@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
what do you think about me giving you back PHI so I can attack borneo? We can adjust the USA ipc’s. Let me know. :lol:
@JWW:
what do you think about me giving you back PHI so I can attack borneo? We can adjust the USA ipc’s. Let me know. :lol:
forget that….I am going to stick with my original, half witted plan… :roll: :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Romania to Eastern Poland
1 bomber moved from Egypt to Eastern Poland
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 3 infantry
Russians defend with 3 infantry
Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Romania
1 artillery, 3 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to 81 Sea Zone
3 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
Place Units - Italians
3 mech_infantrys placed in Northern Italy
1 submarine placed in 81 Sea Zone
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Egypt
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Not sure why one is better than the other - but I am sure you have your evil reasons :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 cruiser and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 cruiser and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Borneo
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to 43 Sea Zone
1 fighter moved from India to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery and 3 infantry moved from South Australia to Western Australia
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
2 fighters moved from India to Persia
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Queensland to Western Australia
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 artillery, 3 infantry and 1 tactical_bomber
43 Sea Zone : 1 cruiser, 2 fighters, 2 submarines and 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine and 2 transports
Persia : 2 fighters
Production/PUs Summary :
Germans : 40 / 54
Russians : 38 / 46
Japanese : 52 / 55
Americans : 56 / 81
Chinese : 0 / 3
British : 30 / 23
UK_Pacific : 14 / 15
Italians : 22 / 37
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 40 / 54
Russians : 38 / 46
Japanese : 52 / 55
Americans : 56 / 81
Chinese : 0 / 3
British : 30 / 23
UK_Pacific : 14 / 15
Italians : 22 / 37
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
dice, dice, dice…wtf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Romania to Belarus
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Romania to Bessarabia
2 tactical_bombers moved from Romania to Bessarabia
1 fighter moved from Romania to Bessarabia
1 bomber moved from Romania to Bessarabia
1 armour moved from Egypt to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from 98 Sea Zone to 76 Sea Zone
1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 infantry moved from Baltic States to Belarus
1 fighter moved from Germany to Bessarabia
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 2 fighters and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 76 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bessarabia
Germans attack with 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Bessarabia from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Iraq from British to Germans
EDIT: Adding units owned by Germans to Iraq: 1 armour
EDIT: Removing units owned by Germans from Iraq: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to 81 Sea Zone
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 fighter moved from Iraq to Trans-Jordan
2 artilleries and 4 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Albania to Greece
1 mech_infantry moved from Yugoslavia to Greece
3 artilleries and 2 infantry moved from Romania to Eastern Poland
2 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Bessarabia to Egypt
2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
4 aaGuns moved from Baltic States to Eastern Poland
4 infantry moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Novgorod
6 mech_infantrys moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
4 armour moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 76 Sea Zone to Trans-Jordan
Place Units - Germans
2 fighters and 3 mech_infantrys placed in Germany
1 armour, 1 infantry and 1 mech_infantry placed in Yugoslavia
1 infantry placed in Normandy Bordeaux
1 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Volgograd to Belarus
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
2 armour moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Archangel to Belarus
I can’t take this anymore…. :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Volgograd to Belarus
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
2 armour moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Archangel to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour, 1 infantry and 4 mech_infantrys
Japanese defend with 2 infantry
Russians roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Novosibirsk, round 2 : 1/7 hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Novosibirsk, round 3 : 3/7 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 6 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/4 hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 artillery and 1 fighter in Kazakhstan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Kazakhstan, round 5 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 5 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Kazakhstan, round 6 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 6 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Russians
2 armour, 1 artillery and 5 infantry moved from Norway to Finland
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Smolensk to Bryansk
1 aaGun moved from Archangel to Vologda
1 infantry moved from Russia to Smolensk
1 artillery and 8 infantry moved from Russia to Bryansk
2 aaGuns, 7 armour, 2 artilleries, 5 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 2 artilleries moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Kazakhstan to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Ukraine
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Territory Summary for Russians :
Amur : 1 infantry
Buryatia : 1 aaGun and 4 infantry
Norway : 1 flag
Bryansk : 2 aaGuns, 9 armour, 5 artilleries, 2 fighters, 13 infantry, 7 mech_infantrys and 1 tactical_bomber
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 5 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 armour and 4 mech_infantrys
Vologda : 1 aaGun
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 armour, 1 artillery and 5 infantry
Production/PUs Summary :
Germans : 45 / 57
Russians : 36 / 39
Japanese : 51 / 55
Americans : 56 / 81
Chinese : 0 / 3
British : 28 / 23
UK_Pacific : 14 / 15
Italians : 22 / 37
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
consistently getting kicked in the shorts…time and time again…hard to continue.
Test summary from TripleA, engine version: 1.7.0.3, time: 11:30:47
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Shensi to Shan State
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shan State to French Indo China
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Japan to Caroline Islands
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to Caroline Islands
3 mech_infantrys moved from Kweichow to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 armour and 2 mech_infantrys moved from Yunnan to French Indo China
3 artilleries moved from Yunnan to French Indo China
1 mech_infantry moved from Malaya to French Indo China
2 fighters and 2 tactical_bombers moved from Shensi to French Indo China
3 mech_infantrys moved from Jehol to Kweichow
2 armour and 1 mech_infantry moved from Manchuria to Chahar
3 mech_infantrys moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from Tsinghai to Romania
1 fighter and 2 tactical_bombers moved from Tsinghai to French Indo China
2 artilleries moved from Sikang to Szechwan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Sikang to Tsinghai
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Korea
1 airfield placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,3,3,5,4,5,2,4,5,4,5,2,1,3,3,1,1,6,3,4,4,3,4,4,4,6,2,2,3,4,6,4,6,2,6,1,4,4,3,4,2,4
Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs total
thought you would have attacked the Pacific fleet.
You outnumbered me pretty badly - plus with some soaks and such…would have been ugly…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
6 fighters and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 bomber moved from India to Shan State
1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
6 fighters moved from Iceland to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
your defensive dice continue to be crazy….
I need to clean the vomit off my laptop…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
6 fighters and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 bomber moved from India to Shan State
1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
6 fighters moved from Iceland to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
Combat - Americans
Battle in Malaya
Battle in Shan State
Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in Shan State, round 2 : 5/8 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
2 fighters owned by the Americans and 2 infantry owned by the Japanese lost in Shan State
Americans win, taking Malaya from Japanese with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 fighters
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 6 fighters and 1 submarine
Germans defend with 8 submarines
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 8 submarines in 109 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 109 Sea Zone, round 2 : 5/8 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 5 submarines owned by the Germans lost in 109 Sea Zone
3 submarines owned by the Germans Submerged
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 5 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
6 fighters moved from 109 Sea Zone to United Kingdom
1 bomber moved from 109 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter and 4 submarines moved from 43 Sea Zone to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 bomber moved from Shan State to India
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 10 Sea Zone
Place Units - Americans
2 carriers, 4 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
India : 1 bomber
Malaya : 1 infantry and 1 mech_infantry
Queensland : 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 9 destroyers, 8 fighters, 8 submarines, 2 tactical_bombers and 1 transport
39 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
United Kingdom : 1 bomber and 6 fighters
106 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 45 / 57
Russians : 36 / 39
Japanese : 49 / 48
Americans : 56 / 82
Chinese : 0 / 3
British : 28 / 23
UK_Pacific : 16 / 15
Italians : 22 / 37
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0