13L G40 Entek vs. Cpt. John Miller (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                3 infantry moved from Tsinghai to Shensi
                4 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 armour
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 3 infantry moved from Rhodesia to Tanganyika Territory
                1 armour moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 armour moved from Belgian Congo to Tanganyika Territory
                3 infantry moved from Trans-Jordan to 81 Sea Zone
                3 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                4 infantry moved from Iraq to Trans-Jordan
                1 artillery and 6 infantry moved from India to Burma
                3 infantry moved from India to Burma
                2 infantry moved from India to Burma
                2 fighters moved from India to Burma
                4 infantry moved from India to Burma

    Combat - British
                Battle in Egypt
                    British attack with 3 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    British win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Burma
                    British attack with 1 artillery, 2 fighters and 15 infantry
                    Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters and 9 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for British: 6 infantry
                Battle in Tanganyika Territory
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Tanganyika Territory from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                3 aaGuns moved from India to Burma
                2 fighters moved from Burma to Persia

    Place Units - British
                1 armour and 2 infantry placed in Iraq
                1 carrier placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,3
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Southern Italy to 95 Sea Zone
                1 mech_infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
                1 fighter moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 fighter, 2 infantry and 2 mech_infantrys
                    British defend with 1 harbour and 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        Italians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Egypt, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to 95 Sea Zone
                1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 artilleries, 1 infantry and 1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour, 1 infantry and 2 mech_infantrys
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Normandy Bordeaux : 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Baltic States : 1 flag
        95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 infantry
        98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 40 / 44
        Russians : 35 / 36
        Japanese : 61 / 69
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 28 / 27
        UK_Pacific : 6 / 6
        Italians : 20 / 30
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '17 '16

    Scramble for Sz115

  • '20 '19 '18 '17 '16

    @Entek:

    Scramble for Sz115

    If it matters I am adding the Tank from the Baltic States to the Battle of Novgorod


  • no prob on tank! ill look on scramble


  • no scramble!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Norway to Karelia
                      Germans take Finland from Russians
                      Germans take Karelia from Russians
                2 armour moved from Western Germany to 113 Sea Zone
                4 infantry and 2 mech_infantrys moved from Germany to 113 Sea Zone
                1 armour moved from Denmark to 113 Sea Zone
                1 artillery moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 mech_infantry moved from Poland to Novgorod
                1 mech_infantry moved from Poland to Eastern Poland
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                2 armour, 3 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                3 armour, 4 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                2 fighters moved from 113 Sea Zone to Novgorod
                2 tactical_bombers moved from Western Germany to Novgorod
                1 fighter moved from Western Germany to Novgorod
                1 bomber moved from Western Germany to Novgorod

    Combat - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 1 armour
                EDIT: Adding units owned by Germans to Novgorod: 1 armour
                EDIT: Turning off Edit Mode
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 6 transports
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 6 transports in 115 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 6 transports in 115 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 3 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
                        AA fire in Novgorod :  1/3 hits
                        1 fighter owned by the Germans lost in Novgorod
                        Germans roll dice for 3 armour, 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 :  8/15 hits
                        Russians roll dice for 1 aaGun, 7 artilleries, 1 fighter and 9 infantry in Novgorod, round 2 :  10/17 hits
                        7 infantry owned by the Russians , 4 infantry owned by the Germans , 2 armour owned by the Germans , 3 mech_infantrys owned by the Germans , 1 aaGun owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
                    1 bomber owned by the Germans , 2 tactical_bombers owned by the Germans and 1 fighter owned by the Germans retreated
                        Germans roll dice for 1 armour in Novgorod, round 3 :  0/1 hits
                        Russians roll dice for 7 artilleries, 1 fighter and 2 infantry in Novgorod, round 3 :  4/10 hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win with 7 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -36
                    Casualties for Germans: 3 armour, 2 fighters, 4 infantry and 3 mech_infantrys
                    Casualties for Russians: 1 aaGun and 7 infantry

    Non Combat Move - Germans
                1 armour moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
                1 bomber moved from Novgorod to Germany
                1 tactical_bomber moved from Novgorod to Baltic States
                1 carrier moved from 113 Sea Zone to 115 Sea Zone
                4 transports moved from 113 Sea Zone to 115 Sea Zone
                1 aaGun moved from Western Germany to Denmark
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Germans
                2 fighters and 4 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Germany : 1 aaGun, 1 bomber, 1 factory_major and 4 infantry
        Denmark : 1 aaGun, 1 infantry and 1 mech_infantry
        Holland Belgium : 2 infantry
        Karelia : 1 flag, 2 armour
        Baltic States : 1 armour and 1 tactical_bomber
        Eastern Poland : 1 flag, 1 mech_infantry
        Bessarabia : 1 flag, 1 artillery
        Bulgaria : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 43 / 45
        Russians : 32 / 36
        Japanese : 58 / 69
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 28 / 27
        UK_Pacific : 6 / 6
        Italians : 20 / 30
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    That could have gone better!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 fighters moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
                3 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 artillery moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to Karelia
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                3 artilleries moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                2 fighters moved from Russia to Baltic States
                1 tactical_bomber moved from Russia to Eastern Poland
                1 fighter moved from Russia to Karelia
                3 infantry moved from Volgograd to Caucasus
                12 infantry moved from Korea to Manchuria
                2 fighters moved from Russia to Karelia
                1 armour and 1 mech_infantry moved from Belarus to Karelia
                3 armour and 2 mech_infantrys moved from Belarus to Baltic States

