MrRoboto (axis) vs elevenjerk (Allies) round 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 battleship, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry moved from Iraq to Trans-Jordan
                      Americans take Trans-Jordan from Germans
                1 armour moved from Persia to West India
                      Americans take West India from Japanese
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 56 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 artillery moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 destroyer and 1 submarine moved from 103 Sea Zone to 104 Sea Zone
                2 fighters moved from 103 Sea Zone to 104 Sea Zone

    Combat - Americans
                Americans creates battle in territory 80 Sea Zone
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking 80 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Kiangsu
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Kiangsu from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 56 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from 33 Sea Zone to Queensland
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 103 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 2 submarines moved from 103 Sea Zone to 91 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Gibraltar to Iraq
                2 fighters moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 battleship and 1 submarine placed in 80 Sea Zone
                1 artillery and 1 infantry placed in Iraq
                Americans undo move 1.
                1 submarine placed in 80 Sea Zone
                1 battleship placed in 80 Sea Zone
                1 armour and 1 mech_infantry placed in Persia
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Sikang: 1 infantry
                EDIT: Changing ownership of Szechwan from Japanese to Chinese
                EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from Persia to Iraq
                2 infantry moved from Eastern Persia to West India
                1 aaGun moved from Persia to Iraq

    Turn Complete - UK_Pacific

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 carrier, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Gibraltar
                1 fighter, 4 infantry and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 bomber and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Belgian Congo
                      Italians take Belgian Congo from British
                1 mech_infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from French Equatorial Africa to French West Africa
                      Italians take Nigeria from British
                      Italians take French West Africa from French

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 aaGun, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from Americans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 fighter and 4 infantry
                    Casualties for Americans: 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Trans-Jordan from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern France
                1 artillery and 2 infantry placed in Egypt
                1 infantry placed in Southern Italy
                1 carrier and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 25 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

  • 19 18

    I’ve learned something the Hard Way here. I didnt know factories get destroyed, when China conquers them. USA really is annoying in this game :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Queensland to Western Australia
                1 fighter moved from Queensland to Western Australia
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 1 armour and 1 fighter
                    Japanese defend with 1 artillery
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 armour
                Battle in Celebes

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Western Australia: 1 fighter
                EDIT: Changing ownership of Western Australia from Japanese to ANZAC
                EDIT: Adding units owned by ANZAC to Western Australia: 1 armour
                EDIT: Turning off Edit Mode
                1 fighter moved from Caroline Islands to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 23 damage on 19 factory_majors and 4 harbours; Remaining resources: 36 PUs;
                Germans buy 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                4 artilleries and 8 infantry moved from Norway to Finland
                1 bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to Poland
                2 fighters moved from 112 Sea Zone to Poland
                2 infantry moved from Slovakia Hungary to Poland
                2 infantry moved from Slovakia Hungary to Romania
                2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Romania

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Finland
                    Germans attack with 4 artilleries and 8 infantry
                    Russians defend with 2 mech_infantrys
                    Germans win, taking Finland from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Poland
                    Germans attack with 3 fighters and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Romania
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Romania from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Romania to Slovakia Hungary
                3 fighters moved from Poland to Slovakia Hungary
                1 bomber moved from 110 Sea Zone to Slovakia Hungary
                4 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                5 infantry placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Poland
                2 bombers moved from Eastern Poland to Germany
                2 bombers moved from Eastern Poland to Western Germany
                2 mech_infantrys moved from Volgograd to Tsinghai
                3 mech_infantrys moved from Russia to Urals
                1 fighter moved from Russia to Timguska
                1 mech_infantry moved from Volgograd to Tsinghai
                3 armour, 10 infantry and 1 mech_infantry moved from Novgorod to Baltic States
                1 infantry moved from Bessarabia to Romania
                3 infantry moved from Eastern Poland to Romania
                7 armour, 9 artilleries, 3 infantry and 10 mech_infantrys moved from Eastern Poland to Romania
                2 artilleries moved from Bessarabia to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 7 armour, 11 artilleries, 7 infantry and 10 mech_infantrys
                    Germans defend with 2 infantry
                    Russians win, taking Romania from Germans with 7 armour, 11 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Germany causes 6 damage total.

