33f305f4-b31d-426d-ab36-7921b9b667b3-dawg-64-v-mike-g40-start-round-5-Russia-9.tsvg
MrRoboto (axis) vs elevenjerk (Allies) round 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 battleship, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Iraq to Trans-Jordan
Americans take Trans-Jordan from Germans
1 armour moved from Persia to West India
Americans take West India from Japanese
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 56 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer and 1 submarine moved from 103 Sea Zone to 104 Sea Zone
2 fighters moved from 103 Sea Zone to 104 Sea ZoneCombat - Americans
Americans creates battle in territory 80 Sea Zone
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win, taking 80 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kiangsu
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Kiangsu from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to Queensland
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 103 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 2 submarines moved from 103 Sea Zone to 91 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Iraq
2 fighters moved from 104 Sea Zone to 91 Sea ZonePlace Units - Americans
1 battleship and 1 submarine placed in 80 Sea Zone
1 artillery and 1 infantry placed in Iraq
Americans undo move 1.
1 submarine placed in 80 Sea Zone
1 battleship placed in 80 Sea Zone
1 armour and 1 mech_infantry placed in Persia
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Changing ownership of Szechwan from Japanese to Chinese
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - British
Non Combat Move - British
2 infantry moved from Persia to Iraq
2 infantry moved from Eastern Persia to West India
1 aaGun moved from Persia to IraqTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 4 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
1 fighter, 4 infantry and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 bomber and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 mech_infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from French Equatorial Africa to French West Africa
Italians take Nigeria from British
Italians take French West Africa from FrenchCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 aaGun, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Italians win, taking Gibraltar from Americans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 fighter and 4 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians win, taking Trans-Jordan from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Southern France
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Southern Italy
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
I’ve learned something the Hard Way here. I didnt know factories get destroyed, when China conquers them. USA really is annoying in this game :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Queensland to Western Australia
1 fighter moved from Queensland to Western Australia
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Western Australia
ANZAC attack with 1 armour and 1 fighter
Japanese defend with 1 artillery
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 armour
Battle in CelebesNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Western Australia: 1 fighter
EDIT: Changing ownership of Western Australia from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Western Australia: 1 armour
EDIT: Turning off Edit Mode
1 fighter moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans repair 23 damage on 19 factory_majors and 4 harbours; Remaining resources: 36 PUs;
Germans buy 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
4 artilleries and 8 infantry moved from Norway to Finland
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Poland
2 fighters moved from 112 Sea Zone to Poland
2 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Finland
Germans attack with 4 artilleries and 8 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Finland from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Poland
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Romania
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Romania to Slovakia Hungary
3 fighters moved from Poland to Slovakia Hungary
1 bomber moved from 110 Sea Zone to Slovakia Hungary
4 infantry moved from Western Germany to GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
5 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
2 bombers moved from Eastern Poland to Germany
2 bombers moved from Eastern Poland to Western Germany
2 mech_infantrys moved from Volgograd to Tsinghai
3 mech_infantrys moved from Russia to Urals
1 fighter moved from Russia to Timguska
1 mech_infantry moved from Volgograd to Tsinghai
3 armour, 10 infantry and 1 mech_infantry moved from Novgorod to Baltic States
1 infantry moved from Bessarabia to Romania
3 infantry moved from Eastern Poland to Romania
7 armour, 9 artilleries, 3 infantry and 10 mech_infantrys moved from Eastern Poland to Romania
2 artilleries moved from Bessarabia to RomaniaCombat - Russians
Battle in Poland
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 7 armour, 11 artilleries, 7 infantry and 10 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 7 armour, 11 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - Russians
2 fighters moved from Poland to Baltic States
1 bomber moved from Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
4 aaGuns moved from Eastern Poland to Romania
2 artilleries and 4 infantry moved from Ukraine to Bessarabia
6 infantry moved from Bryansk to Western UkrainePlace Units - Russians
1 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
1 armour placed in Novgorod
1 bomber and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Hopei to Kiangsu
2 mech_infantrys moved from Kweichow to Szechwan
