scramble option
13L G40 Vold vs Amon-Sul (Allies +12) No tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 97 PUs;
Germans buy 6 armour, 4 artilleries, 5 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Germans
8 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
2 armour moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Ukraine to Kazakhstan
3 artilleries moved from Russia to Vologda
2 bombers moved from Poland to Kazakhstan
2 bombers moved from Germany to Kazakhstan
2 bombers moved from Novgorod to Kazakhstan
3 transports moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
6 infantry moved from 111 Sea Zone to Scotland
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea ZoneCombat - Germans
Battle in Scotland
Battle in Vologda
Germans attack with 3 artilleries
Russians defend with 1 infantry
Germans win, taking Scotland from British, taking Vologda from Russians with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 10 armour, 6 bombers and 1 tactical_bomber
British defend with 1 mech_infantry; Russians defend with 2 aaGuns and 16 infantry
retreated to Kazakhstan
Russians win with 10 infantry and 1 mech_infantry remaining. Battle score for attacker is -32
Casualties for Germans: 10 armour
Casualties for Russians: 2 aaGuns and 6 infantryNon Combat Move - Germans
6 bombers and 1 tactical_bomber moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Novgorod to Archangel
1 infantry moved from France to Western Germany
2 fighters moved from 112 Sea Zone to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
Germans undo move 2.
3 infantry placed in Volgograd
3 armour placed in Russia
4 transports placed in 113 Sea Zone
4 artilleries and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 65 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
10 infantry moved from Kazakhstan to Caucasus
1 submarine moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Caucasus
Russians attack with 10 infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Germans with 10 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 fighters and 4 transports
1 submarine owned by the Russians Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 submarine moved from 93 Sea Zone to 91 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Nenetsia : 1 infantry
Caucasus : 10 infantry
113 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Korea
1 bomber moved from Japan to Korea
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
2 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in Korea
Japanese attack with 1 bomber and 1 infantry
ANZAC defend with 1 artillery
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Kiangsi
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Korea to JapanPlace Units - Japanese
1 fighter and 9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,1,1,5,5,1,5,3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Japanese collect 31 PUs (3 lost to blockades); end with 31 PUs total -
I think your russian troops got some payback on the Moscow dice.
btw, please ask before scrambling fighters. You scrambled fighters from Japan last round and I can’t recall or find where you asked - apologies if I’m mistaken.
I would have scrambled that time so no big deal.
V
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I think your russian troops got some payback on the Moscow dice.
btw, please ask before scrambling fighters. You scrambled fighters from Japan last round and I can’t recall or find where you asked - apologies if I’m mistaken.
I would have scrambled that time so no big deal.
V
iwas pretty sure u were goin to scramble i did taht to speed up the game. u had any right to ask for removing the scramble afterwards of corse no question about it.
well if u would like to compensate u dont need to give me free transports :D i hope it was an oversight on ur part ehhe the dice are tricky they let u down sooner or later
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
8 infantry and 4 mech_infantrys moved from Gibraltar to Spain
4 infantry moved from Brazil to Venezuela
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone
2 artilleries and 2 infantry moved from 65 Sea Zone to Chile
2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to SpainCombat - Americans
Americans creates battle in territory 37 Sea Zone
Americans creates battle in territory 22 Sea Zone
Battle in Spain
Americans attack with 1 armour, 4 artilleries, 13 infantry and 4 mech_infantrys
Neutral_True defend with 6 infantry
Americans win, taking 37 Sea Zone from Japanese, taking 22 Sea Zone from Japanese, taking Spain from Neutral_True with 1 armour, 4 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantry
Battle in Venezuela
Americans attack with 4 infantry
Neutral_True defend with 2 infantry
Neutral_True win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 4 infantry
Battle in Chile
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
2 transports moved from 86 Sea Zone to 91 Sea Zone
4 aaGuns moved from Gibraltar to Spain
1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 37 Sea Zone to 79 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
2 battleships, 2 carriers and 4 fighters moved from 20 Sea Zone to 45 Sea Zone
1 battleship moved from 22 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 artillery moved from 6 Sea Zone to KoreaPlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Korea : 1 armour and 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag
45 Sea Zone : 2 battleships and 2 carriers
37 Sea Zone : 1 flag, 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
Chile : 1 flag, 2 artilleries and 2 infantry
65 Sea Zone : 2 transports
79 Sea Zone : 1 carrier
Brazil : 1 flag
Spain : 1 flag, 4 aaGuns, 1 armour, 4 artilleries, 10 infantry and 4 mech_infantrys
91 Sea Zone : 1 carrier, 4 destroyers, 1 fighter and 7 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
3 artilleries and 4 infantry moved from Anhwe to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 3 artilleries and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsi from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
Chinese win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
2 artilleries moved from Jehol to AnhwePlace Units - Chinese
3 artilleries and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 1 airfield
Kiangsu : 1 infantry
Kiangsi : 3 artilleries and 2 infantry
Manchuria : 1 infantry
Shensi : 3 artilleries and 3 infantry
Anhwe : 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 harbour and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 units repaired.
