@BobbaRossa
no scrambles
13L G40 Gamerman01(allies+10) vs seththenewb(axis) take 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Java to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Java to Yunnan
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Java to India
1 fighter moved from 43 Sea Zone to Java
1 infantry moved from Malaya to Shan State
2 infantry moved from Northern Territory to South AustraliaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun and 1 artillery
EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 1 artillery
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Scotland to United Kingdom
2 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland -
one edit to attacks coming.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 4 bombers, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Units damaged: 1 carrier owned by the Germans
Germans win with 4 bombers, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
4 bombers moved from 114 Sea Zone to Eastern Poland
6 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Germany to Poland
6 armour and 2 mech_infantrys moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
5 infantry moved from Romania to Eastern Poland
5 infantry moved from Finland to Vyborg
2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
4 fighters and 2 tactical_bombers moved from 114 Sea Zone to Eastern PolandPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
1 armour and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
I’m like you, I often don’t declare war on the Chinese at first but after a few rounds, it’s like, ah well, screw it. Sick of looking at the button. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Ukraine
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from Belarus to Baltic States
1 bomber moved from Russia to Novgorod
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Baltic StatesCombat - Russians
Battle in Novgorod
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Baltic States to Russia
1 bomber moved from Novgorod to Russia
2 aaGuns, 3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Ukraine to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 infantry and 9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery moved from Kwangsi to French Indo China
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from 21 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Malaya
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 aaGun and 5 infantry moved from Anhwe to Kweichow
2 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 armour moved from Kwangtung to Anhwe
1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Shantung to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
4 infantry moved from Jehol to Anhwe
4 infantry moved from Japan to 6 Sea Zone
2 destroyers, 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from Shan State to Kweichow
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from Japan to 6 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 mech_infantrys placed in Shantung
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
I’m like you, I often don’t declare war on the Chinese at first but after a few rounds, it’s like, ah well, screw it. Sick of looking at the button. :lol:
Screw the Chinese! Except Chinese food, mmmm MSG. Yea, the Political screen gets a tad annoying after a couple rounds. It’s needed for an online play option, but I wish there were some games you could do without it and only enable it if it was needed for a Neutral DOW. What really gets me more than the politics popup is when someone leaves the tech option open in a NT game. Although I have to be honest and have been guilty of it from time to time, that popup in a NT is just a fail.
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You can get rid of the tech popup midgame - you can change the game options midgame
Agree about DOW popup - would be nice if you could just pull it up when you want it -
Yea, I’ve gotten rid of it before in games. And had it surprisingly pop up once or twice again which was weird, but I’ve yet to replicate it.
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Hmm, site is sluggish, guess I’ll post this move if it lets me. Time to move.
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Irritating - after you got missed by 6 2’s, I get hit by 2 2’s
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Ouch!! The dice were kind to you!
Site was down yesterday - here’s the file.
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man seth, if you have a rare chance to beat the gamer (from the sounds of it, the dice are coming up roses your way) you better capitalize man!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to EgyptCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 harbour
Italians win, taking 97 Sea Zone from British, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of 98 Sea Zone from Neutral to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Bulgaria to Greece
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
4 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Romania to Eastern PolandPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
OK, sometimes it’s a bit stressful to have several games going at once, and sometimes you have to re-orient yourself to the board, and I don’t care for that, but
I love it that I check replies to my posts and it’s MY TURN on a game!!Coming right up, 1 simple ANZ/Fra move!
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FREAKING STUPID
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from India to Hunan
1 fighter moved from Yunnan to HunanCombat - ANZAC
Battle in Hunan
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -17
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 fighters
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Yunnan
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 aaGun and 1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from 62 Sea Zone to New South Wales
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 artillery moved from Normandy Bordeaux to Southern France
French take Southern France from GermansCombat - French
Non Combat Move - French
2 infantry moved from Algeria to Morocco
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French





