Good luck - and have fun!
13L G40 Degrasse (Allies+6) vs Amon-Sul (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 2 factory_minors, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Siam to Shan State
1 mech_infantry moved from French Indo China to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 artillery and 1 infantry moved from Buyant-Uhaa to Amur
5 infantry moved from Manchuria to Korea
1 infantry moved from Chahar to Suiyuyan
3 artilleries and 5 infantry moved from Shensi to Suiyuyan
2 bombers moved from Chahar to Korea
1 battleship moved from 45 Sea Zone to 41 Sea Zone
2 fighters and 5 tactical_bombers moved from Kwangsi to Burma
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Malaya
1 bomber moved from Japan to Amur
2 bombers and 2 fighters moved from Japan to Korea
1 battleship moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to Shan StateCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 5 tactical_bombers
British defend with 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Japanese win with 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery, 2 fighters and 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Suiyuyan
Japanese attack with 3 artilleries and 6 infantry
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Korea
Japanese attack with 4 bombers, 2 fighters and 5 infantry
Russians defend with 2 aaGuns and 7 infantry
Japanese win, taking Korea from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 fighters and 4 infantry
Casualties for Russians: 2 aaGuns and 7 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Chahar to Suiyuyan
1 aaGun moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
4 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Shan State to Yunnan
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Amur to Japan
2 bombers moved from Korea to Yunnan
2 bombers moved from Korea to Anhwe
1 submarine moved from 44 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 bomber, 2 infantry and 1 tactical_bomber placed in Japan
1 factory_minor placed in French Indo China
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag, 1 harbour
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun
Shensi : 1 flag
Yunnan : 1 flag, 2 aaGuns, 2 bombers, 1 fighter and 4 tactical_bombers
Suiyuyan : 1 flag, 1 aaGun, 3 artilleries and 6 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 2 bombers
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 artillery
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 battleship and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 4 transports
35 Sea Zone : 3 destroyers, 2 submarines and 1 transport
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
8 bombers moved from Morocco to 97 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone -
You have multiple air bases to scramble into sea zone 97, so let me know what scrambles.
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scramble all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
8 bombers moved from Morocco to 97 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles 2 units out of Greece to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 8 bombers
Germans defend with 1 fighter and 4 tactical_bombers; Italians defend with 3 fighters and 2 transports
Americans roll dice for 8 bombers in 97 Sea Zone, round 2 : 4/8 hits
Italians roll dice for 4 fighters, 4 tactical_bombers and 2 transports in 97 Sea Zone, round 2 : 5/8 hits
4 tactical_bombers owned by the Germans and 5 bombers owned by the Americans lost in 97 Sea Zone
Americans roll dice for 3 bombers in 97 Sea Zone, round 3 : 0/3 hits
Italians roll dice for 4 fighters and 2 transports in 97 Sea Zone, round 3 : 4/4 hits
3 bombers owned by the Americans lost in 97 Sea Zone
Italians win with 4 fighters and 2 transports remaining. Battle score for attacker is -52
Casualties for Germans: 4 tactical_bombers
Casualties for Americans: 8 bombers
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: YugoslaviaNon Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 submarines
10 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 mech_infantrys
Morocco : 1 armour, 1 artillery and 2 infantry
101 Sea Zone : 1 carrier and 2 transports
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 43 / 48
Russians : 35 / 47
Japanese : 64 / 69
Americans : 50 / 70
Chinese : 1 / 5
British : 32 / 36
UK_Pacific : 6 / 17
Italians : 18 / 18
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.783
Median : 4.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.273
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 4 infantry
Tsinghai : 3 infantryProduction/PUs Summary :
Germans : 43 / 48
Russians : 35 / 47
Japanese : 62 / 69
Americans : 50 / 70
Chinese : 3 / 5
British : 32 / 36
UK_Pacific : 6 / 17
Italians : 18 / 18
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.630
Median : 4.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 27Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.273
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Eire to United Kingdom
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Malta
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Egypt to Kenya
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Alexandria to Egypt
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
1 infantry moved from Persia to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Eire to United Kingdom
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Malta
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Egypt to Kenya
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Alexandria to Egypt
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
1 infantry moved from Persia to Eastern PersiaCombat - British
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 4 : 0/3 hits
Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 5 : 2/3 hits
Italians roll dice for 1 artillery in Kenya, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
Battle in 92 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British and 1 submarine owned by the Germans lost in 92 Sea Zone
British roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
British win, taking Normandy Bordeaux from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 submarineNon Combat Move - British
1 bomber moved from 92 Sea Zone to Morocco
1 fighter moved from India to Turkmenistan
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 mech_infantrys placed in Persia
1 destroyer placed in 71 Sea Zone
2 destroyers placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 16 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 artillery, 1 infantry and 1 mech_infantry
Malta : 2 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Morocco : 1 artillery, 1 bomber and 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag
Turkmenistan : 1 armour, 1 fighter and 2 mech_infantrys
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 destroyer
81 Sea Zone : 1 cruiser and 2 transports
Brazil : 1 flag, 3 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
91 Sea Zone : 1 transport
Suriname : 1 flag
110 Sea Zone : 3 destroyers and 1 transportProduction/PUs Summary :
Germans : 41 / 48
Russians : 35 / 47
Japanese : 62 / 69
Americans : 50 / 70
Chinese : 3 / 5
British : 35 / 37
UK_Pacific : 6 / 6
Italians : 17 / 18
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.789
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 71Null / Other
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.556
Median : 3.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.235
Median : 4.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Italians Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.556
Median : 3.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.273
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to Malta
2 fighters moved from Greece to Malta
2 armour and 6 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour and 6 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 2 artilleries, 3 fighters and 2 infantry
British defend with 2 fighters, 1 infantry and 1 tactical_bomber
Italians win, taking Malta from British with 2 artilleries and 3 fighters remaining. Battle score for attacker is 28
Casualties for British: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to Tobruk
3 fighters moved from Malta to Tobruk
4 aaGuns moved from Romania to Bessarabia
5 infantry moved from Bulgaria to Romania
1 submarine moved from 98 Sea Zone to 96 Sea ZonePlace Units - Italians
1 infantry placed in Southern Italy
1 airfield placed in TobrukTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
Malta : 1 flag, 2 artilleries
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 5 infantry
Tobruk : 1 airfield, 1 armour, 3 fighters and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 flag, 4 aaGuns, 2 armour and 6 infantry
96 Sea Zone : 1 submarine and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
98 Sea Zone : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from South Australia to 62 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun, 1 artillery, 1 fighter and 3 infantry
62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 48
Russians : 35 / 47
Japanese : 62 / 69
Americans : 50 / 70
Chinese : 3 / 5
British : 35 / 37
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantryProduction/PUs Summary :
Germans : 41 / 48
Russians : 35 / 47
Japanese : 62 / 69
Americans : 50 / 70
Chinese : 3 / 5
British : 35 / 37
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 destroyers moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
14 artilleries and 20 infantry moved from Baltic States to Belarus
8 armour, 2 infantry and 1 mech_infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 destroyers and 1 submarine
Russians defend with 1 submarine
Germans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 8 armour, 14 artilleries, 22 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 8 armour, 14 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
2 aaGuns moved from Baltic States to Belarus
2 aaGuns moved from Eastern Poland to Belarus
8 artilleries moved from Poland to Eastern Poland
1 artillery moved from Germany to Western Germany
2 aaGuns moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
2 artilleries and 2 infantry moved from Greece to BulgariaPlace Units - Germans
1 artillery and 2 infantry placed in France
2 artilleries, 2 infantry and 4 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
Germany : 1 factory_major and 2 mech_infantrys
Holland Belgium : 1 airfield
Southern Italy : 2 fighters and 1 tactical_bomber
Belarus : 1 flag, 4 aaGuns, 8 armour, 14 artilleries, 22 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 8 artilleries
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
93 Sea Zone : 1 flag
Bulgaria : 2 artilleries and 2 infantry
115 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Iraq to Caucasus
2 infantry moved from Caucasus to Rostov
2 infantry moved from Volgograd to Rostov
2 infantry moved from Soviet Far East to Siberia
6 infantry moved from Kansu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Iraq to Caucasus
2 infantry moved from Caucasus to Rostov
2 infantry moved from Volgograd to Rostov
2 infantry moved from Soviet Far East to Siberia
6 infantry moved from Kansu to ShensiCombat - Russians
Non Combat Move - Russians
10 infantry moved from Russia to Smolensk
6 infantry moved from Archangel to Smolensk
4 aaGuns, 1 armour, 6 artilleries, 30 infantry and 1 mech_infantry moved from Bryansk to Smolensk
5 infantry moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Caucasus to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Russia
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Shensi : 6 infantry
Siberia : 2 infantry
Olgiy : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 4 infantry
Archangel : 1 infantry
Russia : 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 infantry and 2 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 7 infantry
Volgograd : 1 factory_minor
Caucasus : 3 armour
Smolensk : 4 aaGuns, 1 armour, 6 artilleries, 2 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber
Iraq : 1 flag
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 52
Russians : 32 / 35
Japanese : 62 / 69
Americans : 50 / 70
Chinese : 3 / 5
British : 35 / 37
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 factory_minors, 1 fighter, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries and 6 infantry moved from Suiyuyan to Shensi
2 bombers, 1 fighter and 4 tactical_bombers moved from Yunnan to Shensi
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
2 bombers moved from Anhwe to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 3 artilleries, 4 bombers, 1 fighter, 6 infantry and 4 tactical_bombers
Russians defend with 6 infantry; Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 artilleries, 4 bombers, 1 fighter, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 3 infantry
Casualties for Russians: 6 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
3 transports moved from 37 Sea Zone to 20 Sea Zone
3 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 bombers, 1 fighter and 4 tactical_bombers moved from Shensi to Yunnan
4 bombers moved from Yunnan to Malaya
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 aaGun moved from Suiyuyan to Shensi
1 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in Manchuria
1 harbour placed in Java
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 bombers and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Malaya: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Guinea: 1 infantry
EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry
Shensi : 1 flag, 1 aaGun, 3 artilleries and 3 infantry
Yunnan : 1 flag, 2 aaGuns, 1 fighter and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 6 bombers, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 artillery
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 3 artilleries, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
Dzavhan : 1 flag
20 Sea Zone : 3 transports
19 Sea Zone : 1 transport
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 infantry, 7 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 infantry, 7 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Italians scrambles 3 units out of Tobruk to defend against the attack in 96 Sea Zone
Battle in 96 Sea Zone
Americans attack with 2 submarines
Italians defend with 3 fighters, 1 submarine and 2 transports
Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 7 : 1/1 hits
1 transport owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 8 : 1/1 hits
1 transport owned by the Italians lost in 96 Sea Zone
1 submarine owned by the Americans Submerged
Italians win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 submarine and 2 transports
Casualties for Americans: 1 submarine
Battle in Denmark
Battle in Southern France
Moving scrambled unit from 96 Sea Zone back to originating territory: Tobruk
Moving scrambled unit from 96 Sea Zone back to originating territory: Tobruk
Moving scrambled unit from 96 Sea Zone back to originating territory: TobrukNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 26 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 infantry placed in Eastern United States
2 submarines placed in 101 Sea Zone
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 4 fighters
10 Sea Zone : 5 submarines and 2 transports
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 armour
Denmark : 1 flag, 1 infantry
112 Sea Zone : 1 transport
96 Sea Zone : 1 submarine
93 Sea Zone : 1 transport
101 Sea Zone : 2 submarines and 2 transports
91 Sea Zone : 2 carriers, 1 destroyer and 4 fightersProduction/PUs Summary :
Germans : 42 / 52
Russians : 29 / 35
Japanese : 67 / 72
Americans : 57 / 78
Chinese : 2 / 5
British : 35 / 37
UK_Pacific : 5 / 6
Italians : 12 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.778
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
2 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Suiyuyan : 4 infantry
Sikang : 4 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 29 / 35
Japanese : 65 / 72
Americans : 57 / 78
Chinese : 4 / 6
British : 35 / 37
UK_Pacific : 5 / 6
Italians : 12 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.778
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 artillery and 1 infantry moved from India to Burma
2 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Brazil to Suriname
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Eastern Persia to Persia
1 bomber moved from Morocco to France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 artillery and 1 infantry moved from India to Burma
2 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Brazil to Suriname
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Eastern Persia to Persia
1 bomber moved from Morocco to FranceCombat - British
Italians scrambles 3 units out of Tobruk to defend against the attack in 96 Sea Zone
Italians scrambles to create a battle in territory 96 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 destroyer and 2 transports; Americans loiter and taunt with
Italians defend with 3 fighters
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the British , 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians roll dice for 2 fighters in 96 Sea Zone, round 3 : 2/2 hits
2 transports owned by the British lost in 96 Sea Zone
2 infantry owned by the British and 2 artilleries owned by the British lost in Malta
Italians win with 2 fighters remaining. Battle score for attacker is -24
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Casualties for Italians: 1 fighter
Battle in Germany
British attack with 1 armour and 1 infantry
Germans defend with 1 factory_major and 2 mech_infantrys
British roll dice for 1 armour and 1 infantry in Germany, round 2 : 1/2 hits
Germans roll dice for 2 mech_infantrys in Germany, round 2 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Germany
Germans win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Battle in Kazakhstan
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Greece
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Greece from Italians, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Moving scrambled unit from 96 Sea Zone back to originating territory: Tobruk
Moving scrambled unit from 96 Sea Zone back to originating territory: TobrukNon Combat Move - British
1 bomber moved from France to Normandy Bordeaux
1 fighter moved from Kazakhstan to Bryansk
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - British
3 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Persia
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 40 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 artillery and 1 infantry
India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 17 infantry
Kazakhstan : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Holland Belgium : 1 flag, 1 airfield and 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Bryansk : 1 fighter
Caucasus : 3 mech_infantrys
119 Sea Zone : 1 flag
113 Sea Zone : 1 submarine and 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 airfield and 2 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
114 Sea Zone : 1 destroyer
81 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
98 Sea Zone : 1 flag
Suriname : 1 flag, 3 infantry
110 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 39 / 52
Russians : 30 / 35
Japanese : 63 / 72
Americans : 57 / 78
Chinese : 4 / 6
British : 40 / 40
UK_Pacific : 6 / 6
Italians : 10 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.146
Median : 3.000
Variance : 1.225
Standard Deviation : 1.107
Total rolls : 41Null / Other
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.182
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.182
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8





