@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            18 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            2 infantry moved from Ukraine to Bessarabia
            3 infantry moved from Ukraine to Western Ukraine
            2 fighters moved from Russia to Bessarabia
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            2 infantry moved from Archangel to Belarus
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Russia to Belarus
Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Bessarabia
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
            1 fighter could not land in Western Ukraine and was removed
            1 tactical_bomber moved from Western Ukraine to Russia
            2 fighters moved from Bessarabia to Ukraine
            1 fighter moved from Belarus to Russia
            2 infantry moved from Caucasus to Rostov
            2 aaGuns moved from Amur to Korea
            1 artillery and 5 infantry moved from Russia to Bryansk
            2 aaGuns, 2 artilleries and 2 infantry moved from Archangel to Smolensk
            1 armour and 3 mech_infantrys moved from Russia to Ukraine
            1 armour and 1 mech_infantry moved from Bryansk to Ukraine
Place Units - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Western Ukraine from Germans to Russians
            EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Ukraine
            1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
            Russians collect 35 PUs; end with 35 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Hopei to Kweichow
                  Japanese take Kweichow from Chinese
            3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to Shan State
            3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 :  2/3 hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Sumatra
            Battle in Shan State
                Japanese attack with 4 artilleries and 5 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in Shan State, round 2 :  1/1 hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Sumatra from Dutch, taking Shan State from UK_Pacific with 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Japanese
            1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
            3 armour placed in Kwangtung
            1 artillery placed in Japan
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 55 PUs; end with 56 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 6 fighters, 4 infantry and 5 tactical_bombers
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun, 2 fighters, 8 infantry and 1 tactical_bomber
    Hainan : 1 harbour
    Yunnan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
    Hopei : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag
    Shan State : 1 flag, 4 artilleries and 5 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    French Indo China : 1 flag
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag, 1 armour and 1 infantry
    41 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
    37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
    36 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
    35 Sea Zone : 1 destroyer
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 3 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 43 / 57
    Russians : 35 / 40
    Japanese : 55 / 61
    Americans : 52 / 72
    Chinese : 6 / 14
    British : 31 / 31
    UK_Pacific : 6 / 6
    Italians : 21 / 19
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to 106 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 fighter moved from Iceland to United Kingdom
            2 bombers moved from United Kingdom to Normandy Bordeaux
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
Combat - Americans
            Battle in 106 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                Americans win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                Americans win, taking Normandy Bordeaux from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            2 bombers moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from 106 Sea Zone to United Kingdom
Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
            1 artillery, 1 bomber and 2 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            3 infantry moved from Burma to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Szechwan to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
            4 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
            British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 destroyer moved from 109 Sea Zone to 119 Sea Zone
            1 fighter moved from Iceland to 119 Sea Zone
            3 fighters moved from United Kingdom to 119 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Persia to 80 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            2 infantry moved from Belgian Congo to Tanganyika Territory
            1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            3 artilleries, 10 infantry and 1 mech_infantry moved from India to West India
            1 mech_infantry moved from West India to Eastern Persia
            2 fighters and 1 tactical_bomber moved from India to West India
            2 fighters and 1 tactical_bomber moved from West India to Persia
Combat - British
            Battle in Greece
                British attack with 1 infantry
                Italians defend with 1 armour and 1 factory_minor
                Italians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in 119 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Germans defend with 1 submarine
                British win, taking 119 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Tanganyika Territory
                British attack with 3 infantry
                Italians defend with 1 infantry
                British win, taking Tanganyika Territory from Italians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - British
            3 aaGuns moved from India to West India
            1 fighter moved from Persia to West India
            4 fighters moved from 119 Sea Zone to United Kingdom
Place Units - British
            1 transport placed in 109 Sea Zone
            British undo move 1.