2 mech_infantrys moved from Kweichow to Shensi
4 mech_infantrys moved from Hopei to Shensi
2 mech_infantrys moved from Suiyuyan to Shensi
1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
2 artilleries moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 7 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
1 bomber moved from Japan to KiangsuCombat - Japanese
Battle in Shensi
Japanese attack with 8 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 mech_infantrys
Chinese defend with 1 infantry
1 mech_infantry owned by the Japanese retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 7 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 7 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry; Americans defend with 1 artillery
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 bomber and 2 tactical_bombers moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Kwangsi
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to Burma
1 fighter moved from Malaya to India
2 infantry moved from Korea to Manchuria
1 fighter moved from 44 Sea Zone to 54 Sea ZonePlace Units - Japanese
1 transport placed in 37 Sea Zone
1 transport placed in 20 Sea Zone
3 armour placed in French Indo China
2 artilleries and 1 infantry placed in India
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Malaya
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Syria
Americans take Syria from Italians
1 armour moved from West India to Persia
1 bomber moved from Iraq to Egypt
1 submarine moved from 104 Sea Zone to 110 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports
Germans defend with 1 submarine
Americans win with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Scotland
Battle in United Kingdom
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Trans-Jordan
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
Americans win, taking Scotland from Germans, taking United Kingdom from Germans, taking Scotland from Americans, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 2 transports
Japanese win with 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Queensland to New South Wales
4 fighters and 2 tactical_bombers moved from Queensland to New South Wales
1 bomber moved from Egypt to Persia
2 fighters moved from Trans-Jordan to PersiaPlace Units - Americans
1 carrier and 2 fighters placed in 110 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 destroyer and 2 submarines placed in 80 Sea Zone
Americans undo move 3.
1 battleship, 1 destroyer and 1 submarine placed in 80 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 artillery
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Adding units owned by Americans to Tunisia: 1 artillery
EDIT: Changing PUs for Americans from 83 to 84
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - British
Non Combat Move - British
1 artillery and 2 infantry moved from Persia to IraqTurn Complete - British
British collect 22 PUs; end with 22 PUs totalTurn Complete - UK_Pacific
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These Aussies! So strong :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians repair 6 damage on 6 factory_minors; Remaining resources: 30 PUs;
Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery, 1 bomber and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Gold Coast to French West Africa
1 armour moved from Belgian Congo to Union of South Africa
Italians take Rhodesia from British
Italians take Union of South Africa from British
1 mech_infantry moved from Tanganyika Territory to Ethiopia
Italians take Ethiopia from British
1 carrier and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Algeria
1 carrier moved from 95 Sea Zone to 91 Sea Zone -
Give me an OOL please, I score 3 hits in SZ110
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1dd. a hit on each aircraft carrier
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians repair 6 damage on 6 factory_minors; Remaining resources: 30 PUs;
Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery, 1 bomber and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Gold Coast to French West Africa
1 armour moved from Belgian Congo to Union of South Africa
Italians take Rhodesia from British
Italians take Union of South Africa from British
1 mech_infantry moved from Tanganyika Territory to Ethiopia
Italians take Ethiopia from British
1 carrier and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Algeria
1 carrier moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 carriers and 2 destroyers
Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Italians
Units damaged: 1 carrier owned by the Italians
Italians win with 2 carriers and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Morocco
Battle in Algeria
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Morocco from Americans, taking Algeria from Americans, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Italians attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 2 transports
3 submarines owned by the Americans Submerged
Units damaged: 2 carriers owned by the Americans
retreated to 110 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is -34
Casualties for Italians: 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 destroyer
4 fighters owned by the Americans forced to land in United KingdomNon Combat Move - Italians
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Trans-Jordan to Egypt
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to New South Wales
1 armour moved from Western Australia to New South Wales
1 fighter moved from Queensland to New South Wales
1 destroyer and 1 submarine moved from 62 Sea Zone to 30 Sea ZonePlace Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,2,6,2,6,1,3,5,1,2,2,2,2,5,6,4,1,3,6,6,6,1,2,1,6,1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French