    Non Combat Move - Russians
                2 fighters moved from Poland to Baltic States
                1 bomber moved from Germany to Baltic States
                1 bomber moved from Western Germany to Baltic States
                4 aaGuns moved from Eastern Poland to Romania
                2 artilleries and 4 infantry moved from Ukraine to Bessarabia
                6 infantry moved from Bryansk to Western Ukraine

    Place Units - Russians
                1 infantry and 1 mech_infantry placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                1 armour placed in Novgorod
                1 bomber and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 artilleries, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 mech_infantry moved from Hopei to Kiangsu
                2 mech_infantrys moved from Kweichow to Szechwan
                2 mech_infantrys moved from Kweichow to Shensi
                4 mech_infantrys moved from Hopei to Shensi
                2 mech_infantrys moved from Suiyuyan to Shensi
                1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
                1 fighter moved from Kwangsi to Kiangsu
                2 artilleries moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 destroyer moved from 37 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 7 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
                1 bomber moved from Japan to Kiangsu

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 8 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 mech_infantrys
                    Chinese defend with 1 infantry
                    1 mech_infantry owned by the Japanese retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 7 submarines, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 7 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 56 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Celebes
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry; Americans defend with 1 artillery
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 bomber and 2 tactical_bombers moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Kwangsi
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
                2 infantry moved from Shan State to Burma
                1 fighter moved from Malaya to India
                2 infantry moved from Korea to Manchuria
                1 fighter moved from 44 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                1 transport placed in 37 Sea Zone
                1 transport placed in 20 Sea Zone
                3 armour placed in French Indo China
                2 artilleries and 1 infantry placed in India
                1 artillery and 1 infantry placed in Kwangtung
                1 artillery and 1 infantry placed in Malaya
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                2 fighters moved from Persia to Trans-Jordan
                1 mech_infantry moved from Persia to Syria
                      Americans take Syria from Italians
                1 armour moved from West India to Persia
                1 bomber moved from Iraq to Egypt
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                6 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 56 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports
                    Germans defend with 1 submarine
                    Americans win with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Scotland
                Battle in United Kingdom
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Trans-Jordan
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 2 infantry
                    Americans win, taking Scotland from Germans, taking United Kingdom from Germans, taking Scotland from Americans, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    Japanese win with 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 submarines moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Queensland to New South Wales
                4 fighters and 2 tactical_bombers moved from Queensland to New South Wales
                1 bomber moved from Egypt to Persia
                2 fighters moved from Trans-Jordan to Persia

    Place Units - Americans
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Iraq
                1 destroyer and 2 submarines placed in 80 Sea Zone
                Americans undo move 3.
                1 battleship, 1 destroyer and 1 submarine placed in 80 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Algeria: 1 artillery
                EDIT: Changing ownership of Tunisia from Italians to Americans
                EDIT: Adding units owned by Americans to Tunisia: 1 artillery
                EDIT: Changing PUs for Americans from 83 to 84
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - British

    Non Combat Move - British
                1 artillery and 2 infantry moved from Persia to Iraq

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Turn Complete - UK_Pacific

  • 19 18

    These Aussies! So strong :-)

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians repair 6 damage on 6 factory_minors; Remaining resources: 30 PUs;
                Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery, 1 bomber and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 armour moved from Gold Coast to French West Africa
                1 armour moved from Belgian Congo to Union of South Africa
                      Italians take Rhodesia from British
                      Italians take Union of South Africa from British
                1 mech_infantry moved from Tanganyika Territory to Ethiopia
                      Italians take Ethiopia from British
                1 carrier and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Algeria
                1 carrier moved from 95 Sea Zone to 91 Sea Zone

  • 19 18

    Give me an OOL please, I score 3 hits in SZ110


  • 1dd.  a hit on each aircraft carrier

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians repair 6 damage on 6 factory_minors; Remaining resources: 30 PUs;
                Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery, 1 bomber and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 armour moved from Gold Coast to French West Africa
                1 armour moved from Belgian Congo to Union of South Africa
                      Italians take Rhodesia from British
                      Italians take Union of South Africa from British
                1 mech_infantry moved from Tanganyika Territory to Ethiopia
                      Italians take Ethiopia from British
                1 carrier and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Algeria
                1 carrier moved from 95 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 carriers and 2 destroyers
                    Americans defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Italians
                    Units damaged: 1 carrier owned by the Italians
                    Italians win with 2 carriers and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Morocco
                Battle in Algeria
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Morocco from Americans, taking Algeria from Americans, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 2 transports
                    3 submarines owned by the Americans Submerged
                    Units damaged: 2 carriers owned by the Americans
                    retreated to 110 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is -34
                    Casualties for Italians: 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 destroyer
                    4 fighters owned by the Americans forced to land in United Kingdom

    Non Combat Move - Italians
                1 bomber moved from 110 Sea Zone to Western Germany
                1 bomber moved from Trans-Jordan to Egypt
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 armour moved from Western Australia to New South Wales
                1 fighter moved from Queensland to New South Wales
                1 destroyer and 1 submarine moved from 62 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                3 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,2,6,2,6,1,3,5,1,2,2,2,2,5,6,4,1,3,6,6,6,1,2,1,6,1,1
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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