Scramble sz110?
13L G40 Degrasse (Allies+6) vs Amon-Sul (Axis)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 artillery and 1 infantry moved from India to Burma
2 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Brazil to Suriname
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Eastern Persia to Persia
1 bomber moved from Morocco to France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 artillery and 1 infantry moved from India to Burma
2 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Brazil to Suriname
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Eastern Persia to Persia
1 bomber moved from Morocco to FranceCombat - British
Italians scrambles 3 units out of Tobruk to defend against the attack in 96 Sea Zone
Italians scrambles to create a battle in territory 96 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 destroyer and 2 transports; Americans loiter and taunt with
Italians defend with 3 fighters
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the British , 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians roll dice for 2 fighters in 96 Sea Zone, round 3 : 2/2 hits
2 transports owned by the British lost in 96 Sea Zone
2 infantry owned by the British and 2 artilleries owned by the British lost in Malta
Italians win with 2 fighters remaining. Battle score for attacker is -24
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Casualties for Italians: 1 fighter
Battle in Germany
British attack with 1 armour and 1 infantry
Germans defend with 1 factory_major and 2 mech_infantrys
British roll dice for 1 armour and 1 infantry in Germany, round 2 : 1/2 hits
Germans roll dice for 2 mech_infantrys in Germany, round 2 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Germany
Germans win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Battle in Kazakhstan
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Greece
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Greece from Italians, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Moving scrambled unit from 96 Sea Zone back to originating territory: Tobruk
Moving scrambled unit from 96 Sea Zone back to originating territory: TobrukNon Combat Move - British
1 bomber moved from France to Normandy Bordeaux
1 fighter moved from Kazakhstan to Bryansk
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - British
3 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Persia
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 40 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 artillery and 1 infantry
India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 17 infantry
Kazakhstan : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Holland Belgium : 1 flag, 1 airfield and 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Bryansk : 1 fighter
Caucasus : 3 mech_infantrys
119 Sea Zone : 1 flag
113 Sea Zone : 1 submarine and 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 airfield and 2 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
114 Sea Zone : 1 destroyer
81 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
98 Sea Zone : 1 flag
Suriname : 1 flag, 3 infantry
110 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 39 / 52
Russians : 30 / 35
Japanese : 63 / 72
Americans : 57 / 78
Chinese : 4 / 6
British : 40 / 40
UK_Pacific : 6 / 6
Italians : 10 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.146
Median : 3.000
Variance : 1.225
Standard Deviation : 1.107
Total rolls : 41Null / Other
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.182
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.182
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
I forgot again about your habit of sprinkling air fields everywhere, so I went ahead and scrambled for you against the Brit invasion of Malta. I also assumed that the submarine was there to guard the two transports, so I let the Italian sub fight it out against the two US subs.
In the turn it went like this
Two us subs fight 1 Italian sub, lose 1 sub each side
Three Italian fighters shoot up brit fleet, lose one fighter and two Brit war shipsAlternately, you could have ducked with the sub and then taken that sub instead of the fighter loss, but then there would two US subs still there. Either way is fine by me, so if you want to edit the position feel free to go with the alternate.
-
i ll ad u a sub and a fig for italy
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to Libya: 1 fighter
EDIT: Turning off Edit Mode
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 fighter
EDIT: Adding units owned by Italians to Tobruk: 1 fighter
EDIT: Turning off Edit Mode
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 armour and 6 infantry moved from Bessarabia to Ukraine
1 fighter moved from Tobruk to Ukraine
1 fighter moved from Tobruk to Ukraine
1 fighter moved from Tobruk to Tunisia
1 mech_infantry moved from Tobruk to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 armour
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Ukraine
Italians attack with 2 armour, 2 fighters and 6 infantry
Russians defend with 1 artillery, 1 factory_minor and 7 infantry
Italians win, taking Ukraine from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 7 infantry
Casualties for Italians: 6 infantryNon Combat Move - Italians
2 fighters moved from Ukraine to Bessarabia
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Tunisia to Tobruk
5 infantry moved from Romania to BessarabiaPlace Units - Italians
3 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Malta : 1 flag, 2 artilleries
Tobruk : 1 airfield, 1 armour and 1 fighter
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 flag, 4 aaGuns, 2 fighters and 5 infantry
Ukraine : 1 flag, 2 armour and 1 factory_minor
Western Ukraine : 1 flag
Bulgaria : 1 flag
97 Sea Zone : 1 destroyer -
Germany came close to falling! :-o
-
The battle calculator showed 51% to win, so I had to try. Sadly, the dice have not been nice to me over the past few days. :(
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 62 Sea Zone to New South Wales
1 artillery moved from New South Wales to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 artillery, 1 carrier, 1 cruiser and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea ZoneNon Combat Move - ANZAC
1 aaGun, 1 artillery, 1 fighter and 3 infantry moved from South Australia to New South Wales
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Johnston Island : 1 artillery and 1 infantry
30 Sea Zone : 1 carrier, 1 cruiser and 1 transport
54 Sea Zone : 1 destroyer
61 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 39 / 52
Russians : 26 / 35
Japanese : 63 / 72
Americans : 57 / 78
Chinese : 4 / 6
British : 40 / 40
UK_Pacific : 6 / 6
Italians : 14 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 fighter moved from United Kingdom to Normandy BordeauxCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 fighterProduction/PUs Summary :
Germans : 39 / 52
Russians : 26 / 35
Japanese : 63 / 72
Americans : 57 / 78
Chinese : 4 / 6
British : 40 / 40
UK_Pacific : 6 / 6
Italians : 14 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Novgorod to Archangel
2 destroyers and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Southern Italy to 113 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Southern France
4 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 114 Sea Zone
Germans attack with 2 destroyers and 1 submarine
British defend with 1 destroyer
Germans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 113 Sea Zone
Germans attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Greece
Germans attack with 2 artilleries and 2 infantry
British defend with 1 airfield and 2 infantry
Germans win, taking Greece from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Denmark