            1 transport placed in 109 Sea Zone
            1 armour and 2 mech_infantrys placed in Persia
            1 fighter placed in Egypt
Turn Complete - British
            British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs total
            Some Units in India change ownership: 2 infantry
Game History
Round: 3
Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Morocco
            1 armour moved from Greece to Albania
                  Italians take Albania from British
            1 armour moved from Albania to Yugoslavia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
                French defend with 2 infantry
                Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for French: 2 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Southern France
            1 armour moved from Yugoslavia to Romania
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Yugoslavia to Romania
            3 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Morocco to Algeria
Place Units - Italians
            1 armour, 1 fighter and 1 infantry placed in Northern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,4,2
            Italians collect 15 PUs (10 lost to blockades); end with 15 PUs total
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 destroyer moved from 56 Sea Zone to 42 Sea Zone
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Turn Complete - French
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
            Germans buy 8 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            1 bomber moved from Eastern Poland to Archangel
            2 armour, 3 artilleries and 12 infantry moved from Novgorod to Belarus
            9 armour, 2 artilleries, 3 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Poland to Belarus
Combat - Germans
            Battle in Belarus
                Germans attack with 11 armour, 5 artilleries, 15 infantry and 8 mech_infantrys
                Russians defend with 2 infantry
                Germans win, taking Belarus from Russians with 11 armour, 5 artilleries, 15 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Baltic States
            2 bombers, 6 fighters and 5 tactical_bombers moved from Eastern Poland to Baltic States
            1 bomber moved from Archangel to Baltic States
            1 artillery moved from Germany to Poland
            6 mech_infantrys moved from Western Germany to Poland
            3 armour moved from Western Germany to Poland
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
Place Units - Germans
            3 armour placed in Novgorod
            5 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
            Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 infantry moved from Bessarabia to Romania
            1 armour moved from Ukraine to Romania
            1 mech_infantry moved from Ukraine to Romania
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Romania
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 aaGun and 1 armour
                Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 aaGun and 1 armour
Non Combat Move - Russians
            1 armour moved from Ukraine to Russia
            2 aaGuns and 2 artilleries moved from Bryansk to Russia
            2 aaGuns and 2 artilleries moved from Smolensk to Russia
            1 infantry moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            3 infantry moved from Bryansk to Russia
            2 infantry moved from Rostov to Ukraine
            3 mech_infantrys moved from Ukraine to Russia
Place Units - Russians
            3 infantry placed in Ukraine
            1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,3,2
            Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 bombers moved from Kwangsi to 33 Sea Zone
            2 fighters moved from Kwangsi to 33 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
            1 fighter moved from 37 Sea Zone to 33 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to India
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to India
            1 fighter moved from 39 Sea Zone to India
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            4 artilleries and 4 infantry moved from Shan State to Yunnan
            2 infantry moved from Hunan to Kweichow
            2 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 artillery and 4 infantry moved from Kwangsi to Yunnan
            3 armour moved from Kwangtung to Yunnan
            2 fighters moved from Kwangsi to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier and 4 transports moved from 37 Sea Zone to 36 Sea Zone
            2 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
Scramble orders for Carolines……
No Scramble!