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Kazakhstan to Samara
British take Samara from Germans
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 cruiser and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
3 fighters moved from Gibraltar to Scotland
3 infantry moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
1 infantry moved from 99 Sea Zone to CyprusCombat - British
Battle in Scotland
British attack with 1 artillery, 3 fighters and 11 infantry
Germans defend with 1 airfield and 6 infantry
British win, taking Scotland from Germans with 1 artillery, 3 fighters and 10 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 6 infantry
Casualties for British: 1 infantry
Battle in Borneo
Battle in Cyprus
British attack with 1 infantry
Italians defend with 1 infantry
British win, taking Borneo from Japanese, taking Cyprus from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Southern France from Italians to British
EDIT: Turning off Edit Mode
1 battleship and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Tobruk to Gibraltar
1 armour moved from Gibraltar to Southern France
1 artillery and 2 infantry moved from Gibraltar to Spain
3 fighters moved from Scotland to United Kingdom
1 artillery, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 artillery and 1 infantry moved from Szechwan to Sikang
2 aaGuns moved from Yunnan to Szechwan
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 infantry moved from Iraq to Northwest PersiaPlace Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
1 fighter placed in 109 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 harbour placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Szechwan : 2 aaGuns
Sikang : 1 artillery and 1 infantry
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour
Borneo : 1 infantry
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag
43 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 submarine
39 Sea Zone : 1 submarine
West India : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 infantry
Scotland : 1 airfield, 1 artillery and 10 infantry
Malta : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 flag, 1 mech_infantry
Caucasus : 1 artillery, 2 infantry and 4 mech_infantrys
Samara : 1 flag, 1 mech_infantry
76 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
99 Sea Zone : 2 battleships, 1 destroyer and 1 transport
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 3 infantry and 2 mech_infantrys
Persia : 1 flag, 1 factory_minor
Spain : 1 artillery and 2 infantry -
please move those guys from t.jordan to iraq
i forgot
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,6
Italians collect 14 PUs (2 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 harbour; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
4 fighters moved from 45 Sea Zone to PhilippinesCombat - ANZAC
Battle in Formosa
Battle in Philippines
ANZAC attack with 1 artillery and 4 fighters
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Formosa from Japanese, taking Philippines from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
3 fighters moved from Philippines to 45 Sea Zone
1 tactical_bomber moved from Queensland to 45 Sea Zone
1 bomber moved from Queensland to Shan StatePlace Units - ANZAC
1 factory_minor and 1 harbour placed in KoreaTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 infantry
Korea : 1 flag, 1 factory_minor and 1 harbour
Okinawa : 1 flag
Shan State : 1 bomber
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Philippines : 1 artillery
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
45 Sea Zone : 3 fighters and 1 tactical_bomber
35 Sea Zone : 1 transport
20 Sea Zone : 1 flag, 1 transport
19 Sea Zone : 1 flag
6 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Iraq : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Alexandria to Egypt
1 fighter moved from Tobruk to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
Northwest Persia : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 destroyer, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Vologda to Samara
3 armour moved from Russia to Rostov
3 armour moved from Ukraine to Rostov
6 bombers, 3 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Volgograd to Caucasus
1 carrier, 1 cruiser and 3 transports moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 4 submarines and 3 transports moved from 112 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Caucasus
Germans attack with 6 bombers, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery, 2 infantry and 4 mech_infantrys; Russians defend with 10 infantry
retreated to Caucasus
Russians win with 1 artillery remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry and 7 mech_infantrys
Casualties for British: 2 infantry and 4 mech_infantrys
Casualties for Russians: 10 infantry
Battle in Rostov
Germans attack with 6 armour
British defend with 1 mech_infantry
Germans win, taking Rostov from British with 5 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 3 artilleries
British defend with 1 mech_infantry
Germans win, taking Samara from British with 3 artilleries remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
6 bombers and 1 tactical_bomber moved from Caucasus to Volgograd
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
4 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
Germans undo move 3.