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 2 infantry and 4 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from 93 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 99 Sea Zone to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 7 infantry moved from Novgorod to Belarus
8 artilleries moved from Eastern Poland to Belarus
2 aaGuns moved from France to Southern FrancePlace Units - Germans
3 infantry placed in Novgorod
2 artilleries and 2 infantry placed in Germany
3 infantry and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Germany : 2 artilleries, 1 factory_major and 2 infantry
Denmark : 2 artilleries, 1 infantry and 1 mech_infantry
Holland Belgium : 1 airfield and 1 artillery
Belarus : 1 flag, 4 aaGuns, 8 armour, 23 artilleries, 29 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 airfield, 2 artilleries and 2 infantry
114 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag -
one change to ncm please
tac from w.germany to s.italy instead
thnks
-
I did the editing at the first of the turn, hopefully correctly.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Caucasus to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
4 infantry moved from Rostov to Ukraine
2 infantry moved from Smolensk to Archangel
1 bomber moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Smolensk to Archangel
1 infantry moved from Russia to Bryansk
2 infantry moved from Siberia to Amur
Russians take Amur from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Caucasus to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
4 infantry moved from Rostov to Ukraine
2 infantry moved from Smolensk to Archangel
1 bomber moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Smolensk to Archangel
1 infantry moved from Russia to Bryansk
2 infantry moved from Siberia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 3 armour and 4 infantry
Italians defend with 2 armour and 1 factory_minor
Russians roll dice for 3 armour and 4 infantry in Ukraine, round 2 : 2/7 hits
Italians roll dice for 2 armour in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 3 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armourNon Combat Move - Russians
1 bomber moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Smolensk
2 fighters moved from Archangel to Smolensk
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Russia to SmolenskPlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsTerritory Summary for Russians :
Amur : 2 infantry
Olgiy : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Russia : 1 airfield, 5 artilleries, 1 bomber, 1 factory_major and 5 infantry
Ukraine : 3 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 4 aaGuns, 3 armour, 8 artilleries, 2 fighters, 46 infantry, 3 mech_infantrys and 1 tactical_bomber
Iraq : 1 flag
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 60
Russians : 30 / 33
Japanese : 62 / 72
Americans : 52 / 78
Chinese : 4 / 6
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 10 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.176
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Caucasus to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
4 infantry moved from Rostov to Ukraine
2 infantry moved from Smolensk to Archangel
1 bomber moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Smolensk to Archangel
1 infantry moved from Russia to Bryansk
2 infantry moved from Siberia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 3 armour and 4 infantry
Italians defend with 2 armour and 1 factory_minor
Russians roll dice for 3 armour and 4 infantry in Ukraine, round 2 : 2/7 hits
Italians roll dice for 2 armour in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 3 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armourNon Combat Move - Russians
1 bomber moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Smolensk
2 fighters moved from Archangel to Smolensk
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Russia to SmolenskPlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Amur : 2 infantry
Olgiy : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Russia : 1 airfield, 5 artilleries, 1 bomber, 1 factory_major and 5 infantry
Ukraine : 3 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 4 aaGuns, 3 armour, 8 artilleries, 2 fighters, 46 infantry, 3 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 30 / 33
Japanese : 62 / 72
Americans : 52 / 78
Chinese : 4 / 6
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 10 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.176
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 6 artilleries, 1 destroyer, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Sakha to Amur
1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
3 artilleries and 1 infantry moved from Shensi to Suiyuyan
1 fighter and 4 tactical_bombers moved from Yunnan to Suiyuyan
2 submarines moved from 42 Sea Zone to 61 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
6 bombers moved from Malaya to SuiyuyanCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
retreated to Amur
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 3 artilleries, 6 bombers, 1 fighter, 1 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Suiyuyan from Chinese with 3 artilleries, 6 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 4 destroyers moved from 42 Sea Zone to 34 Sea Zone
6 bombers, 1 fighter and 4 tactical_bombers moved from Suiyuyan to Chahar
1 aaGun moved from Shensi to Suiyuyan
1 aaGun moved from Hunan to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 transport moved from 42 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 aaGun moved from Manchuria to 19 Sea Zone
1 fighter moved from Amur to Manchuria
1 aaGun and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to 34 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Manchuria
3 mech_infantrys placed in Kwangtung
3 artilleries placed in French Indo China
3 artilleries placed in Malaya
1 destroyer placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,6
Japanese collect 62 PUs (4 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag, 3 aaGuns, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 aaGun and 3 artilleries
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 6 bombers, 1 fighter and 4 tactical_bombers
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Malaya : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
French Indo China : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag, 3 artilleries, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 3 transports
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 transport
34 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 4 tactical_bombers and 2 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
61 Sea Zone : 1 submarine -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 96 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 96 Sea Zone to 97 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 transport moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
2 bombers placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 submarines and 2 transports
10 Sea Zone : 1 submarine and 1 transport
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Morocco : 2 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
101 Sea Zone : 1 transport
91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 transports
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 50 / 60
Russians : 29 / 33
Japanese : 66 / 67
Americans : 52 / 72
Chinese : 1 / 6
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 10 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 29 / 33
Japanese : 63 / 67
Americans : 52 / 72
Chinese : 4 / 4
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 10 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.700
Median : 2.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4





