13L G40 MrRoboto (Axis) vs HopLight (Allies +6)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 61 Sea Zone to 62 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French
                Battle in 95 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 carrier and 2 transports
                    Units damaged: 1 carrier owned by the Italians
                    French win with 1 destroyer remaining. Battle score for attacker is 30
                    Casualties for Italians: 1 carrier and 2 transports

    Non Combat Move - French

    Turn Complete - French


  • Well, that 20% battle really helps the med situation. Sorry about the dice but I guess it makes us about even :)

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 units repaired.
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                4 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
                2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Algeria to 91 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

  • '19 '18

    Scramble orders?

    Hm, help me out here please, since you said we were even now. Where did I win a 20% battle for +30 IPC or similar?

    I can only remember the SZ106 in my G1, where i lost a 12 IPC in a 87% battle instead of killing your dd+tran for 15 IPC :-)


  • Full scramble. Preserve maximum hit rate and take battleship last.

    I was referring to the battle in 109 where you got out with 30 IPC more units than average. Average for the destroyer attack was 0 IPC so that was also +30 IPC on average. Otherwise dice have been pretty even, bad roll for you in SZ106 like you said but in return you got good rolls elsewhere for your G1.

  • '19 '18

    Ah ok, yes. I forgot about that battle.

    I agree with you, so far we had only these two major unusual dice rolls and my 106G1 was kinda balanced out by a couple of other small battles.

    So -> let’s have a look at the battle off the Gibraltar coast!

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 units repaired.
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                4 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
                2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Algeria to 91 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 5 tactical_bombers
                    British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Germans
                    Americans win with 1 battleship, 3 fighters and 3 transports remaining. Battle score for attacker is -70
                    Casualties for Germans: 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 5 tactical_bombers
                    Casualties for British: 1 tactical_bomber
                    Casualties for Americans: 2 carriers, 2 cruisers, 2 destroyers and 2 tactical_bombers
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                    2 fighters owned by the Americans forced to land in Gibraltar

    Non Combat Move - Germans
                6 aaGuns, 5 armour, 10 artilleries, 19 infantry and 2 mech_infantrys moved from Poland to Baltic States
                1 infantry moved from Romania to Eastern Poland
                3 armour moved from Romania to Baltic States
                2 artilleries and 5 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Southern Italy
                4 armour and 3 mech_infantrys moved from Germany to Northern Italy
                2 transports moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 destroyer and 1 submarine placed in 112 Sea Zone
                4 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

  • '19 '18

    so much for the dice…

    -70 instead of average +50.

  • '19 '18

    Now you have rome too.

    this game is basically over, due to only one huge dicing. always a sad thing.
    Let’s play out one more round, but I really really doubt that I am able to recover from this.


  • Ugh, that’s some truly awful dice. I would probably have retreated after the first round in your place but even so that was completely unfair.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Shensi to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
                1 fighter moved from Russia to Bessarabia
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 bomber moved from Bessarabia to Ukraine
                1 fighter moved from Bessarabia to Bryansk
                3 artilleries and 7 infantry moved from Ukraine to Bryansk
                2 aaGuns, 5 artilleries and 5 infantry moved from Western Ukraine to Bryansk
                1 artillery and 6 infantry moved from Novgorod to Archangel
                3 artilleries and 3 infantry moved from Russia to Smolensk
                4 mech_infantrys moved from Belarus to Archangel
                2 aaGuns moved from Belarus to Smolensk
                2 infantry moved from Belarus to Archangel
                5 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Belarus to Archangel
                1 artillery moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 factory_minors, 2 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                3 fighters and 2 tactical_bombers moved from Chahar to Shensi
                2 bombers moved from Kwangsi to Shensi
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 battleship moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
                1 cruiser moved from 43 Sea Zone to 45 Sea Zone
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Paulau Island to 21 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 armour and 2 mech_infantrys; Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 :  8/10 hits
                        Chinese roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Shensi, round 2 :  1/6 hits
                        2 armour owned by the Russians , 1 infantry owned by the Japanese , 2 mech_infantrys owned by the Russians and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 armour and 2 mech_infantrys
                    Casualties for Chinese: 2 infantry
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 fighter
                        Japanese roll dice for 1 battleship in Guam, round 2 :  1/1 hits
                        Americans roll dice for 1 fighter in Guam, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/6 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kweichow, round 3 :  1/4 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  1/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Kweichow, round 4 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Dutch New Guinea
                    Japanese attack with 4 artilleries and 7 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Dutch New Guinea, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                2 fighters and 1 tactical_bomber moved from Kweichow to Hopei
                2 bombers, 3 fighters and 1 tactical_bomber moved from Shensi to Hopei
                1 tactical_bomber moved from Shensi to Hopei
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Philippines

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Malaya
                1 artillery and 2 infantry placed in Kiangsu
                5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • '19 '18

    My motivation to continue this game is so close to zero…

    It takes all my effort to stay as calm as possible =(


  • I can understand that, do you want to call it quits and start a new game? Switch sides, same bid?

  • '19 '18

    Hm lets continue a round. Maybe there still is a slight Chance… Its a League game and i dont want To give up quite so fast


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
                4 fighters moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
                    Americans captures 23PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Italians: 2 aaGuns
                    Casualties for Americans: 2 infantry
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                4 fighters moved from 46 Sea Zone to 54 Sea Zone
                2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 78 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 carriers and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Germans
                1 armour and 2 infantry moved from Scotland to United Kingdom
                1 fighter moved from Gibraltar to Southern Italy
                1 armour and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 mech_infantry moved from British Somaliland to Kenya
                1 infantry moved from Italian Somaliland to Kenya
                1 infantry moved from British Somaliland to Ethiopia
                1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                3 artilleries and 23 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 artillery moved from Trans-Jordan to Egypt

    Combat - British

    Non Combat Move - British
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                3 aaGuns moved from India to Burma

    Place Units - British
                2 carriers and 1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry


  • Got an error trying to post the chinese turn, but hopefully it shouldn’t matter. UK is about to have a nice little pacific fleet.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
                3 fighters moved from Algeria to Southern Italy
                1 bomber moved from Libya to Southern Italy
                1 armour moved from Baltic States to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 armour and 5 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 armour and 5 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern Italy
                    Italians attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
                    British defend with 1 fighter; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians win, taking Southern Italy from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -13
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 artillery, 3 fighters and 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 aaGuns moved from Romania to Bessarabia
                1 artillery and 3 infantry moved from Libya to Tobruk
                1 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                1 bomber moved from Southern Italy to Northern Italy
                1 bomber moved from Northern Italy to Western Germany

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

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