@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
Scramble off Italy?
No scramble……
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
2 transports moved from 97 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Syria to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
Combat - British
Battle in Yugoslavia
British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Yugoslavia from Italians with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 105 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Alexandria to Egypt
3 aaGuns moved from West India to Eastern Persia
10 infantry moved from West India to Eastern Persia
1 armour, 3 artilleries and 2 mech_infantrys moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
Place Units - British
1 artillery and 2 mech_infantrys placed in Greece
2 artilleries and 1 fighter placed in Persia
2 infantry placed in Egypt
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Turn Complete - UK_Pacific
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
1 artillery moved from Southern France to Northern Italy
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry and 2 mech_infantrys
Italians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Yugoslavia to Southern Italy
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,6,2,2,5,2,2,3,2,4,2,4,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,3,6
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
Combat - ANZAC
Battle in Japan
ANZAC attack with 1 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
ANZAC captures 77PUs while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 1 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 aaGuns
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 95 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 100 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 92 PUs;
Germans buy 10 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Ukraine to Bessarabia
Germans take Bessarabia from Russians
8 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
8 armour moved from Rostov to Caucasus
3 bombers moved from Belarus to Caucasus
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Russia to Tambov
Germans take Tambov from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
Germans take Volgograd from Russians
16 armour moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
3 armour moved from Western Germany to Yugoslavia
Germans take Yugoslavia from British
2 mech_infantrys moved from France to Yugoslavia
3 infantry moved from France to Northern Italy
2 fighters moved from Belarus to Northern Italy
1 tactical_bomber moved from Belarus to Western Germany
4 tactical_bombers moved from Belarus to Germany
4 armour moved from France to Western Germany
Combat - Germans
Battle in Caucasus
Germans attack with 8 armour and 3 bombers
Russians defend with 3 artilleries and 9 infantry
Germans win, taking Caucasus from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 7 armour
Casualties for Russians: 3 artilleries and 9 infantry
Non Combat Move - Germans
3 bombers moved from Caucasus to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
Place Units - Germans
3 armour placed in Russia
3 armour placed in Novgorod
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Germany
3 armour placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,4,2,2,5,5,1,4,4,2,4,4,3
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Great American-Anzac combo Captain……Was a slow, agonizing realization when I finally grasped the full horror of what was unfolding before me. Well done…
Thanks, I was hoping you would lose track of a single Tt and inf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Game History
Round: 7
Combat Move - Japanese
4 infantry moved from Kiangsi to 20 Sea Zone
4 armour moved from Kiangsi to 20 Sea Zone
2 armour moved from Kiangsi to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
7 armour, 2 battleships, 1 carrier, 3 destroyers, 4 infantry, 1 submarine and 7 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Kiangsi to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
4 infantry moved from 6 Sea Zone to Japan
7 armour moved from 6 Sea Zone to Japan
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 7 transports
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 7 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Japan
Japanese attack with 7 armour and 4 infantry
ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Japan from ANZAC with 7 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 armour moved from Malaya to Shan State
1 aaGun moved from Shantung to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
4 fighters moved from Kiangsi to Kiangsu
2 armour moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Kiangsi to Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Kamikaze against any of my destroyers?
I will target 2 of your Destroyers with 3 suicidal fanatics each……
Ok and Max def ool? Save subs?
*Battleships listing
*Carriers listing
*Sub
*Carriers to the bottom
*Destroyers
*Cruiser
*Battleships sunk
*Fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 7 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 16 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 destroyers moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Soviet Far East to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from United Kingdom to France
1 bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,6,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,4,5
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 3 bombers, 2 destroyers, 2 fighters, 9 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 7 transports
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans win with 3 bombers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 102
Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 7 transports
Casualties for Americans: 2 destroyers, 2 fighters, 9 submarines and 1 tactical_bomber
Battle in Korea
Non Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 16 Sea Zone to 26 Sea Zone
2 carriers moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
3 bombers moved from 6 Sea Zone to Soviet Far East
9 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Algeria to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 bomber moved from France to United Kingdom
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 bombers and 3 fighters placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
2 infantry moved from Hunan to Kwangsi
5 infantry moved from Yunnan to Hunan
4 artilleries and 9 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 infantry moved from Anhwe to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
I assumed no scramble in med since you have passed on it the last 3 times! Let me know if you change your mind.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from Eastern Persia to West India
1 fighter moved from Persia to West India
1 artillery moved from Albania to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 artillery and 1 mech_infantry moved from Greece to 97 Sea Zone
1 artillery and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 mech_infantry moved from Greece to Yugoslavia
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
1 mech_infantry moved from Egypt to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
Combat - British
Battle in West India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Ethiopia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Yugoslavia
British attack with 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour and 2 mech_infantrys
Germans win with 1 armour remaining. Battle score for attacker is -20
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - British
2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
1 fighter moved from West India to Persia
7 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
3 artilleries moved from Eastern Persia to Persia
3 aaGuns moved from Eastern Persia to Persia
1 infantry moved from Persia to Northwest Persia
5 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 artillery and 2 infantry placed in Greece
2 infantry and 1 mech_infantry placed in Egypt
2 artilleries and 1 fighter placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Turn Complete - UK_Pacific
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery moved from Tunisia to Libya
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 artillery and 2 infantry moved from Northern Italy to France
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Normandy Bordeaux to France
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Italians undo move 1.
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,5,6,2,6,5,3,1,6,1,2,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,6,6
Italians collect 2 PUs (12 lost to blockades); end with 2 PUs total