No scramble
13L G40 Entek vs. Cpt. John Miller (Allies +9)
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No combat Australia, going to move my destroyer back to original territory also, no need to block with only 2 land units for me!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 56 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 56 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
Sorry forgot to advance France! Feel free to do so and take German turn, I should be home in a little while!
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I loaded up France, but I’m not sure if you wanted to do anything with the fighter or the guys in Africa.
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ok ill do france now no worries!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Norway
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 tactical_bombers moved from Western Germany to Norway
2 fighters moved from 113 Sea Zone to Norway
1 armour moved from Baltic States to Belarus
1 armour moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Romania to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 artillery and 4 infantry
Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Belarus, round 3 : 0/4 hits
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 3 : 1/5 hits
1 infantry owned by the Germans lost in Belarus
2 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Baltic States
Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun
Battle in Denmark
Germans attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Denmark, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 2 armour, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 3 artilleries and 3 infantry; Americans defend with 1 fighter
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Germans roll dice for 2 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Norway, round 2 : 6/10 hits
Russians roll dice for 3 artilleries, 1 fighter and 3 infantry in Norway, round 2 : 4/7 hits
3 infantry owned by the Russians , 1 fighter owned by the Americans , 4 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 4 infantry
Casualties for Russians: 3 artilleries and 3 infantry
Casualties for Americans: 1 fighterNon Combat Move - Germans
1 mech_infantry moved from Western Germany to Denmark
1 fighter moved from Denmark to 113 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 2 infantry moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Norway to 113 Sea Zone
2 tactical_bombers moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
4 infantry and 2 mech_infantrys placed in Germany
2 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 39 PUs (1 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Romania : 2 mech_infantrys
Poland : 2 mech_infantrys
Germany : 1 aaGun, 1 factory_major, 4 infantry and 2 mech_infantrys
Norway : 2 armour
Denmark : 1 armour, 1 infantry and 1 mech_infantry
Baltic States : 1 aaGun, 2 armour and 1 mech_infantry
Eastern Poland : 1 flag, 2 aaGuns, 3 artilleries and 4 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 10 transports
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 40 / 44
Russians : 32 / 41
Japanese : 61 / 68
Americans : 52 / 74
Chinese : 8 / 9
British : 26 / 28
UK_Pacific : 6 / 6
Italians : 22 / 33
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Novgorod to Baltic States
5 artilleries moved from Novgorod to Baltic States
1 artillery and 4 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Ukraine to Romania
1 fighter moved from Russia to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Novgorod to Samara
1 fighter moved from Ukraine to Romania
1 fighter moved from Ukraine to Romania
3 mech_infantrys moved from Ukraine to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
4 infantry moved from Bryansk to Western Ukraine
4 artilleries moved from Ukraine to Western Ukraine
10 infantry moved from Manchuria to Korea
7 infantry moved from Manchuria to KoreaCombat - Russians
Battle in Eastern Poland
Russians attack with 4 armour, 1 artillery, 7 infantry and 3 mech_infantrys
Germans defend with 2 aaGuns, 3 artilleries and 4 infantry
1 infantry owned by the Russians , 4 armour owned by the Russians , 3 mech_infantrys owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
Germans win with 1 artillery remaining. Battle score for attacker is 12
Casualties for Germans: 2 aaGuns, 2 artilleries and 4 infantry
Casualties for Russians: 6 infantry
Battle in Romania
Russians attack with 2 fighters and 3 mech_infantrys
Germans defend with 2 mech_infantrys
Russians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 mech_infantrys
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 1 aaGun and 4 infantry
Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun and 4 infantry
Casualties for Russians: 5 infantry
Battle in Samara
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Samara from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 aaGun, 2 armour and 1 mech_infantry; Italians defend with 1 mech_infantry
4 infantry owned by the Russians and 5 artilleries owned by the Russians retreated to Novgorod
Italians win with 1 armour remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters moved from Romania to Ukraine
2 aaGuns moved from Manchuria to Korea
5 fighters and 1 tactical_bomber moved from Samara to Russia
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Ukraine to Western UkrainePlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
2 artilleries and 1 fighter placed in Novgorod
3 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,5,2,2,5,5,2,3,5,1,3
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 5 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 mech_infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 armour moved from Yunnan to Szechwan
1 armour moved from Yunnan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangsi to Burma
1 mech_infantry moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from Siam to Burma
3 bombers moved from Siam to 55 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 4/10 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 bombers in 55 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 1/7 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 3 : 4/7 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from 55 Sea Zone to Siam
2 fighters moved from Burma to Siam
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 battleship moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to Philippines
