry and 1 transport moved from West Canada Sea Zone to West US Sea Zone
2 infantry moved from West US Sea Zone to West US
2 fighters moved from Alaska to West US
2 bombers moved from Alaska to West US
1 transport moved from Alaska Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
1 infantry moved from Japan Sea Zone to Manchuria
1 fighter moved from Japan to AlaskaCombat - Japanese
Battle in West US
Japanese attack with 2 bombers, 2 fighters and 2 infantry
Americans defend with 1 aaGun, 1 armour, 1 bomber, 1 factory and 3 infantry
Japanese win, taking West US from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 26
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour, 1 bomber and 3 infantryNon Combat Move - Japanese
2 bombers moved from West US to Alaska
2 fighters moved from West US to AlaskaPlace Units - Japanese
2 infantry placed in Alaska
1 armour and 2 infantry placed in Japan
1 transport placed in Japan Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
6 infantry moved from East US to West US
1 transport moved from Mexico Sea Zone to West US Sea Zone
1 bomber moved from East US to West Canada
1 bomber moved from West Canada to West US Sea Zone
1 armour moved from East US to West USCombat - Americans
Battle in West US Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 battleship and 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 32
Casualties for Japanese: 1 battleship and 1 transport
Battle in West US
Americans attack with 1 armour and 6 infantry
Japanese defend with 1 aaGun, 1 factory and 1 infantry
Americans win, taking West US from Japanese with 1 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Japanese lost 4 PUs to rocket attack by Americans
Rockets roll: 4
1 infantry moved from Sinkiang to China
1 bomber moved from West US Sea Zone to West Canada
1 submarine moved from East US Sea Zone to West Panama Sea ZonePlace Units - Americans
1 armour and 7 infantry placed in East US
1 transport placed in East US Sea ZoneTurn Complete - Americans
Americans collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Karelia Sea Zone
1 infantry moved from Persia to Caucasus
2 infantry and 1 transport moved from Karelia Sea Zone to East Canada Sea Zone
2 infantry moved from East Canada Sea Zone to West Canada
1 submarine moved from West Spain Sea Zone to East US Sea Zone
1 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Soviet Far EastNon Combat Move - Russians
Place Units - Russians
12 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
Round: 4
Purchase Units - Germans
Germans buy 5 armour and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Algeria to French West Africa
Germans take French West Africa from British
2 armour moved from East Europe to Karelia S.S.R.
5 infantry moved from East Europe to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
4 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
4 armour moved from Germany to Karelia S.S.R.
2 armour moved from South Europe to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 9 armour, 1 bomber and 9 infantry
Russians defend with 1 aaGun, 1 factory and 16 infantry
Germans win, taking Karelia S.S.R. from Russians with 6 armour remaining. Battle score for attacker is -25
Casualties for Germans: 3 armour, 1 bomber and 9 infantry
Casualties for Russians: 16 infantryNon Combat Move - Germans
6 infantry moved from Germany to East Europe
5 infantry moved from South Europe to East Europe
2 infantry moved from West Europe to Germany
1 submarine moved from Baltic Sea Zone to North Sea ZonePlace Units - Germans
5 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 37 PUs totalHail Hydra!
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TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 4
Purchase Units - British
British buy 1 armour and 2 infantry; Remaining resources: 69 PUs;Combat Move - British
2 infantry moved from Kwangtung to Manchuria
1 armour moved from French Indo China to Manchuria
1 fighter moved from China to Manchuria
1 fighter moved from China to Japan Sea Zone
1 bomber moved from China to Japan Sea ZoneCombat - British
Battle in Manchuria
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Manchuria from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Japan Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 2 transports
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 2 transportsNon Combat Move - British
1 bomber moved from Japan Sea Zone to India
1 fighter moved from Manchuria to India
1 fighter moved from Japan Sea Zone to China
2 infantry moved from French Indo China to Kwangtung
2 infantry moved from India to French Indo China
1 armour moved from India to Syria Jordan
1 transport moved from West Compass Sea Zone to West Australia Sea Zone
2 infantry moved from Australia to West Australia Sea Zone
1 battleship moved from South Africa Sea Zone to West Compass Sea Zone
1 battleship moved from Mozambique Sea Zone to West Compass Sea ZonePlace Units - British
1 armour and 2 infantry placed in IndiaTurn Complete - British
British collect 38 PUs; end with 107 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 4
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese discover Heavy BomberActivate Technology - Japanese
Japanese activating Heavy BomberPurchase Units - Japanese
Japanese buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Alaska to West Canada
3 fighters moved from Alaska to West Canada
1 bomber moved from Alaska to West Canada
1 bomber moved from Alaska to West USCombat - Japanese
Strategic bombing raid in West US
Bombing raid in West US rolls: 1,5,5 and costs: 11 PUs.
