13L G40.2 AllWeNeedIsLove vs BombsAway(allies +9)

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Eastern United States
                1 infantry moved from Eastern United States to Central United States
                1 artillery moved from Eastern United States to Central United States
                2 aaGuns moved from Eastern United States to Central United States
                1 bomber moved from Central United States to Eastern United States
                1 infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan
                3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Scotland to 111 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    British attack with 1 bomber and 3 fighters
                    Germans defend with 1 battleship
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 fighter moved from 111 Sea Zone to 92 Sea Zone
                1 bomber moved from 111 Sea Zone to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 artillery moved from Alexandria to Egypt
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                3 infantry moved from Malaya to Shan State
                3 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec

    Place Units - British
                2 fighters placed in United Kingdom
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2,6,1
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 aaGun and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 aaGun and 4 infantry

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  2/8 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Trans-Jordan from British, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Romania
                2 infantry moved from Albania to Bulgaria
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Romania : 2 armour
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        96 Sea Zone : 1 destroyer
        Bulgaria : 2 infantry
        98 Sea Zone : 1 battleship, 2 cruisers and 2 transports

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 39 / 41
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 27 / 31
        UK_Pacific : 10 / 10
        Italians : 11 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Algeria

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 fighter moved from Southern Italy to Greece
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Greece
                1 bomber moved from Holland Belgium to Greece
                1 artillery, 1 infantry and 1 mech_infantry moved from France to Southern France
                2 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern France
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to Southern France

    Combat - Germans
                Battle in Gibraltar
                Battle in Greece
                    Germans attack with 3 armour, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 :  8/10 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  0/6 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 :  4/5 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Southern France, round 2 :  3/6 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                1 submarine moved from 106 Sea Zone to 90 Sea Zone
                3 infantry moved from Bulgaria to Romania
                2 artilleries and 8 infantry moved from Yugoslavia to Romania
                2 bombers, 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
                1 fighter and 2 tactical_bombers moved from Southern France to Southern Italy
                1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                6 armour and 2 mech_infantrys moved from France to Germany
                1 aaGun moved from Western Germany to Germany
                2 aaGuns moved from Holland Belgium to Western Germany

    Place Units - Germans
                10 artilleries placed in Germany
                4 mech_infantrys placed in Western Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
        Romania : 2 artilleries and 11 infantry
        Poland : 3 aaGuns, 3 artilleries and 14 infantry
        Germany : 1 aaGun, 6 armour, 10 artilleries, 1 factory_major and 2 mech_infantrys
        Southern Italy : 2 bombers, 3 fighters and 4 tactical_bombers
        112 Sea Zone : 2 submarines
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour and 2 infantry
        90 Sea Zone : 1 submarine
        103 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 39 / 41
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 27 / 31
        UK_Pacific : 10 / 10
        Italians : 10 / 10
        ANZAC : 10 / 22
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                6 infantry moved from Buryatia to Amur
                1 armour moved from Sikang to Szechwan
                1 mech_infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 armour moved from Kazakhstan to Szechwan
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Karelia
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine
                2 mech_infantrys moved from Volgograd to Bryansk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,1,1,3,4,1,3
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 9 infantry moved from Manchuria to Korea
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 5 infantry moved from Anhwe to Hunan
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to Korea
                2 bombers moved from Kwangsi to Korea
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to Malaya
                1 fighter moved from 36 Sea Zone to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 11 infantry
                    Russians defend with 2 aaGuns and 12 infantry
                        AA fire in Korea :  0/4 hits
                        Japanese roll dice for 1 cruiser in Korea, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters and 11 infantry in Korea, round 2 :  9/18 hits
                        Russians roll dice for 2 aaGuns and 12 infantry in Korea, round 2 :  4/12 hits
                        7 infantry owned by the Russians , 4 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters and 7 infantry in Korea, round 3 :  6/14 hits
                        Russians roll dice for 5 infantry in Korea, round 3 :  0/5 hits
                        5 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 7 infantry remaining. Battle score for attacker is 34
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 aaGuns and 12 infantry
                Battle in Java
                Battle in Sumatra
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking 37 Sea Zone from Neutral with 1 battleship, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hunan
                    Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Hunan, round 2 :  5/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 :  4/7 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from Korea to Manchuria
                2 fighters moved from Korea to Manchuria
                1 fighter moved from 35 Sea Zone to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Anhwe to Hunan
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 fighter moved from Shan State to 41 Sea Zone
                2 fighters moved from Shan State to 37 Sea Zone
                3 tactical_bombers moved from Shan State to French Indo China
                3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                1 artillery moved from Kwangtung to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery
        Korea : 1 armour, 2 artilleries and 7 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 2 bombers and 3 fighters
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor, 4 fighters and 6 tactical_bombers
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 cruiser, 3 destroyers, 5 submarines and 2 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 55 / 56
        Americans : 50 / 70
        Chinese : 5 / 16
        British : 27 / 31
        UK_Pacific : 7 / 10
        Italians : 10 / 10
        ANZAC : 10 / 22
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 24 13

