@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to French
EDIT: Adding units owned by French to Holland Belgium: 1 infantry
EDIT: Removing units owned by French from Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 5 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 5 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Non Combat Move - Germans
6 infantry moved from Bulgaria to Romania
3 fighters and 4 tactical_bombers moved from 97 Sea Zone to Western Germany
2 bombers moved from 97 Sea Zone to Western Germany
4 armour moved from France to Germany
2 armour and 1 infantry moved from Yugoslavia to Romania
Place Units - Germans
1 fighter, 1 submarine and 1 tactical_bomber placed in 112 Sea Zone
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 artillery and 6 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Bryansk to Belarus
2 armour moved from Russia to Belarus
2 infantry moved from Rostov to Bryansk
2 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Ukraine
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 bombers, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 bombers, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 8 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese win with 2 bombers and 5 tactical_bombers remaining. Battle score for attacker is -46
Casualties for Japanese: 8 fighters
Casualties for Chinese: 1 fighter and 8 infantry
Non Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
2 bombers and 5 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 6 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangsi to Kiangsi
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Manchuria
4 infantry moved from Manchuria to Korea
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
Place Units - Japanese
1 submarine placed in 6 Sea Zone
2 bombers placed in Japan
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Awesome Chinese defense! Instead of 4 lost on my side I lost 8 but that’s okay. I just hope they give all those Screaming Chinamen post humus medals or something because I think they were throwing the bodies of their infantry into the air intakes of my planes!
@Cmdr:
Awesome Chinese defense! Instead of 4 lost on my side I lost 8 but that’s okay. I just hope they give all those Screaming Chinamen post humus medals or something because I think they were throwing the bodies of their infantry into the air intakes of my planes!
ha ha… well, they failed to take back Yunnan, so they finally redeemed themselves.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor and 7 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 3 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 5 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from Shan State to Burma
1 artillery and 5 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Persia
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
British collect 31 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry
Jenn, I forgot to move UK into Brazil. Can you edit for me?
Thanks
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 artillery moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Alexandria to Egypt
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 fighter moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Libya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 artillery moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Alexandria to Egypt
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 fighter moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Libya
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Egypt
Italians attack with 1 bomber, 2 fighters and 1 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Egypt to Alexandria
2 artilleries and 3 infantry moved from Tobruk to Alexandria
2 armour, 1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
4 infantry moved from Northern Italy to France
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Sumatra to Burma
1 infantry moved from Shan State to Burma
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Burma to India
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 79 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from Yugoslavia to Romania
4 armour moved from Germany to Poland
2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
2 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from France to Southern France
3 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
Place Units - Germans
3 transports placed in 93 Sea Zone
1 destroyer and 1 submarine placed in 112 Sea Zone
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 artilleries moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
4 infantry moved from Bryansk to Belarus
8 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Kweichow to Shensi
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 artillery moved from Kweichow to Hunan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to French Indo China
1 aaGun, 1 artillery and 4 infantry moved from Manchuria to Korea
2 bombers moved from Japan to Kwangsi
Place Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 airfield placed in Kwangsi
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs