13L G40 Entek vs. Cpt. John Miller (Allies +9)

  • '20 '19 '18 '17 '16

    Totally forgot to bring over a DD to hit that sub off of the Philippines!


  • You can bring him and roll it on forum. I’m ok with that.

  • '20 '19 '18 '17 '16

    Thank you for the offer, but I had to move the DD’s elsewhere anyways.


  • Whoops lol forgot you built air base there!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Iceland to United Kingdom
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 cruiser and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to United Kingdom

    Combat - Americans
                Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer, 3 fighters and 1 transport
                    Japanese win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
                Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
                Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 bomber placed in Western United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 cruiser moved from 109 Sea Zone to 111 Sea Zone
                1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                2 artilleries and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt
                5 infantry moved from Burma to India
                2 fighters moved from Burma to India
                2 infantry moved from Rhodesia to Union of South Africa

    Combat - British
                Battle in Egypt
                    British attack with 2 artilleries and 1 infantry
                    Italians defend with 2 armour and 1 harbour
                    British win, taking Egypt from Italians with 2 artilleries remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 aaGuns moved from Burma to India

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Union of South Africa
                3 infantry placed in United Kingdom
                British undo move 2.
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,2
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,6,3,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '20 '19 '18 '17 '16

    Sorry about the delay. I’ll be able to take my turn tomorrow.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                3 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Egypt
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 2 artilleries and 1 harbour
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 2 :  0/3 hits
                        British roll dice for 2 artilleries in Egypt, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour and 1 fighter in Egypt, round 3 :  2/2 hits
                        British roll dice for 2 artilleries in Egypt, round 3 :  1/2 hits
                        1 fighter owned by the Italians and 2 artilleries owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -5
                    Casualties for British: 2 artilleries
                    Casualties for Italians: 1 fighter and 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  2/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    French win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour and 1 harbour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Rhodesia : 1 flag, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 artillery
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 3 infantry and 2 mech_infantrys
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        95 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        93 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 34 / 40
        Japanese : 53 / 52
        Americans : 52 / 72
        Chinese : 4 / 12
        British : 26 / 26
        UK_Pacific : 7 / 6
        Italians : 23 / 33
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Combat - ANZAC
                Battle in 39 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,2,5,4
                ANZAC collect 14 PUs (1 lost to blockades); end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Eastern Poland to Baltic States
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers
                    British defend with 1 cruiser
                        Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 :  5/7 hits
                        British roll dice for 1 cruiser in 112 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 destroyer owned by the Germans lost in 112 Sea Zone
                    Germans win with 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 cruiser
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 bomber in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in 114 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Germans lost in 114 Sea Zone
                    Russians win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  2/2 hits
                        2 infantry owned by the Germans lost in Baltic States
                    1 artillery owned by the Germans retreated to Eastern Poland
                    Russians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Germans
                1 armour moved from Western Germany to Poland
                2 infantry moved from Eastern Poland to Poland
                1 aaGun moved from Poland to Eastern Poland
                3 aaGuns, 3 artilleries and 6 infantry moved from Western Germany to Germany
                2 fighters moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 carrier and 10 transports moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                3 infantry placed in Normandy Bordeaux
                1 armour, 6 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Poland : 2 aaGuns, 1 armour and 2 infantry
        Germany : 3 aaGuns, 1 armour, 3 artilleries, 1 factory_major, 12 infantry and 3 mech_infantrys
        Norway : 3 infantry
        Denmark : 2 infantry
        Belarus : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 1 armour, 1 artillery and 5 infantry
        Western Ukraine : 1 flag, 1 artillery
        112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 10 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 31 / 40
        Japanese : 52 / 52
        Americans : 52 / 72
        Chinese : 4 / 12
        British : 26 / 26
        UK_Pacific : 7 / 6
        Italians : 23 / 33
        ANZAC : 15 / 24
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                12 infantry moved from Buryatia to Amur
                5 infantry moved from Sakha to Amur
                2 mech_infantrys moved from Sikang to Volgograd
                2 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Novgorod to Belarus
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Vyborg to Finland
                1 artillery moved from Vyborg to Finland
                2 artilleries and 3 infantry moved from Karelia to Finland
                1 fighter moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Western Ukraine
                1 fighter moved from Novgorod to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Ukraine
                3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 aaGun moved from Sakha to Amur
                1 aaGun moved from Buryatia to Amur
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Smolensk to Archangel

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 1 artillery placed in Novgorod
                1 artillery placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

  • '20 '19 '18 '17 '16

    Crap, I haven’t done that in a while, but I accidentally hit Done instead of Post.  Here’s the history and the file.

    Purchase Units
    Japanese buy 2 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 8 PUs;
    Combat Move
    Giving bonus movement to units
    1 artillery and 1 infantry moved from Soviet Far East to Siberia
    1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
    1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
    1 artillery and 1 infantry moved from 42 Sea Zone to Java
    1 artillery and 2 infantry moved from Kwangsi to Yunnan
    1 infantry moved from Shensi to Szechwan
    1 artillery and 1 infantry moved from Kansu to Novosibirsk
    1 transport moved from 37 Sea Zone to 43 Sea Zone
    2 infantry moved from Borneo to 43 Sea Zone
    2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
    2 infantry moved from 41 Sea Zone to Sumatra
    1 transport moved from 36 Sea Zone to 37 Sea Zone
    1 infantry moved from Malaya to 37 Sea Zone
    1 infantry moved from 37 Sea Zone to Siam
    2 fighters moved from 37 Sea Zone to 42 Sea Zone
    1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
    1 bomber moved from Kwangsi to Siam
    1 bomber, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
    1 destroyer moved from 36 Sea Zone to 35 Sea Zone
    1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    1 bomber and 2 fighters moved from Japan to 16 Sea Zone
    2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
    Combat
    Battle in Siberia
    Battle in Sumatra
    Battle in Siam
    Battle in Yunnan
    Battle in 42 Sea Zone
    Battle in Java
    Battle in 16 Sea Zone
    Recording Battle Statistics
    Non Combat Move
    2 fighters moved from 6 Sea Zone to Kwangsi
    2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
    1 bomber moved from 16 Sea Zone to Kwangsi
    3 armour moved from Kiangsu to Kwangsi
    1 bomber, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
    1 bomber moved from Siam to Kwangsi
    1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
    2 fighters moved from 42 Sea Zone to Kwangsi
    1 artillery and 1 infantry moved from Japan to 6 Sea Zone
    1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
    1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    2 infantry moved from Suiyuyan to Kansu
    2 infantry moved from Chahar to Suiyuyan
    1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    Cleaning up after movement phases
    Place Units
    3 mech_infantrys placed in Kiangsu
    1 fighter and 2 infantry placed in Japan
    2 destroyers placed in 6 Sea Zone
    Turn Complete
    Japanese collect 60 PUs; end with 68 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from United Kingdom to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 2 destroyers and 1 fighter
                    Japanese defend with 2 destroyers and 1 transport
                    Americans win, taking 42 Sea Zone from Japanese with 2 destroyers and 1 fighter remaining. Battle score for attacker is 23
                    Casualties for Japanese: 2 destroyers and 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 101 Sea Zone
                1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 battleship, 1 carrier and 2 cruisers moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from India to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters and 2 mech_infantrys
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Yunnan from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - British
                2 fighters moved from Yunnan to India
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Iraq
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
                British collect 25 PUs (1 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,2,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 mech_infantry moved from Romania to Baltic States
                      Italians take Baltic States from Russians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 harbour; Americans defend with 2 aaGuns, 1 bomber and 4 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 2 aaGuns, 1 bomber and 4 infantry in Gibraltar, round 2 :  0/5 hits
                        1 aaGun owned by the Americans lost in Gibraltar
                        Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 :  3/4 hits
                        British roll dice for 1 aaGun, 1 bomber and 4 infantry in Gibraltar, round 3 :  1/5 hits
                        1 aaGun owned by the Americans , 1 bomber owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 4 :  0/3 hits
                        British roll dice for 3 infantry in Gibraltar, round 4 :  1/3 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 2 artilleries in Gibraltar, round 5 :  0/2 hits
                        British roll dice for 3 infantry in Gibraltar, round 5 :  3/3 hits
                        2 artilleries owned by the Italians lost in Gibraltar
                    British win with 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 2 aaGuns, 1 bomber and 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                3 infantry moved from Romania to Yugoslavia

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                1 fighter and 2 mech_infantrys placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 harbour and 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 artillery
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
        Baltic States : 1 flag, 1 mech_infantry
        Bessarabia : 1 flag, 1 mech_infantry
        95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Yugoslavia : 3 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 34 / 45
        Japanese : 57 / 68
        Americans : 52 / 72
        Chinese : 5 / 4
        British : 25 / 25
        UK_Pacific : 7 / 3
        Italians : 25 / 35
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to 62 Sea Zone
                1 aaGun and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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