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 12 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 4 artilleries, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Eastern Poland from Germans with 4 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Karelia
                    Russians attack with 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 armour
                    Russians win, taking Karelia from Germans with 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                Battle in Bessarabia
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 3 armour, 4 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 armour and 1 tactical_bomber
                    Russians win, taking Baltic States from Italians with 3 armour, 4 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour and 1 tactical_bomber
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Novgorod to Baltic States
                2 aaGuns moved from Korea to Manchuria
                1 tactical_bomber moved from Eastern Poland to Novgorod
                2 fighters moved from Baltic States to Novgorod
                4 fighters moved from Karelia to Novgorod
                2 fighters moved from Bessarabia to Novgorod
                1 aaGun moved from Belarus to Novgorod

    Place Units - Russians
                2 infantry placed in Novgorod
                3 mech_infantrys placed in Volgograd
                3 armour placed in Ukraine

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,3,4,2,3,1,6,4,5,3
                Russians collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs


  • Ya apparently the game gave me Vasilly Zaetzoff(spelling obviously lol) or something!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Amur to Manchuria
                3 mech_infantrys moved from Jehol to Manchuria
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
                2 fighters moved from Japan to Manchuria
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                2 bombers and 2 fighters moved from Siam to Burma
                4 fighters and 4 tactical_bombers moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
                1 fighter moved from Philippines to 44 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 3 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 11 infantry
                        AA fire in Manchuria :  0/6 hits
                        Japanese roll dice for 3 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 :  4/14 hits
                        Chinese roll dice for 2 aaGuns and 11 infantry in Manchuria, round 2 :  6/11 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Japanese , 2 aaGuns owned by the Russians , 1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Manchuria
                        Japanese roll dice for 2 artilleries, 4 fighters and 2 tactical_bombers in Manchuria, round 3 :  4/8 hits
                        Chinese roll dice for 9 infantry in Manchuria, round 3 :  4/9 hits
                        4 infantry owned by the Russians , 2 fighters owned by the Japanese and 2 artilleries owned by the Japanese lost in Manchuria
                    Chinese win with 5 infantry remaining. Battle score for attacker is -22
                    Casualties for Japanese: 3 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 6 infantry
                    2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
                Battle in Burma
                    Japanese attack with 1 armour, 2 bombers, 7 fighters, 2 mech_infantrys and 5 tactical_bombers
                    British defend with 3 aaGuns, 1 artillery and 9 infantry
                        AA fire in Burma :  0/9 hits
                        Japanese roll dice for 1 armour, 2 bombers, 7 fighters, 2 mech_infantrys and 5 tactical_bombers in Burma, round 2 :  9/17 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 artillery and 9 infantry in Burma, round 2 :  4/10 hits
                        6 infantry owned by the British , 2 fighters owned by the Japanese , 3 aaGuns owned by the British and 2 mech_infantrys owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers in Burma, round 3 :  9/13 hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 3 :  0/4 hits
                        3 infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 fighters and 2 mech_infantrys
                    Casualties for British: 3 aaGuns, 1 artillery and 9 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to Philippines
                1 bomber moved from Philippines to Kwangsi
                2 battleships moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
                2 carriers moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                2 transports moved from 38 Sea Zone to 36 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                3 mech_infantrys moved from Kiangsu to Jehol
                2 fighters and 2 tactical_bombers moved from Burma to Yunnan
                2 fighters moved from Burma to 39 Sea Zone
                2 bombers, 1 fighter and 3 tactical_bombers moved from Burma to Kwangsi

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 bomber and 1 fighter placed in Japan
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 3 bombers, 1 fighter and 3 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag, 3 mech_infantrys
        Yunnan : 1 flag, 2 fighters and 2 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships and 2 transports
        39 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        19 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
        16 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 41 / 45
        Russians : 35 / 38
        Japanese : 56 / 56
        Americans : 52 / 72
        Chinese : 8 / 5
        British : 28 / 27
        UK_Pacific : 5 / 6
        Italians : 19 / 30
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
                1 artillery moved from Eastern United States to New Brunswick Nova Scotia
                3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 carrier moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Gibraltar to Southern France
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                4 submarines moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 5 damage total.
                Strategic bombing raid in France
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                5 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Western United States to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 transport moved from 110 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Western United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Tsinghai to Yunnan
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 fighters and 2 tactical_bombers
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 fighter and 2 tactical_bombers
                    Casualties for Chinese: 1 fighter and 5 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,4,6,1,2,4,6
                Chinese collect 8 PUs (3 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from Trans-Jordan to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from Iraq to Egypt
                2 fighters moved from Persia to Egypt
                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 artillery and 1 infantry moved from Tanganyika Territory to Kenya

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 artilleries, 4 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 artillery and 1 infantry
                    British win, taking Normandy Bordeaux from Germans with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Egypt
                    British attack with 1 armour, 2 fighters and 4 infantry
                    Italians defend with 1 harbour, 1 infantry and 2 mech_infantrys
                    British win, taking Egypt from Italians with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry and 2 mech_infantrys

    Non Combat Move - British
                2 fighters moved from Egypt to 81 Sea Zone
                4 fighters moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 armour and 2 infantry placed in Iraq
                2 artilleries placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,3,2
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,4,2,3,4
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 2 infantry

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians repair 6 damage on 6 factory_minors; Remaining resources: 24 PUs;
                Italians buy 1 armour, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from 95 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 armour, 1 harbour and 3 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 :  4/4 hits
                        British roll dice for 1 armour and 3 infantry in Egypt, round 2 :  1/4 hits
                        3 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 armour and 3 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Yugoslavia to Romania
                2 transports moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 artillery and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Slovakia Hungary : 1 mech_infantry
        Romania : 1 infantry
        Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        95 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 39 / 45
        Russians : 35 / 38
        Japanese : 53 / 56
        Americans : 52 / 72
        Chinese : 11 / 10
        British : 32 / 31
        UK_Pacific : 5 / 2
        Italians : 17 / 27
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 fighter moved from United Kingdom to Scotland

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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