Bombing raid costs 11 PUs
Battle in West Canada
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 2 infantry; Americans defend with 1 armour, 1 bomber and 2 infantry
Japanese win, taking West Canada from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 1 armour, 1 bomber and 2 infantryNon Combat Move - Japanese
1 bomber moved from West Canada to Japan
1 fighter moved from West Canada to Alaska
1 fighter moved from West Canada to Alaska
1 fighter moved from West Canada to Alaska
1 bomber moved from West US to AlaskaPlace Units - Japanese
2 infantry placed in Alaska
2 infantry placed in Japan
1 aaGun were produced but were not placedTurn Complete - Japanese
Japanese collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 transport moved from East Canada Sea Zone to North Sea Zone
1 submarine moved from East US Sea Zone to North Sea Zone
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in North Sea Zone
Russians attack with 1 submarine and 1 transport
Germans defend with 1 submarine
Russians win with 1 submarine remaining. Battle score for attacker is 1
Casualties for Germans: 1 submarine
Casualties for Russians: 1 transport
Battle in Ukraine S.S.R.
Russians attack with 3 infantry
Germans defend with 1 fighter
Russians win, taking Ukraine S.S.R. from Germans with 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter
Casualties for Russians: 2 infantryNon Combat Move - Russians
Place Units - Russians
12 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
Purchase Units - Germans
Germans buy 5 armour and 3 infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 fighter moved from Finland Norway to North Sea Zone
1 fighter moved from West Europe to North Sea Zone
1 armour moved from Karelia S.S.R. to Persia
Germans take Caucasus from Russians
Germans take Persia from British
1 infantry moved from Libya to French Equatorial Africa
Germans take French Equatorial Africa from British
5 infantry moved from East Europe to Ukraine S.S.R.Combat - Germans
Battle in North Sea Zone
Germans attack with 2 fighters
Russians defend with 1 submarine
Germans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 submarine
Battle in Ukraine S.S.R.
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 5 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Germany to West Europe
1 infantry moved from Germany to East Europe
5 infantry moved from East Europe to Karelia S.S.R.
5 armour moved from Germany to Karelia S.S.R.
2 armour moved from West Europe to East Europe
2 fighters moved from North Sea Zone to Finland Norway
1 fighter moved from Finland Norway to West EuropePlace Units - Germans
3 infantry placed in Karelia S.S.R.
5 armour placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 bomber and 1 carrier; Remaining resources: 64 PUs;Combat Move - British
2 infantry moved from India to Persia
1 fighter moved from India to Persia
1 armour moved from Syria Jordan to French Equatorial Africa
1 infantry moved from Anglo Sudan Egypt to Libya
British take Libya from Germans
1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa
1 bomber moved from India to French Equatorial Africa
1 fighter moved from China to Persia
2 infantry and 1 transport moved from West Australia Sea Zone to Indian Ocean Sea Zone
2 infantry moved from Indian Ocean Sea Zone to India
2 battleships moved from West Compass Sea Zone to Indian Ocean Sea Zone
1 infantry moved from Kwangtung to Manchuria
1 armour moved from Manchuria to French Indo ChinaCombat - British
Battle in French Equatorial Africa
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 infantry
British win, taking French Equatorial Africa from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour
British win, taking Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Persia to India
1 bomber moved from French Equatorial Africa to Anglo Sudan EgyptPlace Units - British
1 carrier placed in Indian Ocean Sea Zone
2 armour placed in India
1 bomber placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 103 PUs total -
Having troubling posting… so here is the save game…
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TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from West Africa Sea Zone to East US Sea Zone
4 infantry moved from East US to West US
6 infantry moved from West US to West Canada
2 armour moved from West US to West Canada
1 fighter moved from West US to Alaska
1 submarine moved from East US Sea Zone to West Panama Sea ZoneCombat - Americans
Battle in West Canada
Americans attack with 2 armour and 6 infantry
Japanese defend with 2 infantry
Americans win, taking West Canada from Japanese with 2 armour and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Alaska
Americans attack with 1 fighter
Japanese defend with 1 bomber, 1 factory, 3 fighters and 2 infantry
Japanese win with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 fighterNon Combat Move - Americans
Japanese lost 4 PUs to rocket attack by Americans
Rockets roll: 4
2 infantry moved from China to ManchuriaPlace Units - Americans
6 armour and 1 infantry placed in West USTurn Complete - Americans
Americans collect 34 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
22 infantry moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 23 infantry
Germans defend with 1 aaGun, 10 armour, 1 factory and 8 infantry
Russians win, taking Karelia S.S.R. from Germans with 4 infantry remaining. Battle score for attacker is 36
Casualties for Germans: 10 armour and 8 infantry
Casualties for Russians: 19 infantryNon Combat Move - Russians
Place Units - Russians
12 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from East Europe to Karelia S.S.R.