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 bombers moved from Kwangsi to 33 Sea Zone
            2 fighters moved from Kwangsi to 33 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
            1 fighter moved from 37 Sea Zone to 33 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to India
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to India
            1 fighter moved from 39 Sea Zone to India
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            4 artilleries and 4 infantry moved from Shan State to Yunnan
            2 infantry moved from Hunan to Kweichow
            2 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 artillery and 4 infantry moved from Kwangsi to Yunnan
            3 armour moved from Kwangtung to Yunnan
            2 fighters moved from Kwangsi to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier and 4 transports moved from 37 Sea Zone to 36 Sea Zone
            2 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 fighters, 2 infantry and 5 tactical_bombers
                Chinese defend with 2 infantry
                Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                Japanese win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Yunnan
                Japanese attack with 3 armour, 7 artilleries, 11 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                Japanese win, taking Yunnan from Chinese with 3 armour, 7 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in 33 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 1 carrier, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer; Americans defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports
                Units damaged: 1 battleship owned by the Americans
                Units damaged: 1 carrier owned by the Americans
                Units damaged: 1 battleship owned by the Japanese
                Units damaged: 1 carrier owned by the Japanese
                Japanese win with 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 92
                Casualties for Japanese: 3 destroyers and 1 submarine
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports
            Battle in India
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber could not land in 33 Sea Zone and were removed
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            2 fighters and 5 tactical_bombers moved from Kweichow to Kwangsi
            2 fighters moved from 42 Sea Zone to Malaya
            1 carrier moved from 36 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            2 bombers moved from 33 Sea Zone to Philippines
Place Units - Japanese
            3 armour placed in Kwangtung
            1 factory_minor placed in Malaya
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Japan
Turn Complete - Japanese
            Japanese collect 58 PUs; end with 67 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 bomber moved from Western United States to 33 Sea Zone
            1 bomber moved from United Kingdom to France
            2 bombers moved from United Kingdom to Western Germany
Combat - Americans
            Strategic bombing raid in France
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total.
            Strategic bombing raid in Western Germany
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total.
            Battle in 33 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier and 2 destroyers
                Units damaged: 1 carrier owned by the Americans
                Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 battleship, 1 carrier and 2 destroyers
                Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
Non Combat Move - Americans
            1 bomber, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 transport moved from 105 Sea Zone to 109 Sea Zone
            1 bomber moved from France to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
            Americans undo move 1.
            1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                4 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            4 artilleries and 9 infantry moved from Szechwan to Shensi
Place Units - Chinese
            5 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
            British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 119 Sea Zone to 110 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            2 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Alexandria
            3 artilleries and 10 infantry moved from West India to India
            1 fighter moved from West India to India
            1 armour moved from Eastern Persia to India
            2 mech_infantrys moved from Eastern Persia to India
            1 armour and 2 mech_infantrys moved from Persia to Syria
Combat - British
            Battle in Holland Belgium
            Battle in Greece
            Battle in Alexandria
                British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                British win, taking Holland Belgium from Germans, taking Greece from Italians, taking Alexandria from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in India
                British attack with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                British win, taking India from Japanese with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 armour and 2 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter and 3 infantry
                Italians defend with 1 infantry
                British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - British
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            1 fighter moved from India to Persia
            1 fighter moved from Persia to 81 Sea Zone
            1 tactical_bomber moved from Persia to 81 Sea Zone
            3 aaGuns moved from West India to India
Place Units - British
            1 carrier placed in 81 Sea Zone
            1 transport placed in 109 Sea Zone
            2 infantry placed in Egypt
            1 infantry placed in Persia
Turn Complete - British
            British collect 37 PUs; end with 37 PUs total
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,3,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Game History
Round: 4
Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Northern Italy to Holland Belgium
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour moved from Yugoslavia to Greece
            1 fighter moved from Northern Italy to Greece
            1 armour moved from Morocco to Tunisia
            1 artillery moved from Morocco to Algeria
            1 fighter moved from Algeria to Southern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 fighter moved from Southern France to Romania
            1 artillery and 2 infantry moved from Tobruk to Libya
            1 infantry moved from British Somaliland to Ethiopia
Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 armour, 1 artillery and 1 infantry
                British defend with 1 infantry and 1 mech_infantry
                Italians win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Greece
                Italians attack with 1 armour and 1 fighter
                British defend with 1 factory_minor and 1 infantry
                Italians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Romania
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 armour
                Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from Romania to Yugoslavia
            2 infantry moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Normandy Bordeaux
            2 artilleries placed in Southern France
Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,3,5
            Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 2 destroyers moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
                Japanese defend with 1 carrier and 2 fighters
                1 submarine owned by the ANZAC Submerged
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 carrier and 2 fighters
                Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarine
Non Combat Move - ANZAC
            3 fighters moved from 34 Sea Zone to Caroline Islands
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French