2 fighters moved from 6 Sea Zone to Japan
1 bomber moved from 55 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
3 mech_infantrys moved from Kiangsu to JeholPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
1 destroyer, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 4 fighters and 4 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 7 infantry
Jehol : 1 flag, 3 mech_infantrys
Siam : 2 bombers and 2 fighters
Manchuria : 1 flag, 1 mech_infantry
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 2 armour
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery
Siberia : 1 flag
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships
38 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 40 / 44
Russians : 35 / 36
Japanese : 64 / 69
Americans : 52 / 74
Chinese : 3 / 9
British : 26 / 28
UK_Pacific : 5 / 6
Italians : 22 / 33
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 125 Sea Zone to United Kingdom
3 cruisers, 1 destroyer and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Western United States to Central United States
1 bomber moved from Western United States to United Kingdom
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
2 submarines and 2 transports placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
3 infantry moved from Tsinghai to Shensi
4 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 armour
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 armour
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Belgian Congo to Tanganyika Territory
3 infantry moved from Trans-Jordan to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
4 infantry moved from Iraq to Trans-Jordan
1 artillery and 6 infantry moved from India to Burma
3 infantry moved from India to Burma
2 infantry moved from India to Burma
2 fighters moved from India to Burma
4 infantry moved from India to BurmaCombat - British
Battle in Egypt
British attack with 3 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters and 15 infantry
Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 9 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for British: 6 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tanganyika Territory from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
2 fighters moved from Burma to PersiaPlace Units - British
1 armour and 2 infantry placed in Iraq
1 carrier placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 fighter, 2 infantry and 2 mech_infantrys
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Egypt, round 2 : 1/5 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to 95 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 artilleries, 1 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour, 1 infantry and 2 mech_infantrys
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Baltic States : 1 flag
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 infantry
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 40 / 44
Russians : 35 / 36
Japanese : 61 / 69
Americans : 52 / 72
Chinese : 5 / 5
British : 28 / 27
UK_Pacific : 6 / 6
Italians : 20 / 30
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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Scramble for Sz115
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Scramble for Sz115
If it matters I am adding the Tank from the Baltic States to the Battle of Novgorod
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no prob on tank! ill look on scramble
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no scramble!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Norway to Karelia
Germans take Finland from Russians
Germans take Karelia from Russians
2 armour moved from Western Germany to 113 Sea Zone
4 infantry and 2 mech_infantrys moved from Germany to 113 Sea Zone
1 armour moved from Denmark to 113 Sea Zone
1 artillery moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Poland to Eastern Poland
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
3 armour, 4 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from 113 Sea Zone to Novgorod
2 tactical_bombers moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
1 bomber moved from Western Germany to NovgorodCombat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 armour
EDIT: Adding units owned by Germans to Novgorod: 1 armour
EDIT: Turning off Edit Mode
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 6 transports
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 6 transports in 115 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 6 transports in 115 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 3 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
AA fire in Novgorod : 1/3 hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 8/15 hits
Russians roll dice for 1 aaGun, 7 artilleries, 1 fighter and 9 infantry in Novgorod, round 2 : 10/17 hits
7 infantry owned by the Russians , 4 infantry owned by the Germans , 2 armour owned by the Germans , 3 mech_infantrys owned by the Germans , 1 aaGun owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
1 bomber owned by the Germans , 2 tactical_bombers owned by the Germans and 1 fighter owned by the Germans retreated
Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits
Russians roll dice for 7 artilleries, 1 fighter and 2 infantry in Novgorod, round 3 : 4/10 hits
1 armour owned by the Germans lost in Novgorod
Russians win with 7 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -36
Casualties for Germans: 3 armour, 2 fighters, 4 infantry and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 7 infantryNon Combat Move - Germans
1 armour moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 bomber moved from Novgorod to Germany
1 tactical_bomber moved from Novgorod to Baltic States
1 carrier moved from 113 Sea Zone to 115 Sea Zone
4 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Western Germany to Denmark
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
2 fighters and 4 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Germany : 1 aaGun, 1 bomber, 1 factory_major and 4 infantry
Denmark : 1 aaGun, 1 infantry and 1 mech_infantry
Holland Belgium : 2 infantry
Karelia : 1 flag, 2 armour
Baltic States : 1 armour and 1 tactical_bomber
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 flag, 1 artillery
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 43 / 45
Russians : 32 / 36
Japanese : 58 / 69
Americans : 52 / 72
Chinese : 5 / 5
British : 28 / 27
UK_Pacific : 6 / 6
Italians : 20 / 30
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