5 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
2 armour moved from East Europe to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 4 armour and 7 infantry
Russians defend with 1 aaGun, 1 factory and 4 infantry
Germans win, taking Karelia S.S.R. from Russians with 4 armour and 5 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
3 armour moved from Germany to Ukraine S.S.R.
2 infantry moved from Germany to East Europe
1 fighter moved from Finland Norway to Ukraine S.S.R.Place Units - Germans
4 armour and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 6
Research Technology - British
British spend 10 on tech rollsPurchase Units - British
British buy 2 bombers and 3 transports; Remaining resources: 39 PUs;Combat Move - British
2 infantry moved from India to Indian Ocean Sea Zone
2 battleships, 1 carrier, 2 infantry and 1 transport moved from Indian Ocean Sea Zone to Borneo Sea Zone
2 infantry moved from Borneo Sea Zone to Borneo Celebes
1 armour moved from French Indo China to Persia
3 armour moved from India to Persia
1 infantry moved from French Indo China to India
1 armour moved from French Equatorial Africa to French West Africa
British take French West Africa from Germans
1 armour moved from French West Africa to Algeria
British take Algeria from Germans
1 infantry moved from Libya to Anglo Sudan Egypt
1 bomber moved from Anglo Sudan Egypt to Persia
1 bomber moved from United Kingdom to Anglo Sudan EgyptCombat - British
Battle in Borneo Celebes
British attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from India to French Indo China
2 fighters moved from French Indo China to Borneo Sea ZonePlace Units - British
2 bombers placed in United Kingdom
3 transports placed in Indian Ocean Sea ZoneTurn Complete - British
British collect 41 PUs; end with 80 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber and 2 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
3 fighters moved from Alaska to JapanNon Combat Move - Japanese
Place Units - Japanese
1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from West Panama Sea Zone to Hawaii Sea Zone
2 armour moved from West Canada to Alaska
6 infantry moved from West Canada to West US
1 transport moved from East US Sea Zone to West Panama Sea ZoneCombat - Americans
Battle in Alaska
Americans attack with 2 armour
Japanese defend with 1 factory and 2 infantry
Americans win, taking Alaska from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
Place Units - Americans
1 infantry placed in West US
4 transports placed in West US Sea ZoneTurn Complete - Americans
Americans collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Caucasus to Russia
1 infantry moved from Yakut S.S.R. to Evenki National OkrugNon Combat Move - Russians
Place Units - Russians
12 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from East Europe to Ukraine S.S.R.
2 armour moved from Germany to Karelia S.S.R.
5 infantry moved from Germany to East EuropeNon Combat Move - Germans
Place Units - Germans
3 infantry placed in Karelia S.S.R.
1 transport placed in Baltic Sea Zone
3 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 7
Research Technology - British
British spend 5 on tech rollsPurchase Units - British
British buy 3 armour, 1 battleship, 1 submarine and 2 transports; Remaining resources: 12 PUs;Combat Move - British
1 infantry moved from India to Indian Ocean Sea Zone
1 infantry and 1 transport moved from Indian Ocean Sea Zone to French Indo China Sea Zone
1 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
2 infantry moved from Borneo Sea Zone to Borneo Celebes
2 fighters moved from Borneo Sea Zone to Borneo Celebes
1 armour moved from Persia to Russia
1 infantry moved from Persia to Kazakh S.S.R.
3 armour moved from Persia to Russia
1 armour moved from Algeria to Anglo Sudan Egypt
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 bomber moved from Anglo Sudan Egypt to Russia
1 bomber moved from Persia to Russia
1 infantry moved from Manchuria to Soviet Far East
1 bomber moved from United Kingdom to Baltic Sea ZoneCombat - British
Battle in Borneo Celebes
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Borneo Celebes from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 transport
Casualties for British: 1 bomberNon Combat Move - British
2 fighters moved from Borneo Celebes to Borneo Sea ZonePlace Units - British
3 armour placed in India
1 battleship, 1 submarine and 2 transports placed in North Sea ZoneTurn Complete - British
British collect 42 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 4 PUs;Combat Move - Japanese
1 bomber moved from Japan to Hawaii Sea ZoneCombat - Japanese
Battle in Hawaii Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 bomber moved from Hawaii Sea Zone to JapanPlace Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 15 PUs; end with 19 PUs total