    Purchase Units
    Americans buy 1 bomber, 5 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move
    Giving bonus movement to units
    1 carrier, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
    1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
    2 infantry moved from Queensland to 54 Sea Zone
    2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
    2 infantry moved from 35 Sea Zone to Philippines

    Battle in Philippines
    Americans takes Philippines from Japanese

    Battle in 91 Sea Zone
    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1,4
    Units damaged: 1 carrier owned by the Americans
    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 5,1,5,5,2,2

    3 hits.  Looking for OOL please.

    OOL.tsvg

  • TripleA

    2 subs and damage the carrier

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 5 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Germans
                    Germans win, taking Philippines from Japanese with 1 transport remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
                    Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 bomber placed in Western United States
                2 destroyers and 2 submarines placed in 101 Sea Zone
                3 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • TripleA

    hi bombsaway,

    i think you made a mistake and rerolled the sz91 battle by mistake.
    i got dice email for my round1 defence and scored 4 hits including the subs.
    now i just got another email with a reroll in sz91 with only 3 hits.

    you might need to stop and reroll round 2(if you do not want to retreat) here on the forum.

  • 24 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                7 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • TripleA

    hopefully you see the message before doing uk’s turn.

    if not it is not a problem. we can wipe out the uk turn and ignore any dice. you can then redo your turn back from the usa attack on sz91 rd2

  • 24 13

    @allweneedislove:

    hi bombsaway,

    i think you made a mistake and rerolled the sz91 battle by mistake.
    i got dice email for my round1 defence and scored 4 hits including the subs.
    now i just got another email with a reroll in sz91 with only 3 hits.

    you might need to stop and reroll round 2(if you do not want to retreat) here on the forum.

    After saving the game to determine OOL I accidentally rolled your round 1 dice.  After you made your decision I re-rolled your round one, as that is were the game was saved.  I’m sure you can verify this by the time stamp(s).  I’ll hold off on Britain for now.  Let me know what you would like to do.

  • TripleA

    thanks for the clarification.

    to resolve this we can go back to where the error was made and correct it. ignoring all rolls after the error.
    you can roll round 2 here on the forum. the results could be better than the illegal rolls for either of us. but i hope my one extra hit swings the balance in my favour.

  • TripleA

    i see that you got good dice in china. i am sure that the sz91 battle had no influence on your chinese attacks so feel free to keep those dice.

  • 24 13

    @allweneedislove:

    thanks for the clarification.

    to resolve this we can go back to where the error was made and correct it. ignoring all rolls after the error.
    you can roll round 2 here on the forum. the results could be better than the illegal rolls for either of us. but i hope my one extra hit swings the balance in my favour.

    No problem, I’m pretty easy going.  However, I wouldn’t consider it an “error”, as it wasn’t a legal roll as you had not given your OOL.  Also, one wonders, if you had scored more hits would we be having this conversation.

    Ok, so I will pick it up from round one.  America scored 3 hits.  Germany already scored 1 hit with the subs and will now roll for; 1 carrier, 1 cruiser, 1 destroyer, 2 fighter.

  • 24 13

    Been a while bare with me  :-)

    1 carrier, 1 cruiser, 1 destroyer, 2 fighter
    DiceRolls: 2@2 1@3 2@4; Total Hits: 22@2: (1, 5)1@3: (6)2@4: (5, 1)

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