2 armour, 7 infantry and 1 mech_infantry placed in Western Germany
2 artilleries and 3 infantry placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Nenetsia to Vologda
Russians take Vologda from Germans
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Non Combat Move - Russians
1 submarine moved from 91 Sea Zone to 110 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Vologda : 1 infantry
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber and 1 fighter moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 1 bomber and 1 fighter
ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour and 1 artillery
ANZAC win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for Americans: 1 armour and 1 artilleryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Russians to Japanese
EDIT: Changing ownership of Novosibirsk from Russians to Japanese
EDIT: Adding units owned by Japanese to Novosibirsk: 1 armour
EDIT: Removing units owned by Japanese from Urals: 1 armour
EDIT: Turning off Edit ModePlace Units - Japanese
1 fighter and 7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5
Japanese collect 17 PUs (3 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 2 factory_minors, 1 fighter and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 artilleries and 2 infantry moved from Chile to Argentina
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Eastern United States to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Eastern United States to Venezuela
2 artilleries and 2 infantry moved from Spain to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from 89 Sea Zone to Venezuela
2 bombers moved from Eastern United States to Argentina
1 artillery and 1 infantry moved from Spain to Southern France
1 bomber moved from Eastern United States to VenezuelaCombat - Americans
Battle in 93 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Argentina
Americans attack with 2 artilleries, 2 bombers and 2 infantry
Neutral_True defend with 4 infantry
Americans win, taking Argentina from Neutral_True with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Neutral_True: 4 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Venezuela
Americans attack with 2 artilleries, 2 bombers and 2 infantry
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 carrier, 2 destroyers and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to Spain
2 bombers moved from 93 Sea Zone to Spain
2 transports moved from 65 Sea Zone to 89 Sea Zone
2 bombers moved from Venezuela to Spain
1 carrier moved from 79 Sea Zone to 81 Sea Zone
2 transports moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 6 Sea Zone to 17 Sea Zone
2 transports moved from 6 Sea Zone to 26 Sea Zone
2 bombers moved from Argentina to British GuianaPlace Units - Americans
1 factory_minor placed in Brazil
1 bomber and 1 fighter placed in Eastern United States
1 airfield, 1 factory_minor and 1 harbour placed in SpainTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag
45 Sea Zone : 2 battleships and 2 carriers
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 2 transports
22 Sea Zone : 1 flag
17 Sea Zone : 1 battleship
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
British Guiana : 2 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Chile : 1 flag
89 Sea Zone : 4 transports
93 Sea Zone : 1 flag, 1 destroyer
Argentina : 1 flag, 1 artillery
92 Sea Zone : 1 carrier, 2 destroyers and 5 transports
81 Sea Zone : 1 carrier
79 Sea Zone : 2 transports
Brazil : 1 flag, 1 factory_minor
Venezuela : 1 flag, 2 artilleries and 2 infantry
Spain : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
3 artilleries and 2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to AnhwePlace Units - Chinese
1 infantry placed in Anhwe
2 artilleries and 6 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Jehol : 1 infantry
Shensi : 5 artilleries and 9 infantry
Anhwe : 5 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 4 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Spain to Southern France
British take Southern France from Italians
1 artillery and 1 infantry moved from Spain to Portugal
3 fighters moved from United Kingdom to Portugal
1 fighter moved from Gibraltar to Portugal
1 fighter moved from 109 Sea Zone to Portugal
2 mech_infantrys moved from Northwest Persia to Saudi Arabia
1 infantry moved from Cyprus to 99 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Saudi Arabia
EDIT: 2 battleships and 2 carriers moved from 45 Sea Zone to 41 Sea Zone
EDIT: 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea ZoneCombat - British
Battle in Portugal
British attack with 1 artillery, 5 fighters and 1 infantry
Neutral_True defend with 2 infantry
British win, taking Portugal from Neutral_True with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Saudi Arabia
British attack with 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Holland BelgiumNon Combat Move - British
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
2 aaGuns moved from Szechwan to Sikang
1 artillery moved from Caucasus to Northwest Persia
1 battleship and 1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 artillery and 10 infantry moved from Scotland to United Kingdom
1 fighter moved from Portugal to United Kingdom
2 fighters moved from Portugal to 110 Sea Zone
2 fighters moved from Portugal to 92 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
3 artilleries placed in Iraq
3 infantry placed in PersiaTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
1 infantry placed in India
1 transport placed in 39 Sea Zone
1 harbour placed in SumatraTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Sikang : 2 aaGuns, 1 artillery and 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 1 harbour and 1 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag
39 Sea Zone : 1 transport
West India : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 15 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Portugal : 1 flag, 1 artillery and 1 infantry
76 Sea Zone : 1 submarine
Saudi Arabia : 1 flag, 2 mech_infantrys
106 Sea Zone : 1 flag
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 1 flag
Iraq : 1 flag, 3 artilleries and 1 factory_minor
92 Sea Zone : 2 fighters
Eastern Persia : 1 flag
81 Sea Zone : 2 battleships, 1 destroyer and 2 transports
79 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 artillery and 3 infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
98 Sea Zone : 1 submarine
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Albania to GreecePlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total -
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